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Tanthos
Tanthos Corp
53
|
Posted - 2012.10.15 21:40:00 -
[1] - Quote
When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
It would enhance immersion, and provide a feeling of tech advancement. For example, due to the Hurricane's success, other manufacturer's finally manage to reverse engineer and duplicate its power grid layout. It would also provide a better impression of the game going forward, rather than back. Also, getting better ships for free is always a good feeling, and might be better received than nerfing popular ships. |

Nanatoa
School of Applied Knowledge Caldari State
61
|
Posted - 2012.10.15 21:43:00 -
[2] - Quote
Yeah we need an endless buff cycle so we can get more Infinity+1 items. ((Warning: tvtropes.org link)) It is never too late to turn from the errors of your ways: He who repents of his sins is almost innocent.
MinerBumping.com |

Ranger 1
Ranger Corp
2576
|
Posted - 2012.10.15 21:43:00 -
[3] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
It would enhance immersion, and provide a feeling of tech advancement. For example, due to the Hurricane's success, other manufacturer's finally manage to reverse engineer and duplicate its power grid layout. It would also provide a better impression of the game going forward, rather than back. Also, getting better ships for free is always a good feeling, and might be better received than nerfing popular ships. Most of the ships that have been rebalanaced so far have been/are being buffed considerably. BC's were pretty out of whack not only with each other but with the rest of the ship classes. Most of the Missiles are being buffed as well, the only one being brought into line with all the other weapons in game are the heavy missiles. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
973
|
Posted - 2012.10.15 21:51:00 -
[4] - Quote
It's easier to nerf the one or two things that are "out of line" with everything else than to bring everything else up to the same level.
Oh yeah... "power creep" is something best avoided. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Corina Jarr
Spazzoid Enterprises Purpose Built
1335
|
Posted - 2012.10.15 21:52:00 -
[5] - Quote
Isn't a buff just a nerf to everything else?
Also, haven't most of the rebalances so far been buffs? |

Reicine Ceer
Blue Republic RvB - BLUE Republic
92
|
Posted - 2012.10.15 21:59:00 -
[6] - Quote
ShahFluffers wrote:"power creep"
CCP said in... something/somewhere/somewhen.... that "power creep" was something they specifically wanted to avoid. Plus, by buffing certain things, you'll end up eliminating a ship's worthiness in comparison to others, when buffing ends up with overlap.
|

Roll Sizzle Beef
Space Mutiny
1304
|
Posted - 2012.10.15 22:04:00 -
[7] - Quote
Nerfing and buffing leads to the same outcome across the board. Nerfing just leads to all items with lesser values. One thing EvE is not short on, place values. |

Bienator II
madmen of the skies
1027
|
Posted - 2012.10.15 22:13:00 -
[8] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. .
you realize that ccp buffed almost every ship up to cruisers after the retribution patch? a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

La Nariz
GoonWaffe Goonswarm Federation
209
|
Posted - 2012.10.15 22:16:00 -
[9] - Quote
power creep, this is a bad idea
Goonwaffe is now recruiting feel free to message me in game for information about joining! |

Katsami
Sancta Terra
10
|
Posted - 2012.10.15 22:40:00 -
[10] - Quote
Ship balancing in my EVE?
I'd much rather more clothing for my Barbie dolls. |
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rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.15 22:41:00 -
[11] - Quote
Nerf HML missiles. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
825
|
Posted - 2012.10.15 22:54:00 -
[12] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
-Missiles are getting buff, not nerf.
-Hurricane despite some kind of apparent "nerf" is actually getting also a nice buff as long as you look at it differently.
-Drake/Tengu are getting a tremendous buff at the point you actually might forget the "shoot from there" from now on and actually avoid to get closer if you don't want to taste the huge buff short range missiles are getting.
Quote:It would enhance immersion, and provide a feeling of tech advancement. For example, due to the Hurricane's success, other manufacturer's finally manage to reverse engineer and duplicate its power grid layout. It would also provide a better impression of the game going forward, rather than back. Also, getting better ships for free is always a good feeling, and might be better received than nerfing popular ships.
On this point and at least at this right moment, only attack and support cruisers next revamp eventual changes are available on dedicated dev blog. Until battlecruisers dev blog is out, and information related to these other than the already more or less stated changes that will hit some popular ships, no one can predict something else than a much needed small nerf to battlecruisers over all efficiency, and for some of them (T1) probably enough changes so they become actually worth flying. T2 battle cruisers are also in need of deep changes, be it in boosting, dps, tanking and of course important mobility.
Next T1 cruisers seem already in the good route to become a nice and valuable choice for multiple purposes, I'm waiting for BC changes expecting at some point their mobility/dmg projection nerf and after this the most important part for me, because this was my first goal: Battleships revamping! yey brb |

