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mentalkiller
Minmatar Catervatim
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Posted - 2011.09.02 02:02:00 -
[1]
Don't get me wrong, I've been always a noob ever since I started playing eve, but I remember I saw like 3 years ago a population of above 45k players online and I thought this game would reach 100k by the coming years, but that didn't happen. I like the changes but the good ones happened some expansions ago.
Now this is a serious question, just imagine EVE has been doing good, just as they did back from 2003 to 2007, and don't take into account the Captain Quarters expansion:
What do you think that the population will be like by 2014? I can't throw a number because of the recent changes, but I'd say 35k
Note: I'm talking about the concurrent online players
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Ethan Bejorn
Caldari Provisions
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Posted - 2011.09.02 02:04:00 -
[2]
Originally by: mentalkiller Don't get me wrong, I've been always a noob ever since I started playing eve, but I remember I saw like 3 years ago a population of above 45k players online and I thought this game would reach 100k by the coming years, but that didn't happen. I like the changes but the good ones happened some expansions ago.
Now this is a serious question, just imagine EVE has been doing good, just as they did back from 2003 to 2007, and don't take into account the Captain Quarters expansion:
What do you think that the population will be like by 2014? I can't throw a number because of the recent changes, but I'd say 35k
Note: I'm talking about the concurrent online players
We are already at 30k average, expect not more than 15k online come 2014.
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.09.02 02:05:00 -
[3]
It does seem that US TZ seems to have gone downhill a lot. The EU TZ still sees somewhat high numbers, however it is still a little lower then previously and for being shortly after a expansion.
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XIRUSPHERE
Gallente Deadly Intent.
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Posted - 2011.09.02 02:06:00 -
[4]
By 2014? Should see the dust bomb come and go, and more than likely remaining growing pains from Carbon floundering. 15-20k.
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Pr1ncess Alia
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Posted - 2011.09.02 02:07:00 -
[5]
As long as CCP focuses on revolving the door faster ie: ignoring its BASE, and just not giving a **** about retaining players ... you'll see us at this stagnation point.
The game now is exposure. A little bit of something for everyone, just so they try it for a couple months and tell some friends about it. Doesn't matter if they leave in 6 months, we'll have new shiny stuff to draw in people in 6 months.
At the end of the day people will realize MOST MECHANICAL ASPECTS OF THE GAME are half finished and any fix to the game takes not months but YEARS for ccp to address let alone implement. And since CCP is not in the business of making eve anymore (they do not support their flagship game, they just dont. not by any reasonable definition of the term) well they have to sell the game another way.
Revolve that door. Faster and faster and faster.
--- Players are losing faith and loyalty in CCP due previous expansions not living up to player expectations. The CSM and CCP agreed that expectation management can be improved |
Soma Khan
Caldari
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Posted - 2011.09.02 02:07:00 -
[6]
this should answer some of your questions __ The first thing I did with the captains quarters was .... |
Ryhss
Caldari The Excecutorans
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Posted - 2011.09.02 02:23:00 -
[7]
Originally by: Ethan Bejorn
Originally by: mentalkiller Don't get me wrong, I've been always a noob ever since I started playing eve, but I remember I saw like 3 years ago a population of above 45k players online and I thought this game would reach 100k by the coming years, but that didn't happen. I like the changes but the good ones happened some expansions ago.
Now this is a serious question, just imagine EVE has been doing good, just as they did back from 2003 to 2007, and don't take into account the Captain Quarters expansion:
What do you think that the population will be like by 2014? I can't throw a number because of the recent changes, but I'd say 35k
Note: I'm talking about the concurrent online players
We are already at 30k average, expect not more than 15k online come 2014.
8000 actual players running alts.
Originally by: Kaethe Kollwitz null sec sucks dongs.
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Sullen Skoung
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Posted - 2011.09.02 02:25:00 -
[8]
Quote: For those wondering what the percentage in EVE's growth was for +60 days after Incarna's release? Before I normalized it, it was up a bit. After normalization, the true number is -0.2%. The normalized +30 day number changes from the -1.8% I published on July 20 to +0.1%. In short, either there's been no growth from Incarna, or any growth has been neutralized by unsubs caused by this summer's dramas.
eew -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Glyken Touchon
Gallente Independent Alchemists
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Posted - 2011.09.02 10:03:00 -
[9]
remember that we don't have access to the correct data.
Subscriptions are what will worry management/investors.
If the subscriptions are looking good, they couldn't care less about activity. ______ Tippia's analysis of NEX/Incarna |
Sidus Isaacs
Gallente
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Posted - 2011.09.02 10:13:00 -
[10]
Originally by: Glyken Touchon remember that we don't have access to the correct data.
Subscriptions are what will worry management/investors.
If the subscriptions are looking good, they couldn't care less about activity.
This is the sad truth. Also sale of monocles.
CCP has made it clear in the communications to us (or the lack of) that they only really care about money, not quality anymore. Kinda funny when Hilmar applauded the sale of monocles in that leaked mail.
