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Cory
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Posted - 2005.03.30 01:04:00 -
[1]
Doing a bit of mining and came up with this...
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A great way to solve the whole instant bookmark problem would be to not allow warp to objects that no longer exsist. The typical way one would make a bookmark is to jettison cargo at whatever distance, bookmark, then take back the cargo. What I'm proposing is to not allow you to warp to objects once they've dissapeared. You'd then have to anchor a container there or only keep the bookmark for 3 hours.
How does this solve our problem? This will solve the problem for 0.0 space mostly as now alliances will be able to control instabm usage through the use of cans. If the alliances want to control the amount of traffic in their systems, they simply take down the cans forcing the people who have instabms there to not be able to warp to the gate instantly. You would now have the option to destroy the usage of instabms in 0.0 by destroying the anchored cans hovering above gates, stations, belts, etc.
This is also works because if an area already has cans, you don't need to go place your own cans, you can use the ones already placed in strategic locations.
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Like most ideas, they come with downsides...
Once a can is removed, you would have to go and get new bookmarks once the can is replaced. It shouldn't be too much of a problem if you used the bookmarks alot.
Cans would litter systems all over the galaxy and place more stress on the server. Probably the biggest downside 
If you used someone elses can and they removed it, you'd have to go place your own can.
Anchored Can prices would go through the roof and would dissapear from most markets in the regions. Perhaps allow us to build anchored cans?
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Just an idea that i thought might solve the whole instabm issue. Please post constructive comments about this and not just flames saying 'omg no now i cant carry 500k zyd 3 jumps to empire'. Yes, I am an alt, get over it
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Sangxianc
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Posted - 2005.03.30 01:09:00 -
[2]
You don't need cans to make instas.
And travelling would be hideous for anyone in 0.0 without instas.
I like them. If they fixed mobile warp scramblers, I think it would be ok.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

var'ulfur
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Posted - 2005.03.30 01:18:00 -
[3]
lol thier is no problem with them other than it makes it hard for lame gate campers to kill indies with thier battleships. you pirates whine more than the so called care bears. its not like fleets of battle ships use them its the small corps and solo players. so for every one that gets away 20 more dont so its not a real problum as i see it
talk is cheap the cost of action is enormus
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TekRa
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Posted - 2005.03.30 01:20:00 -
[4]
if that was the case, then people could just BM cans at everygate in the enemies space and have instas anyway. then they'd have to destroy/move their own cans!
not well thought out tbh.
> With the lights out it's less dangerous. |

Sergeant Spot
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Posted - 2005.03.30 01:34:00 -
[5]
How to solve instas: Leave them alone, they are fine.
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RollinDutchMasters
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Posted - 2005.03.30 01:35:00 -
[6]
You know how to solve instas? Get rid of them entirely. Dont let people warp in closer then the default warp distance.
Make the default warp distance dependant on the system sec level.
1.0-0.5 : 10k 0.1-0.4 : 5k 0.0 : 2.5k
Give WCS an agility penalty. Cut the anchoring time for Mobile Warp Disruptors by a factor of 3.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Goberth Ludwig
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Posted - 2005.03.30 01:52:00 -
[7]
Remove instas and NOBODY will ever set foot again into 0.0 exept megacorps or alliances - so u will end up with even less targets for your small scale noob-indy-picking piracy.
You might not like that u know...
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Cory
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Posted - 2005.03.30 02:10:00 -
[8]
Originally by: Cory Doing a bit of mining and came up with this...
Oh, im such a pirate
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Messerschmitt facility
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Posted - 2005.03.30 02:33:00 -
[9]
U were a drunk pirate _________________________________
A conclusion is the place where you got tired of thinking...
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Dakath
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Posted - 2005.03.30 03:01:00 -
[10]
Edited by: Dakath on 30/03/2005 03:03:22 Edited by: Dakath on 30/03/2005 03:02:47
I have a better idea.
In 0.0 make all weapons completely useless within 100000km of any gate.
No one will bother with instas because the COWARDLY gate gankers will be out of business. 
I chopped Bunny into little pieces.
\ ( )( X > ) ( .x ) / < _
Muahahahahahahahahahahahahaha!
Sic Transit Gloria Bunny! |

