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Thread Statistics | Show CCP posts - 3 post(s) |

Kartoone
Brutor Tribe Minmatar Republic
0
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Posted - 2012.09.28 21:17:00 -
[1] - Quote
Is there an eve online universe roleplaying ruleset availible like DnD or Dark Heresy (WH40K)?
Also if there is are there any groups who are into it or interested in trying it online ?
I havent been able too fine one but maybe im just blind. If such a thing doesnt exist im sure CCP are missing a great oppourtunity too franschise or expand thier universe.
Discuss |

James 315
Experimental Fun Times Corp
2838
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Posted - 2012.09.28 21:29:00 -
[2] - Quote
Roleplaying game? 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of the New Order's quest to conquer all highsec by bumping miners out of range. |

Sarmea Moon
Universal Freelance CONSORTIUM UNIVERSALIS
32
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Posted - 2012.09.28 21:32:00 -
[3] - Quote
I thought EvE Online WAS a paper and pencil game. *Glances at her huge stacks of spreadsheets slung around the computer room* You log in to move your ship a few squares (jumps) and log back out to grab more spreadsheets. If you're really high speed, you can access them all through your ingame browser. |

Jim Era
3895
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Posted - 2012.09.28 21:33:00 -
[4] - Quote
Don't they have a board game? |

ctx2007
Wychwood and Wells Beer needs you
143
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Posted - 2012.09.28 21:42:00 -
[5] - Quote
First i,ll roll my d20 +skill bonuses to see if i get a lock.
If i'm successful, i,ll roll a d8 +skill bonuses to see how many missile launchers fire.
Then i,ll roll a d20 and a d10 x10 + skill bonuses to get my dps.
etc etc etc
(Yes i played D&D in my youth 30 years ago) |

Horatius Caul
Kitzless
91
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Posted - 2012.09.28 22:40:00 -
[6] - Quote
There was one in development for a while after CCP acquired White Wolf. You can see the influences of the early work for it in some chronicles, like the Mercenaries series I think.
I guess it can be presumed that it would have been based on the World of Darkness Storytelling system. Personally, I've run EVE RPGs using Unisystem before. Amarrad - Amarr language project |

Unsuccessful At Everything
Federal Navy Academy Gallente Federation
6
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Posted - 2012.09.28 22:42:00 -
[7] - Quote
You want a Pen and Paper role playing game to go along with your eve addiction?!??! Are you allergic to the sun, or is your neckbeard forever tangled around your mother's basement apartments computer table legs? |

Kara Wayfarer
State War Academy Caldari State
0
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Posted - 2012.09.28 22:43:00 -
[8] - Quote
"According to the developers Eve Online evolved from the classic computer game Elite, which itself was based on concepts from the science-fiction role-playing game Traveller." - Wikipedia
I had played this RPG many, many years ago and originally started playing EVE Online because it reminded me a lot of Traveller. I had quite a bit of fun with Traveller back in the day. It's not exactly the same by any means but there is a sort of spiritual resemblance. |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
610

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Posted - 2012.09.28 22:52:00 -
[9] - Quote
Hmmm. I know there's a board game, but not a Pencil and Paper game as far as I know. That said, it probably wouldn't be too difficult to use the rules from Savage Worlds vehicle section to make a basic system for it. Savage Worlds is much easier to use than say, d20 Modern or Dark Heresy's system. I know I'd certainly like to see a game like that made. ISD Dorrim Barstorlode Lt. Commander Community Communication Liasions (CCLs) Interstellar Services Department |
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Horatius Caul
Kitzless
91
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Posted - 2012.09.28 23:11:00 -
[10] - Quote
Here we go. They were definitely working on an EVE RPG in 2008. Can't recall if we ever got clear word on when the project was shelved. Amarrad - Amarr language project |

Clystan
Binaerie Heavy Industries
9
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Posted - 2012.09.28 23:22:00 -
[11] - Quote
I have overheated my +10 boxers of eternal wedginess in preparation for escaping the bubble of doom. |

Nexus Day
Native Freshfood Minmatar Republic
45
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Posted - 2012.09.29 02:55:00 -
[12] - Quote
Kara Wayfarer wrote:"According to the developers Eve Online evolved from the classic computer game Elite, which itself was based on concepts from the science-fiction role-playing game Traveller." - Wikipedia
I had played this RPG many, many years ago and originally started playing EVE Online because it reminded me a lot of Traveller. I had quite a bit of fun with Traveller back in the day. It's not exactly the same by any means but there is a sort of spiritual resemblance.
Good times, good times. The very same reason I began to play. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
190
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Posted - 2012.09.29 04:10:00 -
[13] - Quote
Horatius Caul wrote:There was one in development for a while after CCP acquired White Wolf. You can see the influences of the early work for it in some chronicles, like the Mercenaries series I think. Pretty sure it was put on ice.
I guess it can be presumed that it would have been based on the World of Darkness Storytelling system. Personally, I've run EVE RPGs using Unisystem before.
WoDs system could easily be adapted.
Or just use a generic D20 based system
as long as you have a basic understanding of the mechanics of the system you want to use and have some clue how to GM a PnP game then running your own PnP EVE game shouldn't be hard.
With the sheer amount of game systems out there its easy to make your own custom game without too much effort.
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Seara Arrodan
Arrodan Commodities
2
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Posted - 2012.09.29 06:34:00 -
[14] - Quote
Here let me help you
Massively Multilayer Online Role Playing Game
Just saying... Hmm.... Not sure if troll?... |

