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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Signal11th
Amarr Empire
805
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Posted - 2012.10.25 15:19:00 -
[1] - Quote
Natsett Amuinn wrote:
This member of the herd doesn't rely on local for intell genius, I use a chanel specifically for that.
Grow up.
Number 5? God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
807
|
Posted - 2012.10.29 08:15:00 -
[2] - Quote
Johan Civire wrote:Mirima Thurander wrote:You cry for more targets but then will not remove your greatest foe LOCAL chat.
Some want it removed. It most like it for its ease of Intel gathering.
And now to the main point.
How can u be such a Carebear and need ccp to keep local so you feel safe. Knowing you have your instant intel ever time you jump in system.
And dont even say if there was only a better way to get intel.
You have probes, combat probes, deep space probes, and D-Scan. If you dont know how they work ask Your wh dwelling friends about there combat scanning.
Local is the tool of the weak minded sheep of null sec. You should be ashamed of your self.
EDIT 10-24-12. I looked at your complaints and have had an idea.
OK i looked at the biggest complain of the null sec people and have come up with a fair deal. We change local to work like WHs, and add a readout of the number of players in system to the ui, Now you can still tell if theres a large fleet in your space, u can still tell if theres targets in system, and small gangs and solo pilots still have the chance to slip between the cracks.
If thats not a fair enough deal for u them your just a carebear living in null that likes your local. The local was indeed add afther the 2002/2003 if iam correct for people that have problems with finding people or some sort. Forgot why the have add that chat. Now the point is people use the local as a safety thing. Now people whant to remove this. Its not possible its not just del and its gone its a mmorpg game so it means people need to connect to other people even if the are not in a corps or have no friends. There need to be a option to find people. Thats what the local is for. To shout to say something not some random chat server where you "old school chatting and kiddo talk" thats old school. Local is need for people to have problems to find some players to talk or 90% schoot at it.
That's what player created channels are for isn't it?
As said many times the only reason local is used is for smacktalk and intel, anyone using local to chat is not doing it right! God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
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Posted - 2012.10.31 12:32:00 -
[3] - Quote
Lord Zim wrote:octahexx Charante wrote:just go live in a wh if you dont want local. But we're not done making nullsec a complete wasteland yet. Removing local is a vital part of our strategy to achieve this worthy goal.
I think 0.0 is already a wasteland considering the lack of people actually in it. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
|
Posted - 2012.11.12 11:33:00 -
[4] - Quote
James Amril-Kesh wrote:Nar Zandev wrote:James Amril-Kesh wrote:[quote=Nar Zandev]TL;DR The fact remains that NULL would have at least 4.2 more pvp in it if there would be no local. This is the part you have no evidence for. [quote=Nar Zandev] From those 2 years with WHs in it, at least half was consumed with the process of populating those systems, so the conflict was almost none. But for the sake of argument, let`s say that 1.5 years were used in that survey, so 60% of that time. We also know that null sec pop=4.5 x wh pop. So let`s make the numbers. N kills=W * 20/4.5 * 60%= aprox. 2.5 x w kills (wh has 2.5 less kill ratio per occupant than null). But if we count the population density (there are 1.4 more null sys than wh, that means null density=4.5 * 1.4 = 6.3 WH density) we will have Nkill = Wkill * 1/6.3 (density) * 2.5 (the above no) * 60%That means, based on pupulation distribution, the WH = 4.2 * N MORE PVP. That means that for every ship killed in null, there would be 4 in WH, if there would be the same population and density.
Who says EVE is getting borinzzzzzzzzzzzzzzzzzzzz.
God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
|
Posted - 2012.11.13 08:47:00 -
[5] - Quote
I do love the way people say "adapt or die" unless it directly affects them of course to which the whole thing is then unworkable.
0.0 will fight tooth and nail to keep local because it will affect isk making plain and simple and will be harder work for the intel guys. It will cause major angst for people who aren't very good and everyone else will just carry on as normal.
Although removing local is one of those things that could either very good for EVE or could cause 0.0 to basically die a very slow death (lthough it's been doing that since 2000 according to the forums!! )
Why not a trial? Say a month or 2 long enough to work around the issues it would create and short enough to suffer if it doesn't work.
