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Erucyll Turon
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Posted - 2005.03.07 07:46:00 -
[1]
Ive recently turned a RL mate from his usual NPC/Mining in to a full on PvP addict. We decided to create a corporation together (After Effects [-AFX-]).
I just cant seem to recruit anyone.. Is there any tactic to succesfully recruiting any decent players with at least 4 - 5 mil sp. Constant chatting in the recruitment channel dosnt seem to help. Ive also placed an ad on the recruitment forum.
Any tips?
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Saladin
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Posted - 2005.03.07 08:04:00 -
[2]
First up, you need to clearly define what your corporation does. You need to emphasize that your corporation offers them a unique EvE experience with the oppurtunities for a person's wallet to grow.
Maturity is also important, and spamming is a sign of immaturity. Illiciting Laughter is a good way. For example you can approach the "fed up with mining/agent running demographic" with:
Ready to strangle your agent? Think you will die if you have to mine another veld roid? After Effects may be the corporation for you. At After Effects we are dedicated to one thing that EvE was meant for: FUN. If blowing up your enemies and looting your way to billions is your cup of tea, then join After Effects now! Your enemies will be feeling the after-effects of your kills for years to come!
Something along those lines. Also most people do not like hopping from corporation to corporation. They want to join a corporation that is serious about EvE and will not fall apart in 3 months time. Little things like getting a domain name and setting up a website shows you are serious about the corporation. Maybe even set up and kill tracking system (my corp uses the open source eve-kill on our website).
Finally, some corporations use what I call the Helsinki-Cindy effect. They slaughter their enemies and wow them with their l337 skills, and for some reason many of the victims will sign up with the new corporation or ally with it. I don't know why that happens, it just does. |

DREAMWORKS
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Posted - 2005.03.07 08:38:00 -
[3]
Go out, kill people, get famous, attract people....
You can waste your time in a recruitment channel, but why waste your time with people who are only interested in a battleship they want you to give to them. __________________________
http://www.nin.com/visuals/thtf_hi.html |

Specops
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Posted - 2005.03.07 08:38:00 -
[4]
Also have you and your friend played another MMORPG toghether in the past? Thats a great way to get people to if you say your former EQ players or whatever. People with a common past tend to work well with each other. Take it from someone in the biggest corp in Eve who 1 year ago only had a few people in it 
~Specops~ |

DUFFMANX
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Posted - 2005.03.07 08:51:00 -
[5]
Firstly ur recruitment post, u r limiting alot of ppl who want to get out into eve and do stuff by saying u r only looking for ppl that can fly bs, ceptor and have 4 mil sps. Maybe if u say "looking for experienced pilots that can pilot bs' or ceptors with a minimum skill point requirment of around 2-3mil sp's".
Also maybe talking to ppl in local channels of systems and offering them assistance with setups and such when asked for, travel around.
Just a few ideas. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
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Hardin
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Posted - 2005.03.07 12:55:00 -
[6]
And avoid getting killed by the CVA u ebil pirate 
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Xantia Blade
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Posted - 2005.03.07 14:03:00 -
[7]
Everyone knows 99% of the people in Recruitment chanel are recruiters... 
The other 1% are new players.
In starter corps, 70% of the players are new, 20% are alts, 10% are degenerates that cant stay in one corp longer than a day.
Most new players dont know about the recruitment channel anyway.
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fras
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Posted - 2005.03.07 14:21:00 -
[8]
Forget the recruitment channel. Get out there, choose an area - do what you do, be friendly and recruit the friends you make. I like pvp & the only pvp corps I would join are the ones I know and have seen in action.
If you're good and don't smack talk you've got one up on 95% of pvp corps out there.
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Tomahawk Bliss
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Posted - 2005.03.07 15:16:00 -
[9]
in general pirate corps like your own stay small. That isn't really a bad thing, EVE favors small fast fleets that fly around shooting down easy targets and then warping away from serious fights. Mobile corps also have no stationary targets to hit in retaliation, they make no mark and have nothing so all blobs can do is make them log off for a time.
But considering all the problems facing a pirate corp, only the truly skilled can bring together any sizable force.
some problems you'd have to overcome:
1. standing out from the dozens and more rat-brat corps, why are you special enough to get the new crop of Pirate players?
2. entertainment value, in the long run. If you don't keep things interesting you'll lose players, especially those who pirate as they tend to be less likely to wait around (instant gratification). YouÆll understand what i mean about piracy being boring after you spend some time at it, it is ineffectual and thus untimely pointless (not the pirate's fault, EVE's system keeps pirate players from really being able to impact other people's game play. which sadly is a must as you know. other wise you'd get people who try and ruin the game just to ruin it.)
3. Trust. It is impossible to trust players who by the very nature of their character seek to lie, cheat and steal. Obviously there has to exist a difference between corp-mates and "targets" or you'd never know if the people you are flying against wont turn on you for sport (or say steal your BPO *cough* *geeklab* *cough*). It happens a lot less in EVE that most people think, but it does happen.
