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Author |
Thread Statistics | Show CCP posts - 16 post(s) |
Reppyk
The Black Shell
177
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Posted - 2012.09.26 11:46:00 -
[1] - Quote
The Zerg Overmind wrote:Why do I keep having to make threads with this title... There is something terribly wrong with wardec mechanics which horribly punishes the aggressor. Whenever an aggressor declares a war they can and will be permanently trapped in that war and made to permanently fight an unlimited number of opponents.Formal definition of problem:The defender in a war can set the war to mutual, and the aggressor is permanently trapped in the war. How to transfer wardecs:A wardecced corporation joins an alliance, that alliance sets the war mutual, TRANSFERRED A corporation joins an alliance, then leaves, they have a perfect copy of all alliance wars, TRANSFERRED A corporation leaves an alliance, joins another alliance. TRANSFERRED That's right, we can transfer wars from ANY entity to ANY other entity. What questions does this raise:
- Why would you ever use the defender system in wardecs when you could just transfer an exact copy of your war to an infinite number of entities?
- Why pay for defense when you can gain infinite allies for free using war-duping?
- Why let your enemy ever escape? Tired of fighting the war? Store it on a 1 man alt corp that you can use to revive it years down the road completely out of the blue to continue your revenge.
I promise to do all these things and make everyone regret the poor design decision. I will be at Eve Vegas to personally argue this case before the devs, but player support is muchly appreciated, even if just for the lulz. The goal of the wardec revamp was to make wars popular and fun, now you've accomplished the opposite by making war an unthinkable crime that can only be waged with disposable alt corps. You must fix this exploit before I ruin highsec for everyone for all time. Because, I will.
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Reppyk
The Black Shell
182
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Posted - 2012.10.02 14:19:00 -
[2] - Quote
The Zerg Overmind wrote:The current state of wardec mechanics leave wars in a terrible state with many loopholes that we abuse on a daily basis in unfair ways. The goal was to make wars popular and fun for players to engage in, but the current rules have twisted that dream into a nightmare by making the consequences of wars impossibly high and unavoidable. In short, we're now seeing fewer wars between real entities and a LOT more abuse than before the wardec changes. Dec Shield used to be an annoyance wardeccers. Now we're 10x worse thanks to the new rules. Wardecs pre-Inferno were very annoying because of the POS exploit. But... The system was better.
Better. |
Reppyk
The Black Shell
188
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Posted - 2012.10.22 10:48:00 -
[3] - Quote
DarhtVaderrin wrote:My suggestion would be to rebuild the war system so that it is the defender Corp. also not allowed to join an alliance, so you can prevent the Free duplicate wars, further in the case of a mutual war, This is bad and you should feel bad. Corps in a wardec should be able to join an alliance. CCP isn't allowing it for agressors because :game design failure: but removing it for the defender is even worst.
Easy fix : remove the mutual wardec mechanism, lower the wardec fees (so RvB can still pewpew without paying billions of isks each month) and allow a defender to pay the wardec fee itself (so if you want to counter-grief the "griefers", feel free to do so) maybe at a lower cost [half cost ?]. |
Reppyk
The Black Shell
200
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Posted - 2012.11.08 09:54:00 -
[4] - Quote
The Zerg Overmind wrote:I actually don't advise cancelling your accounts. CCP are working on the issue, and they do intend to stop me. They will fix wardecs "soon". They're just working hard to make sure the Retribution expansion goes off without any major bugs before they start tweaking interrelated game mechanics that could interact in unexpected ways. One step at a time, and it's likely that we're the next step. Oh cool, new exploits incoming \\// |
Reppyk
The Black Shell
202
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Posted - 2012.11.10 02:50:00 -
[5] - Quote
CCP Tallest wrote:Permanent war decs will be fixed in Retribution. We have made it so that in a mutual war, the original aggressor has the option of retracting the war. And by "we have made it so", I mean Punkturis has made it so. Mutual wardecs are now pointless in every valid cases but RvB. Are you lazy or what ? This is not a proper fix, it's "remove this feature because we can't repair it". Seriously ? CCP Punkturis is a UI designer, she probably added a button "Retract that so-called mutual war". But where is the damn game designer ? I'm happy to see the end of a wardec exploit (mind you, a lot of them are still possible) and a reaction of CCP after MONTHS of inaction, but you're doing it just wrong.
CCP Punkturis wrote:it doesn't really matter if things are implemented at the beginning of a release or closer to release date since it's going to be released at the same day either way. Yes, because we never saw a ninja patch (anyone remembering the boomerang-suicide-tornado nerf ? It was 3 days (not 3 months) after the publication of the exploit and don't even tell me that adding a damn button is more complicated than dealing with the Concord code).
I'm disappointed. |
Reppyk
The Black Shell
202
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Posted - 2012.11.10 03:07:00 -
[6] - Quote
None ofthe Above wrote:On one level you are right, but I don't think its realistic for them to really redesign the system as an add-on to a nearly baked expansion. But wasn't the "last expansion" all about wardecs ? They planned it for months, they worked on it for months, they had 4 months after the release to fix it a bit, and... Nothing. Most of the exploits were found very shortly after Inferno (but nobody had the idea to use them at ZO's scale). And the "mutual wardecs are trapping the agressors meeeeeeh" tears has been around for the last two years (maybe more, I wasn't playing before that).
How can they miss that badly the main goal of an expansion ?
Dominion : about SOV mechanism (wait, it's as worst as it was, shooting SBUs instead of POSes). Incarna : about Walking in Station (it didn't happen). Inferno : about wardecs (which are so exploitable that nobody but a throwable alt would start a wardec).
What's in Retribution ? Bounties claimable by my own alts and a rupture with 14 turret slots and enough PWG to fit a 9000mm plate ? |
Reppyk
The Black Shell
205
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Posted - 2012.11.13 16:54:00 -
[7] - Quote
CCP Eterne wrote:Deleted more CCP bias trolling. Seriously people. We work on these changes weeks or months in advance before announcing them. I need ZO's quote when he met the 2 CCP devs not a long time ago and had to explain them that 1) how the main exploit was working and 2) there was some kind of problem in the current wardecs... Because they were totally clueless.
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Reppyk
The Black Shell
206
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Posted - 2012.11.13 23:26:00 -
[8] - Quote
The Zerg Overmind wrote:There's much bitterness in this thread and the main thread due to ruined gameplay for thousands. It's to be expected. I'm a bit bitter not because of the "ruined gameplay" (I wasnt even affected, meh ) but because it was a bad display of a lack of communication for many months, excessive duration for a fix, wrong answer to the problem (I want my mutual wardecs back please) and it looks a bit like a ninja-patch (where is the devblog ? Instead of a 3-lines post).
The Zerg Overmind wrote:But you know... if CCP accepted one of my wardec transfer corps into CCP Alliance... I could catch those griefers for you... just saying... We can be friends again. GÖÑ |
Reppyk
Yarrbear Inc. BricK sQuAD.
213
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Posted - 2012.12.03 14:33:00 -
[9] - Quote
Vimsy Vortis wrote:The chance of this happening is pretty close to 100%. Got to grant special protections to groups that CCP likes. Even another alliance couldn't get this from the devs.
I'm really curious what will happen next ! |
Reppyk
Yarrbear Inc. BricK sQuAD.
214
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Posted - 2012.12.06 09:36:00 -
[10] - Quote
So nobody really understands the "simple wardec mechanisms introduced in Inferno/Retribution". |
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Reppyk
Yarrbear Inc. BricK sQuAD.
226
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Posted - 2012.12.17 11:33:00 -
[11] - Quote
It's not an exploit. |
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