Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

xenodia
Gallente RONA Corporation
|
Posted - 2006.10.13 15:23:00 -
[91]
Originally by: Jist bik Okay, Im gonna npc with my domi and armor tank it. Web and cap rechargers in mids, but what guns should I use, and do i need a NOS for npcing battleships?
Dont use a web if youre just going after NPCs. With current drone tracking issues, it actually makes it harder for your drones to hit the frigates and interceptors, not easier.
This signature space for rent |

migwar
Viziam
|
Posted - 2006.10.13 15:36:00 -
[92]
The vamp set ups dont suck,
Its just there very situational, Against Ravens and other ships that dont use cap to fire there guns. It then becomes a race to put them down before your own tank fails., against ammar ships using lasers and blaster boats with cap hungry weapons they can be very effective
|

Kilvane
|
Posted - 2007.03.08 12:23:00 -
[93]
are oger's t2 worth the 25 fecking day for heavy drone 5? anyway i was thinking once i get my skills up of this set up any feedback would be nice :)
3x heavy blasters 3x heavy nos ---------------- 2x cap rechargers t2 1x webb 1x 20K scam 1x cap booster ------------------ 1x 1600 plate 2x adaptive nano membrane t2 1x exp hander 1x rep t2 1x cap rely
no i dont know if i can fit that all so probly will need to play about with it but i think that would make a nice tank and with t2 meds and light drones and heavys(soon) should be able to out tank alot hopefully
any more ideas ?
|

Joseph Valiant
Gallente Ascendant Strategies Inc. The Volition Cult
|
Posted - 2007.03.08 12:29:00 -
[94]
Highs: 4 x dual 205mm prototype Gauss gun I 1 x Heavt Diminishing Nos 1 x Drone link Augmentor Mids: 5 x cap recharger II's Lows: 2 x Large vestment accomodation repairers 3 x rat specific hardners 1 x DCUII 1 x cap generator thingy (best named) Rigs: 2 x Capacitor control circuit I 1 x Trimark Armor Pump I Drones: Mix of tech2 meds and heavies
5250 cap 174 recharge rate repairs 2880 raw damage every 25 seconds repairer uses 1600 cap recharged every 55 seconds armour is over 8k
my resists are 61/60/74/74
I currently started using this for Leve 4 mission running
|

DeadRow
Magnificent Beavers Exquisite Malevolence
|
Posted - 2007.03.08 12:47:00 -
[95]
His: Dual 250mm II Meds: EW/Scram Lows: Armour tank
Drones
/DeadRow
Sig Wanted. |

Hasimir0 Fenring
|
Posted - 2007.03.08 21:08:00 -
[96]
Edited by: Hasimir0 Fenring on 08/03/2007 21:05:29 I use my Dominix to mine ... so far Rats are really not an issue...but Pirates are, most of all those that vamp me because they send to hell my nice armor tank 
I need a setup that let's me beat a lone Pirate, knowing that I can't use the High-slots for anythng else than Miners II ... or I can accept to sacrifice ONE high-slot, but no more.
Is it possible? Can it be done?
A "safe flee" setup would also be accepted...but no WCS, please.
Thanks 
|

PEACE1974
|
Posted - 2007.07.23 12:32:00 -
[97]
Edited by: PEACE1974 on 23/07/2007 12:33:41 ok here's my DOMIvP setup- it's meant to be specialized against small, fast HACs/interceptors- what do guys think?
HI 1x hvy nos (all i can fit) 5x med nos II
MED 100MN MWD 2x 86% webbers 20k scram hvy cap recharger II
LOW 1x DCU II 3x N-TYPE hardners (no EM) 2x large accom. reps 1x rolled tungston
DRONES: 3x 30% web, 10 ogres, a few hammerheads and warriors
with this setup if virtually any small, fast ship with a max velocity of less than 20,000m/s gets overconfident and comes near me i have a good chance of catching, scramming, and finishing them with my heavy or fast drones. my only wonder now is how long it will hold up against a BS, with two unneeded mid (webbing) slots... hmmm
|

