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Mr R4nd0m
Retribution. Paper Tigers.
97
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Posted - 2012.10.10 08:27:00 -
[1] - Quote
So we know technetium is a little broken shall we say. But I still don't understand CCPs reasoning of why the stuck it all in the north? especially Venal.
CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve.
So why did CCP do this? Why have they left the south with absolutely nothing? Why wasnt or is tech just balanced across the whole of the universe and not just concentrated in the north? Just like prom and dyspro moons used to be. Why give the south such a distinct disadvantage?
I would just love to know what was the thinking behind this. |

Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1331
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Posted - 2012.10.10 08:29:00 -
[2] - Quote
It was supposed to drive conflict.
And I suppose it has. Goonswarm has so much of it, that they are now taking pretty much all of it. Caldari Militia |

Alice Saki
9486
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Posted - 2012.10.10 08:30:00 -
[3] - Quote
Posting in a Stealth Nerf Something Thread :D Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Tippia
Sunshine and Lollipops
9819
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Posted - 2012.10.10 08:35:00 -
[4] - Quote
Mr R4nd0m wrote:CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve. For one, when they created the game, it wasn't really worth controllingGǪ
GǪbut then, everything initially had its regions of concentration to ensure that there was always some reason to go somewhere else to get everything you needed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Nalha Saldana
Eternity INC. Goonswarm Federation
320
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Posted - 2012.10.10 08:38:00 -
[5] - Quote
You should probably read this http://themittani.com/features/eve-economics-101-baskets-bottlenecks |

Jim Hazard
Scrubfleet
21
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Posted - 2012.10.10 08:39:00 -
[6] - Quote
Poetic Stanziel wrote:It was supposed to drive conflict.
I would also guess that this is the case. If you distribute all resources equally over the whole map, there barely would be any reason to actually fight over a region. So having all the technetium in one area of the map in general would not be a bad think if people would stop whining about it and start an invasion instead.
I agree on the problem with the south though. There should be more resources which are limited to a certain region so that every alliance has the chance to gain control over a certain resource, that way there would a good reason to conquer any of the regions. Also those resources should be equally important for production. |

Ludi Burek
The Player Haters Corp
159
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Posted - 2012.10.10 08:43:00 -
[7] - Quote
Clearly the solution is to open up high sec moon harvesting. |

SegaPhoenix
Phoenix Pharmaceuticals
37
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Posted - 2012.10.10 09:45:00 -
[8] - Quote
Mr R4nd0m wrote:So we know technetium is a little broken shall we say. But I still don't understand CCPs reasoning of why the stuck it all in the north? especially Venal.
CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve.
So why did CCP do this? Why have they left the south with absolutely nothing? Why wasnt or is tech just balanced across the whole of the universe and not just concentrated in the north? Just like prom and dyspro moons used to be. Why give the south such a distinct disadvantage?
I would just love to know what was the thinking behind this.
You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
159
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Posted - 2012.10.10 09:53:00 -
[9] - Quote
SegaPhoenix wrote:[quote=Mr R4nd0m]
You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product.
Thats why the Goons cascaded themselves so they could move up north.
It's a conspiracy! |

baltec1
Bat Country
2438
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Posted - 2012.10.10 09:59:00 -
[10] - Quote
Inquisitor Kitchner wrote:SegaPhoenix wrote:[quote=Mr R4nd0m]
You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product. Thats why the Goons cascaded themselves so they could move up north. It's a conspiracy! You cant prove we killed JFK so we cold fake the moon landings on the grassy knoll to fool people into thinking moons were nothing but useless dustballs orbiiting a flat earth. |
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Graic Gabtar
The Lemon Party
399
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Posted - 2012.10.10 10:15:00 -
[11] - Quote
I dun know wat it is, but I dun like it.
Better nerf the bejesus out of eet. WARNING: The current poster is erratic, prone to error and generally blissfully unaware due to the taking of many hard drugs over the course of many years - most of them legal. |

Holy One
Habitual Euthanasia Pandemic Legion
231
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Posted - 2012.10.10 10:47:00 -
[12] - Quote
I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply. Just sayin. |

Val'Dore
PlanetCorp InterStellar
24
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Posted - 2012.10.10 10:53:00 -
[13] - Quote
As long as not all of them are in one region, it is fine. |

Veschenko
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.10.10 10:56:00 -
[14] - Quote
If it moves, nerf it. |

Benny Ohu
Chaotic Tranquility Casoff
359
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Posted - 2012.10.10 11:18:00 -
[15] - Quote
balance nullsec by moving all technetium to The Forge |