Smiknight
The Plebian Republic
15
|
Posted - 2012.10.15 22:56:00 -
[13] - Quote
rodyas wrote:Nerf HML missiles.
Yeah, cause, like, they are totally overpowered. Like, totally.
Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. I am what you refer to as a Carebear...I care very much about the future New Eden and Eve and couldn't bear the Chicken Littles destroying that. |

Unsuccessful At Everything
The Troll Bridge
198
|
Posted - 2012.10.15 23:19:00 -
[14] - Quote
Nerf buffs, then buff nerfs. Problems = solved. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Zagdul
Clan Shadow Wolf Fatal Ascension
1064
|
Posted - 2012.10.15 23:29:00 -
[15] - Quote
I've made this exact argument that the reason drakes are used so often is because other races (minus the Hurricane) lack the ships in the same class to compete.
It's quite simple:
Buff the Harbi with more CPU and better cap efficiency.
Buff the myrm so it has more drone bandwith and can field 5 heavies or sentrys.
Dual Pane idea: Click!
CCP Please Implement |

Olleybear
I R' Carebear
124
|
Posted - 2012.10.16 04:19:00 -
[16] - Quote
Lin-Young Borovskova wrote:...and after this the most important part for me, because this was my first goal: Battleships revamping! yey This. Oh yea. Remembering the days of when the pirates we feared were rolling around in rofl stomping battleships and then finally getting up there myself. Was one hell of a goal to reach and felt worth the effort put into it.
Yea. Battleship revamp. Looking forward to seeing these on gates again instead of the standard flavor today of, "Oh look. Yet another gang of drakes and hurricanes on gate." When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |

Ranger 1
Ranger Corp
2576
|
Posted - 2012.10.16 05:20:00 -
[17] - Quote
Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. Yeah... that's why nobody ever uses them. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 05:32:00 -
[18] - Quote
Ranger 1 wrote:Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. Yeah... that's why nobody ever uses them.
No need to feed the troll, Ranger 1 I will not be voting in the CSM election, so you need to go vote to make up for me. |

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 05:43:00 -
[19] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
Don't worry, after the nerf, we can start our "nerf them now" campaign. After that is done, they can start their petitions to nerf us back. Like the old UO forums, the fighting can just rage, flame, and grow with calls for nerfs until the forums are simply shut down while the player-base is at each others throats.
|

rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 05:47:00 -
[20] - Quote
^ Sadly only most players fly OP drakes and canes around, not all.
So that scenario probably won't happen, but good luck. I will not be voting in the CSM election, so you need to go vote to make up for me. |
|

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 05:52:00 -
[21] - Quote
rodyas wrote:^ Sadly only most players fly OP drakes and canes around, not all.
So that scenario probably won't happen, but good luck. But the nerfing doesn't only effect drakes, it effects 80% of a races ships whether they were "overpowered" or not, mostly not. Next they should nerf the Gallente out of existence me thinks, that'll be a solid next "iteration". There will always be something overpowered, god help that race, us all. |

