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1. Six new ships for summer expansion - in Player Features and Ideas Discussion [original thread]
Destroyer level, Heavy Bombers. Don't see how they could be implemented without being either redundant or horridly strong though.
- by Katsami - at 2014.04.25 18:50:00
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2. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
o7 Cynabal Good night, sweet space prince.
- by Katsami - at 2014.04.07 19:53:00
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3. How to setup a Machariel for Angel Cartel null sec? - in Ships and Modules [original thread]
When I looked at those lows, my neck snapped so quickly to the side that I nearly paralyzed myself. Do not try to make a cap-stable Machariel. Go with the above advice.
- by Katsami - at 2013.05.06 04:32:00
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4. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Do I get to roll my eyes when the post nerf 'ACs are still too strong crowd' starts to spout off? Change TEs, I'm cool with that. I'm just not okay with TCs being the point of reference for the balance.
- by Katsami - at 2013.04.21 03:10:00
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5. Why is Gist large/x-large shield booster so much better than Pith ? - in Ships and Modules [original thread]
Malcanis wrote: DeLindsay wrote: Quote: I should clarify; why does a Gist A sell for 900 mill and drops from Angels rally point while the Pith A sells for 175 mill and drops from a Guristas rally point. Same slot and fitting, swap missile...
- by Katsami - at 2013.04.15 17:01:00
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6. Why is Gist large/x-large shield booster so much better than Pith ? - in Ships and Modules [original thread]
Kasutra wrote: Due to the number of mentions of Gist boosters being for uninformed carebear hisec noobs trying to permatank, I'd like to point out that going for cap-efficient modules doesn't necessarily mean you're going for a slot-inefficient...
- by Katsami - at 2013.04.14 01:58:00
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7. Why is Gist large/x-large shield booster so much better than Pith ? - in Ships and Modules [original thread]
Perma-tanking setups are simply isk/hour inefficient because the mods required will neuter your ability to fit damage rigs, tracking comps., etc. Gist are literally an afk mod.
- by Katsami - at 2013.04.13 20:46:00
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8. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Hakan MacTrew wrote: El Geo wrote: Buhhdust Princess wrote: These seem fair but not op. Cant wait to see that serpentis myrmidon u got planned ;-) Serpentis myrmidon.... +9001 Persoanlly, I like all the NBC's. Wasn't sure about...
- by Katsami - at 2013.04.11 10:40:00
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9. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: Anabella Rella wrote: It's just not worth the price of admission over the standard 'Cane. It also seems like a lazy cop out after the apparent thought that went into the other Navy BCs. Faction ships aren't supposed to b...
- by Katsami - at 2013.04.11 10:38:00
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10. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: Perihelion Olenard wrote: Why are navy BCs necessary? We are talking about a computer game. The thing is in and of itself unnecessary and the content in it is completely arbitrary, nothing in the game needs to be ther...
- by Katsami - at 2013.04.10 21:40:00
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11. Sticky:[Odyssey] Navy Battlecruisers - in Player Features and Ideas Discussion [original thread]
If this is even close to what they will launch as at that LP cost, then either don't launch them or save them for the Winter expansion. Don't give us back the Hurricane at 6 times the cost an expect everyone to jump for joy. That's just lazy on y...
- by Katsami - at 2013.04.10 19:23:00
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12. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Small addition - Obviously many of you seem frustrated that X Y or Z ship that used shields and TEs is getting nerfed, how many ships that don't use TEs are picking up that slack to punish you for this change? HAM caracals mayb...
- by Katsami - at 2013.03.27 14:06:00
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13. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Lelob wrote: Why am I not surprised that it's the usual blobbing suspects that are rejoicing in this proposed change. Just like the hml nerf, this is too heavy. People kept saying oh look, hml nerf won't be so bad, you'll still be ok! Turns o...
- by Katsami - at 2013.03.27 13:46:00
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14. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
My prime question is why this wasn't the first change on the bucket list when ship re-balancing was first started up? A change like this effectively invalidates a large amount of the work you just did one expansion ago.
- by Katsami - at 2013.03.27 07:49:00
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15. Quick question for level 4's - Maelstrom vs Navy mega - in Ships and Modules [original thread]
m3talc0re X wrote: Navy Megathron. Also, try 1200mm Arties instead of the AC's. The high paper-dps of autocannons is nice, but in practice it's ****. Imo, the best time to use AC's is in merc missions. Other than that, use something else. In yo...
- by KATSami - at 2012.11.12 17:08:00
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16. New Mega hull is bleh - in Test Server Feedback [original thread]
Harvey James wrote: CCP BunnyVirus wrote: m3talc0re X wrote: No complaints here if you want to get rid of the gun look to it. Just make sure to watch him and make sure he doesn't do something stupid, like putting some odd piece sticking o...
- by Katsami - at 2012.11.04 12:12:00
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17. Help with trying to get 40 bill isk + - in EVE General Discussion [original thread]
Buy high, sell low.
- by Katsami - at 2012.10.27 10:47:00
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18. Fleet stabber,Kronos and Tempest from Dual. - in EVE General Discussion [original thread]
Whoever made the modifications the Vargur, if he isn't already insanely wealthy he deserves to be. nailed it nailed it NAILED IT!
- by Katsami - at 2012.10.27 10:42:00
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19. Sticky:Conversation spam - in EVE General Discussion [original thread]
Major Annoyance wrote: GM Homonoia wrote: This has been discussed and the GMs in question made a mistake. They were acting on out of date knowledge. Mistakes happen and GMs are not perfect. This is also the point where I have to remind peopl...
- by Katsami - at 2012.10.26 12:47:00
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20. Sticky:Conversation spam - in EVE General Discussion [original thread]
So the command ships my fleets have lost in the past, due to insane standstill lag generated from convo-bombing, are not reimbursable? Seems like there is something you guys are missing about what happens when very large gangs focus on specific p...
- by Katsami - at 2012.10.25 15:26:00
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