Garibaldi Sinatra
Viziam Amarr Empire
35
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Posted - 2012.09.29 09:51:00 -
[15] - Quote
I sold Kartoone scince i made this thread - im the op.
Thanks too those of you who have given a sensible non trollish reply.
I like the work on the Amarrian language, gonna study that a little more carefully when i get a few hours peace and quiet(i live in a house with 3 kids so its usually hectic). interesting to see there are a few others out therer who think the lore of eve is worth playing with.
Just so that the non trolls that made odd replys know - yes i understand the main focuss of eve is a giant war / nation simulator sandbox. But i just felt we could enrich the experience with a little roleplaying- something im not deeply deeply into but have a mild interest in getting involved with.
And too the trolls.....*stares off into the distance as if remembering some long lost memory of war* Conquering Eve Online One Pint at a time.-á(Excuse my bad spelling and or grammar ive never really valued such things especially when everyone knows what im saying regardless) |

Kara Wayfarer
State War Academy Caldari State
1
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Posted - 2012.10.04 21:47:00 -
[16] - Quote
Nexus Day wrote:Good times, good times. The very same reason I began to play.
I'd love to see them license the rights to some of the materials, it would be neat to trade in the Spinward Marches or fly my Safari Ship again :) |

Alexa Coates
Red Fleet
192
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Posted - 2012.10.04 23:15:00 -
[17] - Quote
Well, OP, make your own? Just use a regular DnD character sheet, but modify it to explain your ship instead of your character, and get the dungeon master to create a dead space complex and a station etc.
It can be done. Love my Gallente Federation Navy ships! |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
644

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Posted - 2012.10.04 23:51:00 -
[18] - Quote
Alexa Coates wrote:Well, OP, make your own? Just use a regular DnD character sheet, but modify it to explain your ship instead of your character, and get the dungeon master to create a dead space complex and a station etc.
It can be done.
Or, if you don't want to run the route of being the ship itself, have one person be the capsuleer in charge of the ship with the rest playing bridge crew. Or NPC the capsuleer and have them play as Dusters. I'm sure you can find find plenty of things in the EVE lore to make a convincing story. Have your players be part of an expedition into anoikis, or be involved in overthrowing a planetary government. The stories you can come up with are almost endless! ISD Dorrim Barstorlode Lt. Commander Community Communication Liasions (CCLs) Interstellar Services Department |
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Psychotic Monk
The Skunkworks The Marmite Collective
402
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Posted - 2012.10.04 23:59:00 -
[19] - Quote
Dude, don't modify someone else's system. The rule set is a huge part of setting the feeling of the game. An EvE RPG would demand its own rules. I would argue for something percentile-based for the feeling of complication.
Additionally, the ship combat really isn't served at all by a pen and paper RPG. It might be a neat addon to an RPG system, but if you must do it analogue a board game is probably your best option. On the other hand, doing some walking in station stuff would be very well suited and probably also incredibly interesting. For feeling I'm picturing something like a mashup of Mechwarrior, Traveller, and Eclipse Phase. |

Efernal
All Inclusive Resource Associates GekkoState.
1
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Posted - 2012.10.05 00:05:00 -
[20] - Quote
Just use the gurps ruleset and modify it for eve ships. |

DAV3Y JON3S
Hephaestus LLC Get Off My Lawn
0
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Posted - 2012.10.05 00:32:00 -
[21] - Quote
am I the only one that went straight to EVE Monopoly |

Anosha de'Cavemann
Tranquility Quality Control Generic Alliance
2
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Posted - 2012.10.05 01:47:00 -
[22] - Quote
Kara Wayfarer wrote:"According to the developers Eve Online evolved from the classic computer game Elite, which itself was based on concepts from the science-fiction role-playing game Traveller." - Wikipedia
Played Elite way back in the day on a C-64. Loved that game. Never considered a pen and paper though. Interesting idea... |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
795
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Posted - 2012.10.05 02:34:00 -
[23] - Quote
Psychotic Monk wrote:Dude, don't modify someone else's system. The rule set is a huge part of setting the feeling of the game. An EvE RPG would demand its own rules. I would argue for something percentile-based for the feeling of complication. I don't think percentile systems feel particularly complicated, but things in EVE are often represented in percentages so it's not a terrible idea. What an EVE pen and paper game would need is a really confusing point-buy character creation system and huge numbers of skills to choose from without it being apparent what will be useful, kind of like GURPS but with even less clarity.
Also it would literally be world of darkness in space. |

