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Thread Statistics | Show CCP posts - 21 post(s) |
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CCP Falcon
C C P
235

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Posted - 2012.10.23 17:02:00 -
[1] - Quote
Attention internet spaceship pilots!
CCP FoxFour is here with another Dev Blog to tell you about how we're going to put even more control over manufacturing in the hands of capsuleers.
You can read all about how we'll be removing more items from the NPC market and allowing them to be player created in the latest Dev Blog here.
CCP Falcon -á-á||-á-áEVE Community Developer -á-á|| -á-áEVE Illuminati -á-á||-á-á@CCP_Falcon |
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CCP FoxFour
C C P C C P Alliance
797

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Posted - 2012.10.23 17:12:00 -
[2] - Quote
More market stuff! YAY! Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
798

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Posted - 2012.10.23 17:23:00 -
[3] - Quote
Wibla wrote:Will we be able to assemble a station container in a POS CHA for audit logging etc?
To tell you the truth I didn't test that but I actually don't think it will work. We probably check it by group so no matter if it is packaged or not it won't. I will ask about making it happen though. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
798

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Posted - 2012.10.23 17:23:00 -
[4] - Quote
Jack bubu wrote:so whats the "cost" column supposed to be, production cost?
brb stockpiling
Approximate based on market prices of minerals at the time I estimated it. Content Designer | Team Five 0 @regnerBA |
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CCP Phantom
C C P C C P Alliance
2363

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Posted - 2012.10.23 19:48:00 -
[5] - Quote
Two step wrote:Typo in blog: "See the bellow picture:"
Thank you; this has been corrected 
CCP Phantom - German Community Coordinator |
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CCP FoxFour
C C P C C P Alliance
809

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Posted - 2012.10.23 22:49:00 -
[6] - Quote
CCP Phantom wrote:Two step wrote:Typo in blog: "See the bellow picture:" Thank you; this has been corrected 
NOOOOOOOOOO! Why you gotta ruin my fun. :( Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
810

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Posted - 2012.10.23 22:59:00 -
[7] - Quote
ITTigerClawIK wrote:excelent good to see more stuff made by players now rather than seeded ^_^
btw i dont suppose you have an ETA on the dev blogs on either the drone region changes or the turret sound overhaul ??? very muhc interested in those two if thye have blogs planed for some time soon ^_^
Music not my area, drone region stuff I still need to write so no ETA yet aside from "before retribution launchers" Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:33:00 -
[8] - Quote
Rek Seven wrote:Finally. If any subject deserved a dev blog, it was this 
I suppose we could have not told you about it at all... Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:35:00 -
[9] - Quote
Magic Crisp wrote:If I may have a question, selling these containers made isk go out of the economy, which i consider good in this overwealthy set of players. By making these changes these items won't be money drains anymore. So the question is, what did your economists say, how will this effect new eden, in an economical point of view?
It was looked into and the benefit of having this stuff manufactured by the player base versus NPC was deemed a worth the slight diminish in ISK sink. Containers when viewed in the whole of ISK sinks is so small. Now we just add it to the sink that is blueprints. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:36:00 -
[10] - Quote
Inquisitor Kitchner wrote:CCP FoxFour wrote:CCP Phantom wrote:Two step wrote:Typo in blog: "See the bellow picture:" Thank you; this has been corrected  NOOOOOOOOOO! Why you gotta ruin my fun. :( I too feel that it should have just been claimed that bellow was a feature that was intended. It was clearly a loud picture.
At least someone understands. :D Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:37:00 -
[11] - Quote
Kor Kilden wrote:Station warehouse blueprints currently exist, and I have one. I fully approve of GSC blueprints, and will be purchasing at least one.
Thanks CCP, for making an improvement instead of breaking something that works fine based on faulty information about how people play the game, like usual.
You're welcome... I think? That was a good comment yes? I think I need more coffee. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:39:00 -
[12] - Quote
Rented wrote:Inb4 there's a bug letting you assemble station warehouses in CHAs...
Yeah probably not... but glitched 100mil m^3 CHAs would be awesome...
Sorry but we tested that, need to make sure players can't create random black holes in New Eden. :P Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:50:00 -
[13] - Quote
Cerulean Ice wrote:CCP FoxFour wrote:ITTigerClawIK wrote:excelent good to see more stuff made by players now rather than seeded ^_^
btw i dont suppose you have an ETA on the dev blogs on either the drone region changes or the turret sound overhaul ??? very muhc interested in those two if thye have blogs planed for some time soon ^_^ Music not my area, drone region stuff I still need to write so no ETA yet aside from "before retribution launchers" New launchers? EVE Launcher, or missile launcher? Or bomb launcher? :3 Kidding aside, I will finally be able to get station containers in nul \o/ Some comments/questions: 1: Would allowing containers to be assembled in POS CHAs increase their capacity? Would this be good or bad? 2: Can packaged containers be placed inside assembled containers? It's been asked before, but I haven't seen an answer (from CCP). 3: I still don't understand the reasons for this... but how in the world do assembled containers have more capacity than volume? Space magic? Gremlins?
Have you not ever seen when killmails... sorry kill reports before Punkturis kills me, love to randomly say that your ship was using other ships as a weapon? Clearly I was referring to a luncher that shoots retributions as ammo, because balance! :P
!: Yea, if containers could be assembled in a POS CHA it would increase their capacity. This is not something we want to allow at this time. 2: No, this is not possible. 3: I have always been a fan of the fairies theory. :) Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:52:00 -
[14] - Quote
Jace Errata wrote:Hello! Apparently questions will only be answered if they're here (even if a dev can clearly see them and respond elsewhere..) so here we go.
Will NPC sell orders for cans and probes be cut off immediately on release, or will they be reduced to a reasonable size and allowed to run out in order to prevent a critical shortage and corresponding price jump while player production catches up to demand?
Yes, NPC sell orders will be taken out on patch day. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
812

