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Thread Statistics | Show CCP posts - 1 post(s) |

Corteztkiller
Pwn 'N Play Nulli Secunda
4
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Posted - 2012.09.28 18:44:00 -
[1] - Quote
Specifically with freighters and jump freighters I have to agree that changes need to be made. I mean EVE is a game of choice. Yet these two ships don't offer choice. I believe that CCP should consider allowing fitting to be added to these ships.
Consider this....take current cargo volume and make it so that a T1 cargo optimization rig/cargo hold expander in all the lows would make each freighter haul what htey currently can. T2 rigs (due to cost) would offer a bonus over current abilities.
Essentially this would allow what EVE is all about ...choice. You can tank the **** out of your ship severely reducing it's cargo hauling ability....or nano it for pure freighter speed..... or simply fit it up for max cargo. Either way it would provide choice so that some people could do things right and in the true EVE spirit others could completely look like morons.
P.S. who wouldn't want to fit a micro warpdrive to their freighter to speed up travel |

Corteztkiller
Pwn 'N Play Nulli Secunda
5
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Posted - 2012.10.01 18:48:00 -
[2] - Quote
Well I could agree that there is no good reason to give a high slot. Frankly with what freighters are a cloak isn't really helpful.
For those that are aware of aggression mechanics trust me the best choice in a freighter is always to log off as soon as a hostile shows up on scan.
Mid slot wise though you would have to give them all mid slots. Why you ask? Because two of them are at least going to require the option to shield tank as a racial trait. So you can't give two the option of a racial tank/MWD and not at least give the other two the MWD option.
Why would people want an MWD. Cycle once...then warp....see ya.
That being said if they allowed all of this I would not be against CCP making it extremly hard if not impossible fitting wise to actually fit an MWD. I just want tank/cargo expander/nano choices. |

Corteztkiller
Pwn 'N Play Nulli Secunda
5
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Posted - 2012.10.04 18:35:00 -
[3] - Quote
Esker Sheep wrote:I'd support a sort of mini-freighter, somewhere between the largest T1 industrial and a freighter. Say with 100k m3 hold space and low, mid-slots, and rigs. I don't think there should be any changes to regular freighters.
Here are the recent proposals and why I'm opposed:
Slots
Low-slots would be used to boost cargo hold size, giving the potential to be able to carry a fitted capital. Nope, not a good idea.
Mid-slots could be used to add tank. A freighter with an XL ASB, or two, and a hold full of charges? It would be almost impossible to kill without a large fleet or caps.
High-slot would be used for a cloak. It would be of little use, the freighter would get de-cloaked eventually as it wouldn't be able to move. So not a lot of point in it to be honest.
Rigs
Same as low-slots. They would be used to boost hold size.
Extra HP
This is to try and prevent suicide ganking. It would encourage more AFK play and impact the ability to kill freighters where they can be legitimately shot without retaliation. You shouldn't need a cap fleet to pop a single freighter.
So, let's leave Freighters alone, they are balanced and not as vulnerable as people think as long as you take adequate precautions. If you want to propose a smaller Freighter/higher capacity T2 industrial that might be worth looking at.
You missed my post about the slots completely. What I said was they would need to adjust base hauling capacity so that a full low slot of cargo expanders plus t1 rigs would get the exact same hauling capacity as the current freighter. This gives the player choice to withdraw hauling capacity for either tank or speed.
For mid slots, you don't have to worry about mega tanks. Why? because like all haulers fitting room will be extremely limited i'm sure.
So back to my point. Why not give people choice instead of having a ship that is what it is. Every other ship in the game has choice. |

Corteztkiller
Pwn 'N Play Nulli Secunda
6
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Posted - 2012.10.09 12:33:00 -
[4] - Quote
Ewwww Dori Tos your really trying to take this off of the original topic posted. Please don't, your idea is terrible and it takes away from what is a much more interesting fix to freighters.
I'm not anti pvp or anti gank, in fact I'm for both of those. I believe gankers are important to this game. If you act like an idiot you should be ganked. I simply think freighters are broken because they don't provide pilots with any fitting trade-offs.
Safe highsec is not how you fix this game. Giving people reasonable choices, is the way to fix it. |

Corteztkiller
Pwn 'N Play Nulli Secunda
6
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Posted - 2012.10.10 19:29:00 -
[5] - Quote
I love the line about terrible things you can do "donating to the tea party".
Please ask your government to make that illegal.
Just to be quite clear i'm Canadian and i'm not a care bear. Lets keep this thread on the topic of allowing people choice. Honestly the day CCP makes it so you just can't lock certain types of ships is the day I unsubscribe and a lot of people with me. Then this game will go belly up really quick.
Back to Gizznitt's on topic comments, I have to agree that certain types of fits could make freighters op and ccp would need to be careful if they implemented this idea. Mostly though I would just like to see people tank freighter for higher value cargo runs, or nano them if they are moving small amounts of low value stuff, or do a max cargo version and die in a fire to gankers.
Choice is the key to life in this game both good and bad.
Also, on the carrying capitals front. From my original idea I was saying this change shouldn't increase what freighters can haul it should simply make it so that they can lower their hauling amount and trade it for higher tank than a freighter currently allows. Ideally the freighters hauling capacity should not change if fitted for max cargo. |
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