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 06:08:00 -
[22] - Quote
ShahFluffers wrote:
Oh yeah... "power creep" is something best avoided.
Yeah and I read the devs explanation of that, but it's no different than nerfing a races primary weapon, on all the ships in one shot. Why not just fix the drake? If the drake is too powerful, too powerful in groups, I would think it would be logical to just mess with the stats on that ship or how it functions in groups. If you nerf multiple ships or go the other way and buff multiple ships, what's the difference? ...when all that needed doing was to fix that one ship?? Or in the case for two ships, fix the two ships. The power creep argument is bs just like the nerfing creep is bs.
|

rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 06:10:00 -
[23] - Quote
Webvan wrote:rodyas wrote:^ Sadly only most players fly OP drakes and canes around, not all.
So that scenario probably won't happen, but good luck. But the nerfing doesn't only effect drakes, it effects 80% of a races ships whether they were "overpowered" or not, mostly not. Next they should nerf the Gallente out of existence me thinks, that'll be a solid next "iteration". There will always be something overpowered, god help that race, us all.
They already have done that, mostly why I don't care what happens to your drakes and canes. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Thor Kerrigan
Guardians of Asceticism
235
|
Posted - 2012.10.16 06:16:00 -
[24] - Quote
rodyas wrote:Nerf HML missiles.
Nerf Heavy Missile Launcher Missiles Wat? |

rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 06:18:00 -
[25] - Quote
^ The missile terms are too fun for me to type. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 06:27:00 -
[26] - Quote
rodyas wrote:
They already have done that, mostly why I don't care what happens to your drakes and canes.
See, that's what I'm talking about, and have seen it go really bad in other games over time. It'll never end until people get fed up with the constant nerf crying and go play something else. The problem is with CCP, they introduce things with overpowered or over ISK fauceted WOW factors to draw people in. Then when it all breaks down they let it fester for years as they formulate the next WOW factor thing to draw people there. Iteration and balancing shouldn't be blanket fixes with a pipe wrench, it's just another quick fix attempt rather than taking the time to fine tune. fail
|

rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 07:22:00 -
[27] - Quote
^ I only see that when pvp is involved, and it is as bad as you say it is.
With you complaining about medium guns getting nerfed, that is what you are probably complaining about. The pvp side of it. But with pvp being borked, don't know what to say to you. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Riot Girl
RADIO RAMPAGE Initiative Mercenaries
158
|
Posted - 2012.10.16 07:27:00 -
[28] - Quote
We're already getting plenty of buffs in the form of ship rebalancing. The problem with too many buffs is they raise the bar higher and make the game harder for new players to get into.
Ship rebalancing benefits old players more than new players because old players already have the skills to make good use of the rebalanced ships. New players are going to suck at flying them, but what happens when the cruisers are rebalanced and buffed to make them closer to BCs? Well level 2 missions are also buffed to reflect the stronger ship designs, making it harder for new players to run those missions and also making it harder for them to succeed in PvP due to stronger opponents making better use of the buffs. |

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 07:33:00 -
[29] - Quote
rodyas wrote:^ I only see that when pvp is involved, and it is as bad as you say it is.
With you complaining about medium guns getting nerfed, that is what you are probably complaining about. The pvp side of it. But with pvp being borked, don't know what to say to you. You mean for missiles? I have minimal missile skills, hardly touch them. I use the same weapons as Gallante, hybrids, some various racial ships, this character being 2m SP and counting then going into fw soon, around winter patch. A second alt doing the same, and with no missile skills either. I just don't want to see any guns or missiles nerfed, but just individual ship balancing regarding all ships.
|

Hazen Koraka
HK Enterprises
51
|
Posted - 2012.10.16 07:44:00 -
[30] - Quote
I'm not sure if this is excessive sarcasm regarding HML nerf, or just an old thread that is out of context, but aren't they already going to nerf HML in the Winter expansion? See features and ideas (Hurricane tweak etc thread). |
|