'excellence' indeed. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.09.02 10:29:00 -
[11]
Edited by: Sora De''Quasar on 02/09/2011 10:30:01 wierd, when i'm usually online I see 30K-42K online... guess it depandes on the time you log in. |
Sullen Skoung
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Posted - 2011.09.02 10:43:00 -
[12]
Edited by: Sullen Skoung on 02/09/2011 10:43:43
Originally by: Sora De'Quasar Edited by: Sora De''Quasar on 02/09/2011 10:30:01 wierd, when i'm usually online I see 30K-42K online... guess it depandes on the time you log in.
it used to be that, now every time I log in regardlessog time its 25k
17k now lol -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Command 00
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Posted - 2011.09.02 10:45:00 -
[13]
Originally by: Soma Khan this should answer some of your questions
realy read this b4 posting anthing
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Admiral Rufus
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Posted - 2011.09.02 10:47:00 -
[14]
CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
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Nomad Vherokic
Minmatar
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Posted - 2011.09.02 10:51:00 -
[15]
Most I have seen recently when I have been logged in is 38k, the least was 13k. I log in at various times of the day depending on where I am in the world. EVE time 00:00 - 04:00 is the lowest from what I have seen. In my base system (0.5) near lo/null I see maybe 1 player pass through in an evening.
Regardless of amount of subscriptions, if the server population gets too low then it will only serve to accelerate the decline as there won't be anybody left to play with except bots. I can't see people signing up (or sticking around) for a 'dead' game.
As it is I have about 4 hours left on this sub and have cancelled it, although I still have a few PLEXs somewhere in my assets I won't be applying them at the moment. Down to one account left now with 4 months still remaining, so hopefully something improves in that time, although Carrier 5 is a good skill to have queued... --
Why do people sign their name at the bottom of a post? We know who you are already... |
Tirane Merkator
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Posted - 2011.09.02 10:54:00 -
[16]
Edited by: Tirane Merkator on 02/09/2011 10:55:12 Edited by: Tirane Merkator on 02/09/2011 10:54:26
Originally by: Admiral Rufus CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
just ignore the cq and nex store and you still have the awesome game you played for so long...
edit: i don't want to get personal here, it could be that i am missing some key alterations because i am a new player...
edit2: coming from europe i never saw below 20k and max i saw was 45k i believe.
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Sora De'Quasar
Minmatar Cosmodynamics
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Posted - 2011.09.02 10:59:00 -
[17]
Originally by: Tirane Merkator Edited by: Tirane Merkator on 02/09/2011 10:55:12 Edited by: Tirane Merkator on 02/09/2011 10:54:26
Originally by: Admiral Rufus CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
just ignore the cq and nex store and you still have the awesome game you played for so long...
edit: i don't want to get personal here, it could be that i am missing some key alterations because i am a new player...
edit2: coming from europe i never saw below 20k and max i saw was 45k i believe.
yeah its cuz of the bugs you still dont encounter since your quite new...
Originally by: Sullen Skoung Edited by: Sullen Skoung on 02/09/2011 10:43:43
Originally by: Sora De'Quasar Edited by: Sora De''Quasar on 02/09/2011 10:30:01 wierd, when i'm usually online I see 30K-42K online... guess it depandes on the time you log in.
it used to be that, now every time I log in regardlessog time its 25k
17k now lol
Guess I'm loging in usually in the high peek time, which is around 8pm eve time... and on the weekends . this might mean that there are more players in europe...
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Nomad Vherokic
Minmatar
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Posted - 2011.09.02 11:07:00 -
[18]
Originally by: Tirane Merkator Edited by: Tirane Merkator on 02/09/2011 10:55:12 Edited by: Tirane Merkator on 02/09/2011 10:54:26
Originally by: Admiral Rufus CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
just ignore the cq and nex store and you still have the awesome game you played for so long...
edit: i don't want to get personal here, it could be that i am missing some key alterations because i am a new player...
edit2: coming from europe i never saw below 20k and max i saw was 45k i believe.
It's the rather sizable amount of bugs that aren't getting fixed, the neglect of many many features that have been added 50% or 75% complete like Faction Warfare, the Sovereignty system, Hybrid balancing, bugs with drone behaviour and so on that have been p1ssing people off over the last 2+ years. CCCP are also developing 2 other games, for which eve seems to be a testing ground, and using their live environment to test it. Now we have the current patch which added a stupid bug with offlining modules when you change ships that had been present on the test server for months and was widely known, yet the patch was still released. There are also a whole host of performance issues with Incarna that have been talked about ad nauseum elsewhere. --
Why do people sign their name at the bottom of a post? We know who you are already... |
Faith Sunstrider
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Posted - 2011.09.02 11:09:00 -
[19]
I don't know about you, but since I started to play one year ago I found a job and can't play in the work days as I was used to.
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Butzewutze
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Posted - 2011.09.02 11:12:00 -
[20]
Edited by: Butzewutze on 02/09/2011 11:17:02
Originally by: Tirane Merkator Edited by: Tirane Merkator on 02/09/2011 10:55:12 Edited by: Tirane Merkator on 02/09/2011 10:54:26
Originally by: Admiral Rufus CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
just ignore the cq and nex store and you still have the awesome game you played for so long...
edit: i don't want to get personal here, it could be that i am missing some key alterations because i am a new player...
edit2: coming from europe i never saw below 20k and max i saw was 45k i believe.
You play since 1,5 months. Imagine you are playing for 5 years and get ****ed in the face by ccp every patch. Their standards are so low compared to other companies on the open market and they call that "excellence". I for my part, never played a game before where the developers seem to have absolutely no clue where to go with their development and where "new and exciting" features are pure crap after release and never get touched again afterwards. Enough is enough.