Tsunami Dream
Caldari Cross Roads
|
Posted - 2007.07.23 13:03:00 -
[98]
Edited by: Tsunami Dream on 23/07/2007 13:05:40 Small gang set-up
High: 2x T2 heavy nos T2 large remote armor rep T2 large remote shield transporter Small remote hull rep (off line) Drone range mod Mid: 2x T2 warp disrupter T2 web T2 heavy cap booster (with 800Æs) T2 sensor Booster Low: 2x T2 LARÆs 1 em 1 therm 1 kin and 2 exp hardeners T2 Rigs: 2x Armor HP rigÆs Armor repair amount rig Drones T2 Therm heavy medium and lights T2 kin Heavy Lights T2 EM mediums
Can tank pretty much anything 1v1 and if itÆs more than that can last long enough to get other people in to help Yes you can kill things in it but takes to long so I donÆt use it for 1v1 stuff thats what recons are for ;)
|

smudge245
|
Posted - 2007.07.24 11:20:00 -
[99]
Edited by: smudge245 on 24/07/2007 11:26:13 Edited by: smudge245 on 24/07/2007 11:22:20 ok hi guys the setup i choose to use for my domi is :
high: 4x med dual 150mm rails 1x large nos 1x drone range extender (cant remember wot its called lol)
med: 1x warp dis 1x web 2x cap rechargers 1x large cap booster
lows: 3x armor hardeners (kin/thermal/explosive) 1x 1600mm reinforced rolled tunsten plate 2x large armor reps
and i am able to tank like hell an i am only a month old, the reason only dual 150mm is the domi is a drone boat and relies on drones for damage not guns
|

Sion Gerge
Minmatar Psychopathia
|
Posted - 2007.07.24 11:36:00 -
[100]
Edited by: Sion Gerge on 24/07/2007 11:38:04 This is my setup:
If you like winning and don't really mind if it takes a wile and is boring because your virtually invincible then this is the setup for you.
High Slots 1 Heavy nos 5 Med nos
Mid Slots 1 Electrochemical Heavy cap booster 1 100mn MWD 1 Warp disruptor II 1 Sensorbooster
Low Slots 2 Lar II 1 Exp,Therm,Kin hardener II 1 EANM II 1 DCU II
Rigs 1 Rep Speed rig 2 Rep amount rigs
I hunt alot of missionrunners so i fit Drones 5 Preators 5 Ogre IIs 10 Valk IIs 5 Warrior IIs
Take out the med / smalls and replace them with another wave of heavy drones if you like.
I only have 10mil sp and with this setup i can with alot of confidence engage pretty much any ship ingame apart from certain nano ships and high skilled gankmegas
Originally by: Lorth Guys, vamp set ups suck.
Your opponent is going to either, log, jump, dock, or kill you before your drones can kill him.
A raven kills a vamp set up, as does a tempest. Many apocs have a can recharge thats higher then what you can suck. Scorps will simply jam you. Kinnda leaves the geddon, and the mega. Geddons can and will kill a vamp set up before you can start to make a differance in his cap. You might get a blasterthron. Though once he figures it out he'll use his boosters to get to a gate or station. If the mega has rails, your probably not goign to get close enough to him.
I would like to see another domi not fitted for nossing break my tank apart from a full gank one and even that would have a hard time after i shut down its guns.
Edit: Oh and i would like to see you jump or dock in a astroidbelt not everyone is loggers you know 
|
|

PEACE1974
|
Posted - 2007.08.01 14:30:00 -
[101]
So what do you guys think of the new NOS characteristics ccp is about to integrate into Eve?!? nosdomi's are about to be completely nerfed what with nos's now only doing anything when your cap is LOWER than that of your opponent's ship?? i am thinking the birth of the NEUTdomi as long as you have a healthy supply of cap boosters...
|

Ask Unbeatable
Gallente HighTech Marines Ltd. FREGE Alliance
|
Posted - 2007.08.01 14:34:00 -
[102]
Bad necro shhh
|

Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
|
Posted - 2007.08.01 14:34:00 -
[103]
its the end of the domi. domi was only ever good as a nosf ship. fitting it with blasters and shield tank was ********. fitting it with blasters and armor tank was ********. fitting it with drones even more ********. its game over!
|

smudge245
|
Posted - 2007.08.03 09:43:00 -
[104]
Edited by: smudge245 on 03/08/2007 09:45:27 i have just setup a nos domi this whole ccp thing with nos just sucks i totally disagree with it because, im sorry but that will totally destroy the domi's use in this game and the domi is a very good ship for solo pvp or indeed in a gang atm, it will also annoy the myrm pilot's aswell, i think this is jus a total all round hit towards gallente pilot's.........
fly safe.........peace 
|

Valerian Xavier
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.08.03 10:18:00 -
[105]
Originally by: smudge245 Edited by: smudge245 on 03/08/2007 09:45:27 i have just setup a nos domi this whole ccp thing with nos just sucks i totally disagree with it because, im sorry but that will totally destroy the domi's use in this game and the domi is a very good ship for solo pvp or indeed in a gang atm, it will also annoy the myrm pilot's aswell, i think this is jus a total all round hit towards gallente pilot's.........
fly safe.........peace 
was it really necessary to whine in two domi threads?
|

smudge245
|
Posted - 2007.08.07 10:43:00 -
[106]
was it really necessary to whine in two domi threads?
well som ppl dont read all the theads jus some and im sorry but its my right to write in which ever thread i wish as it is yours
fly safe.......peace 
|

FT Diomedes
Gallente Ductus Exemplo
|
Posted - 2007.08.07 11:23:00 -
[107]
Originally by: smudge245 Edited by: smudge245 on 03/08/2007 09:45:27 i have just setup a nos domi this whole ccp thing with nos just sucks i totally disagree with it because, im sorry but that will totally destroy the domi's use in this game and the domi is a very good ship for solo pvp or indeed in a gang atm, it will also annoy the myrm pilot's aswell, i think this is jus a total all round hit towards gallente pilot's.........
fly safe.........peace 
Translation: I have absolutely no imagination or ability to think for myself. I just learned how to use the flavor of the month and now CCP has adjusted the game. Without nos the Dominix and Myrmidon might as well be removed from the database entirely, because I cannot think of any way to use them effectively without offensive nos. ------------
Improvize. Adapt. Overcome. |

Vandagar
|
Posted - 2007.08.07 11:32:00 -
[108]
Originally by: FT Diomedes
Originally by: smudge245 Edited by: smudge245 on 03/08/2007 09:45:27 i have just setup a nos domi this whole ccp thing with nos just sucks i totally disagree with it because, im sorry but that will totally destroy the domi's use in this game and the domi is a very good ship for solo pvp or indeed in a gang atm, it will also annoy the myrm pilot's aswell, i think this is jus a total all round hit towards gallente pilot's.........
fly safe.........peace 
Translation: I have absolutely no imagination or ability to think for myself. I just learned how to use the flavor of the month and now CCP has adjusted the game. Without nos the Dominix and Myrmidon might as well be removed from the database entirely, because I cannot think of any way to use them effectively without offensive nos.
Translation: I have absolutely no clue, but needed to give you a hard time because of my mental problems. I could not kill you if it was you in a newbie ship and me in a sniperthron... So please excuse me being a smart***, I have no other choice.
|

Jasai Kameron
Setenta Corp Storm Armada
|
Posted - 2007.08.07 11:38:00 -
[109]
Originally by: Vandagar Translation: I have absolutely no clue, but needed to give you a hard time because of my mental problems. I could not kill you if it was you in a newbie ship and me in a sniperthron... So please excuse me being a smart***, I have no other choice.
Actually, I agree with the guy. The Dominix will still be very powerful after the Nosf changes. It still, for example, has the potential to be the most damage-dealing battleship in the game (neutrons + drones) not that that's necessarily a brilliant setup, but it shows you that the ships has a lot of potential. Electrons + drones do heaps of damage and still allow enough grid to fit a decent tank, mwd and 2 medium cap boosters.
If you desperately want to continue to use it for cap warfare, just balance out nosf with neuts and fit cap boosters. Sure it will take a bit more intelligence than just fitting as many nosf as you can - you'd actually have to work out how much cap you need to keep the best amount of neuts running and such like. But heck, that's what EVE is supposed to be about. Using your brain.
|

