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Adalante
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Posted - 2005.03.29 01:03:00 -
[1]
6 tachyons with radio
3 named sensor booster 1 named tracking comp
4 heat sink 2's 3 tracking enhancer 2's
Overall goal is to be able to hit at 150 km + any suggestions?
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Solusar
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Posted - 2005.03.29 01:10:00 -
[2]
Drop one tracking enchancer for an RCU and u can fit 7 tachyons IIRC.
Drop one sensor booster for a tracking computer.
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IonHammer
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Posted - 2005.03.29 03:23:00 -
[3]
with 2 sensor boosters and 2 tracking computer T2 types you can lock at around 173 ks and max range with radio is around 155ks with some hits at 165ks
switch to infrared at 125 and ultraviolet at 95ks then gama once they are within 75 ks, I dont use multis but the thought of multis fitted and targeting ships at 60 ks or so with 7 tach 2's is making me hard.
best hit so far is around 1043
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Zanthiuse
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Posted - 2005.03.29 04:03:00 -
[4]
7x tachyon, rocket launcher with defenders 2x sensor booster, 2x tracking (or 3x tracking works well for agents) 5x heatsink 2,rcu, tracking enhancer or sig amp. ____________________________ Waiting to cut out the deadwood. Waiting to clean up the city. Waiting to follow the worms. |

Typherin laidai
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Posted - 2005.03.29 07:11:00 -
[5]
Hey guys .. I was messing around the other day just trying to basicly outrange the sentrys with my geddon .. failed. So was going to try the same this weekend with a POC .. 1 thing
Whats the damn range on gate sentrys nowadays .. ?
I was under the belief it was 150km ish ... I was well over that mark yet still couldn't stay out of their range  
Typherin Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

Hellek
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Posted - 2005.03.29 08:18:00 -
[6]
7 Tachyon Beam II need about 29000 grid, so you need either 2 RCU I, or 1 RCU II and one Power Diagnostic.
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fras
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Posted - 2005.03.29 09:03:00 -
[7]
Edited by: fras on 29/03/2005 09:03:55 do tachyons really hit out to 150k? Last time I tried I seem to remember a modulated tachyon with 3 tracking computers having an optimal of about 115k with radio.
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Typherin laidai
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Posted - 2005.03.29 09:08:00 -
[8]
I dunno if you can get your optimum that high... with my skills ... No. though with a scorp helpin.. hmm
but you can get decent hits at that range .. Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

LUKEC
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Posted - 2005.03.29 11:22:00 -
[9]
some easy calculation says: tachyon t1: 44km optimal+20km falloff 44000x1.2x1.6=~85km+24km falloff so you can shoot 100km without having any uber skills and no range mods. t2: 52000x1.25x1.6= 104km optimal
You can shoot really really far with this
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Black 1
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Posted - 2005.03.29 11:35:00 -
[10]
well getting 150k i think is possible... i can get 114km with my named dual heavy L guns.. tahts with 4 tracking enhancers.. -----------
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Alowishus
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Posted - 2005.03.29 16:07:00 -
[11]
Not a sniper, but a good longrange fleet setup with a tank.
3x Mega Modulated Beam 3x Mega Anode Beam 2x Rockets with deffenders
1x Electrochemical Cap Booster 2x Tracking Computer 2 1x Sensor Booster 2
1x Large Automated 1x Medium T2 Rep 3x Named Hardener 2x Heatsink 2
Raven 4TW! Rank(1) SP: 243745/256000 |

MrMorph
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Posted - 2005.03.30 09:03:00 -
[12]
6 tachs 3 sensorboosters 1 tracking computer
7 tracking enhancers
optimal should be around 170+falloff = 200km range.
---------------------------------------------- Trishys cookies they are !
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MarcoHall
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Posted - 2005.03.31 12:15:00 -
[13]
Hi: 6 TS tachs + radio 2 medium pulse tech2
med: 3 SB 2 1 TC 2
low: 6 tracking en. 2 1 HS 2
it works
my opti range is 184 km 
Greets MarcoHall
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