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Milken Gekko
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Posted - 2011.09.02 11:17:00 -
[21]
LOADING
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Rikku Ugly
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Posted - 2011.09.02 11:28:00 -
[22]
Some Americans lost their jobs or are working overtime so they stay employed... |
Florestan Bronstein
24th Imperial Crusade
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Posted - 2011.09.02 11:43:00 -
[23]
Originally by: Tirane Merkator why can't you people just ignore it and let the barbielovers have their thing?
because CCP won't let us ignore that part of the game for long
they made it very clear that the option to disable loading the station environment is only temporary and will be removed in the future
they told us about their plans to tie the trade and consumation of boosters into CQ/Establishments
NeX items have social value - if nobody plays with CQ enabled they are worth far less than when everybody can see them. Why buy a pair of boots that all your corpmates won't be able to see? It would be stupid for CCP not to force you into CQ eventually.
It is only a matter of time until we will be pushed/forced to use CQ - either because the option to opt out will be deactivated or because features that impact EVE's Flying-in-Space part will be CQ-only.
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Flynn Fetladral
Royal Order of Security Specialists
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Posted - 2011.09.02 11:50:00 -
[24]
Since I've been playing EVE Online the summer is always like this. People go on holiday and do stuff outside of EVE Online. Holidays are coming to an end, we should get a better idea over the coming weeks and months. I'm not saying there is no evidence to support lower active player numbers, but there are other factors which can effect this coming from within the game, not just CCP fails.
Follow Flynn on Twitter |
Fouljin
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Posted - 2011.09.02 12:17:00 -
[25]
I can't wait till the players online is only 1, ME! Then all ORE in the universe shall be mine! Roses are #FF0000, Violets are ##0000FF, all my base are belong to you... |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 12:21:00 -
[26]
Edited by: Tippia on 02/09/2011 12:22:23
Originally by: Flynn Fetladral Since I've been playing EVE Online the summer is always like this.
àexcept that the numbers do not agree with you. Summer usually increase the number of players, both because they have more free time to play and because there's usually a patch that boosts the numbers. This summer, the numbers did ù as usual ù increase when people started to have time off, but then dipped because of the patchà which is pretty much a first.
What we're seeing now, though, is not that: we're seeing the standard dip that happens when people go back to work/school at the end of summer. It's just that it comes on top of the unusual and significant drop that was caused by the release of Incarna, and that depresses the numbers (much) lower than one would have expected. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Billy Endashi
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Posted - 2011.09.02 12:33:00 -
[27]
Scrub incarna, bring back station spinning. introduce t3 battleships & frigs. the people will come.
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Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.09.02 12:38:00 -
[28]
Edited by: Ciar Meara on 02/09/2011 12:38:08 Fix FW and introduce something fancy like smallholding and modular starbases and they will flock to the CCP banner.
KING OF THE NORTH! -
English only please. Zymurgist |
N'oah
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Posted - 2011.09.02 12:43:00 -
[29]
Eve was more fun when you logged in, saw 3000 people online and thought, oh, almost new record. |
Shadowsword
The Rough Riders Ares Protectiva
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Posted - 2011.09.02 12:50:00 -
[30]
There's always less activity in summer, but there's no question that Eve's Growth rate has been slowing down to almost nothing for two years or a bit more.
Rueurning from a two years pause, I am dispapoointed that when I go pvp, the only diffrence I see in ship types is less megathrons and more tengus. That when I pve on my high-sec alt, there's not a single mission I haven't already done countless times long before.
Eve stopped growing when CCP stopped expanding on the "highway" that most everyone use, and instead created lateral small roads (Faction warfaire, incursions, wormholes, PI) that only a small fraction of the playerbase really use.
It's a rule in any MMO. If you don't include new content on a regular basis, you're bound to know stagnation, then regression. ------------------------------------------
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Iggy Stooge
Gallente Federal Navy Academy
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Posted - 2011.09.02 12:54:00 -
[31]
Originally by: N'oah Eve was more fun when you logged in, saw 3000 people online and thought, oh, almost new record.
Naturally, it's more exciting to play a new game that's growing, than an old one in decline. Personally, I feel Eve will drop to around 12k-15k, then pfft, the lights go out.
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Sullen Skoung
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Posted - 2011.09.02 12:56:00 -
[32]
Originally by: Tirane Merkator
why can't you people just ignore it and let the barbielovers have their thing?
Would you feel the same way is CCP removed your ability to turn it off? They are going to you know -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Ishtanchuk Fazmarai
Amarr
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Posted - 2011.09.02 12:56:00 -
[33]
Originally by: Shadowsword There's always less activity in summer, but there's no question that Eve's Growth rate has been slowing down to almost nothing for two years or a bit more.
Rueurning from a two years pause, I am dispapoointed that when I go pvp, the only diffrence I see in ship types is less megathrons and more tengus. That when I pve on my high-sec alt, there's not a single mission I haven't already done countless times long before.
Eve stopped growing when CCP stopped expanding on the "highway" that most everyone use, and instead created lateral small roads (Faction warfaire, incursions, wormholes, PI) that only a small fraction of the playerbase really use.
It's a rule in any MMO. If you don't include new content on a regular basis, you're bound to know stagnation, then regression.
Well they DO add new content, yet broken content.
Meanwhile, our beloved CSM which so much represents us, is very busy tackling on the critical issue of ABC minerals being found at wormholes and detracting 3% of nullsec's business with them.
-- I should had never left X3: Reunion... |
Shadowsword
The Rough Riders Ares Protectiva
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Posted - 2011.09.02 13:11:00 -
[34]
Originally by: Ishtanchuk Fazmarai Meanwhile, our beloved CSM which so much represents us, is very busy tackling on the critical issue of ABC minerals being found at wormholes and detracting 3% of nullsec's business with them.