Vandagar
|
Posted - 2007.08.07 15:27:00 -
[110]
Originally by: Jasai Kameron
Originally by: Vandagar Translation: I have absolutely no clue, but needed to give you a hard time because of my mental problems. I could not kill you if it was you in a newbie ship and me in a sniperthron... So please excuse me being a smart***, I have no other choice.
Actually, I agree with the guy. The Dominix will still be very powerful after the Nosf changes. It still, for example, has the potential to be the most damage-dealing battleship in the game (neutrons + drones) not that that's necessarily a brilliant setup, but it shows you that the ships has a lot of potential. Electrons + drones do heaps of damage and still allow enough grid to fit a decent tank, mwd and 2 medium cap boosters.
If you desperately want to continue to use it for cap warfare, just balance out nosf with neuts and fit cap boosters. Sure it will take a bit more intelligence than just fitting as many nosf as you can - you'd actually have to work out how much cap you need to keep the best amount of neuts running and such like. But heck, that's what EVE is supposed to be about. Using your brain.
Did you ever look at the Powergrid of a Domi? (Yes I have all energy skills maxed and I cannot fit such a setup you speak of)
|
|

FT Diomedes
Gallente Ductus Exemplo
|
Posted - 2007.08.07 15:50:00 -
[111]
Edited by: FT Diomedes on 07/08/2007 15:51:23 I shouldn't have been that sarcastic and harsh. I was just grumpy from being at the office 2 hours early. And sick of seeing threads complaining about the changes to nos. Instead of flaming you, I should have proposed an alternative fitting. I'll see if I can work something out with EFT when I get done with work. ------------
Improvize. Adapt. Overcome. |

Jasai Kameron
Setenta Corp Storm Armada
|
Posted - 2007.08.08 10:33:00 -
[112]
Originally by: Vandagar
Originally by: Jasai Kameron Actually, I agree with the guy. The Dominix will still be very powerful after the Nosf changes. It still, for example, has the potential to be the most damage-dealing battleship in the game (neutrons + drones) not that that's necessarily a brilliant setup, but it shows you that the ships has a lot of potential. Electrons + drones do heaps of damage and still allow enough grid to fit a decent tank, mwd and 2 medium cap boosters.
If you desperately want to continue to use it for cap warfare, just balance out nosf with neuts and fit cap boosters. Sure it will take a bit more intelligence than just fitting as many nosf as you can - you'd actually have to work out how much cap you need to keep the best amount of neuts running and such like. But heck, that's what EVE is supposed to be about. Using your brain.
Did you ever look at the Powergrid of a Domi? (Yes I have all energy skills maxed and I cannot fit such a setup you speak of)
Sorry for the delay in replying.
6 x Electron Blasters II 1 x Quad MWD 1 x Stasis Web II 1 X Warp Disruptor II 2 x Medium Electromechanical Cap Boosters 1 x Large 'Accom' Rep 1 x 1600 Rolled Tungsten 2 x EAN 1 x Damage Control 2 x Mag Stab
You get over 1100 dps with Void, although I might be tempted to use Null which would be a little less. You can combine those lows with trimarks, which will slow you down, but give you a huge armor hp buffer (19,792 hp, more if you happen to have a low-grade slave set lying around) - which is good for a blastership.
Alternatively you could go - 1 Large Rep t2, 1 Med Rep t2, 2 x EAN, 1 x DC, 2 x Mag Stab - which is a pretty fair tank.
These are decent tanks, mate. They may not be the amazing tanks you're used to on a Domi, but then you are doing over double your domis normal damage. Plus lets not forget that the ship is Tier 1. It's not supposed to be a Hyperion.
|

Nosenhojh
|
Posted - 2007.08.08 12:07:00 -
[113]
Haven't played long but this is my "ew don't hurt meeee" mission running setup.
High: 5 X Dual 250mm Prototypes, 1 Drone Link
Mids: 5 X Cap Recharger 2
Low: 2 LAR, 4 active hardeners, Damage Control
Rigs: 2 Auxillary nano pump, 1 X Drone control range thingo (it was cheap)
Drones: 5 Rat Specific Heavies, 5 Wardens, 5 light drones, 10 Med Scout
|
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |