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Author |
Thread Statistics | Show CCP posts - 72 post(s) |
Sturmwolke
296
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Posted - 2012.10.11 17:25:00 -
[1] - Quote
CCP wrote:Bounties have no effect on who can be attacked legally where. This is vague. Whenever possible, please use plain English (bearing in mind your audiences' background).
Shall I interpret that as a player with bounty on his/her head can only be attacked in lowsec and below by bounty hunters? Or the other way round?
Putting the minimum bounty at 100K is too low imo, it will be abused. Try 50mil or above for personal bounties to cut down on the joyriders.
P.S The blog raises more questions than it answers. Poor write-up. |
Sturmwolke
296
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Posted - 2012.10.11 17:39:00 -
[2] - Quote
Karl Hobb wrote:Sturmwolke wrote:CCP wrote:Bounties have no effect on who can be attacked legally where. This is vague. Whenever possible, please use plain English (bearing in mind your audiences' background). This is actually a very precise statement. Please read it again. Assumption(s) is the mother of all fuckups. It's was a fairly important point in the bounty system for CCP to clarify and that wasn't explained with clarity. |
Sturmwolke
297
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Posted - 2012.10.11 18:05:00 -
[3] - Quote
Tippia wrote:Sturmwolke wrote:It's was a fairly important point in the bounty system for CCP to clarify and that wasn't explained with clarity. How is GÇ£no effectGÇ¥ not clear? I've not been keeping close tab on the bounty 2.0 discussions in the other threads, and therefore, my familiarity on the subject is close to zero. If you've interpreted it correctly, good for you. The first thing on mind when reading this bog was the attack/agression mechanics when a person has a bounty on his/her head.
This wasn't explained well by CCP and several forums posts reflect that.
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Sturmwolke
297
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Posted - 2012.10.14 19:47:00 -
[4] - Quote
Just highlighting a case scenario, a minimum 75-100mil bounty on a person will pretty much means that there will be no AFK travels in frigates/interceptors or anything that will melt from a dessie in a 0.5 system. The state of the current game is such, there are gankers with -10 sec metagaming this regularly (even in a 1.0 system), targeting afk frigates and pods. A typical pod (for the less PVP inclined players) has a pretty high chance of carrying implants worth at least 500mil. So, pretty much, to claim 20% of 500mil only costs a dessie loss (and a noob frigate for the pod). Sec status is irrelevant.
While not an issue per se, it gets annoying not being able to AFK autopilot to destinations in a timely manner (aka not using cruiser hulls or above) when you've got a PERPETUAL red bull's eye painted on you. Bounties needs to have an expiry period and associated costs to extend them, just like insurance. |
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