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Cleric JohnPreston
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Posted - 2005.03.27 20:37:00 -
[1]
Im minatar.. just started. Can you please list the skill i need to be a good PvP. A complete list would help.
kindest regards
C.J.P
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theblaze
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Posted - 2005.03.27 20:48:00 -
[2]
To be good at pvp you need to gain expierence at it. Skillwise just you need to train those which will allow you to make full use of your ship. Engineering, gunnery, electronics, missiles and so on are all useful.
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Karmic
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Posted - 2005.03.27 22:41:00 -
[3]
also depending on how long you think you will play the game learning skills are a good thing too. - - - - - - - - -
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skilz
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Posted - 2005.03.28 03:58:00 -
[4]
first you can't be a minne:) jk mate! --
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Dragul Imorta
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Posted - 2005.03.28 09:39:00 -
[5]
Edited by: Dragul Imorta on 28/03/2005 09:38:46 A complete list is near impossible as their are too many skills imho, it would take at the very least an hour to write.
In my opinion you'll need all gunnery skills that you need for your ship type. Example, minmatar use projectile turrets and I am expecting you to fly a frigate first (rifter is nice, not too strong but fast as hell) So you will need the small projectile turret skill (not the medium or large because you would need a bigger ship for those) and everything else that can be used by that weapon type (no need training hybrids or lasers/energy)
Secondly, you'll need to max the skills that you need for the ship that you wish to fly, for example your minmater frigate skill should be level 5 if you want to fly frigates (of any type, for minmater ship). Also max your missle skills if you expect to use them, but only stick with the things that you can use on your ship type.
Thirthly, max all navigation to help you fly your ship better and so forth. Max most engineering so you can repair your ships, upgrade armor/hull, fit bigger guns, and so forth. and Max most electronics skills which allows you to use tools to keep your target from running. not to mention it will give you more processing power so you can equip bigger modules.
It takes a very long time to train it all, and you'll need it all, eventually, as everything helps.
Hell, some people learn mining and industry skills as well just so they can produce their own ships and ammo.
I've been here 1.6 months now, I am still no where near ready. I have spend about 1 month training learning skills however (to level 3 advanced) so I can train faster in the comming months, I only need 1 more learning skill and I should be able to raise all my frigate needed skills to level 4 in a month or so.
Cheers,
Dragul Imorta
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Aelita
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Posted - 2005.03.28 10:14:00 -
[6]
I think you need experience, skills game-wise are secondary. Mandatory is go out and fight even in kestrel with minimal set of skills you can be deadly to enemy. In PvP first 5 seconds decide about if pray is in trap or flee.
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Goberth Ludwig
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Posted - 2005.03.28 10:31:00 -
[7]
Well theres too many skills actually u should choose where you wanna specialize.
As a brand new char you could start out as tackler, that is, a small fast ship with the purpose of webbing and scrambling enemies.
For that you need Frigade lvl3, Navigation 4, Afterburner 4, High Speed Maneuver 3, Propulsion jamming 1 and some Cap skills so ur able to run ur modules longer.
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Grimwalius d'Antan
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Posted - 2005.03.28 10:42:00 -
[8]
There is no quick way to anything in EVE. You're looking at weeks of training, months even, before you will stand a chance in PVP. You should try and find Frigate PVP-contests, and fight arranged fights with people who can teach you how to.
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garishwinner
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Posted - 2005.03.28 14:56:00 -
[9]
ok, the list of skills needed for PvP
targeting 4 engeneering 5 elec 5 nrg mngmt 5 shield mngmt 5 shield operation 5 nrg syst. ops. 5 energy grid upgrades 4(5 if u need RCUII's) shield upgrades 5
gunerry 5 small/medium large projectile turret all at 5 small/medium/large proj, specializations all at 5 long range targeting 5 surgical strike 5 motion prediction 5 controlled bursts 5 rapid firing 5 trajectory analysis 5 weapon upgrades 5
repair systems 5 hullupgrades 5 mechanic 5
navigation 5
missile launcher operation 5 torpedos 5 FoF missiles 1 cruiser missiles 5
minnie frig/cruisers/battleship 5
AF 5 hvy assault cruisers 5
theres prolly more you need but thats all i could think of off the top of my head
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Cleric JohnPreston
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Posted - 2005.03.28 19:30:00 -
[10]
this is more like it!
many thanks everyone who replied. :)
C.J.P
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Deepeh
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Posted - 2005.03.28 20:25:00 -
[11]
Originally by: Aelita I think you need experience, skills game-wise are secondary. Mandatory is go out and fight even in kestrel with minimal set of skills you can be deadly to enemy. In PvP first 5 seconds decide about if pray is in trap or flee.
This guy says it all. Go out there in a kestrel, rifter or whatever else ship you prefer, and take people on - consistently. After a while you'll get to know what, who and how you can or can not take them down.
This is how I learnt it, and I find it works best if you're new to PvP.
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Deepeh
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Posted - 2005.03.28 20:27:00 -
[12]
Originally by: garishwinner ok, the list of skills needed for PvP awfully large list
theres prolly more you need but thats all i could think of off the top of my head
What? You don't need all that.
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reaTh
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Posted - 2005.03.28 21:14:00 -
[13]
Originally by: skilz first you can't be a minne:) jk mate!
wanna try ? ------------------------------------------------------------------------------------
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Cmdr Patrick
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Posted - 2005.03.28 22:23:00 -
[14]
Af 5 HAC5
hell i would be surprised if some peeps could be bothered training this
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garishwinner
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Posted - 2005.03.29 01:14:00 -
[15]
ok, i agree that most people couldnt be botheredto train all those skills to level 5, but if you want to be really pro at minimatar PvP then you should train those, because when it comes down to it, skills make a big difference and how well you are able to perform in PvP, oh and to use heavy assault ships you need the asault ship skill at 5 ne ways :P
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Linle
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Posted - 2005.03.29 06:20:00 -
[16]
Edited by: Linle on 29/03/2005 06:27:49 Edited by: Linle on 29/03/2005 06:25:16 Edited by: Linle on 29/03/2005 06:21:48
Originally by: garishwinner ok, the list of skills needed for PvP
targeting 4 engeneering 5 elec 5 nrg mngmt 5 shield mngmt 5 shield operation 5 nrg syst. ops. 5 energy grid upgrades 4(5 if u need RCUII's) shield upgrades 5
gunerry 5 small/medium large projectile turret all at 5 small/medium/large proj, specializations all at 5 long range targeting 5 surgical strike 5 motion prediction 5 controlled bursts 5 rapid firing 5 trajectory analysis 5 weapon upgrades 5
repair systems 5 hullupgrades 5 mechanic 5
navigation 5
missile launcher operation 5 torpedos 5 FoF missiles 1 cruiser missiles 5
minnie frig/cruisers/battleship 5
AF 5 hvy assault cruisers 5
theres prolly more you need but thats all i could think of off the top of my head
all those skills dont have to be at lvl 5 for PvP... New players will be afraid with a list like that... how long do you need to train that? 2 years? When someone ask a queqtion like this one i guess he is tarting to play Eve... There is like when someone ask for a good fit for his frist frig he mined days to buy and someone give him a setup which worth 200m... I think that wont help the new player for sure...
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Synthemesc
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Posted - 2005.03.29 07:04:00 -
[17]
Originally by: reaTh
Originally by: skilz first you can't be a minne:) jk mate!
wanna try ?
Show him the power of chav minmatars, innit 
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garishwinner
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Posted - 2005.03.29 12:27:00 -
[18]
as i explained in my previous post, you dont "need" all of the skills to level 5 but if you want to be pro at PvP, the option is always there, and btw ive only been playin 4 months
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Goberth Ludwig
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Posted - 2005.03.29 23:16:00 -
[19]
anyway the dude said hes new - so he probably doesnt have much isk either
imo your best bet is to get a chep frigade like kestrel or vigil and start fighting (in 0,4 or less) - try to team up with others, as I said earlier frigades have an important role in pvp so you can both learn + be usefull
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Seto Mazzarotto
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Posted - 2005.03.30 11:10:00 -
[20]
Everyone says Kestrels and I agree with that. But I gotta say that as a Minmatar, the Breacher offers you an alternative that you can fly without having to train another frigate class right away. They're not as durable and don't do as much damage, but they're a bit faster and lighter than the classic Kessie.
And the fact that they're not so popular as the Kestrel also gives you a bit of an edge; people who've walked a straightforward path in this game -- you know, the guys that fly exactly five ships (Kestrel/Blackbird/Crow/Raven/Scorp) might not know what to expect when you come barreling at them. Hell, they might not even recognize the ship. 
Just my two cents. Good luck carving your niche in the world and welcome to EVE. ----------- Fighting for the ideals of freespace, posthuman ethics, and rock & roll. |

Goberth Ludwig
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Posted - 2005.03.30 13:45:00 -
[21]
Originally by: Seto Mazzarotto (Kestrel/Blackbird/Crow/Raven/Scorp)
ur forgetting shuttles 8)
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H0ot
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Posted - 2005.03.31 10:02:00 -
[22]
Edited by: H0ot on 31/03/2005 10:07:03 I'm going to fly Minmatar myself. Right now i'm working on Learning skills (base to V, advanced to IV) with which I'm almost done. Current short term goal is -
Battleship IV Large Projectile IV Gunnery V Engineering V Electronics V Drones V Drone Interfacing III
Most Navigation/Electronic/Engineering skills to IV, then work on getting these to V over time. I'll start working on the Missile skill tree once Engineering/Electronics is at an acceptable level.
A tempest can do fine without Missiles, but every ship needs good cap skills.
The difference between a skill at IV and V is minimal, unless it is a base skill that you need at V in order to train something else or equip high end modules. (like Tech II) So overall, a noob its better to have lots of IV skills instead of a few skills at V.
Its best to stick to tech I loot if you're new, especially since they tend to have lower CPU requirements, making it easier to get better setups for someone with low skillpoints.
Also, read Hardin's guide to learning skills (sticky at the top of the page) if you want to maximize your skilltraining.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Tobiaz
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Posted - 2005.03.31 12:59:00 -
[23]
Originally by: Seto Mazzarotto Everyone says Kestrels and I agree with that. But I gotta say that as a Minmatar, the Breacher offers you an alternative that you can fly without having to train another frigate class right away. They're not as durable and don't do as much damage, but they're a bit faster and lighter than the classic Kessie.
Also a kestrel vs. breacher is usually won by the breacher.
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