| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

ColdCutz
Pwny Nation
34
|
Posted - 2012.10.03 15:42:00 -
[1] - Quote
It absolutely baffles me that Interbus Customs Offices were not removed from W-Space when POCO's were introduced. I'm guessing the programming logistics of taking out CO's that were filled with PI material and linked to several player colonies was a daunting task much more easily solved by changing the owner from CONCORD to Interbus, but it seems like the results would've been too worthwhile to take a shortcut. The results being frontier systems untouched by New Eden civilizations (unless Sleepers built the same CO's) where intrepid pilots are challenged to forge their own infrastructure in order to prosper in W-Space.
So by leaving the NPCO's in uncharted territory CCP is saying Interbus has explored every wormhole system in W-Space and setup shop around every planet therein? Not buying it.
Remember. It's no fun unless it's a challenge  |

Astroniomix
Thorn Project
259
|
Posted - 2012.10.03 16:38:00 -
[2] - Quote
At this point the only planets with interbus customs offices in wormholes are the ones no one wants. |

Gizznitt Malikite
Agony Unleashed Agony Empire
572
|
Posted - 2012.10.03 18:14:00 -
[3] - Quote
ColdCutz wrote:It absolutely baffles me that Interbus Customs Offices were not removed from W-Space when POCO's were introduced. I'm guessing the programming logistics of taking out CO's that were filled with PI material and linked to several player colonies was a daunting task much more easily solved by changing the owner from CONCORD to Interbus, but it seems like the results would've been too worthwhile to take a shortcut. The results being frontier systems untouched by New Eden civilizations (unless Sleepers built the same CO's) where intrepid pilots are challenged to forge their own infrastructure in order to prosper in W-Space. So by leaving the NPCO's in uncharted territory CCP is saying Interbus has explored every wormhole system in W-Space and setup shop around every planet therein? Not buying it. Remember. It's no fun unless it's a challenge 
PI was installed long before POCO's were in game. Before POCO's, the Custom's Office was automatically built/created when the first Launch Pad was created on a planet. Later, when POCO's were released, in an effort to encourage players to use POCO's, all existing Custom's offices were handed over to Interbus and/or Concord NPC Corps with high tax rates.
So, the ONLY way an interbus custom's office exists at a wormhole, lowsec, or nullsec planet is if some pod pilot previously settled on that planet and built the infrastructure (launch pad) to spawn the custom's office. In order to setup shop, that pod pilot had to transport the planetary command center (which used to be bigger and not upgrade-able) from NPC sellers to that planet. So, while I hate to burst your bubble, the only way that "frontier system untouched by New Eden Civilizations" has customs offices in it, is if some intrepid pod pilot actually settled developed the infrastructural before you arrived.
To put it more crassly, if there is a custom's office in your virgin system, then some other pod pilot popped it's cherry long before you got there!!! |

ColdCutz
Pwny Nation
35
|
Posted - 2012.10.03 21:01:00 -
[4] - Quote
Yeah I started at the beginning of 2010, right before PI was launched with Tyrannis. I vaguely remember the first Starport on the planet having to spawn the NPCO; it's all coming back to me now. Sad that CCP kind of fudged the delivery of W-Space POCO's with that instant-spawn scheme.
All the Wormhole ads I see list 'ALL INTERBUS COs' as a major convenience for the system, diminishing the need to kill foreign POCO's or a greater reliance on Orbital Containers as a useful fallback. |

Verity Sovereign
Pator Tech School Minmatar Republic
233
|
Posted - 2012.10.04 14:47:00 -
[5] - Quote
all interbus POCOs means no reinforced mode = easier to kill and set up your own.
What you propose makes it *even easier* to set up your own.
The corp my main is in has occupied 2 WHs in my time, each time, the #1 priority is to replace all the POCOs with our own. Interbus COs are not a convenience, they're simply less of a hassle to get rid of than other player POCOs
This is not something I can care about. |

