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Zor'katar
Matari Recreation
16
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Posted - 2012.10.26 16:05:00 -
[1] - Quote
Khaz Taron wrote:for example You drive yes? Left hand drive most likely? Right hand side of the road. you learned that wy and again i am guessing. So you goto another country. Are you now telling me you can just take to it like a duck to water or does it take time to get in the flow??? thats a simple thing to put to you not like flying a plane or firing a gun. Sure, there are new things to learn and get used to. But it's not nearly like starting from scratch. Safe following distance, how wide to turn, how to park, stopping distance... those are all skills you learn from experience that apply regardless of what side of the road you're driving on. They don't need to be relearned. An adult American in the UK (or vice versa) is probably going to drive a lot better than a kid who's sitting in the driver's seat for the first time. |

Zor'katar
Matari Recreation
16
|
Posted - 2012.10.31 13:03:00 -
[2] - Quote
There's already plenty of room for specialization in Eve. You have as much skill in a particular role as the time you decide to spend training for it. If you train mining skills, that's time you're not training combat skills. Time you'll never get back.
As a representative of casual players, I can say that your suggestion would be a big aggravation to those of us who want a variety of game experiences (the ADD crowd). Now if we want to train anything outside our possibly-not-well-thought-out chosen role, we have to decide whether to be inefficient about it, or drink the kool-aid and start rolling alts.
I can't really think of anyone this would actually benefit, other than giving the folks who like to specialize the satisfaction of forcing everyone else to play the game their way. |

Zor'katar
Matari Recreation
16
|
Posted - 2012.10.31 15:08:00 -
[3] - Quote
Khaz Taron wrote:But I gotta say if this was in from the start would it stop you from playing? Probably not, but that ship flew nearly a decade ago. It just doesn't fit with the Eve ethos. This game has a ton of potential "specialties" defined by all the various game-defined and community-defined professions/activities, and they change all the time based on rules changes and player-driven movements. In short, the sandbox nature of the game means that people need to be able to be flexible.
Khaz Taron wrote:You think theres enough scope for spec? I say no to that cause I can train everything the same as anyone else. Sure you can, but if you do, those are skill points not being put into your chosen "specialization". You're as specialized as you choose to be.
Khaz Taron wrote:Only differenc is my implants and attributes. Aint enough spec for my liking.
But then again maybe im harder core than you? Most likely. |
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