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Alundil
Seniors Clan Get Off My Lawn
179
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Posted - 2012.11.12 20:06:00 -
[1] - Quote
Nicolo da'Vicenza wrote:statistically, wormhole space is the safest place next to highsec
who knew that making stargates collapsible by ratting carriers would make space far, far safer?
That's only true if you're in C5/6 though. Those, from a "roam" perspective are fairly safe I think. Relatively invasion safe? No. Not at all, go C3 and lower for that.
But C5/6 safety is attainable via collapsing gates yes. It's a lot riskier in the lower class holes because well lol_Orcas getting trapped or interrupted and killed.
I'd prefer a WH style local in 0.0 but I think the suggestion in OP is not a bad compromise. |

Alundil
Seniors Clan Get Off My Lawn
179
|
Posted - 2012.11.12 20:39:00 -
[2] - Quote
James Amril-Kesh wrote:Alundil wrote:Nicolo da'Vicenza wrote:statistically, wormhole space is the safest place next to highsec
who knew that making stargates collapsible by ratting carriers would make space far, far safer? That's only true if you're in C5/6 though. Those, from a "roam" perspective are fairly safe I think. Relatively invasion safe? No. Not at all, go C3 and lower for that. But C5/6 safety is attainable via collapsing gates yes. It's a lot riskier in the lower class holes because well lol_Orcas getting trapped or interrupted and killed. I'd prefer a WH style local in 0.0 but I think the suggestion in OP is not a bad compromise. Congratulations for not reading any of the thread where we explained several times why WH style local is an absolutely terrible idea.
LOL - you're quite welcome. Having come from WH living primarily I've gotten used to it and actually kind of like it. But also note (in a nod to your nod about reading and comprehension et al) I didn't say or espouse any plan to alter the status quo. I merely stated what I might prefer. |

Alundil
Seniors Clan Get Off My Lawn
179
|
Posted - 2012.11.12 20:41:00 -
[3] - Quote
James Amril-Kesh wrote:Jenn aSide wrote:and gates could be destroyed (with considerable sustained effort). Supercap+dread blob laughs at your "considerable sustained effort".
Now that I can agree with. If SC/Dreads can (figuratively) reduce a POS and other "mega-EHP" structures to RF in a matter of minutes then "considerable effort" is somewhat of a misnomer (aside from getting x number of SC/Dread pilots to logon for the OP and jump a few times). |

Alundil
Seniors Clan Get Off My Lawn
179
|
Posted - 2012.11.12 20:48:00 -
[4] - Quote
Lord Zim wrote:Alundil wrote:LOL - you're quite welcome. Having come from WH living primarily I've gotten used to it and actually kind of like it. But also note (in a nod to your nod about reading and comprehension et al) I didn't say or espouse any plan to alter the status quo. I merely stated what I might prefer. If only WH style local would've been accompanied with the rest of WH style mechanics and payouts, then, eh?
If you're implying that 0.0 is more profitable than WH I can only say this:
Making big 0.0 ISK is very resource intensive. What I mean by this is that it takes a large organized effort (generally an alliance or coalition level effort) to secure the 0.0 space long enough to begin making the crazy ISK. Logistics structures (JB and CJ), SOV upgrades and assorted structures, Moon mining arrays (which the individual pilot never really sees unless corrupt corp director etc).
That's not to say that WH ISK is easy to come by, but there's considerably less effort involved in setting up and maintaining a busy WH operation. Making a bil per day is not unheard of in WH corps. I have a pretty good idea of what it takes too. C5/C6 escalations means it's very possible. C2/3/4 equally possible but takes more work/pilots to do it.
But none of those require the kind of sov/logistical setup that 0.0 (in its present state - not to say it's optimal) requires. |
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