Personally anything that creates something new in 0.0 and stops the relentless march of the big blue ball is fine by me. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
|
Posted - 2012.11.13 08:51:00 -
[6] - Quote
KrakizBad wrote:Signal11th wrote:I do love the way people say "adapt or die" unless it directly affects them of course to which the whole thing is then unworkable. 0.0 will fight tooth and nail to keep local because it will affect isk making plain and simple and will be harder work for the intel guys. It will cause major angst for people who aren't very good and everyone else will just carry on as normal. Although removing local is one of those things that could either very good for EVE or could cause 0.0 to basically die a very slow death (lthough it's been doing that since 2000 according to the forums!! ) Why not a trial? Say a month or 2 long enough to work around the issues it would create and short enough to suffer if it doesn't work. Personally anything that creates something new in 0.0 and stops the relentless march of the big blue ball is fine by me. Can we simultaneously try removing CONCORD in hisec? Seeing as null will be empty, it will give us something to do.
Why will it be empty? I'd go back there in a flash if they removed local quite a few other ex 0.0 players I know would as well. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
|
Posted - 2012.11.13 08:56:00 -
[7] - Quote
Lord Zim wrote:Signal11th wrote:Why will it be empty? I'd go back there in a flash if they removed local And do what?
humm do exactly the same as what I did previously just with extra "ooohhh scary" The thing is like most new ideas it needs work, remove local then you have to scan anoms down instead of them just being on d-scan. People can still make isk they just cant afk it or be lazy. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
809
|
Posted - 2012.11.13 09:00:00 -
[8] - Quote
Lord Zim wrote:Signal11th wrote:Lord Zim wrote:Signal11th wrote:Why will it be empty? I'd go back there in a flash if they removed local And do what? humm do exactly the same as what I did previously just with extra "ooohhh scary" The thing is like most new ideas it needs work, remove local then you have to scan anoms down instead of them just being on d-scan. People can still make isk they just cant afk it or be lazy. What's keeping you from being in WHs as it is?
Who said I wasn't in some form? The thing is I do /have done both and both have good points and bad points but the good points in WH's are what I class as the bad points in 0.0 e.g "local" God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
810
|
Posted - 2012.11.13 09:29:00 -
[9] - Quote
Lord Zim wrote:Then I guess the question must be, why move away from WH rewards to nullsec rewards, but with an increased risk?
Because then 0.0 would become the much vaunted area it should be and not what it currently is which resembles soggy trifle pudding.
I plan more going in low-sec and Jita than I ever do going into 0.0. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
810
|
Posted - 2012.11.13 10:48:00 -
[10] - Quote
Lord Zim wrote:So you want to make nullsec into a more dangerous WH so you can go more into lowsec and jita than nullsec? vOv
??? You seem to be going around in circles Zim without actually going anywhere, what's so wrong with a small trial.
See I can also make glib remarks. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
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Signal11th
Amarr Empire
810
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Posted - 2012.11.13 12:28:00 -
[11] - Quote
Inquisitor Kitchner wrote:Signal11th wrote:Lord Zim wrote:So you want to make nullsec into a more dangerous WH so you can go more into lowsec and jita than nullsec? vOv ??? You seem to be going around in circles Zim without actually going anywhere, what's so wrong with a small trial. See I can also make glib remarks. Because you can't recover from the damage that would be caused by ideas that would kill off activity in Null. People would stop living there and move to High. When they are back in High they wouldn't go back to null because they realise you make almost as much money for no-where near as much risk.
So your reasoning to leave 0.0 alone because high-sec is broken?
I remember when I first started hearing all these stories about 0.0 so I ventured forth and found myself in 0.0. There I found 10% of people were actually interested in fighting and the other 90% more interested in making isk and staying as far away from a fight as possible. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
810
|
Posted - 2012.11.13 13:01:00 -
[12] - Quote
Inquisitor Kitchner wrote:Signal11th wrote:
So your reasoning to leave 0.0 alone because high-sec is broken?
I remember when I first started hearing all these stories about 0.0 so I ventured forth and found myself in 0.0. There I found 10% of people were actually interested in fighting and the other 90% more interested in making isk and staying as far away from a fight as possible.
