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Author |
Thread Statistics | Show CCP posts - 13 post(s) |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:10:00 -
[1] - Quote
Isn't the caldari one just going to kill any frigate instantly within 60km?
I don't really like these. A destroyer with 2 bonuses to its 4 turrets? Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:16:00 -
[2] - Quote
Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.
Er, yes it is. They get some shots on the target, then they lag behind and get instapopped. For a drone destroyer I'd like to see very fast drones with high tracking that can do their orbit thing properly on actual moving targets.
Sure am looking forward to docking up after every fight to buy more drones (f yeah gallente). |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:35:00 -
[3] - Quote
Dr Sheng-Ji Yang wrote: Thrasher alpha wll eat it. Corm probably too.
My badger can kill your obelisk, and is therefore a better hauler. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:50:00 -
[4] - Quote
Zarnak Wulf wrote:The Gallente destroyer doesnt cut it. It will be hard to make rails work on the Gallente dessy due to no tracking bonus. It is also the largest destroyer at 72m. And it only has 4 turrets out of 6 high slots. I'm not impressed.
I think it's probably more suitable for brawler type stuff, since it uses drones and can actually use blasters, unlike the catalyst, because it has a web. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 18:00:00 -
[5] - Quote
Marcel Devereux wrote:TrouserDeagle wrote:Zarnak Wulf wrote:The Gallente destroyer doesnt cut it. It will be hard to make rails work on the Gallente dessy due to no tracking bonus. It is also the largest destroyer at 72m. And it only has 4 turrets out of 6 high slots. I'm not impressed.
I think it's probably more suitable for brawler type stuff, since it uses drones and can actually use blasters, unlike the catalyst, because it has a web. If that was the case then a fall-off bonus would work better. The optimal range is suited for rails.
Yeah but it's hardly a wasted bonus unless you're using low tier blasters. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 18:50:00 -
[6] - Quote
Grog Drinker wrote:The amarr needs another mid for a cap booster if it plans on actually powering any nuets. The range bonus really isn't that spectacular on it.
The fact that a cap booster is required should sort of suggest that something is broken, surely. Also cap booster would pretty much mean the cap bonus is wasted/bad. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 19:22:00 -
[7] - Quote
Ty Delaney wrote:TrouserDeagle wrote:Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets. Er, yes it is. They get some shots on the target, then they lag behind and get instapopped. For a drone destroyer I'd like to see very fast drones with high tracking that can do their orbit thing properly on actual moving targets. Sure am looking forward to docking up after every fight to buy more drones (f yeah gallente). They tried to make faster drones with high tracking, but in actual use, the drones kept overshooting the target, then MWDing back, overshooting, MWDing back, overshooting... You get the idea -- if they get any faster than they already are, they never shoot at all, because they never come out of the pursuit mode.
So that's it? They just give up and drones are bad forever. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
35
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Posted - 2012.09.29 08:00:00 -
[8] - Quote
Makalu Zarya wrote:large alliance gameplay
Makalu Zarya wrote:relevant
lol |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
40
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Posted - 2012.09.30 14:41:00 -
[9] - Quote
Mizhir wrote:Since these destroyers have different role bonus, how come that all the existing ones all have the same role bonus? Wouldn't a falloff bonus benefit the Thrasher and the Catalyst more?
Not if you're fitting arties like a sensible person. The catalyst already has an optimal and a falloff bonus, but it has 2 mids so who cares, it's terrible. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
42
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Posted - 2012.09.30 18:30:00 -
[10] - Quote
Zarnak Wulf wrote:With rigs and implants you can get the following:
New Beam Coercer - 225 DPS at 53 km + 6. Rail Corm - 167 DPS at 83 km + 8. Rail Cat - 265 DPS at 46 km + 12.
And of course they can be a lot more lethal close in.
That's not with real ammo though. |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
52
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Posted - 2012.10.03 19:41:00 -
[11] - Quote
Why don't you just do what I say and crank up the drone damage bonus to 15% per level or something while keeping the bandwidth at 25? Mediums are even more seriously appalling at applying damage than lights.
I don't understand how you can think drones actually hit moving targets at all if you're making an effort to test these ships. A speed bonus might help I guess, but having the option to use mediums won't. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
52
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Posted - 2012.10.03 20:39:00 -
[12] - Quote
Vladimir Norkoff wrote:TrouserDeagle wrote:Why don't you just do what I say and crank up the drone damage bonus to 15% per level or something while keeping the bandwidth at 25? Mediums are even more seriously appalling at applying damage than lights.
I don't understand how you can think drones actually hit moving targets at all if you're making an effort to test these ships. A speed bonus might help I guess, but having the option to use mediums won't. You do realize that you are allowed to attack things other than frigs while in a dessie, right? No seriously, you can. And last I checked, medium drones do fairly well against cruiser targets and larger.
Wow you're bad. The entire point of destroyers is to wreck frigates. Having a destroyer that sucks vs frigates is really a very dumb concept, because they get done in seconds by cruisers and BCs. |
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