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Piotr Anatolev
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Posted - 2005.03.07 13:08:00 -
[1]
Ok, you'd have no use of your insta dock bookmarks and a flight approach aided by AB or MWD would be sensless and leading to an intervention from CONCORD for disrupting order and exposing the public to hazardous behaviour.
Once the pilot radios a docking request and it gets granted, a station flight director AI assigns the ships autopilot an approach vector and the autopilot takes it all the way into the docking bay area. I never really liked the non-graphic docking sequence where you just approach from any bloody angle and just all of a sudden youre in the station. I understand possible arguments against this such as repetetiveness etc, but instead of keeping the long haul 15 click approach flight as it is now, why not shorten it by two thirds or something to accomodate for something more eye pleasing and imo also more interesting?
Another neat suggestion about making stations more lively posted here a few days back mentioned bars in the stations. Well, wouldnt it be nice to be able to watch the docking and undocking ships from behind a large panorama window in the bar?
Ok, tear it appart!
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Ithildin
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Posted - 2005.03.07 13:12:00 -
[2]
Oh the amount of ships I'd have destroyed had docking been slower.
Oh the amount of ships that'd NOT been destroyed had warp-ins been shorter. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Joshua Foiritain
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Posted - 2005.03.07 13:15:00 -
[3]
Personally ive always been bothered by this as well. But at the same time i wouldnt wanna have to fly 15 km to the station + around the station to the docking port in an itty mk 5 going 90 ms...
Not to mention the amount of ships that i would lose if i could no longer insta dock...  ---------------------------
[Coreli Corporation Mainframe] |

Tenashi
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Posted - 2005.03.07 13:15:00 -
[4]
Edited by: Tenashi on 07/03/2005 13:16:12 can tell u that during beta there was a docking sequence with a 3rd view of u`re ship flying towards and into the station. edit: think it was during beta 5 or 6(prolly 6)
was time consuming and i must say(personal view) annoying.
Everlasting Vendetta - Search |

Piotr Anatolev
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Posted - 2005.03.07 13:30:00 -
[5]
Originally by: Joshua Foiritain But at the same time i wouldnt wanna have to fly 15 km to the station + around the station to the docking port in an itty mk 5 going 90 ms...
Of course there would be more than 1 docking port/bay, say 4, one in each 90 degree direction, you'd not have to fly around it to get aligned for docking. 
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Shirei
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Posted - 2005.03.07 13:33:00 -
[6]
There was a graphical docking sequence in beta, but it was horribly bugged. You used to get bumped around a lot and had to approach from the right direction and/or be rather lucky to actually manage to dock.. So I guess they didn't manage to fix it easily and just scrapped it altogether instead. 
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Mandos2k
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Posted - 2005.03.07 15:00:00 -
[7]
Originally by: Tenashi Edited by: Tenashi on 07/03/2005 13:16:12 can tell u that during beta there was a docking sequence with a 3rd view of u`re ship flying towards and into the station. edit: think it was during beta 5 or 6(prolly 6)
was time consuming and i must say(personal view) annoying.
Would be great to have it back in a "light" version. E.g. that you're able to cancel the sequence by simply pressing "alt+esc" key or something similar and you're in station. When you like to see it, just keep it going, when you get bored: skip it.
Rest should stay like it is now I think. So no approaching vector for docking and so on. Would be too time consuming, except ships would get out of warp right infront of the hangar.
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Joshua Foiritain
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Posted - 2005.03.07 15:26:00 -
[8]
Originally by: Piotr Anatolev
Originally by: Joshua Foiritain But at the same time i wouldnt wanna have to fly 15 km to the station + around the station to the docking port in an itty mk 5 going 90 ms...
Of course there would be more than 1 docking port/bay, say 4, one in each 90 degree direction, you'd not have to fly around it to get aligned for docking. 
I considered that as well but it would require all stations models to be redone. ---------------------------
[Coreli Corporation Mainframe] |

Wrangler
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Posted - 2005.03.07 15:36:00 -
[9]
You had to approach the station between a few blue lights, and your speed had to be slow enough or it wouldn't catch you and you'd have to redo the whole thing, the trick was to be fast enough so it didn't take forever but slow enough so you would dock. It was kinda fun, but I know there would be loads of complaints if they ever put it back in.
[Read the Rules!] - [Email the Moderators] |