I don't care much about ABC minerals in wormholes either way, yet you are probably badly informed if you think this was negligible. CCP Greyscale showed some stats, and ABC in wormhole account for about 24% or the total ABC mined. This is a lot more than T3 production need, and a serious blow to 0.0 mining. Less than 3% of nullsec's business? Given the way supply vs demand work in a exponential way, rather than linear, you could probably count of ABC prices to increase by 30 to 35% if ABC supply is cut. ------------------------------------------
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Voivod Rhahk'an Anstian
Minmatar
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Posted - 2011.09.02 13:19:00 -
[35]
What did you guys expect, that EVE will last forever?
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Not-Apsalar
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Posted - 2011.09.02 13:23:00 -
[36]
It's Summer time. People go outside and do things in Summer time. Screw sitting in front of the computer for 4 hours, I'm going to the beach.
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Sullen Skoung
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Posted - 2011.09.02 13:51:00 -
[37]
Originally by: Not-Apsalar It's Summer time. People go outside and do things in Summer time. Screw sitting in front of the computer for 4 hours, I'm going to the beach.
Lies. Theres no such thing as outside
and I call BS on your claims that there are beaches in this outside -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Ciar Meara
Amarr Virtus Vindice
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Posted - 2011.09.02 14:03:00 -
[38]
You guys do realise that before "the lights go out" it will become free to play first.
And AURUM shall be your constant compagnion. -
English only please. Zymurgist |
Simetraz
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Posted - 2011.09.02 14:44:00 -
[39]
Originally by: Soma Khan this should answer some of your questions
Yes it does. Lets see PLEX was released Nov 2008 and then CCP sees the largest population increase. So what we have is a bunch of alts and people who don't actually pay for the game.
SO a more interesting question is how many of the paying costumers does CCP have left and has that increased.
CCP made one mistake by implementing Plex. They should have tied them to a paying account. So create an alt account and pay for it with Plex but they should have never let you pay for all your accounts with Plex.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.09.02 14:47:00 -
[40]
Originally by: Shadowsword
Originally by: Ishtanchuk Fazmarai Meanwhile, our beloved CSM which so much represents us, is very busy tackling on the critical issue of ABC minerals being found at wormholes and detracting 3% of nullsec's business with them.
I don't care much about ABC minerals in wormholes either way, yet you are probably badly informed if you think this was negligible. CCP Greyscale showed some stats, and ABC in wormhole account for about 24% or the total ABC mined. This is a lot more than T3 production need, and a serious blow to 0.0 mining. Less than 3% of nullsec's business? Given the way supply vs demand work in a exponential way, rather than linear, you could probably count of ABC prices to increase by 30 to 35% if ABC supply is cut.
So what? OMG people living out of POS's and dealing with all the logistical issues of WH's can make a little extra isk by selling high ends?
Seems like a working as intended to me particularly since the rational behind those high ends not being present in high sec is that they've long since been mined out in those civilized places.
If they really wanted to help out null sec miners they'd start by doing away with Drone Poo and switching them back to bounties. Seems perfectly logical that there would be bounties on them since rogue drones are a pest and a danger to every living thing.
Get rid of that and then remove the Meta 0 module drops from rats. There is no reason for it no one uses them so 99% of them get refined into minerals, get rid of all that T1 meta loot that just gets melted down and you'll solve most of the oversupply problem.
Adding bounties to Drones and boosting bounties on mission rats to make up for the lost earnings while removing that massive mineral faucet will accomplish two things. One it will reduce the amount of incidental minerals entering the economy shifting that activity to people focused on harvesting that resource rather than those who just happen to get it in the process of doing their day job, and two it will increase the isk flow into the economy making people feel more confident in their ability to recover from loss encouraging less risk adverse behavior.
Less risk adverse behavior means more ship destruction which means more demand for minerals which means higher prices which consumers will be able to afford because they have a higher income.
Every body wins.
The other thing that has to be done is beef up the ****ing exhumer's already it is rediculous that these ships are so fragile. Have you ever looked at an actual piece of industrial machinery? Go out to a construction site and check out a bulldozer sometime. Boost their grid and CPU already so they can actually fit cruiser sized modules and you'll see more people mining in low and null.
Either that or they need to be more nimble and able to run when threatened. Increase their agility significantly they don't have to have a higher speed just a higher agility so they can align and GTFO when trouble appears. Give them +2 warp strength
Make the predators work for their frigging kills for a change.
That's how you help null sec miners not by screwing over WH residents.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 14:57:00 -
[41]
Originally by: Shadowsword There's always less activity in summer
No.
Originally by: Not-Apsalar It's Summer time. People go outside and do things in Summer time. Screw sitting in front of the computer for 4 hours, I'm going to the beach.
No.
Again: activity normally increases during the summer as people have more free time. We saw the same thing this summer, just like every summer before it (up until the point Incarna hit and online numbers started to plummet). The mythical ôsummer dipö does not happen until late summer/early autumn (i.e. right about this time) when people go back to school/work after their vacations.
Numbers going down right now is pretty much normal, but they have also been abnormally depressed by the release of Incarna, which should have boosted numbers alongside the normal increased summer activity. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Information Agent
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Posted - 2011.09.02 14:59:00 -
[42]
Edited by: Information Agent on 02/09/2011 14:59:02
Originally by: Sullen Skoung
and I call BS on your claims that there are beaches in this outside
No its true, I think I saw one once, or it was my cats litter tray, maybe.