Malcanis
Vanishing Point. The Initiative.
4918
|
Posted - 2012.10.16 08:00:00 -
[31] - Quote
Webvan wrote:Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles. Don't worry, after the nerf, we can start our "nerf them now" campaign. After that is done, they can start their petitions to nerf us back. Like the old UO forums, the fighting can just rage, flame, and grow with calls for nerfs until the forums are simply shut down while the player-base is at each others throats. Meanwhile other broken things remain broken, like FW and defenders.
Defenders are just an intrinsically bad idea and should be deleted so people can stop getting upset about them.
If we need a specifc anti-missile EW (and we do), then add the revelant scripts to tracking disrupters and job done.
While we're about it, move Target Painters to being highslot mods, since they're effectively an offensive mod, plus they'll actually be useful there. That'll be a big enough rebuff for missiles to make up for the TD scipts.
There. Job done. Malc fixed it and everyone can break for beer. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 08:04:00 -
[32] - Quote
Webvan wrote:rodyas wrote:^ I only see that when pvp is involved, and it is as bad as you say it is.
With you complaining about medium guns getting nerfed, that is what you are probably complaining about. The pvp side of it. But with pvp being borked, don't know what to say to you. You mean for missiles? I have minimal missile skills, hardly touch them. I use the same weapons as Gallante, hybrids, some various racial ships, this character being 2m SP and counting then going into fw soon, around winter patch. A second alt doing the same, and with no missile skills either. I just don't want to see any guns or missiles nerfed, but just individual ship balancing regarding all ships.
Yeah, meant missiles.
With the skills you are training for, I highly doubt you have to worry about being nerfed. Most likely you will just end up seeing why other ships get nerfed. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Mallak Azaria
GoonWaffe Goonswarm Federation
884
|
Posted - 2012.10.16 08:08:00 -
[33] - Quote
Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car.
500 man drake fleet says hello. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Tippia
Sunshine and Lollipops
9894
|
Posted - 2012.10.16 08:21:00 -
[34] - Quote
Webvan wrote:But the nerfing doesn't only effect drakes, it effects 80% of a races ships whether they were "overpowered" or not, mostly not. No, it really doesn't. 18 ships are in some way affected by HMLs being balanced. Even if all those were Caldari, that would represent 35% of their shipsGǪ but as it happens, it's not. Only 10 of them are, so we're down to 20%, and guess what? Whether they're overpowered or not is not a factor GÇö the weapon system still is.
GǪoh, and if you're working under the laughably incorrect assumption that every missile system in the game is being nerfed, then guess what again? Only half of the Caldari ships are missile ships so if we completely ignored the reality of the changes, you'd still only be looking at 50% (not actually) being nerfed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 08:33:00 -
[35] - Quote
rodyas wrote:
Yeah, meant missiles.
With the skills you are training for, I highly doubt you have to worry about being nerfed. Most likely you will just end up seeing why other ships get nerfed.
I already know why, or the lack of why, on my main. The underpowered ships are getting hit just the same. To balance all those out, if they bother, is more work than just fixing the ship or two that are overpowered. So I still see no difference between buffing many ships or nerfing many ships. They say buffing ships is problematic, yet the same holds true for nerfing many ships, especially the ones that were never overpowered to start with. This is by far the oddest developers I've ever seen working on a game. I'll have what they're having *hic*
1 guy comes into CCP's studio, changes Drake coding to reduce damage or whatnot, patch goes out, end of problem. vs. 50 developers pushing overtime around the clock for weeks on end just trying to figure out how to change missiles and then fix every ship it broke. Then testing, going back for adjustments, going back to testing, releasing to live, finding that it had horrible effects in actual play then trying to fix it all again, patch after patch. Meanwhile other broken aspects of the game are pushed to the back burner again. |

rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 08:41:00 -
[36] - Quote
^ Well, they are in the middle of a ship balancing project right now. That is where the glare of the missile systems came from. They are nerfing them, then redoing the ships, cruisers are getting done this winter. Probably summer easily BC will get done. (Drake) but I think he already stated he doesn't expect much change I think from the drake.
Besides its only a BC why the fuss? Its only used for new people for a short time, why balance a game on that. Or BC class ships are used a lot in pvp, but like I said pvp is borked anyhow. BC isn't too good for pve, only good for a short time. Why so angry at the damage reduction? I'm not shitposting. |