Planktal
Kenshao Industries
41
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Posted - 2012.10.10 11:21:00 -
[16] - Quote
Why do I feel like I'm back in 08-09... oh right cause this was the same complaints about Dysprosium and Promethium. CCP 'fixed' it and look where we are now. Here sanity, nice sanity.....*THWOOK* Got the bastard |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
66
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Posted - 2012.10.10 11:25:00 -
[17] - Quote
Holy One wrote:I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply. Just sayin.
it should, the USA constantly invades places to secure oil rights but finite resources in an MMO would quickly turn hisec in a depression era like dustbowl, not even nulsec wouldnt stay viable for all that long
so we get infinite resources which leaves only location and access as conflict points
being blue is too easy, so theres little conflict there. |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1781
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Posted - 2012.10.10 11:28:00 -
[18] - Quote
Poetic Stanziel wrote:It was supposed to drive conflict.
And I suppose it has. Goonswarm has so much of it, that they are now taking pretty much all of it. The difference being that Goonswarm didn't "earn" it. They were handed their space to them by TCF a few years ago. They didn't fight for it...they didn't take it. It was GIVEN to them and they have reaped the benefits ever since. EvE is not about PvP.-á EvE is about the SANDBOX! |

Cede Forster
Enlightened Industries Test Alliance Please Ignore
105
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Posted - 2012.10.10 11:28:00 -
[19] - Quote
Kitty Bear wrote:Holy One wrote:I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply. Just sayin. it should, the USA constantly invades places to secure oil rights but finite resources in an MMO would quickly turn hisec in a depression era like dustbowl, not even nulsec wouldnt stay viable for all that long so we get infinite resources which leaves only location and access as conflict points being blue is too easy, so theres little conflict there.
i like this idea - finite resources for an mmo
just give it a shot, you can still add more later |

Spurty
V0LTA Verge of Collapse
500
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Posted - 2012.10.10 11:28:00 -
[20] - Quote
TL;DR lazy mechanic, fine in 2006 with 10k players, but 2012 looks like 8 bit code
If you want to drive conflict, you make it finite and cause an exploration war to go find the new font of the stuff. Now if there's a power block there, you have a conflict! You can't move in and sit on it Without the locals coming at you :-)
Having it in on place = current owner has unlimited ISK and can pay for someone else to defend it (forever) which basically doesn't happen as no one can afford to fight that war anyway. That's today that is. No one can afford conflict. Only crazies and rampaging barbarians come visit them.
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
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Hemmo Paskiainen
Armenian Noodle Dip
365
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Posted - 2012.10.10 11:35:00 -
[21] - Quote
The issue back in prom and dyspro days was that bob has devs. Now goon has devs so there you go...
Back in the days bob was used to create confict. As devs were able to influence politic directly by simply being in key positions in the alliance (blah blah you can say its not but i know from personal experiance it was...). Kinda the same now with goons. The differance from than and now is that the income from tech and all the power gotten around it is much more worth/higher than holding all the prom or dyspro moons back in 04-07. Add on top the stuff you can buy with 10 trill a month (pl, test, any merc your want ect) and there you go, horrilbe 0.0 politocal and militairy disbalancement for the next 2 years... oh.. almost forgot the ffa capital builing gotten out the above, thats kinda big iskies and power aswell!. Next to that nothing serieuse... just that eve will die in about 2-3 years if nothing changes (butterfly boredom affect or chineze server situations).
hf trolling CCP FIX BLACK OPS FFS
[url]http://img232.imageshack.us/img232/9679/whatihavedoneineve.jpg[/url] |

Lin-Young Borovskova
Science and Trade Institute Caldari State
786
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Posted - 2012.10.10 11:37:00 -
[22] - Quote
Holy One wrote:I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply. Just sayin.
The game and number of players evolved but the base player mindset about eve didn't changed that much, it's even not ready to change for a long while as long as this game will be at first market on line instead space ships on line. brb |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
161
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Posted - 2012.10.10 11:46:00 -
[23] - Quote
baltec1 wrote: You cant prove we killed JFK so we cold fake the moon landings on the grassy knoll to fool people into thinking moons were nothing but useless dustballs orbiiting a flat earth.
I don't need to, Glenn Beck told me you're a front for the CIA |

baltec1
Bat Country
2440
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Posted - 2012.10.10 13:02:00 -
[24] - Quote
Inquisitor Kitchner wrote:baltec1 wrote: You cant prove we killed JFK so we cold fake the moon landings on the grassy knoll to fool people into thinking moons were nothing but useless dustballs orbiiting a flat earth.
I don't need to, Glenn Beck told me you're a front for the CIA I must inform my KGB masters... |