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Demon Azrakel
Gallente Defiant.. Narwhals Ate My Duck
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Posted - 2011.09.02 15:01:00 -
[43]
Edited by: Demon Azrakel on 02/09/2011 15:02:36 Edited by: Demon Azrakel on 02/09/2011 15:01:08
Originally by: Shadowsword
Originally by: Ishtanchuk Fazmarai Meanwhile, our beloved CSM which so much represents us, is very busy tackling on the critical issue of ABC minerals being found at wormholes and detracting 3% of nullsec's business with them.
I don't care much about ABC minerals in wormholes either way, yet you are probably badly informed if you think this was negligible. CCP Greyscale showed some stats, and ABC in wormhole account for about 24% or the total ABC mined. This is a lot more than T3 production need, and a serious blow to 0.0 mining. Less than 3% of nullsec's business? Given the way supply vs demand work in a exponential way, rather than linear, you could probably count of ABC prices to increase by 30 to 35% if ABC supply is cut.
24% of ABC is mined in 40% of 0.0 (WH are 0.0, off the top of my head there are 2500 WH systems and about 3500-4000 0.0 systems), where logistics are a huge pain in the ass and mining is worth a lot less than other WH activities. Oh, and it is harder to be killed in 0.0 because of local chat.
STOP THE ****ING PRESSES
Seriously, drop this issue, it makes you look stupid. There is no reason to expect nullsec miners in super safe space to make a ton more than WH miners. None at all.
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Sullen Skoung
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Posted - 2011.09.02 15:08:00 -
[44]
Originally by: Information Agent Edited by: Information Agent on 02/09/2011 14:59:02
Originally by: Sullen Skoung
and I call BS on your claims that there are beaches in this outside
No its true, I think I saw one once, or it was my cats litter tray, maybe.
My cat has his own pod. No need of a "tray" -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Cyniac
Gallente Twilight Star Rangers
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Posted - 2011.09.02 15:18:00 -
[45]
Originally by: Tirane Merkator This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
Most people do ignore it and let the barbielovers do their thing.
But that's not the issue - the issue is really one of opportunity cost and allocation of resources.
When a company has a flagship product (in this case - EVE for CCP) which is market leader in its niche field (hardcore MMO) and the company is consistently failing to invest in that product, when it is clear that the product would benefit from investment - the message that is being given speaks more than a thousand words - that company is pulling out of that product line. This makes a lot of people upset because they care about eve and so they rage and complain and quit... because some people love this universe.
When dealing with corporations, you listen to everything they say, and then you make your assessment on where they put their money. Right now CCP has a problem - they say one thing and put their money somewhere else. Unfortunately for them they have the most mature and critically thinking population of any MMO I know of... and some people are quite vocal.
I'll let you all make up your mind on what that discrepancy implies in itself.
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Cipher Jones
Minmatar
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Posted - 2011.09.02 15:24:00 -
[46]
Edited by: Cipher Jones on 02/09/2011 15:25:01 Edited by: Cipher Jones on 02/09/2011 15:24:31 During what season? Your OP is incredibly biased. Because 3 years ago was 2008. Yes, there were 45,000 people online concurrently in 2008. Same with 2011. What you are omitting is that in 2009, depending on the season and day of the week, there were as little as 18,000 people logged in concurrently.
According to the 2.4% growth that has been estimated, that would mean on a holiday weekend in September in 2014, there should be about 28857 players logged in.
The good news about that is that even tho 2.4% growth is considered "bad" by many, it is certainly enough to keep the CCP in business. Couple that with the fact that killing off bots gives more CPU per user, it should be relatively lag free play.
Nostalgia is nice. Where Eve is headed is better than where it was. Only the shortsighted and smitten can't see this. . Adapt and overcome or become a monkey on an evolution poster.
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Serial Chi
Minmatar
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Posted - 2011.09.02 15:25:00 -
[47]
funny seeing a lot of these speculations for the sudden drop of players in the US time zone.
what really is going is that SW:TOR just went beta and anyone with a facebook account can join. lots of players from different games, not just eve, especially american players, are playing WoW in space with light sabers. thats the main reason why the whole drop issue is going on. not the only reason, but is the main one. mmo players instinctively flock to different games games when they are first released. they return however once they realized its the same rehashed crap.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 15:26:00 -
[48]
Originally by: Cipher Jones Nostalgia is nice. Where Eve is headed is better than where it was. Only the shortsighted and smitten can't see this.
That all depends on what short-sighted decisions CCP make to get thereà ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Cipher Jones
Minmatar
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Posted - 2011.09.02 15:34:00 -
[49]
Originally by: Tippia
Originally by: Cipher Jones Nostalgia is nice. Where Eve is headed is better than where it was. Only the shortsighted and smitten can't see this.
That all depends on what short-sighted decisions CCP make to get thereà
I trust their business sense more than both of ours TBH.
I do think they have a good plan, but I realize they make poor decisions at times and are not infallible. Time shall tell. . Adapt and overcome or become a monkey on an evolution poster.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 15:45:00 -
[50]
Originally by: Cipher Jones I trust their business sense more than both of ours TBH.
Before Incarna, so did Ià mostly.
The statements made by their business guys made me waver on that point. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Sullen Skoung
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Posted - 2011.09.02 15:49:00 -
[51]
Originally by: Cipher Jones
I trust their business sense more than both of ours TBH.
