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Alaria Wildman
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Posted - 2005.03.12 11:25:00 -
[1]
Edited by: Alaria Wildman on 12/03/2005 11:25:44 Ok mentioning no names here, and not trying to have a whine, would genuinely like to know ppl's opinions on this.
A couple of corp mates and I were out looking for a fight with some pirates who had been camping around the way we use into 0.0 (I have no problem with pirates.. they rp pirates, we rp "good guys", whatever the hell that means, we fight, fine, fun even). So, we come upon a small group of rats, three as I recall, similar size to our small group and decide to engage. As soon as the first shots are fired, 12 ships log on and drop out of warp and gank us back to the stone-age. Hmm.. ppl sitting offline on TS and waiting. We asked CCP about the legality of this (just a question, again no names) and got a GM response that it was in no way an exploit.. bah? Seems equally as lame as log-off tactics to me..
What does the big 'ole EVE community think? (And yes, this is an alt, couldn't be bothered to relog, but chill Winston, as I said no names mentioned by me anyway).
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Reash
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Posted - 2005.03.12 11:31:00 -
[2]
I thought i read somewhere that it was an exploit, if its not imo it should be =/ though its not a exploit if they log on and appear elsewhere in the system and then warp to you manually.
But yea, that sounds pretty lame ------------------------------------------------- Defend Amarr space, join the Auctoritan Syndicate today |

Rod Blaine
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Posted - 2005.03.12 12:42:00 -
[3]
Edited by: Rod Blaine on 12/03/2005 12:42:17 Because of the new warpout=-when-logging-off thing, this is no longer seen as exploit since you dont immediately appear at the gate anymore, but at a point 1mill km away.
if you ask me, CCP just are lazy bastards that dont ahve the balls to act against it. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

MadGaz
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Posted - 2005.03.12 13:57:00 -
[4]
Edited by: MadGaz on 12/03/2005 20:00:00 Naughty alt. ------------------------------------------
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Lifewire
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Posted - 2005.03.12 15:50:00 -
[5]
Name&shame is the best way. People using loggon/off to win the game loose a lot of reputation. Since ISK will be worthless one day when the server shuts down there is only 1 thing that you can take with you when you stop playing EVE: your reputation and pride.
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Zenst
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Posted - 2005.03.12 16:01:00 -
[6]
did they actualy log-in and all warp to you, impressive if they did as from my observations it would take least best part of 1 min for tehm to pull that off with game mechanics as they are when you login/off in space thesedays.
Alot of people cry fowl and scream login expliot when its just a case opf them not watching the map and the others just 1 system away able to jump in once gang m8 goes "ok chaps they aggressed me at the gate, go go go".
Basicly its not viable to pull off now so therefore I have to ask, are you sure these people logged on and warped to you as if so then how did you miss the growth in local and even then you would of had plenty of time to finish a 3 on 3 fight.
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S'Daria
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Posted - 2005.03.12 23:24:00 -
[7]
Did you scan for someone in a covert op ship?
The guy was probably 50km away watching the rat spawn and you...
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Sochin
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Posted - 2005.03.13 03:41:00 -
[8]
We got accused of this yesterday. Actually, you might be talking about us since I can't be arsed to check if you're an alt.
m0o has been accused of pulling login traps dozens of times, and you know what? We haven't done it ONCE. People often forget how fast a well organized force can move, and don't consider the fact that the map takes time to update. This leads to retards repeatedly yelling in local that their gonna get us banned for sploiting because they can't fathom the fact they might just have gotten outsmarted.
Nemo me impune lacessit
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Mac Knife
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Posted - 2005.03.13 14:22:00 -
[9]
Originally by: Sochin We got accused of this yesterday. Actually, you might be talking about us since I can't be arsed to check if you're an alt.
m0o has been accused of pulling login traps dozens of times, and you know what? We haven't done it ONCE. People often forget how fast a well organized force can move, and don't consider the fact that the map takes time to update. This leads to retards repeatedly yelling in local that their gonna get us banned for sploiting because they can't fathom the fact they might just have gotten outsmarted.
m0o dont use login traps, happened in mhc we engage a few ceptors then the gate goes nuts suddenly there is about 15 bs sitting there and im like "wtf?!?!" lol they are good at what they do, luckily we didnt lose anyone but scared the sh*t outta me 
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fghr
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Posted - 2005.03.13 15:00:00 -
[10]
Originally by: Mac Knife
Originally by: Sochin We got accused of this yesterday. Actually, you might be talking about us since I can't be arsed to check if you're an alt.
m0o has been accused of pulling login traps dozens of times, and you know what? We haven't done it ONCE. People often forget how fast a well organized force can move, and don't consider the fact that the map takes time to update. This leads to retards repeatedly yelling in local that their gonna get us banned for sploiting because they can't fathom the fact they might just have gotten outsmarted.
m0o dont use login traps, happened in mhc we engage a few ceptors then the gate goes nuts suddenly there is about 15 bs sitting there and im like "wtf?!?!" lol they are good at what they do, luckily we didnt lose anyone but scared the sh*t outta me 
well im defenatly not mOo but if they got you at a gate i dont see that as log in trap what i see tho is a clocked ship or whatever on your side of gate when you got to gate they jumped in i see nothing else tho im sure you can explain better if needed :)
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DEVILSENIGMA
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Posted - 2005.03.13 17:42:00 -
[11]
How do you know they used a login trap? They might as well just be waiting in the next system, and not neccesarily the system who's gate you were at. ~
[My Blog] | [Roving Guns Kill List] |