Tippia
Sunshine and Lollipops
9895
|
Posted - 2012.10.16 09:00:00 -
[37] - Quote
Webvan wrote:Tippia wrote: so we're down to 20% I'm speaking of general cruiser class there arounds, not the entire fleet of course. Then we're talking about 9 out of 16 (or out of 20, if we count all the medium-sized ships), one of which can be fit either way so it's really more like 8.5 out of 16GǪ or about half. So still nowhere near the 80% you want it to be.
Face it: Caldari is a missile/hybrid race. One weapon system will never in any way affect significantly more than 50% of the ships of a given size, and there are four sizes. In addition, every ship that is affected will have a second choice in weapons. In fact, the fact that a ship that is meant to be able to fit all four caldari weapon systems for its size is only ever fitted with one of them tells you a lot about why HMLs are on the balancing chopping-block. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|

EvEa Deva
State War Academy Caldari State
105
|
Posted - 2012.10.16 09:23:00 -
[38] - Quote
Agree with OP nerfing the crap out of everything in sight then calling it an expansion is weak. People will just find another ship that works good in PvP and move on to the next ship, soon to be nerfed when the crybabys start in. |

Webvan
State War Academy Caldari State
96
|
Posted - 2012.10.16 09:23:00 -
[39] - Quote
Tippia wrote: So still nowhere near the 80% you want it to be. wtf? lol. Hey yeah, I want 100% of Caldari ships nerfed, right naow!...duh.
Tippia wrote:Face it: Caldari is a missile/hybrid race. One weapon system will never in any way affect significantly more than 50% of the ships of a given size, and there are four sizes. In addition, every ship that is affected will have a second choice in weapons. In fact, the fact that a ship that is meant to be able to fit all four caldari weapon systems for its size is only ever fitted with one of them tells you a lot about why HMLs are on the balancing chopping-block. ah bs. If you play this game rather than forum troll, the ships that bonus missiles don't bonus hybrid at the same time. In fact they don't even slot them! There is no reason to nerf an entire line of weapons to adjust one or two ships. It don't matter if it's 30%, 50% or 80%, not when one ship is the supposed offender. And speaking of defender, this seems like a complete run around or excuse from being able to fix the defender missile. For some, it's about a logical fix without bad work-arounds. To others, it's the joyful warm feeling of other players getting blanket nerfed and that alone. |

Dain Highwind
State Protectorate Caldari State
13
|
Posted - 2012.10.16 10:30:00 -
[40] - Quote
As a drake hater i would say this expansion is a pretty buff to my ships and i love it. I prefer drake users tears more than a buff to my harbinger. |
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Tippia
Sunshine and Lollipops
9900
|
Posted - 2012.10.16 10:47:00 -
[41] - Quote
You want it to be a higher percentage so you can make it seem like a massive nerf to all things Caldari. The fact of the matter is that it's not.
Quote:ah bs. If you play this game rather than forum troll, the ships that bonus missiles don't bonus hybrid at the same time. If you played the game rather than forum troll, it would have taken you less than a second to figure out that I'm talking about the Tengu, which does indeed come with a nifty set of hybrid bonuses. Hence, it counts as only half a missile ship. Again, the fact that it is very very rarely seen without HMLs should give you a hint about where the problem liesGǪ
Quote:There is no reason to nerf an entire line of weapons to adjust one or two ships. Good news: they're not. Not even close. They're balancing one weapon system so it is more in line with the capabilities of the equivalent system for other lines of weapons. In the process, two ships that have become extremely popular because they can really squeeze every last ounce out of this imbalance are being affected as well, and one (or more likely both) ships are also getting adjusted in the future to deal with their particular issues.
Quote:It don't matter if it's 30%, 50% or 80%, not when one ship is the supposed offender. The supposed offender isn't a ship. It's one weapon system. That one weapon system is being brought back into balance. In addition, a couple of related weapon systems are getting a slew of very neat buffs, so any ship affected by this rebalancing is getting a net boost in capabilities. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
|