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Posted - 2012.10.24 10:53:00 -
[15] - Quote
Mistress Rose wrote:Dear CCP:
LOVE these changes....just a quick suggestion.
Gallente BPO seller: change Roden to Chemal Tech Caldari BPO seller: change Ishukone to Mercantile Club
While your in there adding BPOs to Amarr Constructions....TAKE OUT THE STABBER BPO. I bug reported this AGES ago. Amarr Constructions shouldnt be selling a Minny cruiser BPO.
+ 1 good job otherwise
This is actually a defect on me and something I just need to get some time to do but it also takes a programmer to deal with the market seeding so need to find time for me and a programmer to do it. No promises but it is on my radar. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
813

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Posted - 2012.10.24 11:10:00 -
[16] - Quote
Sedilis wrote:If these containers assemble if jetted in space it will mean the station containers could never be re-scooped and you'd have to either wait for them to de-spawn or destroy them.
Despawn is 30 days if not opened or never if near a POS so that is not a good option.
If we have to destroy them please make it so they have less HP. Station containers have the same a medium POS at the moment and it would be a nightmare to clean them up if someone dumps several in your system.
Not going to lie, I didn't think about this. Will test it now and see if I can come up with something. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
815

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Posted - 2012.10.24 11:18:00 -
[17] - Quote
HAHAHAHAHAHA OMG! That is awesome. I now have floating in space a container with 100,000,000 m3 storage and 100,000,000 structure HP.
Suffice it to say this needs to change. Will let you know ASAP what we are changing about it.
Oh god, that is funny though. Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
839

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Posted - 2012.10.25 14:26:00 -
[18] - Quote
Due to the desire from people in this thread, and some other reason, we have decided that there needs to be some new containers. Specifically in the category of freight containers, ones that have the same capacity and volume so can be used in freighters.
This is what I am currently thinking:
Small Freight Container: 1,000 m3 Medium Freight Container: 5,000 m3 Large Freight Container: 10,000 m3 Huge Freight Container: 120,000 m3 (the current General Freight Container)
I am upset that small does not mean 120 m3 like small does for all other use cases in containers. This goes the same for medium and large. So I maybe want to find a new name for them.
Do we need the 1,000 m3 version? Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
846

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Posted - 2012.10.26 09:28:00 -
[19] - Quote
Cerulean Ice wrote:Mara Rinn wrote:We already have 100m3 cans which are far too large for blueprints But, these cans are magic space expanding cans and can't be put in freighters. The idea of a small can for freighters to sort the tiny things is what we're after :3
And this is why I was thinking the 1,000 m3 can.
Seems like a lot of people are also in need of a slightly larger than 120,000 m3 can as well. Hmmmmm Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
849

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Posted - 2012.10.30 11:24:00 -
[20] - Quote
Gaetring Xana wrote:Your percentages in the image about the packaged size of the various containers are wrong. Assuming the rest of the numbers are accurate, the Station Warehouse Container and the Station Vault Container packaged m3 percentage should be .001 and .005, respectively.  Just thought I'd let you know as I didn't see a post from anyone else about it.
???
Not sure you understand the image correctly.
Name: Station Warehouse Container Capacity: 100,000,000 Volume: 10,000,000 Packaged M3: 100,000 Percentage: 0.01 Mineral M3: 2,720.00 Compression: 36.76470588
Capacity is it's internal capacity when assembled. Volume is how much M3 it will take up when assembled. Packaged M3 is how much M3 it will take up when repackaged. Percentage is the percent of space the packaged version will take up compared to the volume of container. Mineral M3 is the volume the minerals take up. Compression is a comparison of the mineral M3 to the packaged M3.
Your numbers would work if I was doing a percentage of the packaged M3 compared to the capacity but I am doing it packaged to volume.
:)
Hope that helps. My actual formula is: Volume * Percentage = Packaged M3 Content Designer | Team Five 0 @regnerBA |
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CCP FoxFour
C C P C C P Alliance
1620

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Posted - 2013.02.18 11:36:00 -
[21] - Quote
Driven wrote:See above post. EVER?
Is anyone paying attention?
We are aware of this and have a defect on it, no ETA on a fix for it though. Game Designer | Team True Grit |
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