Unless you haven't noticed we all play on one server. I'm not sure where you're from in the world but you may have noticed that countries are way past the point where the goings on in one country has no effect on its neighbours, and EVE is no different. Now the world is (largely) a free market economy the US banking industry effects the EU banking industry, food consumption in China effects food prices in the UK, producing less oil in the Middle East effects petrol prices in the US etc. You can't just say "well high sec is fine, therefore the problem is with null because no-one is there" because that's foolish. All players, the areas of the game they play (be it PvP, mission runners, FW, miners etc) and the regions of space they live in are fundamentally linked. To deny this is the case is foolish. Fact is when you make make ALMOST as much money in High Sec for NO WHERE NEAR as much risk it will draw people "living" in null sec into High Sec. I can't speak for others but personally it wouldn't bother me if ganking someone in high sec dropped 0 loot. I think it should be possible as I like the fact you can't run your mouth without possibly risking retribution (hur hur) in this game. However if high sec players want high sec to be safer that's fine, as long as the income drops too. If they want to earn more money then risk should be increased. That's not because I hate high sec players, but because I like EVE.
Hey I don't disagree with you on hardly anything in that post. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
810
|
Posted - 2012.11.13 15:04:00 -
[13] - Quote
Lord Zim wrote:I'm still waiting for someone, anyone, to come up with a compelling reason to remove local in nullsec.
If it doesn't sound like it's written by a failed ganker who just wants daddy ccp to make their life easier for them, that'd be a nice bonus, too.
s hits and giggles? I personally would love the turkey shoot when all the carebears come streaming through the usual camped pipes.
God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
811
|
Posted - 2012.11.13 15:10:00 -
[14] - Quote
Lord Zim wrote:MasterEnt wrote:My reason, as most others who are for it, are that we like the experience of not knowing who is in the system with us via a magical intel box. We like the thrill of needing probes and scouts, working as a team as EVE intended. We like feeling that anyone can sneak up on us and vaporize us. I hear CCP added wormholes which provide you with this exact experience.
*tongue in cheek*
So would you say Zim that 0.0 dwellers are actually people who don't like high-sec but don't like EVE on hard mode either? Sort of middle of the road, bit like people who vote Liberal Democrats? (one for the UK audience) God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
811
|
Posted - 2012.11.13 15:18:00 -
[15] - Quote
Lord Zim wrote:Signal11th wrote:Lord Zim wrote:MasterEnt wrote:My reason, as most others who are for it, are that we like the experience of not knowing who is in the system with us via a magical intel box. We like the thrill of needing probes and scouts, working as a team as EVE intended. We like feeling that anyone can sneak up on us and vaporize us. I hear CCP added wormholes which provide you with this exact experience. *tongue in cheek* So would you say Zim that 0.0 dwellers are actually people who don't like high-sec but don't like EVE on hard mode either? Sort of middle of the road, bit like people who vote Liberal Democrats? (one for the UK audience) I wouldn't really know, since I just PVP in large fleets in nullsec. I found the effort of doing anything else in nullsec to not be worth it compared to doing the same thing in hisec, and for some odd reason I don't see that opinion changing by removing local. In fact, I'd go so far as to postulate that PVP would decrease everywhere except around large structures with one or more timers. vOv
ahh I do agree with you on certian aspects of this, I think it was the constant large fleet battles that killed my love for 0.0.
Props for using the word postulate by the way, a good word not seen that often. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
812
|
Posted - 2012.11.13 16:53:00 -
[16] - Quote
Inquisitor Kitchner wrote: If you want to actually try Null out let me know, and after living there if your opinion is still the same then fair enough.
Don't assume all of us who want local removed have never been in 0.0, I remember being kicked out of Delve, then Fountain, then Venal humm then Delve again, strangely enough usually by the same people *Doffs cap at Mr.Zim*
Saying that I'm sort of in between, I'd like local to go just for the outrage plus the increased stress levels but not without something bloody good in its place. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
813
|
Posted - 2012.11.14 08:42:00 -
[17] - Quote
Inquisitor Kitchner wrote:Mirima Thurander wrote: Some people have far to much to lose by doing so just because your not important enough to have to deal with that portion of the meta Game doesn't mean others don't.
So get over your killbored stats its not CoD your k/d ratio means truly nothing in even so lost as u get your objective.
What sort of random scrub are you? You haven't even read any of the discussion and just assumed I was talking about killboard stats. I actually said I don't think the poster has ever lived in null. Not "he's not pro PvP" or "He sucks at eve" just that he was coming at the topic from a position of ignorance. He then claimed to have a alt in null sec which was very experienced, despite all his opinions and writing style clearly showing to anyone with half a brain he's never lived in null. Then you come is with your slip shod english and comment on something that's not even being discussed. Usually I tell people to never stop posting, however in your case I'll make an exception: Stop posting.
lol, bitchslap God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
818
|
Posted - 2012.11.19 08:58:00 -
[18] - Quote
Andski wrote:Mirima Thurander wrote:Hope full we managed to get him to understand a bit better how whs work.