Xolve
Amok. Goonswarm Federation
1156
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Posted - 2012.10.11 03:30:00 -
[25] - Quote
I like how everyone cries tech is laughable broken and favors a single alliance, but nobody mentions the sheer amount of boring and laborious tasks you have to do on a daily basis to maintain any semblance of infrastructure, support and then after all the basics are finished, create an environment that actually ENCOURAGES people to come live out in Null Sec.
Jump bridges don't fuel themselves. POSes don't fuel themselves. Markets don't seed themselves. Systems don't upgrade themselves. Ships don't reimburse themselves. Sov doesn't pay for itself.
If only everyone who cried 'Nerf Tech' understood exactly how much it cost to maintain a alliance/coalition strong enough to hold tech. Inappropriate signature removed. Navigator. |

Caviar Liberta
Moira. Villore Accords
18
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Posted - 2012.10.11 04:17:00 -
[26] - Quote
Xolve wrote:I like how everyone cries tech is laughable broken and favors a single alliance, but nobody mentions the sheer amount of boring and laborious tasks you have to do on a daily basis to maintain any semblance of infrastructure, support and then after all the basics are finished, create an environment that actually ENCOURAGES people to come live out in Null Sec.
Jump bridges don't fuel themselves. POSes don't fuel themselves. Markets don't seed themselves. Systems don't upgrade themselves. Ships don't reimburse themselves. Sov doesn't pay for itself.
If only everyone who cried 'Nerf Tech' understood exactly how much it cost to maintain a alliance/coalition strong enough to hold tech.
Welcome to logistics online? You are right. Null started out empty. No stations to work out of other than NPC space. It took people, time and resources to even start to develop the ground work to get to the point to put up the list of items you posted. Its a long logistics train to maintain that.
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Mortimer Civeri
Aliastra Gallente Federation
199
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Posted - 2012.10.11 04:33:00 -
[27] - Quote
Veschenko wrote:If it moves, nerf it.
If it doesn't move, nerf it, just to make sure.
Kinda reminds me of This. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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Securitas Protector
Concordiat Tribal Band
22
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Posted - 2012.10.11 05:35:00 -
[28] - Quote
Xolve wrote:I like how everyone cries tech is laughable broken and favors a single alliance, but nobody mentions the sheer amount of boring and laborious tasks you have to do on a daily basis to maintain any semblance of infrastructure, support and then after all the basics are finished, create an environment that actually ENCOURAGES people to come live out in Null Sec.
Jump bridges don't fuel themselves. POSes don't fuel themselves. Markets don't seed themselves. Systems don't upgrade themselves. Ships don't reimburse themselves. Sov doesn't pay for itself.
If only everyone who cried 'Nerf Tech' understood exactly how much it cost to maintain a alliance/coalition strong enough to hold tech. If it's that hard WITH tech, imagine how hard it is without it.
Cry me a river. My alliance has Cobalt. |

Aldeb Haraz
Sniggerdly Pandemic Legion
8
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Posted - 2012.10.11 05:39:00 -
[29] - Quote
Xolve wrote:I like how everyone cries tech is laughable broken and favors a single alliance, but nobody mentions the sheer amount of boring and laborious tasks you have to do on a daily basis to maintain any semblance of infrastructure, support and then after all the basics are finished, create an environment that actually ENCOURAGES people to come live out in Null Sec.
That wasnt the issue that the OP brought up. He was in no way arguing that alliances shouldn't have a source of income which is a whole different issue, he was just pointing out that the way technetium moons are distributed it obviously favors the sort of stagnant coalition level political landscape that we see now.
It's not encouraging for someone to live in nullsec when you are either on the side with tech moons or the side with no such way to make insane amounts of passive income. It favors one group (the largest), which is obviously not a favorable situation for any smaller scale group looking to enter the null scene.
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Andski
GoonWaffe Goonswarm Federation
5079
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Posted - 2012.10.11 05:58:00 -
[30] - Quote
Aldeb Haraz wrote:any smaller scale group looking to enter the null scene.
It's more than just tech moons that discourage new groups from forming in the nullsec scene without existing ties to coalitions. In the past, a group seeking to enter nullsec would venture to NPC 0.0 and proceed to look for opportunities to take space, be it through political maneuvering or simple opportunism when an existing alliance collapses (i.e. the groups that existed in thunderdome-era Delve)
These days, those small, new organizations set up in wormholes. The rewards are much greater, and despite CCP's intention to prevent wormholes from functioning as a permanent residence for any organization, the rewards of living in wormholes, especially when compared with NPC 0.0, are worth the effort. A lot of the talent that would otherwise help a new organization build up in nullsec simply disappears into wormholes. This post was crafted by a member of the Goonswarm Federation posting cabal, the foremost authority on Eve: Online posting.
fofofofofo |
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