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1575
|
Posted - 2012.10.16 11:59:00 -
[42] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
It would enhance immersion, and provide a feeling of tech advancement. For example, due to the Hurricane's success, other manufacturer's finally manage to reverse engineer and duplicate its power grid layout. It would also provide a better impression of the game going forward, rather than back. Also, getting better ships for free is always a good feeling, and might be better received than nerfing popular ships. CCP have explained as to why, they also explained why nerfs are usually a better balancing solution than buffs, or you just cba to browse the forums before posting? "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer |

Smiknight
The Plebian Republic
16
|
Posted - 2012.10.16 12:46:00 -
[43] - Quote
rodyas wrote:Ranger 1 wrote:Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. Yeah... that's why nobody ever uses them. No need to feed the troll, Ranger 1
Calling me a troll makes it easier to ignore an obvious fact...it's less a balance and more a slap in the face to Drake and Tengu pilots. But whatever, don't want to make anyone feel uncomfortable. I am what you refer to as a Carebear...I care very much about the future New Eden and Eve and couldn't bear the Chicken Littles destroying that. |

Tippia
Sunshine and Lollipops
9902
|
Posted - 2012.10.16 12:51:00 -
[44] - Quote
Smiknight wrote:Calling me a troll makes it easier to ignore an obvious fact...it's less a balance and more a slap in the face to Drake and Tengu pilots. Sure, if by GÇ¥moreGÇ¥ you mean GÇ£not particularlyGÇ¥ and by GÇ£lessGÇ¥ you mean GÇ£pretty much completely (and much needed)GÇ¥.
This change puts HMLs in line with other M-sized long-range weapons. That is a matter of balance through and through. If it were intended as a nerf for Drakes and Tengus, they would have adjusted all the weapons you could fit on a Drake or Tengu and, oh my, as it turns out, it's not: for the Drake, half gets a nerf and half gets a buff; for the Tengu, a quarter gets a nerf and a quarter gets a buff.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Cazador 64
Nightmare Logistics
3
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Posted - 2012.10.16 20:39:00 -
[45] - Quote
Every weapons system in the game has checks and balances. This nerf to HML is more to do with the tears they have caused vs them being out of line.
I am not sure if you people are just new or choose to have selective memories but once upon a time people where laughed at for being drake pilots as they used to be "the starter noob ship for running missions" Now players have adjusted and made the ship a competitor in PVP.
So instead of adjusting your tactics like the Caldari pilots did you litter the forums with your tears and sorrows of the Drake blob and cry home to Mommy (CCP) about the big bad bully (Drakes) and how you want them to go away and be nerfed into oblivion.
Missiles for a very long time have been the underdog and in some cases they still are. Let us not forget this game is a "sandbox" and there is more to it then PVP. We have people who used these weapons systems in missions in ded complexes and in incursions. So what happens to the pilots that have spent months perfecting the missile skills and Tengu / Drake skills? are we just to move onto an other under powered under used missile weapons system like torps and cruise? And spend an many other months training into those ships and weapons systems??
I do not see these forums being flooded with pilots who are claiming they are going to stay with Drake or Tengu after this nerf. When a nerf is so large it forces people into other ships and weapons systems then at that point it is game breaking for those players. If this nerf comes down me having to train into guns to compensate for this slap in the face to Caldari once again I know I am not alone here in saying I will not continue in eve with my 3 accounts, so that I / we can line the pockets of CCP while we have to spend months on end training into new systems / ships.
Flame me or what ever you feel you need to do to make your self feel better but I have not seen one post on these forums or in this thread that has given a detailed example of how this will not destroy people who focus on the drake or tengu and how we are able to recover from this without months or training.
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Robert De'Arneth
124
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Posted - 2012.10.16 20:42:00 -
[46] - Quote
Posting in thread 666,666 of the nerd who got nerfed thread. No offense OP, but I pay CCP to balnce the game not the players. I would never trust any player on a balnce issue for any reason at any time. How about this, if you do not like CCP's way of making a game, get off your lazy ass, show CCP and us the players how to do it better, if you can we will follow. You have not lived until you have been Wated by Jim!!-á-á |