4. Isk poor. Piracy doesn't pay well. if you camp an area for a while, assuming a real PvP fleet doesn't come and brush you aside (see ô5. being ineffectualö) you can hope to get a few decent mods or some idiot willing to actually pay you isk as you pod him anyway. even still the opportunity cost of your time spend rounding up the meager bits of loot would have made you more isk simply hauling around garbage for agent missions. The rich players are the ones with the BPOs, or the ones who have high agents, or the ones who mine the good ores, or even the ones who mine the crap ore but do it alot. Piracy doesn't pay.
5. being ineffectual. At the end of the day, you haven't accomplished anything. The feelings of self-doubt and ultimate frustration with EVE are an omnipresent frustration for many players (eventually). No matter how many industrials you gank or pods you flatten you wont make a dent in anything (and it never will). Piracy isn't the way of shaping eve, alliances have that completely covered. As long as clones exist, implants can be replaced and new ships are available no pirate action matters.
These things you must overcome or you'll just be consigned to the mÚlange of pirates already out there. One way to look good (FYI) is to find a target that is tough to *****, atm you are in Xetic area up by Providence. Shooting at haulers full of POS fuel is just going to make you look average. If you go after a serious target, one that can fight back and is universally respect in EVE your black-hearted reputation will grow exponentially assuming you arenÆt noobs that get crushed.
Cheers
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Kalast Raven
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Posted - 2005.03.07 16:17:00 -
[10]
damn tomahawk, that a helluva downer to read.
it ain't that bad  -------
K. Raven
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Lord Drax
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Posted - 2005.03.07 17:10:00 -
[11]
I used to find that flying round the starter systems and chatting to newer players worked way back in '03. There is a lot of competition these days, so it may be slightly harder to do it this way.
-----------------------------------------
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Erucyll Turon
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Posted - 2005.03.07 17:41:00 -
[12]
Good tips thanks :D
No we havnt played any mmporg's before this is our first but weve been gaming buddies on UT2k3, Halo, Socom ETC. We were also in the same computing / physcis / french classes at school. :\
I dont believe in the modern day piracy that goes on, such as declaring war on a mining/industry corporation trying to see how many ganks you can get/how many modulated strip miners you can loot etc. Were here to ransom, pillage and kill. If ransom is not met you die. I myself do not believe in smack talk and if I catch or have a member reported to me by a hostile target there outa here.
Im not after a small limited amount of players who down a BS and run whenever a fleet heads there way. I wish to create a large corporation that can rival whatever is thrown at us.
I guess a re-write of my recruitment post is needed.
And finally... Come and get me Hardin .
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Aegis Osiris
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Posted - 2005.03.07 17:56:00 -
[13]
(Sorry, Hardin...)
You might also want to play up any animosity/conflict between your new pirate corp and CVA. Showing that you already have an enemy (ie. something to shoot at)might go some way to attracting the PvPers to your corp.
Give it a little RP flair, thats always fun to read.
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Tobiaz
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Posted - 2005.03.07 17:57:00 -
[14]
As a pirate you go where the money is. And that is NOT in 0.4 sadly. So what's wrong with declaring war?
Most miner corps have more then only miners (only do they know how to use them?)
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Lallante
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Posted - 2005.03.07 18:01:00 -
[15]
All the PvP corps of note I know grow by impressing their enemies to the point that many join them.
Literally every Shinra campaignm we get 10 -20 new faces from corps we have destroyed :P
Lall - THE Vocal Minority - ShinRa
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Saladin
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Posted - 2005.03.07 18:08:00 -
[16]
Edited by: Saladin on 07/03/2005 18:08:47
Originally by: Lallante All the PvP corps of note I know grow by impressing their enemies to the point that many join them.
Literally every Shinra campaignm we get 10 -20 new faces from corps we have destroyed :P
He's saying go for the Helsinki Cindy effect. Your conflict with CVA is a plus, be sure to mention that and play the race card. |

OVERCOPES 1
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Posted - 2005.03.07 18:09:00 -
[17]
Originally by: Erucyll Turon Good tips thanks :D
No we havnt played any mmporg's before this is our first but weve been gaming buddies on UT2k3, Halo, Socom ETC. We were also in the same computing / physcis / french classes at school. :\
I dont believe in the modern day piracy that goes on, such as declaring war on a mining/industry corporation trying to see how many ganks you can get/how many modulated strip miners you can loot etc. Were here to ransom, pillage and kill. If ransom is not met you die. I myself do not believe in smack talk and if I catch or have a member reported to me by a hostile target there outa here.
Im not after a small limited amount of players who down a BS and run whenever a fleet heads there way. I wish to create a large corporation that can rival whatever is thrown at us.
I guess a re-write of my recruitment post is needed.