But back to the matter at hand.
DEATH TO LOCAL! also remove wormhole mass limits, introduce wormhole stabilizers, remove the free anti-PvP mechanic that is the free cynojamming and allow supers and titans into wormholes, TL:DR I just wish to blob in WH space as well as in 0.0
Fixed that for you. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
818
|
Posted - 2012.11.19 11:17:00 -
[19] - Quote
The loss of local can be mitigated by not being a complete tool.
Really I've spent nearly all of my time in EVE in 0.0 and really if you are not a complete tool (as mentioned above) it really is quite hard to lose a ratting ship.
Make all anon,plexe's etc need to be scanned and that will remove one of the only reasons I ever used local. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
819
|
Posted - 2012.11.19 11:26:00 -
[20] - Quote
Frying Doom wrote:Signal11th wrote:The loss of local can be mitigated by not being a complete tool.
Really I've spent nearly all of my time in EVE in 0.0 and really if you are not a complete tool (as mentioned above) it really is quite hard to lose a ratting ship.
Make all anon,plexe's etc need to be scanned and that will remove one of the only reasons I ever used local. That would really just make Null to safe and as it is risk vs reward this game is based on, well you would not really need that big a reward.
Checks and balances though, having no local and having the usual 0.0 isk making sites scannable with DS really would make a large swave of 0.0 pointless to be in and even though I would like to see local go even I couldn't agree to that. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
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Signal11th
Amarr Empire
819
|
Posted - 2012.11.20 15:56:00 -
[21] - Quote
ISD Suvetar wrote:Moved from General Discussion.
Being moved here is like a stealth lock. Well done :-) God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
820
|
Posted - 2012.11.22 08:46:00 -
[22] - Quote
Lord Zim wrote: There's a reason for my pessimism: I've seen the population gradually decrease as hisec, WHs, incursions, FW etc etc etc have made it increasingly more idiotic to bother trying to make isk in null.
AFK cloaking would still be a thing without local, it just wouldn't have the distinct psychological impact it has now, since afk cloaking would be the way anyone would have to treat any system, at all times.
I'm cherry picking bits here so you will have to excuse me.....
As for population decrease speaking from a personal prespective I never left (or the other 12 people I knew who left 0.0 recently) because I could make money with less hassle in high-sec/FW it was because 0.0 is just plain boring at the moment. Also I don't really think players (again speaking personally) choose to move to high-sec,FW because of safety fears I think its more about speed.
I made in FW (an abberation I know) in one week what it would have taken me a month in 0.0, like the last couple of weeks doing lvl 5's on my jack (just fo rsomething to do) now doing this in a carrier is risky alot more risky than running sanctums in 0.0 but why am I doing it? Obviously not because it's safer but because I can make more isk more rapidly.
As I've said many times, remove local, make all sites in 0.0 have to be scanned out so like in level 5's you are constantly checking d-scan for those pesky probes. Christ there are areas of 0.0 you could rat in for days at a time without seeing anybody but as usual instead of just making areas/goodies random CCP have concentrated certain systems so literally all the ratters are usually found in or around these -1 systems.
For me local just gives stupid people a pass into 0.0 and the ability to with relative safety suckle at the isk teet for extended periods of time.
Although even if they (CCP) were thinking of it they would really need to investigate/plan it well with all the tools needed to counteract it ready to go and not the usual CCP numbnuts way of dealing with stuff. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
821
|
Posted - 2012.11.23 08:29:00 -
[23] - Quote
Lord Zim wrote:Nikk Narrel wrote:I believe the sameness and simplified intel have combined to bore many of the more capable pilots. Some left the game, some went to wormholes, others settled for the circumstances due to reasons beyond this discussion. I believe we will recover at least some of these pilots back into null and low, since high and WH are unlikely to be impacted meaningfully by suggested changes. You say you expect you'll recover some of the pilots; which type of pilots are you expecting will come back?
Me for one, although I admit this isn't going to create any discernable ripple in EVE basically because I'm a bit of a muppet but I'm highly skilled and always turned up for fights and was usually quite witty when I'd had a drink on TS.
God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
821
|
Posted - 2012.11.23 09:34:00 -
[24] - Quote
Shepard Wong Ogeko wrote:Mirima Thurander wrote: i am disappoint in you.
you keep preaching about living in your space, yet 80% of your claimed systems never see a ship for days at a time.
i get it, you cant Truly live in your space till CCP gets off there asses and gets "farms and fields" and "small holdings" but you cant have ether one of these so long as every scrub can fly by check local and know if your there.
so i think your missing the point here a few of you have it, allot of you are still stuck up on your ISK/H ratio.
nulls broken, locals just one of the many, but to say locals FINE the way it is is just crazy.
