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Drew Kaps
Caldari Provisions Caldari State
24
|
Posted - 2012.10.24 04:46:00 -
[1] - Quote
So I really really REALLY want to fly a Rokh. If you're wondering why, I'm also that same guy who's flying around in a Ferox.. anyway I can't find any good fits for PVE. All the results in Google are people posting that a Rokh is terrible and that Caldari should fly Ravens and Scorps instead. Now this was the same advice I got for my Ferox (fly a Drake newb lololo) but I found a fit that kinda works..
Are there any fits for a Rokh that could work for level 4 missions? I really want to fly a Rokh man.. |

Goldensaver
Vorbild Industries Inc. State Section 9
53
|
Posted - 2012.10.24 05:21:00 -
[2] - Quote
Now, I've never flown a Rokh in an L4 before, so I might not know what I'm doing. But I've kinda theory-crafted this one together using what I know from the Raven, though I was at a bit of a loss for the spare mids.
The Raven is probably better then my *likely* ****-fit, but it should work.... decently well.
[Rokh, L4's] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
X-Large Shield Booster II 'Copasetic' Particle Field Acceleration Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script X5 Prototype Engine Enervator
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Core Defense Field Extender I Large Hybrid Burst Aerator I Large Core Defense Field Extender I
Hobgoblin II x5 Hobgoblin II x5
All level 5, this should fit with a 1% cpu rig. Genolution just makes it better. 1m 23s of cap, it's for burst tanking. Preferrably you'll have killed everything before health becomes an issue. Rigs can be extenders, or resists, based on if you think you'll only be fighting the same enemies forever. Also, change invulns to rat-specific hardeners.
It gets you 1 backup flight of drones, in case a few of yours pop.
I'm actually curious about what other people think, though. |

Drew Kaps
Caldari Provisions Caldari State
24
|
Posted - 2012.10.24 05:30:00 -
[3] - Quote
Thanks man! I really appreciate it 
EDIT: Training will take me forever though, lol. |

Drew Kaps
Caldari Provisions Caldari State
24
|
Posted - 2012.10.24 05:35:00 -
[4] - Quote
Drew Kaps wrote:Thanks man! I really appreciate it  EDIT: Training will take me forever though, lol.
Also, I've heard that the ship has trouble targeting smaller ships, but that's where the drones come in right? |

Goldensaver
Vorbild Industries Inc. State Section 9
54
|
Posted - 2012.10.24 06:07:00 -
[5] - Quote
Yup. Drones are your primary defense against smaller ships that get within range. At a distance, you should be able to target them and hit them just fine. But after they close, your tracking will not suffice, and drones will be your only defense. |

Dracan02
I N E X T R E M I S Fidelas Constans
6
|
Posted - 2012.10.24 06:30:00 -
[6] - Quote
that fit will work, but a scramming rat or 2 will ruin your day if you are not careful as your tank is rather thin. |

Soldarius
TreadStone Standard Tribal Band
292
|
Posted - 2012.10.24 08:02:00 -
[7] - Quote
try a blohk (blaster Rohk) with active tank. No tracking issues. high dps. "How do you kill that which has no life?" |

Barrogh Habalu
Imperial Shipment Amarr Empire
30
|
Posted - 2012.10.24 09:08:00 -
[8] - Quote
Soldarius wrote:try a blohk (blaster Rohk) with active tank. No tracking issues. high dps. And a lot of motorboating. Hope you have enough cap to run MWD. |

Marc Gardner
U-99 AAA Citizens
0
|
Posted - 2012.10.24 11:12:00 -
[9] - Quote
just clicked somethign together
capstable and overtanked could propably dropp some tank for a tracking computer allthough those dg large boosters are quite cheap, but t2 will do aswell
[Rokh, pve] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Capacitor Flux Coil II Capacitor Flux Coil II
Dread Guristas Large Shield Booster Cap Recharger II Cap Recharger II Kinetic Deflection Field II Kinetic Deflection Field II Shield Boost Amplifier II
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hobgoblin II x10
Ps: I suggest u come on good terms with EFT It do help answer these kind of questions for ur skillset |

Lady Ayeipsia
Red Federation RvB - RED Federation
379
|
Posted - 2012.10.24 12:35:00 -
[10] - Quote
Just a point, blaster or rails can depend on the rats you face. In an angel extravaganza, blasters work extremely well. Against guirista or some group that stays at range, the rails are better. I would be prepared to switch guns much like you would switch hardeners depending on the rats you face. |
|