And finally... Come and get me Hardin .
good luck for your corp.....more targets 
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Monkiboy
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Posted - 2005.03.07 20:13:00 -
[18]
Edited by: Monkiboy on 07/03/2005 20:20:30 There are 2 different kinds of PvP'ers and each requires a different approach to recruitment.
The "notapvperyetbutwanna" PvP'er.
1) Find newbie training corps eg. Eve Universities, and help fund them/lend them expertise in exchange for permission to recruit their members when they become 'ready' for PvP.
2) Spam local. Yeah, it sucks but it works. I've built entire corps this way. Be respectful though, understand it's not about getting numbers, but getting the right kind. Eg. recruit in your own timezone. Dont recruit a bunch of Aussies and wonder why they're alone all the time because you're not on when they're on.
3) Recruit RL. Your friends, your workmates. The insidious ebil of it. It works though.
4) When you recruit people, try to recruit them in groups, RL friends even better. That way, if you're not around they're not sitting alone in the corp.
5) Hold onto your corp shares until your corp has stabilized and is reliable. Then consider distributing them.
The second type "F1F2F3.." (already a PvP'er). 1) Offer them the opportunity to help build a new corp. Suggest that you'll be highly active on wars, and follow through with it.
2) Start small, master frigs in PvP, then move on to bigger things. You can lose 1000 frigs and still wont cost much. Doing well with frigs will earn you a name, a name you can build on later. Becoming known is a good way to recruit.
3) Have a website, with a public recruitment forum. When you recruit point people there.
4) Advertise on non-CCP forums such as MMORPG.COM
Be upfront about what you want to achieve and who you plan to be friendly with, or against. Raising the war-flag if you will. In doing so, you'll naturally attract those that think similarly, and drive off those that it wouldnt sit well with.
Dont be in a mad rush to get big. Being big has it's own challenges. If you can get your corp going with 5-6 active people, you'll do well. Get to know each other and trust each other very well. Keep recruitment tight and bring in people slowly. If you grow to quickly you'll quickly find yourself at the helm of a bandwagon corp, that is impossible to run and you spend all your time doing political bs and not actually playing.
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Tomahawk Bliss
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Posted - 2005.03.07 20:14:00 -
[19]
Originally by: Kalast Raven damn tomahawk, that a helluva downer to read.
it ain't that bad 
not my intention, but he should realize it is an uphill climb. sugar coating something difficult isn't fair to the one about to swallow it.
when we mostly lost Jokers a little bit of EVE died. the only thing that keeps my faith in players who actually play as pirates has been Teddybears and Myal Terego and Shamis and Snigg ardly. With out those two (individuals and corps) this game would have no hope.
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Lygos
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Posted - 2005.03.07 20:22:00 -
[20]
Well this is all theory to me, but I have put some thought into the subject.
Your advertisement should focus on your real estate objectives. If you PvP, look for places where people PvP. Whereever that is. I know it happens somewhere.
If, like myself, you look for people who do deadspaces and complexes, erect can-boards next to or within such structures, and linger in those areas. Personally, I hope for a group that likes regularity in all things. If they can't be found, hopefully I will have the time to assemble a few dozen kamikazes who like the idea of charging deadspaces in bantam fleets one of these days.
If you like the idea of massive group mining, maybe 20 or 200 miners to a belt in a highly coordinated, epilepsy-inducing strip mining operation, you're best off socializing with other people you meet in belts.
If you enjoy manufacturing, buy stuff on the local market and check the names. Then network to exercise some measure of local cartel influence and if your social skills are adequate, try to incorporate with them.
Some people try to cover all the bases so they have the largest possible pool of possible activities each evening. Personally, I tend to suspect that finding a group of people fixated on just a few activities and with regular schedules ought to be able to avoid having their members drift into solo agent running. Alternatively, such groups may just require strong leadership.
Sadly, midsemester makes me want to set Amarr BS V training until somewhere closer to finals, suspend my sub and put my fiction scribbling on hold.. well more on hold. All my free time is just borrowed minutes here and there, not enough to do anything interesting or useful.
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Dark Shikari
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Posted - 2005.03.07 21:16:00 -
[21]
Here is what people don't seem to realize when making a corp.
HAVE A SPECIFIC GOAL IN MIND. Set out to DO SOMETHING, and go do it. A "do everything" corp never goes anywhere. Trust me. -- The best description of alliances, ever:
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benwallace
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Posted - 2005.03.07 21:29:00 -
[22]
Originally by: Lallante All the PvP corps of note I know grow by impressing their enemies to the point that many join them.
Literally every Shinra campaignm we get 10 -20 new faces from corps we have destroyed :P
that is so true --------------------------
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Erucyll Turon
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Posted - 2005.03.07 22:00:00 -
[23]
hey ben 
btw dark shikari? i have not stated anywhere that this is a jack of all trades corp.
unless your replying to someone else :o?
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