Gizznitt Malikite
Agony Unleashed Agony Empire
580
|
Posted - 2012.10.04 19:58:00 -
[6] - Quote
ColdCutz wrote:Yeah I started at the beginning of 2010, right before PI was launched with Tyrannis. I vaguely remember the first Starport on the planet having to spawn the NPCO; it's all coming back to me now. Sad that CCP kind of fudged the delivery of W-Space POCO's with that instant-spawn scheme.
All the Wormhole ads I see list 'ALL INTERBUS COs' as a major convenience for the system, diminishing the need to kill foreign POCO's or a greater reliance on Orbital Containers as a useful fallback.
If CCP despawned all CO, rather than make them NPC owned, then the market for PI goods would have basically gone crazy. Since they were instituting major taxes increases on all PI goods at the same time as releasing POCOs, they didn't want to compound the price fluctuations with forcing players to instantly build POCO too....
Personally, I think they handled it well. |

Soon Shin
Caucasian Culture Club Transmission Lost
154
|
Posted - 2012.10.04 20:17:00 -
[7] - Quote
They should remove all the pocos in highsec and then make it a free for all for whoever puts the pocos on planets first. |

Gizznitt Malikite
Agony Unleashed Agony Empire
586
|
Posted - 2012.10.04 22:34:00 -
[8] - Quote
Soon Shin wrote:They should remove all the pocos in highsec and then make it a free for all for whoever puts the pocos on planets first.
They were discussing POCO's in highsec at Fanfest... I'm not sure if its a good idea or not... I personally think it would be...
I don't think NPC-CO's should be straight up removed.... I think they should become purchaseable from the NPC's by Player Corps for an appropriate price, and then they can be shot down like any highsec POS. To encourage the transition, double the tax rates of NPC-CO. I also think that there should be a penalty to operating a highsec POCO... like a minimum tax that goes to concord for concord's protection of the POCO.
A good formula for the minimum tax might be sec status * 10%.... so a POCO in 0.5 system has a 5% minimum tax rate that goes to concord.
PI in empire should be less efficient than in WS or nullsec! |

Alx Warlord
Security Task Force
172
|
Posted - 2012.10.05 00:24:00 -
[9] - Quote
I think that NPC Custom Offices in hi-sec are ok.... But it is about time to all Custom offices from Interbus get removed [Discussion] - New POS system ( Construction Block Built - Starbasecraft) <<< Please CCP read this! |

Kabaos
HellRiders SOLAR FLEET
17
|
Posted - 2012.10.05 02:20:00 -
[10] - Quote
ColdCutz wrote:It absolutely baffles me that Interbus Customs Offices were not removed from W-Space when POCO's were introduced. I'm guessing the programming logistics of taking out CO's that were filled with PI material and linked to several player colonies was a daunting task much more easily solved by changing the owner from CONCORD to Interbus, but it seems like the results would've been too worthwhile to take a shortcut. The results being frontier systems untouched by New Eden civilizations (unless Sleepers built the same CO's) where intrepid pilots are challenged to forge their own infrastructure in order to prosper in W-Space. So by leaving the NPCO's in uncharted territory CCP is saying Interbus has explored every wormhole system in W-Space and setup shop around every planet therein? Not buying it. Remember. It's no fun unless it's a challenge 
You will be surprised, but Interbus in Jove Emire too  |

ugh zug
80
|
Posted - 2012.10.05 02:20:00 -
[11] - Quote
um, you have guns. Want me to shut up?-á Send me ISK and i'll stop giving suggestions to CCP that make sense. Remove content from my post, 15 bil. Remove my content from a thread I have started 30bil. |

tankus2
Endless Destruction Against ALL Anomalies
58
|
Posted - 2012.10.05 19:24:00 -
[12] - Quote
I would like to remind all that PI in empire space is laughable compared to 0.0 or, even more so, wormholes.
When I was out in Omist, it was very very easy to make 200+ robotics in a day, even with a terrible setup (I had everything on one plasma planet to go from goo to robotics)
Now, I hardly get 72 a day with a much more optimized setup that involves three planets in empire (two resource worlds and a factory planet)
with that in mind, I wouldn't mind if some of the proposed changes occur to both PI and NPCOs, though doubling taxes sounds like you are penalizing people for using what is already bottom-of-the-barrel planets. Where the science gets done |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |