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OVERCOPES 1
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Posted - 2005.04.02 05:36:00 -
[31]
Originally by: Kathulu
Originally by: Noriath
No, to be honest, that doesn't matter at all... You need a dronebay of 3750 to fit 15 heavy drones in your bay - and if any cruiser could it would be seriously overpowered.
the ishtar can hold 20 heavey drones but of course thats tech II with max heavy assualt ship
funny i thought it was 18.
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Face Lifter
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Posted - 2005.04.02 05:49:00 -
[32]
Edited by: Face Lifter on 02/04/2005 05:49:53 nm
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Eamz
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Posted - 2005.04.02 06:04:00 -
[33]
Powergrid was never the problem with the blasters. Its just people tried to fit heavy injectors, armour repairers and other things as well. THE MAJOR PROBLEM HAS ALWAYS BEEN CPU. When you have to fit all NAMED modules with the least powerful weapons there IS something wrong.
Also, the cap change. It wont make any noticable difference. They should have changed the dmg bonus to ROF on dom/mega then halved the cap usage. Then we would have had like a 20% decrease in cap and an 8% increase in damage at lvl 5 BS. That would have been much more sensible.
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Naal Morno
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Posted - 2005.04.02 07:19:00 -
[34]
Edited by: Naal Morno on 02/04/2005 07:24:00
Originally by: Thanit Anyone test if 6 neuts+ 2 siege will fit on a blasterthron with MWD and injector ? 1x CPU enhancer or pdu is allowed.
I'm lazy, and my sisi account sucks for lack of ships to fit :(
Yup, 6 neutrons + 2 sieges, MWd and heavy injector fit with help of one PdU2. ship is at 20,000 of 20,343 PGP so you can fit med T2 repper as well and have 5 more slots for your enjoyment   
Edit: 5 low slots and 2 med slots, but we know med slots are already taken   Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Baun
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Posted - 2005.04.02 09:42:00 -
[35]
Originally by: Meridius
Originally by: Letifer Deus
Originally by: Altai Saker why did the nerf on pulse lasers carry down to all sizes but the hybrid "boost" doesnt?
Cause most of the people complaining about blasters were disgruntled megathron pilots.
IMO, light neutron needs to be dropped to 9, heavy neut needs to be dropped to 185 and heavy ions to 140.
Wrong, it's because grid/cpu are not linked between different weapon sizes.
The Taranis is fine, the Thorax is still overpowered, the Deimos is fine.
Stop whining ffs.
I agree more or less .... but its still true that there isnt really a ship out there (but a megathron, and who wants to do that) that can use Medium Neutrons.
The Enemy's Gate is Down
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Zyrla Bladestorm
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Posted - 2005.04.02 09:59:00 -
[36]
Looking at it from a dominix perspetive, you could fit 6x electron blaster cannons and a large rep, 6x ion blaster cannons with no rep or 6x 350 rails with no rep without an RCU now (granted with 0 grid left in the case of the 350's, so you would need at least an PDU even to shield tank, though 350 rails + PDU's + shield tank is more attractive now ?), where you couldn't realistically do that before.
It also helps out the scorp's ability to fit rails if you think about it. . ----- Apologys for any rambling that may have just occurred.
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LUKEC
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Posted - 2005.04.02 10:18:00 -
[37]
still bigger problem is CPU on Megathron. As short range guns electrons (smallest guns) are pretty ok, though i hope to fit ions.
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Thanit
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Posted - 2005.04.02 11:12:00 -
[38]
Biggest question for me.
Will the 13.3% cap use reduction on neutrons allow me to use neuts+nos and lose the cap injector going for passive cap recharge with a one L repairer and 2-3 hardener tank only ?
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0seeker0
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Posted - 2005.04.02 11:31:00 -
[39]
Edited by: 0seeker0 on 02/04/2005 11:31:35
Originally by: Thanit Biggest question for me.
Will the 13.3% cap use reduction on neutrons allow me to use neuts+nos and lose the cap injector going for passive cap recharge with a one L repairer and 2-3 hardener tank only ?
Well, you could always drop a neutron for another nos.
Edit; and use the extra grid for a tech 2 large repper :)
San. Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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Cinnander
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Posted - 2005.04.02 11:38:00 -
[40]
Edited by: Cinnander on 02/04/2005 11:39:58 WRT an earlier post (P1) I dont think that 75mm(II), Dual 150mm(II) and Dual 250mm(II) need that much of a grid/cap nerf - or boost, or whatever this is - as they hardly use any as it is. For instance you can fit a full rack of Dual 150mms on a Thorax and still have enough grid to fit a Medium Rep. and 3 hardeners. Tho currently tanking a cruiser (other than say an Adaptive Nano and a rep.) is questionable as to whether you should bother (they die pretty fast, either way).
Also, with 75mms, an incursus for example has like 50% of it's powergrid left over even with an MWD.. so these 'low calibre' weapons seem OK. Only ones that might be a bit to heavy (cap wise) is Dual 150s as you'd prolly need a good 2 CPRs or a Cap Recharger to support them due to high ROF, especially if you start throwing Magnetic Field Stabilisers around.
---
Shame no lovin' for medium Ions/Neutrons :( And a stealth-un-nerf to the light Ion would have been appreciated. (-1 pg, atm you either fit a MAPC on an incursus or go with Neutrons, or you use something else). |

Iratus Caelestis
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Posted - 2005.04.02 12:36:00 -
[41]
Yay, nice to see medium and small hybrids ignored in the grid changes.
Tomb's line on ship fittings in the past is that no ship can fit a full rack of the highest damage weapon without mods. For most blaster fits on cruisers and frigs it's a tight squeeze even for the medium damage (Ions) version.