I do think they have a good plan, but I realize they make poor decisions at times and are not infallible. Time shall tell.
Yes.. CCP knows best
see sig -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Cipher Jones
Minmatar
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Posted - 2011.09.02 15:59:00 -
[52]
Originally by: Sullen Skoung
Originally by: Cipher Jones
I trust their business sense more than both of ours TBH.
I do think they have a good plan, but I realize they make poor decisions at times and are not infallible. Time shall tell.
Yes.. CCP knows best
see sig
They unequivocally know what is better for Eve online than you good sir. And I never said or inferred they knew best. I specifically said they are not infallible.
http://www.merriam-webster.com/ . Adapt and overcome or become a monkey on an evolution poster.
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Sullen Skoung
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Posted - 2011.09.02 16:06:00 -
[53]
Originally by: Cipher Jones
Originally by: Sullen Skoung
Originally by: Cipher Jones
I trust their business sense more than both of ours TBH.
I do think they have a good plan, but I realize they make poor decisions at times and are not infallible. Time shall tell.
Yes.. CCP knows best
see sig
They unequivocally know what is better for Eve online than you good sir.
see sig. They know better than me, than you, than all of us, than all the people that have already left and that will leave when they get sick of their **** -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Raknarg Valklear
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Posted - 2011.09.02 16:52:00 -
[54]
sigh i visit this place once in month or two and there is still same 3and a half trools tapping ccp back.
Just get a life allready.
bugs/bugs/bugs/bugs/unfinished/unfinished/bugs/bugs/ignore/ignore/overheat/somemore bugs/awesome 4 year in making grandma basement/bugs...that and many more is where eve are,but hey some people are blind no matter what,for all they care all this people are from paralel universe and are in wrong realm to complain to right?
big amount of typos expected am kinda on phone cant check for errors,and knowing 4 other languages dont give a damn either.
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Trainwreck McGee
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Posted - 2011.09.02 17:11:00 -
[55]
The sad thing is EVE is actually finally dieing.........
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.09.02 17:57:00 -
[56]
If interst in the game had remained 100% the same among PLAYERS (# of players does not = # of accounts)
Online accounts should still have dropped with Incarna even with the same level of interest
Why? extra resources necessary for the client: - players will be less likely to leave the same number of clients open while playing, the resources will make them ask themselves more frequently whether they need the second or 3rd or 4th logged in at the same time - players will be less likely to leave the client logged in for hours while playing other games or working on resource demanding applications like video editiing, 3 d rendering etc.
It is impossible to tell what portion of a drop is due to incrmental loss of interest in the game and which portion due to greater thought and higher threshold of utitilty necessary to stay logged in.
It is entirely conceivable that interest went up , that more peole/players have come to the game, yet the average number of accounts logged in decreased.
I am one that got turned of majorly by the underlying motivations and focus revealed in the Fearless newsletter and have dratically reduced (almost eliminated) my log in time. However, I can't conclude that the numbers show such a huge cause effect timing.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 18:07:00 -
[57]
Originally by: Diomedes Calypso I am one that got turned of majorly by the underlying motivations and focus revealed in the Fearless newsletter and have dratically reduced (almost eliminated) my log in time. However, I can't conclude that the numbers show such a huge cause effect timing.
Wellà there was a slight bump in on-line players in the first 2-3 days after the patch (compared to the same weekdays before and after), but as the dTbacle kept on building, it kind of jumped off a cliffà
That post-patch Sunday is particularly telling, and while the post-patch Saturday had better numbers than the pre-patch one, it wasn't nearly as much as the preceding days ù already there, the population had started to sag. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Black Dranzer
Caldari
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Posted - 2011.09.02 18:12:00 -
[58]
Subscriber numbers would be more interesting to see that active online numbers, honestly.
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.09.02 18:13:00 -
[59]
Originally by: Cyniac
Originally by: Tirane Merkator This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
Most people do ignore it and let the barbielovers do their thing.
But that's not the issue - the issue is really one of opportunity cost and allocation of resources.
When a company has a flagship product (in this case - EVE for CCP) which is market leader in its niche field (hardcore MMO) and the company is consistently failing to invest in that product, when it is clear that the product would benefit from investment - the message that is being given speaks more than a thousand words - that company is pulling out of that product line. This makes a lot of people upset because they care about eve and so they rage and complain and quit... because some people love this universe.
When dealing with corporations, you listen to everything they say, and then you make your assessment on where they put their money. Right now CCP has a problem - they say one thing and put their money somewhere else. Unfortunately for them they have the most mature and critically thinking population of any MMO I know of... and some people are quite vocal.
I'll let you all make up your mind on what that discrepancy implies in itself.
The level of anger also come from there being a lack of similar alternatives...sandbox games with huge levels of complexity where those that spend more effort unwrapping difficult to completely grasp interactions will get ahead in whichever parts of the game interest them.
I've been trying WoW again. That was never a pvp game in my opinion(it had some little contrived battlegrounds and has some console style fast twitch arena compeition, but the ganks in the world have little cost to others and offer little to gain in terms of peer reviewable km's etc that can tell a story betwen players)
---but WoW, on a PVE level, did offer some learning curves to enjoy. Optimizing a players skills, spells, cool downs and equipment was important not just in end game raids for the hardest core, but while leveling through content and taking on instances along the way at the levels you first gained access to the content. It did REQUIRE social interaction to find groups of 5 players and usually some level of discussion between players in chat, or sometimes voice to assign targets an roles... things like finesse in how quickly you could maintain damage, and a focus on controlling or disabling npc's until the group could primary them... that all took certain levels of thinking and planned interaction.
WoW was also a colorful cartoon, with humor and sillness well executed...like a serial captain marvel comic series in which you played an active part...they're still good at that and if thats for you they have an intertaining product.
But they have ablsolutely gutted all necessity for thinking and all necessity for finding a way to meet and cooperate in a give and take way with strangers that a lot of people who really like gaming want...."hard-core gamers?" idk if that's the right term... but it is a niche, even if a small portion of the market...
There is a group of people playing the game that want complex and difficult games and couldn't give a flying crap if there were lots of easy games out there as long as there were harder ones.
Those same people also often like a persistent universe like this one where players efforts over time (either politically, logistically, or just the mundane jokeying of commands on the ship shooting)
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Shizu Eisenkreuz
Minmatar Republic Military School
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Posted - 2011.09.02 18:16:00 -
[60]
Population of a 8 years old videogame with a niche, nerdy audience is stagnating.
TRAGEDY
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 18:17:00 -
[61]
Originally by: Black Dranzer Subscriber numbers would be more interesting to see that active online numbers, honestly.
àand funnily enough, they've decided to stop delivering those every few months.
Anyway, subscription count and population averages have been pretty darn closely linked and proportional to each other in the past, so it's decent enough a substitute. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.09.02 18:18:00 -
[62]
Originally by: Tippia
Originally by: Diomedes Calypso I am one that got turned of majorly by the underlying motivations and focus revealed in the Fearless newsletter and have dratically reduced (almost eliminated) my log in time. However, I can't conclude that the numbers show such a huge cause effect timing.
Wellà there was a slight bump in on-line players in the first 2-3 days after the patch (compared to the same weekdays before and after), but as the dTbacle kept on building, it kind of jumped off a cliffà
That post-patch Sunday is particularly telling, and while the post-patch Saturday had better numbers than the pre-patch one, it wasn't nearly as much as the preceding days ù already there, the population had started to sag.
My point, in the rest of that post, was that the added resource re****ents of the client could have led to less alts logged in and less time keeping a client logged in while semi or completely afk. That would have resulted in less average logged in numbers even with people equally interested due to cpu issues and the desire to maintain cpu power for more vital things than idle logged in clients.
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Black Dranzer
Caldari
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Posted - 2011.09.02 18:23:00 -
[63]
Originally by: Shizu Eisenkreuz Population of a 8 years old videogame with a niche, nerdy audience is stagnating.
TRAGEDY
The tragedy is not that an online game is peaking out, the tragedy is how easily it could have been avoided.
Of course, we don't know. Just because I'm an unsubbed grumpy sod and there are several other grumpy sods on the forum doesn't mean everybody else is quitting and running for the hills. It's perfectly possible that in a month or two the numbers will suddenly jump up and the winter expansion will be amazingly successful.
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Black Dranzer
Caldari
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Posted - 2011.09.02 18:25:00 -
[64]
Originally by: Diomedes Calypso was that the added resource re****ents of the client could have led to
q u i m ****
what
That's not even a ****ing word
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 18:28:00 -
[65]
Originally by: Diomedes Calypso My point, in the rest of that post, was that the added resource re****ents of the client could have led to less alts logged in and less time keeping a client logged in while semi or completely afk. That would have resulted in less average logged in numbers even with people equally interested due to cpu issues and the desire to maintain cpu power for more vital things than idle logged in clients.
àand I think that would have had a more immediate effect than one that pretty well matches the intensity of the raging. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Digital Messiah
Gallente N7 Corporation PandaMonium.
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Posted - 2011.09.02 18:48:00 -
[66]
People! people! Everyone knows that an MMO lives and dies with good advertisement, content changes, and 13-18 year old player base attraction. CCP needs to run t.v. commercials again.
Trailer 1
G4 T.V. Spot
WHY NOT!!!!!!!!!!!!!!!!!
Quote: "Frankly, my dear, I don't give a damn"
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Mutnin
Amarr Mutineers
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Posted - 2011.09.02 18:52:00 -
[67]
Tranquility = the new Serenity
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divanoo
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Posted - 2011.09.02 19:47:00 -
[68]
We can all agree CCP hasn't increased the player base numbers with this and the previous expansion, an that the numbers are currently declining or flat lining. But hasn't anyone considered this could also be because of the current economic climate and not just the monocle gate.
In my native country alot of my friends have simply stopped playing because of prices going through the roof and thus they have to prioritise where their money goes.
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Rykuss
Gallente
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Posted - 2011.09.02 20:16:00 -
[69]
Originally by: divanoo We can all agree CCP hasn't increased the player base numbers with this and the previous expansion, an that the numbers are currently declining or flat lining. But hasn't anyone considered this could also be because of the current economic climate and not just the monocle gate.
In my native country alot of my friends have simply stopped playing because of prices going through the roof and thus they have to prioritise where their money goes.
A valid point but as we all know and as trends suggest, people find a way to keep their internet access as well as their phone/apps. Can I have your Vindicator? :D |
Randolph Meza
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Posted - 2011.09.02 23:24:00 -
[70]
Look at all of you know it all complainers. Is it a coincidence that I don't recognize any of your corps or alliances? Not a single one? The reason you don't enjoy the game and you cry about no content is because you are all high sec carebears. This is a sandbox PVP game. You create your own content. DUH.