Megos Adriano
Junkyard Dawgs
18
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Posted - 2012.10.17 00:35:00 -
[47] - Quote
Tanthos wrote:When dealing with balance issues, I'd rather ccp buffed ships and mods, rather than nerfed them. For example, buffing other ships to match the drake and hurricane, rather than nerfing those ships, or buffing other ammo and tech to match missile advantage, rather than just nerfing missiles.
It would enhance immersion, and provide a feeling of tech advancement. For example, due to the Hurricane's success, other manufacturer's finally manage to reverse engineer and duplicate its power grid layout. It would also provide a better impression of the game going forward, rather than back. Also, getting better ships for free is always a good feeling, and might be better received than nerfing popular ships.
So you're saying CCP should do 100x more work just... because you want the game a certain way? And boom goes the dynamite. |

Ranger 1
Ranger Corp
2584
|
Posted - 2012.10.17 00:55:00 -
[48] - Quote
Smiknight wrote:rodyas wrote:Ranger 1 wrote:Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. Yeah... that's why nobody ever uses them. No need to feed the troll, Ranger 1 Calling me a troll makes it easier to ignore an obvious fact...it's less a balance and more a slap in the face to Drake and Tengu pilots. But whatever, don't want to make anyone feel uncomfortable.

I don't really consider him a troll, just not really aware of all the facts involved... with a hefty side order of self interest.
Time for a pop quiz:
Can anyone tell me what is, by far and away, the most commonly used weapons system in EVE for both PVP and PVE?
For bonus points, can anyone tell me why? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Lili Lu
536
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Posted - 2012.10.17 01:03:00 -
[49] - Quote
Zagdul wrote:I've made this exact argument that the reason drakes are used so often is because other races (minus the Hurricane) lack the ships in the same class to compete.
It's quite simple:
Buff the Harbi with more CPU and better cap efficiency.
Buff the myrm so it has more drone bandwith and can field 5 heavies or sentrys. What? Are you not aware that when the Myrm first hit tranquility it did have a 125 bandwidth and was immediately nerfed. At warp speed, and overdone, all the way down from 125 bandwidth to 75, that of a vexor. Meanwhile the Drake and it's HMs proceeded to dominate the pve and later pvp usage in the game for years.
And all that the Harby needs is more cpu and cap efficiency? To do what? compete with drakes in pve and pvp? I don't see that "fix" doing anything to make the Harby capable of level 4s and other top end pve. And for pvp how is that Harby going to fit heavy beams for range, do the same damage at that range as a drake, and have the same tank of a drake with the same mobility to form cheap blob fleets, or even be used in small gangs as preferencially for its range and tank?
What really needs to be done is what CCP is finally doing. It's trimming the op weapons system that the HMs are in their class of weapon. It's buffing up tech I frigates and cruisers to make them relavant and not just noobships to be trashed or ignored after a couple weeks. Tier 2 and 3 BCs will likely be (are already in the case of the cane) getting a nerf. Tier 1 BCs possibly a buff up to whatever the level the tier 2s are settled at.
Then will come BSs, and tech II ships. It is a long process. To react simply with complaint at the HM nerf is just reflexive whining by people who have ever only needed two ships, drake and tengu, and one weapon system HML to do just about everything in the game for pve and pvp. That will be ending. Long overdue. |

Malcanis
Vanishing Point. The Initiative.
4934
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Posted - 2012.10.17 17:54:00 -
[50] - Quote
Mallak Azaria wrote:Smiknight wrote:rodyas wrote:Nerf HML missiles. Yeah, cause, like, they are totally overpowered. Like, totally. Another unnecessary nerf to missiles, for whatever reason. For player driven, CCP likes to break things on the car. 500 man drake fleet says hello.
250 man Hellcat fleet says OMNOMNOMNOMNOMNOM! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
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Malcanis
Vanishing Point. The Initiative.
4934
|
Posted - 2012.10.17 17:55:00 -
[51] - Quote
So what's this I'm hearing that all BCs have to be equally capable of all roles? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
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