And you still haven't explained how you get from empty space with local to more people in space without local, other than more cloaky gangs. Also, you can get delayed local right now by flying into a wormhole. So why reinvent the wheel? W-space has an even smaller population than nullsec and has almost as many systems. So you have no excuse as CCP has already provided pretty much everything you are asking for in w-space. No blobs, no titan bridging, no local, no sov gringing. So go in to a wormhole and be happy. And you are not seeing the points about why nullsec is mostly empty. It is empty because their is nothing worth doing there. You can't find some one to shoot at because no one wants to hang out there. Taking away local won't fix that. It will still be empty, only now you won't know it without several minutes of probing. So we have explained in terms of isk/hr, risk/reward, and how it has no effect of current sov dynamics, and it all points to nullsec being an over all less popular place to hang out and be shot at. You are just waving your hands, and might as well be claiming magic, that for some reason people will come out to a riskier nullsec to make ultimately less isk then if they had just stayed in high/lowsec, and way less then they could make in a wormhole. Hear it is in simple terms; If you make it harder for people to do PvE and industry, less people will do PvE and industry. We already proved this with the Gallente ice interdiction. If we make it so that you are more likely to die mining Gallente ice, less people will mine it. Not more. The number of people who went to go mine gallente ice for the challenge were far outnumbered by the people who moved to where mining ice was less dangerous. If you make belt and anom ratting and hauling stuff around nullsec more dangerous, by taking away local as an intel tool, less people will rat/mine/haul. Less people living and doing stuff in nullsec means less people for you to shoot at. Looking at what CCP had to do to get people to go back into lowsec, the ridiculous payouts for orbiting a structure in a frigate with no guns, maybe no-local would be a good thing in the long run. Nullsec becomes a ghost town. A year or so later and CCP will add some new content to get people back. Exploit the hell out of the new content until CCP panics and nerfs it into the ground. Maybe no-local is a long-con nullsec buff?
So how is removing local and making all sites have to be scanned making it more dangerous?
At least when you have a afk cloaky turn up in your system a: you don't know so all the scaredy cats will carry on as normal without the epic cry of "There's an AFK cloaky in the system everyone down tools!!!" and if you're not a complete idiot you will know when he/she isn't afk'ing because he/she will be actively trying to scan you down.
Adapt or die I think is a favourite saying amongst you elite players of EVE??? n'est pas?
Anyway if I want to shoot people I'll go to low-sec as unless you want to fight 10-1 nobody in 0.0 seems to want to bother. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
823
|
Posted - 2012.11.26 21:16:00 -
[25] - Quote
Shepard Wong Ogeko wrote:Now that I have a real cap ship, and will have at least JDC4 by new years, I kind of like the idea of no-local.
20% of the Eve population is simply too much. Now that I'm rich, I'd rather nullsec be a play ground for the 1% that can afford to throw around cap ships, blops bridges and cloaky-nullified T3's. The rest of you peasants can die in a fire, or claw your eyes out from the boredom once you killed off all your fellow peasants.
You really should ask Zim for posting advice.
Arguing against local against the people who benefit most from it is never going to be easy! Throw off the chains of oppression Goonlets!! God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
823
|
Posted - 2012.11.30 08:55:00 -
[26] - Quote
Shepard Wong Ogeko wrote:[quote=Nicolo da'Vicenza]hey guys i've been gone for a few weeks good to see this thread is still going, i can pick up where i left off
The best part of these threads is you can pick up where ever you want, because it is just a cycle of the same tired arguments.[/quote
Then why do you keep posting then? God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
Signal11th
Amarr Empire
824
|
Posted - 2012.12.03 16:01:00 -
[27] - Quote
Shepard Wong Ogeko wrote:
Nullsec is currently empty because their isn't anything to really do there that can't be done either safer or more profitably some where else.
Not really, 0.0 is empty because it's boring. Ratting in 0.0 for me was always alot safer and more profitable than doing lvl 5's in low-sec which is what I'm currently doing. 0.0 hub/haven/sanctum ratting was easy isk with little risk, strangely enough have local as free intel just meant I have to use d-scan a lot less than I do in low-sec who-da guessed??? God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
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