Sadist
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Posted - 2005.03.13 22:35:00 -
[12]
Quote: Since ISK will be worthless one day when the server shuts down there is only 1 thing that you can take with you when you stop playing EVE
Thy words shalt be undone! Dont ye ever say that again, lest you wish to doom ye! _______________________________________________
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Alaria Wildman
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Posted - 2005.03.14 08:47:00 -
[13]
Edited by: Alaria Wildman on 14/03/2005 08:48:31 Ok, some interesting points taking into consideration . I "know" they didn't just jump from the next sys becasue was keeping a close eye on the map both sides (but the point from mOo about possible map update delay noted for future reference). They didn't come from ss because local was empty. Thet didn't come thru the gate we were at, because it didn't activate..
BUT... ok, since I haven't tried this tactic, i am not fully aware of the appaerent techinical difficulties mentioned above. Like I said, was interested in info, and am not necessarily the most exp player, so that is exactly why i didn't start mentioning names and flaming like mad. Would still like to hear some more opinions on this topic.. educate me :)
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Beringe
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Posted - 2005.03.14 09:46:00 -
[14]
The map is totally unreliable if the opponent moves fast enough. About the only way I know of that can tell you if an opponent just logged in is to have them in your buddy list, and then see his mug pop up right before he warps to you.
Personally, I hate it when people log in and off repeatedly to throw off pursuit. There should be an increasing time penalty if people log on and off more than six times in ten minutes. ------------------------------------------- "My main griveance with the Caldari state was that once I had finished my work for them, they wanted me dead."
"No, it's none of your business." |

Artharas
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Posted - 2005.03.14 10:58:00 -
[15]
You can't really do a login trap or anything with the game mechanics atm. I know tho that *some* corps have been using logged off players to hide true numbers of a fleet(nothing wrong with that, even tho it is a bit annoying).
Although I don't find anything wrong with hiding true numbers, I find it a bit lame when people are being chased and log off at a ss leaving 1-2 scouts(that ofcourse are smacktalking how the other side sucks) only to log in few minutes later when the ones in persuit are gone, and when the ones in persuit come back they do the same thing again(has happend up to 5 times in a row for me personally) ------------------------- These are my views and don't necessarily represent my corp nor my alliance. |

Roshan longshot
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Posted - 2005.03.14 12:20:00 -
[16]
So log off is lame?  And log on is ok? 
Somthing seems unfair here to me. You go out hunting some rats, and they have a bunch of buddies on "teamspeak" waiting off line for a good ganking, and that is ok.... But if a NON-PvP player logs off to save his ship and cargo you call him lame coward and a host of other kiddie names
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Dracorimus
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Posted - 2005.03.14 13:49:00 -
[17]
Hell yes thats annoying, we are at war with 2 corps, no names, and they have done this as many times as I have hot dinners, gets real annoying and last night was just the ultimate in how to annoy ya...
Basically we had equally numbered fleets and happened to bump into each other for lack of a better word, and of course both of our fleets got moving....we actually expected them somewhat later so it was a surprise....
The annoying thing is they warped to a SS for a good 30 mins goin on 1 hour, smacking in local (nothing heavy) just usual smack kinda banter....then after a while BOOM, all logged off, this happens pretty much every encounter or they stay docked...    -
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Dracorimus
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Posted - 2005.03.14 13:50:00 -
[18]
As for the m0o thing, yep they scare the crap outta me every time I see one in local   -
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Mac Knife
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Posted - 2005.03.14 13:57:00 -
[19]
Originally by: fghr
Originally by: Mac Knife
Originally by: Sochin We got accused of this yesterday. Actually, you might be talking about us since I can't be arsed to check if you're an alt.
m0o has been accused of pulling login traps dozens of times, and you know what? We haven't done it ONCE. People often forget how fast a well organized force can move, and don't consider the fact that the map takes time to update. This leads to retards repeatedly yelling in local that their gonna get us banned for sploiting because they can't fathom the fact they might just have gotten outsmarted.
m0o dont use login traps, happened in mhc we engage a few ceptors then the gate goes nuts suddenly there is about 15 bs sitting there and im like "wtf?!?!" lol they are good at what they do, luckily we didnt lose anyone but scared the sh*t outta me 
well im defenatly not mOo but if they got you at a gate i dont see that as log in trap what i see tho is a clocked ship or whatever on your side of gate when you got to gate they jumped in i see nothing else tho im sure you can explain better if needed :)
Read my post again, i never said they log on, i said we got jumped at a gate, i was sticking up for m0o by sayig they dont use logon tactics (not that they need me to) so yeah.....
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Attrezzo Pox
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Posted - 2005.03.14 15:02:00 -
[20]
Log-in tactics or whatever you're talking about aren't all that cheap. They're dumb considering it's quicker to park a fleet a jump away and jump them through all at the same time to warp to your target and even that takes awhile, but it's actually a bit faster. In order for logging in to work you have to be at that point where you actually click on your character, then it has to load your chats, the eve map, your system etc... and then you auto warp. The fact is though that it's not very maluable (you can't change where you warp to), it takes too long, and it can easily be countered later because of that fact. If you're SURE that the corp you're engaging uses login tactics it's likely that if they worked they'll use them again, so next time scout out a camped gate or whatever, when you see a small easily defeatable force there get 20 of your friends in bs to warp up behind you and sit on the gate, then just jump through and set a trap of your own. Once they log in they won't be able to stop warp and it's game over. |