Chade Malloy
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Posted - 2005.03.07 16:03:00 -
[10]
Originally by: Wrangler You had to approach the station between a few blue lights, and your speed had to be slow enough or it wouldn't catch you and you'd have to redo the whole thing, the trick was to be fast enough so it didn't take forever but slow enough so you would dock. It was kinda fun, but I know there would be loads of complaints if they ever put it back in.
hrhr, that reminds me of the old "jumpgate" mmog, where you had to literally manually dock your ship in the stations. Problem was, that there was only one docking port per station, (several launch tubes however) and you had to dock in a small tube not really larger than your ship in size; it used newtonian physics too, so if you came in too fast and couldnŠt decellerate in time or just had a sligt drift to the wrong direction, your pretty ship just detonated on the station walls easily 
Imho docking is ok in eve, at least with the way that stations look that much different and vary in hangar size.
Maybe there could be a compromise with the upcoming "huge" shipclasses, which imho shouldnŠt be able to dock in standard stations (or at least should dock externally of the station), they could need special pos platforms where they can "anchor" like we see in some deadspace missions.
Patience wins. |

Vicker Lahn'se
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Posted - 2005.03.07 16:15:00 -
[11]
Instead of having to fly all the way around the station, why not have all warps exit the same location, 15km from the station directectly facing the door? That way no matter which way you warp to the station from, you will always exit warp on the side with the door on it. After that, implement the ideas you spoke of where your ship will autopilot to a certain point in front of the door, then autopilot into the door.
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Piscis
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Posted - 2005.03.07 18:10:00 -
[12]
Originally by: Chade Malloy
Maybe there could be a compromise with the upcoming "huge" shipclasses, which imho shouldnŠt be able to dock in standard stations
They've already said that this is going to be the case, and they're also going to be too large to use jump gates, so they need their own jump drives.
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Lagartija Nick
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Posted - 2005.03.07 18:13:00 -
[13]
Even a simple (and short) cutscene would be better then a grey bar.
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Orb Lati
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Posted - 2005.03.07 19:28:00 -
[14]
Edited by: Orb Lati on 07/03/2005 19:28:36 if you want a to see yourself visually docking then fly your ship manually into the docking gate before activating dock. Do not gimp gameplay beacuse you think something would be pretty 
"We Worship Strength, because it is through strength that all other values are made possible" |

The Silent1
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Posted - 2005.03.07 19:37:00 -
[15]
Edited by: The Silent1 on 07/03/2005 19:37:33
Originally by: Tenashi Edited by: Tenashi on 07/03/2005 13:16:12 can tell u that during beta there was a docking sequence with a 3rd view of u`re ship flying towards and into the station. edit: think it was during beta 5 or 6(prolly 6)
was time consuming and i must say(personal view) annoying.
yup, there was a docking ring your ship would fly to then stop, then go into the station designated docking port... as tenashi said, it was time consuming and to top of that... LOTS of exccesive bumping occured to the point you could not dock... very frustrating
which reminds me of another feature in beta... formation flight :D
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Anunnakki
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Posted - 2005.03.07 20:01:00 -
[16]
Originally by: The Silent1 which reminds me of another feature in beta... formation flight :D
Formation flight would make flying together in a group of people so much easier... They should make it so that you can all warp at the same time so you can see them in hyper-space too.
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Kaboom22
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Posted - 2005.03.07 20:40:00 -
[17]
I think a long docking animation would be annoying, but what i would like to see is simply on "Docking Permission Accepred", a tractor beam to be emited from the station towards your ship, and then the screen to fade out, so as to imply docking taking place.
It would definatly add to the realism of the game, without changing the current docking dynamic. ---
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Dark Shikari
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Posted - 2005.03.07 21:24:00 -
[18]
Freelancer had this.
It was OMGWTFANNOYING.
Please, please don't put it in EVE. -- The best description of alliances, ever:
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RollinDutchMasters
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Posted - 2005.03.07 21:30:00 -
[19]
Originally by: Vicker Lahn'se Instead of having to fly all the way around the station, why not have all warps exit the same location, 15km from the station directectly facing the door? That way no matter which way you warp to the station from, you will always exit warp on the side with the door on it. After that, implement the ideas you spoke of where your ship will autopilot to a certain point in front of the door, then autopilot into the door.
This would be awesome. I could kill anything smaller then a battlecruiser 100% of the time by just sitting on the warpin point with smartbombs.
If there was a 'docking port', people would just sit in front of it to block you from docking, leading to you getting ganked. Which would then cause you to whine about the change you seem to want.
Please try to think ahead a bit.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Weirda
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Posted - 2005.03.07 21:43:00 -
[20]
Originally by: RollinDutchMasters This would be awesome. I could kill anything smaller then a battlecruiser 100% of the time by just sitting on the warpin point with smartbombs.
If there was a 'docking port', people would just sit in front of it to block you from docking, leading to you getting ganked. Which would then cause you to whine about the change you seem to want.
Please try to think ahead a bit.
Would be more realistic though...  -- Thread Killer
<END TRANSMISSION> |