Pinky Denmark
The Cursed Navy
226
|
Posted - 2012.10.24 12:50:00 -
[11] - Quote
I have flown a Rokh for lv 4 back when it was introduced and it worked well... It wasn't as fast as other ships but it was doable and a much more giving experience than being bored shitless with missiles.
I did find out 425mm railguns ran my capacitor out fast so I switched to 350mm. These have more than plenty range with a range bonus and the tracking is better for only a small loss in dps.
For tank just follow the standard tank schemes. I still swear by an XL booster being cycled on/off when necesary, but do what you want. It is however very important with tracking and making sure you are shooting the smaller targets first and at low tranversal (at range) so you don't have to use your drones all the time. Target priority and cap management is key for the Rokh in PvE.
The hybrid weaponry have since I used it been buffed a lot so enjoy... |

Skippermonkey
Tactical Knightmare
1554
|
Posted - 2012.10.24 14:32:00 -
[12] - Quote
somebody make an ASB rokh :D
also, being cap stable is over-rated TK is recruiting |

Daniel Plain
Science and Trade Institute Caldari State
397
|
Posted - 2012.10.24 14:44:00 -
[13] - Quote
i hate to be that guy but a rokh really does suck at missions. big time. at least take a look at the vindicator if you like rails.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Malcanis
Vanishing Point. The Initiative.
4965
|
Posted - 2012.10.24 14:52:00 -
[14] - Quote
Pinky Denmark wrote:I have flown a Rokh for lv 4 back when it was introduced and it worked well... It wasn't as fast as other ships but it was doable and a much more giving experience than being bored shitless with missiles.
I did find out 425mm railguns ran my capacitor out fast so I switched to 350mm. These have more than plenty range with a range bonus and the tracking is better for only a small loss in dps.
For tank just follow the standard tank schemes. I still swear by an XL booster being cycled on/off when necesary, but do what you want. It is however very important with tracking and making sure you are shooting the smaller targets first and at low tranversal (at range) so you don't have to use your drones all the time. Target priority and cap management is key for the Rokh in PvE.
The hybrid weaponry have since I used it been buffed a lot so enjoy...
Specifically, rails are a lot easier to fit and use a lot less cap than they used to. Plus a straight up +10% damage buff.
The advice given in the thread above is valid: if you're looking for efficiency, fly a Raven. But if you're dead set on flying a Rokh for PvE then it's a lot more viable than it used to be.
BTW the Javelin T2 ammo gives a considerable tracking bonus IIRC. Might be handy for shooting the smaller ships. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Malcanis
Vanishing Point. The Initiative.
4965
|
Posted - 2012.10.24 14:53:00 -
[15] - Quote
Daniel Plain wrote:i hate to be that guy but a rokh really does suck at missions. big time. at least take a look at the vindicator if you like rails.
Given that he's said he has a lot of training to do just to fly the suggested Rokh fit, I'd say that he should steer well clear of the Vindi until he's completed that training. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

John Ratcliffe
Sausy Sausages
58
|
Posted - 2012.10.24 15:08:00 -
[16] - Quote
If I was going to fly a Rokh, then it'd look something like this:
Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Tracking Computer II Large Capacitor Booster II CN EM Ward Field CN Thermic Dissipation Field Gist A-Type X-Large Shield Booster Gist A-Type Shield Boost Amplifier
425mm Railgun II 425mm Railgun II 425mm Railgun II 425mm Railgun II 425mm Railgun II 425mm Railgun II 425mm Railgun II 425mm Railgun II
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hobgoblin II Hornet II
You can Faction just about everything if you are feeling sexy. The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |

Drew Kaps
Caldari Provisions Caldari State
25
|
Posted - 2012.10.24 16:41:00 -
[17] - Quote
Thanks for all the help every one, this is awesome. I'm not sure if I want to try a blaster fit because I'd have to get close and as far as I know the Rokh isn't very tanky. And as far as tanking goes, an active tank is far more efficient right? |