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xxxTRUSTxxx
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Posted - 2011.09.02 23:25:00 -
[71]
31k at this time.
pretty normal for a fri night/sat morning wouldn't you say ?
check >>>CLICK ME<<< top ten alliances, numbers add up to around 31k. but honesty does this prove only 10 alliances are online, figures are misleading at the best of times. also it's back to school season so lots should be MIA.
so we lost some whining multy alt running ****s, i don't think that's a bad thing
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xxxTRUSTxxx
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Posted - 2011.09.02 23:29:00 -
[72]
Originally by: Randolph Meza Look at all of you know it all complainers. Is it a coincidence that I don't recognize any of your corps or alliances? Not a single one? The reason you don't enjoy the game and you cry about no content is because you are all high sec carebears. This is a sandbox PVP game. You create your own content. DUH.
so so true. too many whining ****s, i only disagree that you point it out from an alt, but your point is true, people need to HTFU and find **** to do in game, we are eve. not the content is eve.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.09.02 23:39:00 -
[73]
Originally by: Randolph Meza Is it a coincidence that I don't recognize any of your corps or alliances?
No, it coincides pretty well with a 2 month old character who isn't familiar with the game or with the people voicing their concerns. ùùù ôIf you're not willing to fight for what you have in ≡v≡ you don't deserve it, and you will lose it.ö ù Karath Piki
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Sullen Skoung
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Posted - 2011.09.03 00:53:00 -
[74]
Edited by: Sullen Skoung on 03/09/2011 00:54:18 Edited by: Sullen Skoung on 03/09/2011 00:53:48 re****ents
****e
****
what the hell is that To the googlecave!! -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
Violet Vayu
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Posted - 2011.09.03 02:47:00 -
[75]
Originally by: Tirane Merkator Edited by: Tirane Merkator on 02/09/2011 10:55:12 Edited by: Tirane Merkator on 02/09/2011 10:54:26
Originally by: Admiral Rufus CCP forgot what eve was meant to be and numbers have suffered as a result, the game is dying, there is no doubt about that and the sad fact is that if they were to roll back to apocophyra then the hardcore eve players that ccp abandoned might come back and help numbers climb again. All the CQ stuff is killing the game which is supposed to be about spaceships, not barbie in space
This is what i don't get. I started the game about 1.5 Months ago and did the trial about 3 months ago before incarna came... First thing i did was deactivate CQ because it loaded longer and i opened the nex shop exactly once for a giggle and closed it again. i find it crappy and i dont need it BUT it doesn't impair my playing at all.
why can't you people just ignore it and let the barbielovers have their thing? it doesn't impair your playing in any way unless they will bring items in which will alter skills or whatever but i doubt they would do that.
just ignore the cq and nex store and you still have the awesome game you played for so long...
edit: i don't want to get personal here, it could be that i am missing some key alterations because i am a new player...
edit2: coming from europe i never saw below 20k and max i saw was 45k i believe.
Your new so yes for you there is a ton to explore despite this "expansion" however for some of us whom have invested a ton of time into eve and who look forward to expansions for new content we find this one sadly lacking. Maybe if they released WIS in its entirety it would be different, especially if there was some connection to our beloved spaceships, but alas no the only connection to us in this expansion was to our wallets.
When I first stared playing the devs seemed to be one of us they wanted a cool game, one that challenged, one that was harsh, one that rewarded smart game play be it pvp, market pvp or pve. Now their focus seems less about the eve experience and more about their other games, and you know what that's not a major problem in my book. The problem was trying to shove their other games into eve, and neglecting their original game.
I mean hats off to them for trying to be innovative, but they have to admit that's what they are doing, eve players were extremely devoted we would have been much more supportive if we could see that we were getting new content as well. They did try, lots of minor bug fixes have happened in the last year, but there is still so many that it's clear that they are not putting significant resources toward it.
We now have to face the fact that eve is one CCPs back burner, and only being used s a test bed for their new technology and software. Tbh the best solution and only chance for redemption for them is to fire their PR, economist, and actually have the devs talk to us the way they used to.
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Ethan Bejorn
Caldari Provisions
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Posted - 2011.09.03 11:50:00 -
[76]
This whole death of Eve thing is so very sad, it could have all been avoided if CCP would have listened to us.
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Trixie Stardust
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Posted - 2011.09.03 12:20:00 -
[77]
Originally by: Fouljin I can't wait till the players online is only 1, ME! Then all ORE in the universe shall be mine!
You know that would be a fun game..
Eve in its dying last apocalyptic end of days.. zombies.. jita burning.. a few mad max Russian gangs still roaming.
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Randolph Meza
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Posted - 2011.09.03 13:42:00 -
[78]
Originally by: Tippia
Originally by: Randolph Meza Is it a coincidence that I don't recognize any of your corps or alliances?
No, it coincides pretty well with a 2 month old character who isn't familiar with the game or with the people voicing their concerns.
Well DUH again. I've been playing Eve for 3 years. And guess what? It's the same freaking game as it was 3 years ago. IT'S STILL A SANDBOX. I'm personally happy that CCP isn't turning this game into WoW. I'm also surprised since so many people never leave high sec. You would think they would only cater to you bears, but no - they are keeping Eve, well, Eve. They haven't given up on their dream to move you bears into 0.0, god bless them.
This game is for low/null sec players. You high sec bears are just here to stock jita for us. Deal with it.
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