MinorFreak
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Posted - 2005.03.07 23:21:00 -
[21]
go play 'jumpgate'. better yet go play jumpgate and scream and cry cause they're no autopilot and you hit the side of a jumpgate and blow up. or hit a asteroid and blow up.
or get really sleepy and nick the side of the docking port and blow up
or forget you're flying a heavy hauler since you've been flying around in a light scout ship and approach dock too fast and can't turn around fast enough to use trust to decellerate.
PRETTY BOOM   ______________________ Best darned links ingame and out (backup) |

Nybbas
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Posted - 2005.03.07 23:25:00 -
[22]
the blue light docking sequence was TERRIBLE |

w0rmy
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Posted - 2005.03.07 23:25:00 -
[23]
Edited by: w0rmy on 07/03/2005 23:27:04
Originally by: Chade Malloy
hrhr, that reminds me of the old "jumpgate" mmog, where you had to literally manually dock your ship in the stations. Problem was, that there was only one docking port per station, (several launch tubes however) and you had to dock in a small tube not really larger than your ship in size; it used newtonian physics too, so if you came in too fast and couldnŠt decellerate in time or just had a sligt drift to the wrong direction, your pretty ship just detonated on the station walls easily 
That was never a problem, the only time it was a problem was when Matter farming tows would bump each other... and didems to them.
The docking system was brilliant, and the likes of tesrend make docking into an art form.
I loved it!
Originally by: MinorFreak go play 'jumpgate'. better yet go play jumpgate and scream and cry cause they're no autopilot and you hit the side of a jumpgate and blow up. or hit a asteroid and blow up.
or get really sleepy and nick the side of the docking port and blow up
or forget you're flying a heavy hauler since you've been flying around in a light scout ship and approach dock too fast and can't turn around fast enough to use trust to decellerate.
PRETTY BOOM  
Hahahaa
:help jjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjjj.... ahhhh **** 

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Ris Dnalor
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Posted - 2005.03.08 02:21:00 -
[24]
I miss jumpgate at times... more so lately...
but there was a graphical docking/undocking sequence in beta... however it was fubar... would lock people up... They removed it to speed things along... either in late beta or shortly after release... it was bugged & it was much simpler for them to remove it than to fix it.
tralala -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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MinorFreak
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Posted - 2005.03.08 05:38:00 -
[25]
all those who played jumpgate and remember my 'starcharts'...let it be known i have 'insta-jumps' that take you right outside the dockports. contact "cheru'bael" ingame and i'll hook you up with some free bookmarks. *g*
course, you'll have to be known to me from jumpgate, otherwise stuff it. ______________________ Best darned links ingame and out (backup) |

Unemployed
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Posted - 2005.03.08 07:06:00 -
[26]
Being able to actually see what ships were inside the station your in would be awesome, like a panned out view of a giant docking facility, and you could see ships coming in and going out, that sounds really ******* cool.. im sure it would probably be to time consuming for the devs tho =(
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Aelius
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Posted - 2005.03.08 10:23:00 -
[27]
Leave it as it is. The only change i would make would be remove the status bar for a MOV. in StarWars style.
Undocking too.  Selling Raven BPC ME20 3M at Yulai 1st Station |

Myko
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Posted - 2005.03.08 12:20:00 -
[28]
Originally by: Aelius Leave it as it is. The only change i would make would be remove the status bar for a MOV. in StarWars style.
Undocking too. 
that's all i'd want too...a little animated cutscene (that could be skipped, or disabled as an option) kinda like privateer (1 or 2). Would probably be half an hour's work for the graphics department (then rendering) seeing as they have all the models already....
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