Malcanis
Vanishing Point. The Initiative.
4967
|
Posted - 2012.10.24 17:30:00 -
[18] - Quote
Drew Kaps wrote:Thanks for all the help every one, this is awesome. I'm not sure if I want to try a blaster fit because I'd have to get close and as far as I know the Rokh isn't very tanky. And as far as tanking goes, an active tank is far more efficient right?
The rokh has a great tanking bonus and a good EHP too, so it's reasonably tanky. Active tanking is most definitely the way to go. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Goldensaver
Vorbild Industries Inc. State Section 9
59
|
Posted - 2012.10.24 17:57:00 -
[19] - Quote
I'd definitely say stick with active tanking. And yes, the Rokh's that have been linked so far aren't all that tanky, but if you decided to over-tank, you could easily shift it over to a blaster boat. It's just that typically people use rails, because having range is a lot better then chasing NPC's around while your drones slowly plink them to death. |

Arazel Chainfire
Sons Of 0din Dark Therapy
145
|
Posted - 2012.10.24 21:46:00 -
[20] - Quote
If I were to use a rohk for missions, I would go blaster all the way. Taking a fit like this gives you a range of 28+29 with null (note, that breaks past the 50km max range on NPC orbit), while doing phenominal DPS to anything up close.
[Rokh, Blaster PvE] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
X-Large Shield Booster II Thermic Dissipation Field II Kinetic Deflection Field II Adaptive Invulnerability Field II Prototype 100MN MicroWarpdrive I Heavy Electrochemical Capacitor Booster I, Cap Booster 800
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L
Large Hybrid Locus Coordinator II Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II x5
Fit needs a 3% pg implant at max skills, and only really works if you have t2 blasters. The CCC's give you enough cap to almost permarun your guns, while the cap booster fuels either your MWD or your X-Large shield booster. Range is 28+29 with null, and 716 gun dps, and 898 gun dps at 9.9+20 with antimatter, or 1002 at 15+10 with void. All this being said... I would still recommend going with a different race if you want to run lvl 4's in a gunship. The hyperion and megathron both work and stick with hybrids, and the maelstrom works sticking with shields, and the apoc/abaddon both work with lasers. Or if you want the best ships out there for running missions, you want either the vargur/mach for projectiles, the nightmare/paladin for lasers, or the vindicator/kronos for hybrids. And note, all of those outcompete the raven/CNR in fighting against their specific enemy (though the raven/CNR win when you change space frequently).
-Arazel |
|

Binanty
Eternal Profiteers Eternal Syndicate
1
|
Posted - 2012.10.24 22:21:00 -
[21] - Quote
I have flown a Rokh in quite a number of caldari based missions so far and it still hasnt failed me, this is the fit i use, just shift hardeners and drones according to rats. [Rokh, Lv4 Rokh]
8x 425mm Railgun II (Caldari Navy Antimatter Charge L)
Shield Boost Amplifier II Large Shield Booster II 2x Kinetic Deflection Field II Thermic Dissipation Field II Tracking Computer II (Tracking Speed Script)
Damage Control II 4x Magnetic Field Stabilizer II
3x Large Capacitor Control Circuit I
|

Pinky Denmark
The Cursed Navy
232
|
Posted - 2012.10.25 10:56:00 -
[22] - Quote
Rokh is VERY tanky - lots of shields and a built-in resist bonus is awesome. It DOES lack a proper dps bonus and tracking is super important for effeciency... Those are your main things of concern IMO but I still enjoyed a Rokh for Gurista missions.
Pinky |

m3talc0re X
NEXUS.LLC The Unforgiven Alliance
99
|
Posted - 2012.10.25 14:48:00 -
[23] - Quote
[Rokh, PvE - T2 425mm] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Tracking Enhancer II Caldari Navy Power Diagnostic System
Pithum A-Type Medium Shield Booster Caldari Navy Shield Boost Amplifier Kinetic Deflection Field II Adaptive Invulnerability Field II Cap Recharger II Tracking Computer II, Tracking Speed Script
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
I have flown this and it works, but it needs implants to be cap stable. Also, don't let anyone ever tell you cap stable is overrated. It's not. Tracking and range is key with guns. A 4x mag stab fit may look good on paper, but in practice, 3x mag stab and 1x TE is better. Rokh lacks the tracking bonus the Mega hulls get, so it makes it even worse. Javelin's tracking bonus can be a god send when things start getting closer than you would like. |

Hoeto Popo
Bosch Defence Industries Bosch Defence Industries Alliance
1
|
Posted - 2012.10.25 15:11:00 -
[24] - Quote
Ive been training to use a Rokh, I have flown it in level 4s but it is very very slow. Ive been using Meta 4 guns and T1 ammo and my current fit packs out about 450 DPS with drones.
Ive use 425mm, 350mm and Blasters, the ships can take an absolute battering, massive tank and cracking resists but I find it hard to kill BS with it. BC, Cruisers and Frigates (over 40KM) are not to problematic but the BS really take time. Some of the 800 isk NPC BS can tank the damage this ship throws at them.
Im training for T2 guns once all the gunnery support skills are at 4 but I still dont expect it to run as well as my Navy Raven sadly.
Ill post the fits for the 3 I have tried when I get home tonight. I really like the ship, its a fat old slowboat but on the right mission its pretty good due to the MASSIVE range of the guns you can reach out and touch anything in the mission. I think even using Uranium Rounds I still get 120km range with 80km optimal or there abouts. |

Drew Kaps
Caldari Provisions Caldari State
26
|
Posted - 2012.10.25 17:05:00 -
[25] - Quote
Thanks again for all the input! I almost feel like an expert on the subject now. |

Exploited Engineer
Creatively Applied Violence Inc.
96
|
Posted - 2012.10.25 20:42:00 -
[26] - Quote
[Rokh, PvE] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Tracking Enhancer II Tracking Enhancer II
X-Large Shield Booster II 100MN Afterburner II Shield Boost Amplifier II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L
Large Hybrid Locus Coordinator II Large Capacitor Control Circuit II Large Capacitor Control Circuit I
29+33.6/757dps with Null 10.4+24/949 dps with faction Antimatter
All numbers without any implants.
|

Hoeto Popo
Bosch Defence Industries Bosch Defence Industries Alliance
2
|
Posted - 2012.10.25 22:33:00 -
[27] - Quote
As promised the 3 fits I have been using. All the stats I give are with my skills and using antimatter L non faction
425mm
High 425mm Prototype Gauss Gun x 8 Mid EM Ward Field II x 2 Thermic Dissapation Field II x 2 X-Large Ancillary Shield Booster - 400 Cap Booster Optical Tracking computer Low Magnetic Field Stabilizer II x 3 Power Diagnostic System x 2 Drones Hobgoblin II x 5 Rigs Large Capacitor Control Circuit I x 2 Large Hybrid Collision Accelerator I
DPS - 475 (Guns and Drones) Range 48+28 (antimatter) 58,368 Shields tanking 863dps Cap stable at 55%
325mm High 325mm Prototype Gauss Gun x 8 Mid EM Ward Field II x 2 Thermic Dissapation Field II x 2 X-Large Ancillary Shield Booster - 400 Cap Booster Optical Tracking computer Low Magnetic Field Stabilizer II x 3 Tracking Enhancer II x 2 Drones Hobgoblin II x 5 Rigs Large Capacitor Control Circuit I x 2 Large Hybrid Collision Accelerator I
DPS - 458 (Guns and Drones) Range 44+51 (antimatter) 54,935 Shields tanking 849dps Cap lasts 36m 59sec
Blaster High Anode Mega Neutron Partical Cannon I x8 Mid EM Ward Field II x 2 Thermic Dissapation Field II x 2 X-Large Ancillary Shield Booster - 400 Cap Booster 100mn Afterburner II Low Magnetic Field Stabilizer II x 3 Power Diagnostic System x 2 Drones Hobgoblin II x 5 Rigs Large Capacitor Control Circuit I x 2 Large Hybrid Collision Accelerator I
DPS - 646 (Guns and Drones) Range 5.8+12 (antimatter) 58,368 Shields tanking 863dps Cap lasts 9m 11sec
They all work, not as well as the T2 variants listed but I can use T2 guns yet. Ill probably get slammed for these fits but hey ho.
They work for me, but the Raven is better, much much better at killing BS and BC where the Rokh is better at the Frigates and Cruisers (with my skills at least)
I hope these help, even if they are which fits to avoid. |

Lili Lu
560
|
Posted - 2012.10.26 00:16:00 -
[28] - Quote
Plenty of good suggestions in this thread. But also folks are letting you know a Raven would be better for the job most of the time. The eventual answer will be get both (you will accumulate enough money at some point quicker than you think). I really enjoy (well when I enjoy missioning which has become less and less) the rail Rokh for gone berserk (EoM rats). It's sorta made for sniping, or a blockade. The raven can do those quite well too, but there is just something satisfying about blapping those tackling frigs at range.
Also, later (but again sooner than you think) you may want to cross train to Gallente or Amarr. Those races armor tank. They are better suited against em damage rats even if you rarely get or take those missions. Either of those races will open up some nifty pirate faction ships for you.
This game is not about finding one tool for all jobs. Have fun. |

Drew Kaps
Caldari Navy Task Force 62 Rieos Coalition
26
|
Posted - 2012.10.26 04:44:00 -
[29] - Quote
Lili Lu wrote:Plenty of good suggestions in this thread. But also folks are letting you know a Raven would be better for the job most of the time. The eventual answer will be get both (you will accumulate enough money at some point quicker than you think). I really enjoy (well when I enjoy missioning which has become less and less) the rail Rokh for gone berserk (EoM rats). It's sorta made for sniping, or a blockade. The raven can do those quite well too, but there is just something satisfying about blapping those tackling frigs at range. Also, later (but again sooner than you think) you may want to cross train to Gallente or Amarr. Those races armor tank. They are better suited against em damage rats even if you rarely get or take those missions. Either of those races will open up some nifty pirate faction ships for you. This game is not about finding one tool for all jobs. Have fun. 
Thanks for the tips! I actually trained enough Amarr to be able to fly a Harbinger, but I still prefer the Ferox over it, for some reason. Maybe I'm still a noob lol. Not sure if I want to train Gallente because I like to RP, and well.. it just quite doesn't fit in with my corporation, hah. |

Kazu'ul
OMG PWNAGE
7
|
Posted - 2012.10.27 08:27:00 -
[30] - Quote
8x 425mm Railgun II
Shield Boost Amplifier II Shield Boost Amplifier II X-Large Shield Booster II Invulnerability Field II Invulnerability Field II 100mn Afterburner (I prefer republic fleet/domination for speed and low cap use)
3x Magnetic Field Stabilizer II 2x Tracking Enhancer II
Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I
5x Vespa II
Should have enough cap to run through all lvl 4s with few exceptions (AE, DPS, WC you will have to manage it closely/mitigate damage) Has a great burst tank (albeit for only a few minutes, but you dock between missions so cap was never an issue for myself as both cap and shield buffer fills at the station plugin) |
|

Julia Allrian
Ardent Industrial
6
|
Posted - 2012.10.28 09:50:00 -
[31] - Quote
I don't have a rokh, but I do own a Kronos and with Null Ammo you can use blasters in nearly every mission.
Just fit a few tracking enhancers and you are fine. |

PhatController
Mum Rider Alliance
1
|
Posted - 2012.10.30 18:26:00 -
[32] - Quote
m3talc0re X wrote:[Rokh, PvE - T2 425mm] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Tracking Enhancer II Caldari Navy Power Diagnostic System
Pithum A-Type Medium Shield Booster Caldari Navy Shield Boost Amplifier Kinetic Deflection Field II Adaptive Invulnerability Field II Cap Recharger II Tracking Computer II, Tracking Speed Script
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
I have flown this and it works, but it needs implants to be cap stable. Also, don't let anyone ever tell you cap stable is overrated. It's not. Tracking and range is key with guns. A 4x mag stab fit may look good on paper, but in practice, 3x mag stab and 1x TE is better. Rokh lacks the tracking bonus the Mega hulls get, so it makes it even worse. Javelin's tracking bonus can be a god send when things start getting closer than you would like.
If you have the extra ISK, you can use 2x tech 2 CCC's and a faction cap recharger and be stable, allowing you to use the third rig for extra dps or somthing else? |

Bobinu
Bob's Cheap Tax Evasion Corp GekkoState.
0
|
Posted - 2012.10.30 20:42:00 -
[33] - Quote
I have been looking at Blaster boats myself, and have been wondering how this would do:
4 Mag stabs and track enhancer
1 XL ASB (400 charge = 10 cycles (13300 shields)), T2 SBA, T2 Invul, 100 MN AB, Pith C medium shield booster (possibly small)
8 Large Neutron blasters T2 25km with Void 1200 dps (no drones) 59 km with Null 850 dps (no drones)
Rigs cap and ambit (T2 where possible) Good 5% implants (damage and range)
Cap isnt great, AB would be for gates only, as major annoyance slow boating everywhere.
The medium or small rep perma runs to help soak up incoming dps, the XL reps 1300 shields, so all your shields back, give time to kill frigs, align and warp if needed. (or reload ASB)
5 second reload time, means ammo switching is less painful too.
Medium/ Small shield booster could be switch for cap booster or invul. From experience only flying a ship and testing idea's really shows how a set up would perform. EFT allows you to save you some ISK, but experience is far more important.
Idea's or suggestions welcome. |

Casirio
DEEP-SPACE CO-OP LTD Exhale.
84
|
Posted - 2012.10.30 21:10:00 -
[34] - Quote
just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say. |

Exploited Engineer
Creatively Applied Violence Inc.
99
|
Posted - 2012.10.30 21:44:00 -
[35] - Quote
Casirio wrote:just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say.
It's not that the Rokh can't do the job, it's just that other ships can do it faster.
Heck. I flew a railgun Tengu for a while. I was sick of missiles and it chews through lv3 missions (standings grind) just fine. |

PhatController
Mum Rider Alliance
1
|
Posted - 2012.10.30 22:00:00 -
[36] - Quote
Casirio wrote:just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say.
I don't think anyone was implying that the Rokh was the best ship for the job, this is more a discussion on getting the best out of the Rokh via fitting choices. |

Drew Kaps
Gespenster Kompanie
26
|
Posted - 2012.10.30 22:59:00 -
[37] - Quote
PhatController wrote:Casirio wrote:just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say. I don't think anyone was implying that the Rokh was the best ship for the job, this is more a discussion on getting the best out of the Rokh via fitting choices.
Exactly this. Thanks for all the help and suggestions so far, I feel like a Rokh pro heh. Maybe this will encourage some new players (much like myself) to try different ships instead of the same cookie cutter builds that everyone else is flying. |

PhatController
Mum Rider Alliance
2
|
Posted - 2012.10.30 23:03:00 -
[38] - Quote
Drew Kaps wrote:PhatController wrote:Casirio wrote:just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say. I don't think anyone was implying that the Rokh was the best ship for the job, this is more a discussion on getting the best out of the Rokh via fitting choices. Exactly this. Thanks for all the help and suggestions so far, I feel like a Rokh pro heh. Maybe this will encourage some new players (much like myself) to try different ships instead of the same cookie cutter builds that everyone else is flying.
I'm flying a Ferox and heading to a Rokh myself, for alot of missions I'm finding my ferox faster then my old drake. |

Drew Kaps
Gespenster Kompanie
26
|
Posted - 2012.10.30 23:06:00 -
[39] - Quote
PhatController wrote:Drew Kaps wrote:PhatController wrote:Casirio wrote:just wanna say if you wanna fly a freakin rokh for pve fly a freakin rokh.. yeah sure there are better ships but its pve might as well do it in something you want to fly. all i wanted to say. I don't think anyone was implying that the Rokh was the best ship for the job, this is more a discussion on getting the best out of the Rokh via fitting choices. Exactly this. Thanks for all the help and suggestions so far, I feel like a Rokh pro heh. Maybe this will encourage some new players (much like myself) to try different ships instead of the same cookie cutter builds that everyone else is flying. I'm flying a Ferox and heading to a Rokh myself, for alot of missions I'm finding my ferox faster then my old drake.
Honestly, once I got the hang of flying the Ferox I never went back to my Drake, and since there's no damage delay with gunnery I'm going through the missions so much faster. I guess it is tough at first when you're lacking the range skills for gunnery, but once you hit the 30km + mark everything in a level 3 is a joke.
Glad to hear I'm not the only crazy person on these boards  |

PhatController
Mum Rider Alliance
3
|
Posted - 2012.10.30 23:28:00 -
[40] - Quote
Yup, and the ability to swap in long range ammo to take out web/nuet batteries makes some of usual harder missions a joke. |
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Goldensaver
Vorbild Industries Inc.
65
|
Posted - 2012.10.30 23:30:00 -
[41] - Quote
Drew Kaps wrote:Honestly, once I got the hang of flying the Ferox I never went back to my Drake, and since there's no damage delay with gunnery I'm going through the missions so much faster. I guess it is tough at first when you're lacking the range skills for gunnery, but once you hit the 30km + mark everything in a level 3 is a joke. Glad to hear I'm not the only crazy person on these boards  If my gunnery skills on this character didn't suck balls, I'd be using guns. As it is, they're bad, and that skilling is on the back burner, seeing as due to an ADD skill plan (this was my first character) I have a lot of holes that need to be patched. |

Drew Kaps
Gespenster Kompanie
26
|
Posted - 2012.10.30 23:35:00 -
[42] - Quote
Goldensaver wrote:Drew Kaps wrote:Honestly, once I got the hang of flying the Ferox I never went back to my Drake, and since there's no damage delay with gunnery I'm going through the missions so much faster. I guess it is tough at first when you're lacking the range skills for gunnery, but once you hit the 30km + mark everything in a level 3 is a joke. Glad to hear I'm not the only crazy person on these boards  If my gunnery skills on this character didn't suck balls, I'd be using guns. As it is, they're bad, and that skilling is on the back burner, seeing as due to an ADD skill plan (this was my first character) I have a lot of holes that need to be patched.
I'd honestly suggest you start doing gunnery man, I didn't want to at first either but with the HM nerf incoming, I just forced myself to sit there and train gunnery skills for about two or three weeks max. It was very worth it, I have no regrets about it at all.
EDIT: Mind you I'm very VERY behind on my drone skills.. |

Val'Dore
PlanetCorp InterStellar
108
|
Posted - 2012.10.30 23:50:00 -
[43] - Quote
I've been in love with the Rokh concept since it was still the Ferox concept. But, I tended to fit pulse lasers to my Caldari gunships since hybrids weren't worth their weight in exotic dancers. But with Blasters being buffed, I'll probably be flying the PCS Blokhead soon enough.
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Drew Kaps
Gespenster Kompanie
26
|
Posted - 2012.10.30 23:52:00 -
[44] - Quote
Val'Dore wrote:I've been in love with the Rokh concept since it was still the Ferox concept. But, I tended to fit pulse lasers to my Caldari gunships since hybrids weren't worth their weight in exotic dancers. But with Blasters being buffed, I'll probably be flying the PCS Blokhead soon enough.
How major is the blaster buff? |

Val'Dore
PlanetCorp InterStellar
108
|
Posted - 2012.10.31 00:07:00 -
[45] - Quote
Tracking was a big issue for blasters not too long ago, you literally had to run a 90% web or two post nerf webs to hit anything. Now they track better than lasers, which were the best tracking turrets when I last played seriously.
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Ziester
Perkone Caldari State
0
|
Posted - 2012.10.31 03:26:00 -
[46] - Quote
Goldensaver wrote:Now, I've never flown a Rokh in an L4 before, so I might not know what I'm doing. But I've kinda theory-crafted this one together using what I know from the Raven, though I was at a bit of a loss for the spare mids. The Raven is probably better then my *likely* ****-fit, but it should work.... decently well. [Rokh, L4's] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II X-Large Shield Booster II 'Copasetic' Particle Field Acceleration Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script X5 Prototype Engine Enervator 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L Large Core Defense Field Extender I Large Hybrid Burst Aerator I Large Core Defense Field Extender I Hobgoblin II x5 Hobgoblin II x5 All level 5, this should fit with a 1% cpu rig. Genolution just makes it better. 1m 23s of cap, it's for burst tanking. Preferrably you'll have killed everything before health becomes an issue. Rigs can be extenders, or resists, based on if you think you'll only be fighting the same enemies forever. Also, change invulns to rat-specific hardeners. It gets you 1 backup flight of drones, in case a few of yours pop. I'm actually curious about what other people think, though. Edit: also, with a 5% cpu implant, you can drop the TC for a meta MWD, and you don't even need the implant if you drop the TC to named meta. Edit 2: just cheated and checked BC for one. This is the top rated: Ok.
For one: Don't use 425mm. Go for 350 way cheaper on grid and CPU, allowing easier fit without implants, and a slightly lower DPS and range, and more ammo comsumed.
For two: Do not, ever, use passive tanking rigs with active tanking setup
For three: You don't need the web. Drones are gonna chew through anything that comes close. Get an Afterburner so it's less sluggish. (Or MWD for non-pocketspace warp-ins)
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PhatController
Mum Rider Alliance
3
|
Posted - 2012.10.31 03:57:00 -
[47] - Quote
Ziester wrote:Goldensaver wrote:Now, I've never flown a Rokh in an L4 before, so I might not know what I'm doing. But I've kinda theory-crafted this one together using what I know from the Raven, though I was at a bit of a loss for the spare mids. The Raven is probably better then my *likely* ****-fit, but it should work.... decently well. [Rokh, L4's] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II X-Large Shield Booster II 'Copasetic' Particle Field Acceleration Adaptive Invulnerability Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script X5 Prototype Engine Enervator 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L Large Core Defense Field Extender I Large Hybrid Burst Aerator I Large Core Defense Field Extender I Hobgoblin II x5 Hobgoblin II x5 All level 5, this should fit with a 1% cpu rig. Genolution just makes it better. 1m 23s of cap, it's for burst tanking. Preferrably you'll have killed everything before health becomes an issue. Rigs can be extenders, or resists, based on if you think you'll only be fighting the same enemies forever. Also, change invulns to rat-specific hardeners. It gets you 1 backup flight of drones, in case a few of yours pop. I'm actually curious about what other people think, though. Edit: also, with a 5% cpu implant, you can drop the TC for a meta MWD, and you don't even need the implant if you drop the TC to named meta. Edit 2: just cheated and checked BC for one. This is the top rated: Ok. For one: Don't use 425mm. Go for 350 way cheaper on grid and CPU, allowing easier fit without implants, and a slightly lower DPS and range, and more ammo comsumed. For two: Do not, ever, use passive tanking rigs with active tanking setup For three: You don't need the web. Drones are gonna chew through anything that comes close. Get an Afterburner so it's less sluggish. (Or MWD for non-pocketspace warp-ins)
Agree and on the Rigs and web but your O so wrong on the guns, 425mm fit easily without implants or even good skills. |

Yabba Addict
Red Shift Enterprises
38
|
Posted - 2012.10.31 09:23:00 -
[48] - Quote
I've flown the rokh for missions for a while now, and imo as a range boat is just as good as the raven. The thing it has over the raven is it's ability to effectively use a short range setup as well
[Rokh, Gurista] Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Kinetic Deflection Field II Medium Capacitor Booster II, Cap Booster 800 Dread Guristas X-Large Shield Booster Conjunctive Gravimetric ECCM Scanning Array I Tracking Computer II, Optimal Range Script Kinetic Deflection Field II
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Hybrid Discharge Elutriation II Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hornet II x5
[Rokh, Serp] Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Thermic Dissipation Field II Heavy Capacitor Booster II, Cap Booster 800 Dread Guristas X-Large Shield Booster Tracking Computer II, Tracking Speed Script Kinetic Deflection Field II Thermic Dissipation Field II
350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L
Large Hybrid Discharge Elutriation II Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hammerhead II x5
[Rokh, Merc] Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Thermic Dissipation Field II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Dread Guristas X-Large Shield Booster Kinetic Deflection Field II Adaptive Invulnerability Field II Tracking Computer II, Optimal Range Script
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L
Large Hybrid Discharge Elutriation II Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Hobgoblin II x5
It's true that you don't need those rigs for the blokh, but they are essential for for the rail fits and i refuse to buy a second rokh just for that
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Goldensaver
Vorbild Industries Inc.
65
|
Posted - 2012.10.31 13:36:00 -
[49] - Quote
Ziester wrote: Ok.
For one: Don't use 425mm. Go for 350 way cheaper on grid and CPU, allowing easier fit without implants, and a slightly lower DPS and range, and more ammo comsumed.
For two: Do not, ever, use passive tanking rigs with active tanking setup
For three: You don't need the web. Drones are gonna chew through anything that comes close. Get an Afterburner so it's less sluggish. (Or MWD for non-pocketspace warp-ins)
Yeah, I myself stated that it's likely ****-fit, and that I've never done a Rokh before. I just assumed it would be something like how you fit the Raven. And I didn't have a clue about what to put in the rigs, since there are no rigors, and I think I had the PG about maxed out, so I didn't have much spare PG for hybrid rigs. And the issue with resist rigs (which I did consider) is that for L4's, you *usually* get the same damage types in one area of space, but those odd times out, your rigs will be completely useless when you have to fight a different damage type. Last night, I personally had to deal with Guristas, Sansha, and Angel missions. That's difficult to set up resist rigs for.
I also forgot about CCC rigs.
That lack of spare PG also applied to the AB I think. I wanted to use one, but the fitting was too tight for it, or something.
I was just trying to do the best I could, but I've never done a Rokh before, and I figured it wouldn't be too difficult to "transpose" a Raven fit. But it wasn't the same thing at all. |
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