Herzog Wolfhammer
Sigma Special Tactics Group
1783
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Posted - 2012.10.05 05:14:00 -
[24] - Quote
Back in the 80s there was a pen and paper (and D20 if my memory serves) game all about the ships of Star Trek. I never played it, but I knew the dorkiest of dorks in the school who did. I would be amazed by these guys who managed to memorize the stats of every ship, what they can do, etc, and the mechanics of the game.
It's like the opposite of EvE.
Yes, kids, before computers, or before they were so common, all of this stuff like damage, range, falloff, etc, would be in books, and on tables.
Even D&D. Heck once we saw this girl in some kind of costume armor and I said "looks like a THAC0 of 2" and EVERYBODY over 30 knew what I was talking about.
So, if this game existed in say, 1982, all of this would be on paper, and outcomes would be determined by dice of various shapes, not just your basic D6. Much of the math would be existing in tables, lest there be a lot of calculator fu (and those were still costing more and a couple of bucks in those days). I imagine that to say shoot someone with a rail gun, there would be a dice roll and at least 5 tables to look up.
In D&D, there were those early hand held computers, like a funky calculator, that replaced all of that. Those who possessed them were considered gods.
And then someone said "Hey, can't we put all this on a computer?".
We laughed.
And the sound attracted a tyrannosaurus rex and the poor bastard got eaten so it would be a little later before these games migrated to computers.
Hey, I just remembered I had the Star Frontiers box set. (edit: when it first came out). |

Psychotic Monk
The Skunkworks The Marmite Collective
402
|
Posted - 2012.10.05 06:05:00 -
[25] - Quote
Vimsy Vortis wrote:Psychotic Monk wrote:Dude, don't modify someone else's system. The rule set is a huge part of setting the feeling of the game. An EvE RPG would demand its own rules. I would argue for something percentile-based for the feeling of complication. I don't think percentile systems feel particularly complicated, but things in EVE are often represented in percentages so it's not a terrible idea. What an EVE pen and paper game would need is a really confusing point-buy character creation system and huge numbers of skills to choose from without it being apparent what will be useful, kind of like GURPS but with even less clarity. Also it would literally be world of darkness in space.
Actually, pushing aside the sarcasm, the character gen system would probably be best exactly the way you describe it. I'm actually not kidding. It would be a very grognardian game. The grognards, after all, were the eve players predecessor, so it's not really that suprising. |

Shalua Rui
FEROX AQUILA
5666
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Posted - 2012.10.05 06:14:00 -
[26] - Quote
There was one in development by White Wolf (Word of Darkness, Exalted, etc.) but I think it got cancelled... but it can be done pretty easily, using the nWoD rules and some work.
Spaceship rules can be found in Mirrors: Infinite Macabre. Ginger forum goddess, space gypsy and stone nibbler extraordinaire! |

Yorick rashnikov
Lost Society Get Off My Lawn
21
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Posted - 2012.10.05 06:37:00 -
[27] - Quote
a EVE tabletop Warhammer style could be fun as well, with several game modes like tournament (AT style), ''sov'' (king of the hill/point taking style) etc.
i would defo buy it. |

Seara Arrodan
Arrodan Commodities
2
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Posted - 2012.10.05 11:33:00 -
[28] - Quote
Well folks this thread was fun until the trolls failed to blob it SO I'm out. Hmm.... Not sure if troll?... |

Ursula Thrace
Red Federation RvB - RED Federation
137
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Posted - 2012.10.05 11:41:00 -
[29] - Quote
Kara Wayfarer wrote:"According to the developers Eve Online evolved from the classic computer game Elite, which itself was based on concepts from the science-fiction role-playing game Traveller." - Wikipedia
I had played this RPG many, many years ago and originally started playing EVE Online because it reminded me a lot of Traveller. I had quite a bit of fun with Traveller back in the day. It's not exactly the same by any means but there is a sort of spiritual resemblance.
yup, traveller is exactly what the OP is looking for. i played it, along with other p&p games, back in the day.
Eve Online Original Intro |

De'Veldrin
NerdHerd En Garde
393
|
Posted - 2012.10.05 14:11:00 -
[30] - Quote
Efernal wrote:Just use the gurps ruleset and modify it for eve ships.
Actually I was more thinking modify the old Renegade Legion: Leviathan rules to incorporate Eve ships. Plus that way you can have your very own nullsec fleet battles.
And finally put guns around outposts. Unsub or don't.-á I don't care what your reasons are, and neither does anyone else.-á Just click the button and go away - or don't. |
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