Noriath
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Posted - 2005.03.30 03:07:00 -
[11]
I think they should just not allow you to bookmark anything within 30km of a gate and remove all bookmarks that fit that criteria.
End of story...
And for people not being able to go to 0.0 anymore... If you can't do it without using an exploit that makes you practically impossible to kill ... well, then the fact might be that you simply can't do it...
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Paw Sandberg
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Posted - 2005.03.30 03:07:00 -
[12]
Originally by: Goberth Ludwig Remove instas and NOBODY will ever set foot again into 0.0 exept megacorps or alliances - so u will end up with even less targets for your small scale noob-indy-picking piracy.
You might not like that u know...
not true
I would still travel into 0.0 with the map changes this may be a good idear I would however myself prefer having a randomness to BM (that you can come out anywhere with in 10 KM from your actual BM)
the new Transport's will (hopefully) survive a 10 BS camp as long as it has MWD (with the awesome bonuses) even if it have to travel 10 KM to a gate
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Dave Tehsulei
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Posted - 2005.03.30 03:25:00 -
[13]
theres nothing wrong with instas dont touch them we have mobile warp disruptors now use them or stfu ----------------------------
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Noriath
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Posted - 2005.03.30 03:33:00 -
[14]
If there was nothing wrong with Instas the Devs would have included a 0km warp from the beginning...
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Mathir
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Posted - 2005.03.30 03:59:00 -
[15]
What about having all bookmarks degrade over time - if you don't "refresh" the location (every day/week/month? based on sec status?), galactic/system drift/revolution/rotation makes the coordinates totally invalid ("Your warp computer cannot validate that location - it is too old and there may be debris in that location") or just offset/incorrect. Might be ok for SS's (couple hundred km shifted one axis or another out in the middle of bf nowhere is still bf nowhere), but would (could) invalidate old instas that were near gates. 10km/week in random vectors?
If you were a miner using the gate insta every day/week to haul stuff around, you'd be fine. If you hoarded (or shared?) bm's, and never use them, they'd go stale over time. Freelancer Fly Free, Live Free |

Noriath
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Posted - 2005.03.30 04:21:00 -
[16]
That would just make the problem even worse because then alts in shuttles could rake in even more millions selling bookmarks... 
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Joe
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Posted - 2005.03.30 04:30:00 -
[17]
If Gm's or devs thought there was anything at all wrong with Insta's they would have simply coded a 20km Random deviation when warping to bm's.
Taranis WholeSale Deals. |

Goberth Ludwig
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Posted - 2005.03.30 10:27:00 -
[18]
Originally by: Noriath And for people not being able to go to 0.0 anymore... If you can't do it without using an exploit that makes you practically impossible to kill ... well, then the fact might be that you simply can't do it...
Dude roflmao have you ever been in 0.0 at all?
Insta makes you impossible to kill?!?!
LOOOOOOOOOOOOOOOOL 
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Dark Big
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Posted - 2005.03.30 10:36:00 -
[19]
Originally by: Cory
*WTB* MOON DELIVERED ON A STICK K THANK YOU
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Andrue
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Posted - 2005.03.30 10:44:00 -
[20]
Originally by: Cory A great way to solve the whole instant bookmark problem would be to not allow warp to objects that no longer exsist. The typical way one would make a bookmark is to jettison cargo at whatever distance, bookmark, then take back the cargo.
In over a year of game play I've never created instas like that. It would be annoying for a miner since you'd then be unable to create another Jettison can for several minutes.
The only time I create BMs from objects is when I've moved my miner too far from an established BM and I want a temporary one. I just pick a likely looking 'roid and create the BM. I delete it once I'm done.
Normally I create instas by flying to the destination location, aligning my ship so it points away from the departure point(s) then fly 15km. -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |
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