Hung Odonkey
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Posted - 2005.03.14 15:41:00 -
[21]
Call it what you will but anything thats not an actually exploit in Eve is a most assuradly a valid tactic. If I am trapped and not able to get away how is it smart to simply engage the enemy and die? What are my option? Safespot or log out. If I got the time sure, I'll safespot its part of the game and I would enjoy trying to evade my enemy. However lets not forget about the real world and I may not have all the time in the world to play cat and mouse with you. So I would log out. Now as for the tactic of logging in on top of another force. Why not? Its as good as anything else. I have thought about different ways of using this tactic myself. Its completely valid and nothing wrong with it. Frankly anybody who complains about this is just frustrated! Take it like a man(or a woman for those female gamers ;))!! Its part of the game.
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Qayos
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Posted - 2005.03.15 00:35:00 -
[22]
Loggin in/out as a tactic is most certainly an exploit. Warp away somewhere, fine, warp in from another gate, or decloak, fine, but logging as a tactic is exploiting the mechanics. If anyone in my corp ever did it, I would kick them out and not play with them, as I hate cheaters.
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Lorth
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Posted - 2005.03.15 07:12:00 -
[23]
I've seen log on tactics used, though they seldom work well at all.
I even once had a screen shot of 3 colums + 2 pictures in the 4th of people logging in attempting to spring a trap. *Note, refers to names in your adressbook which apear in the bottom right of the screen when they log in.
Most definatly a lame tactic. What surpises me is that I have seen large groups of people do this at once. How can one get such a large population of lamers in the same corp/allience?
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Crias Taylor
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Posted - 2005.03.16 01:14:00 -
[24]
If they warped in from a bunch of different directions, it was a log on trap for sure. If they warped in all toghter, you don't watch local close enough. Please pull it and pin it about the rest of your chat windows.
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Artharas
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Posted - 2005.03.16 08:10:00 -
[25]
Originally by: Lorth I've seen log on tactics used, though they seldom work well at all.
I even once had a screen shot of 3 colums + 2 pictures in the 4th of people logging in attempting to spring a trap. *Note, refers to names in your adressbook which apear in the bottom right of the screen when they log in.
Most definatly a lame tactic. What surpises me is that I have seen large groups of people do this at once. How can one get such a large population of lamers in the same corp/allience?
/emote laughs out load ------------------------- These are my views and don't necessarily represent my corp nor my alliance. |

Drogon
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Posted - 2005.03.16 21:04:00 -
[26]
log in tactics and logging off when getting ganked is lame.
nuff said Director, Divine Retribution
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Admiral Fathead
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Posted - 2005.03.16 22:13:00 -
[27]
It's agreed the tactics are pretty sad.
In general I think it's largely becuase there is no other way to actually hide yourself to ambush another group of players as the map and local instantly gives away such info even if you are cloaked.
I'm not saying it excuses people who use this "tactic", it was just somthing that occured to me reading this post.
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Hella May
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Posted - 2005.03.17 13:40:00 -
[28]
Pie are the Pro's of log on tactics...
Tbh it is a skill and can be quite funny at times... |

Hung Odonkey
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Posted - 2005.03.17 15:53:00 -
[29]
Originally by: Admiral Fathead It's agreed the tactics are pretty sad.
In general I think it's largely becuase there is no other way to actually hide yourself to ambush another group of players as the map and local instantly gives away such info even if you are cloaked.
I'm not saying it excuses people who use this "tactic", it was just somthing that occured to me reading this post.
Yay, somebody here with half a brain finally got my point!! There is no other way! How would you conduct a proper ambush when everybody knows exactly where your at! The collective intelligence here just make me cringe.
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Droidster
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Posted - 2005.03.18 16:42:00 -
[30]
First of all there is a good chance it was not a group logon.
It is actually faster to jump through a gate and warp than to logon and warp on top of somebody.
You should consider the possibility that the ambushing group was actually in a neighboring system sitting on the gate waiting for the signal. Once they get the signal they jump and warp. It takes about 1 minute for them to arrive and they will not appear on local for a short bit, so you could get as little as 45 seconds of warning before they appear.
_____________________________________________ I am motivated by various things, mostly ISK. |
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