Please have a look at this before the patch is released Tomb, even if you just apply the change in a proportional way getting that same 10%-18% grid reduction on blasters and rails will go someway to levelling out the problems these ships have, cap change on its own is pretty useless unless you are changing the proportional damage we are able to do.
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Stepping Razor
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Posted - 2005.04.02 13:03:00 -
[42]
As others have said, a CPU reduction was much more needed than a grid reduction. Anyone who isn't clear on that, simply try to fit 6 425s or 6 Ions on a megathron with a decent PvP loadout, and see what you what you are shortest on %age wise.
And I don't mean using meta modules. Try it with normal tech 1s....
Razor Razor
Originally by: Bonaventure Phaidon CCP is the best at at least three things: 1. Really, really fun gameplay 2. Good forum presence 3. Inventing new and exciting ways to bring about in-game catacly
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El Yatta
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Posted - 2005.04.02 13:04:00 -
[43]
Nope, frigs could already fit neutrons (taranis and incursus, certainly) using 1MAPC. The frigs fit the model perfectly. Cruisers are different,I'll grant you, but considering at least half thte thorax's already massive damage is from EIGHT heavy drones, uprgading it from the typical Light Neuts/ Heavy Elecs to Heavy Ions and Neutrons would make it.... boom. Narsty. ---:::---
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Akaviri
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Posted - 2005.04.02 13:28:00 -
[44]
Originally by: Cinnander Edited by: Cinnander on 02/04/2005 11:39:58 WRT an earlier post (P1) I dont think that 75mm(II), Dual 150mm(II) and Dual 250mm(II) need that much of a grid/cap nerf - or boost, or whatever this is - as they hardly use any as it is.
Right now I consider the 75mm, Dual 150mm, and Dual 250mm railguns to be the worst guns in their class. Grid wise I think they are fine, but by not giving them a cap boost they become even less desirable to fit to your ship.
Anyway, it's not worth complaining about much. I just think they should at least be consistent with the changes and give every hybrid a cap boost.
````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |

Zyrla Bladestorm
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Posted - 2005.04.02 13:41:00 -
[45]
Originally by: Akaviri
Originally by: Cinnander Edited by: Cinnander on 02/04/2005 11:39:58 WRT an earlier post (P1) I dont think that 75mm(II), Dual 150mm(II) and Dual 250mm(II) need that much of a grid/cap nerf - or boost, or whatever this is - as they hardly use any as it is.
Right now I consider the 75mm, Dual 150mm, and Dual 250mm railguns to be the worst guns in their class. Grid wise I think they are fine, but by not giving them a cap boost they become even less desirable to fit to your ship.
Anyway, it's not worth complaining about much. I just think they should at least be consistent with the changes and give every hybrid a cap boost.
I cant really explain it with the dual 150 and dual 250 supposedly extrapolated from its stats, but the 75 actually peforms pretty decently in use, Its probably something to do with frig tracking though I guess. . ----- Apologys for any rambling that may have just occurred.
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Selim
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Posted - 2005.04.02 17:20:00 -
[46]
This is a BIG mistake.
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Kaeten
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Posted - 2005.04.02 18:13:00 -
[47]
Originally by: Selim This is a BIG mistake.
lol whys that eh? care to give us a reason? ___________________________________ Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante |

LUKEC
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Posted - 2005.04.02 19:48:00 -
[48]
no it is not a mistake. good job ccp. Cpu reduction plz.
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Cinnander
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Posted - 2005.04.02 21:12:00 -
[49]
Edited by: Cinnander on 02/04/2005 21:15:46 75mm II are indeed quite good for frigate-scale combat, up to cruiser scale when you have a few people with you. They track well, and they hit alright at 7km so by the time you've slowed down from being webbed, and slowed the other guy down with YOUR web, you're getting consistent hits in the 30s and 40s, wrecking up to 80s and sometimes over 120 (on structure, admittedly). Doesn't sound like a lot, but not many frigs can take that for long.
Don't use any PG or Cap (effectively) so I don't particularly mind seeing them missed out... (PS Avoid 75mm I like the plague, they pale when juxtaposed to the world-shattering devastation caused by teh 75mm IIs :s)
><))))¦> This is fishy .. You know what to do. |

Juan Andalusian
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Posted - 2005.04.03 01:27:00 -
[50]
Originally by: Kaeten
Originally by: Selim This is a BIG mistake.
lol whys that eh? care to give us a reason?
Reason? and Selim? together?   
**Pain is meant to be felt** |

Selim
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Posted - 2005.04.03 05:33:00 -
[51]
hrhrhr
you know juan, if forum stalking was a crime...
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DigitalCommunist
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Posted - 2005.04.03 07:40:00 -
[52]
tbh, i'm gonna lay off making a big comment on this, simply put..
love the new changes, but at some point you have to stop boosting damage as a fix for bringing 'subpar' ships on level of others, and even at the risk of crucifixion from other mega pilots, i still think its a bad move without doing the HP changes too :/ _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Ithildin
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Posted - 2005.04.03 09:53:00 -
[53]
Originally by: DigitalCommunist tbh, i'm gonna lay off making a big comment on this, simply put..
love the new changes, but at some point you have to stop boosting damage as a fix for bringing 'subpar' ships on level of others, and even at the risk of crucifixion from other mega pilots, i still think its a bad move without doing the HP changes too :/
Damage? It was powergrid (kind of) and capacitor (slightly), not damage being affected. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Alberta
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Posted - 2005.04.03 10:17:00 -
[54]
Originally by: Ithildin
Originally by: DigitalCommunist tbh, i'm gonna lay off making a big comment on this, simply put..
love the new changes, but at some point you have to stop boosting damage as a fix for bringing 'subpar' ships on level of others, and even at the risk of crucifixion from other mega pilots, i still think its a bad move without doing the HP changes too :/
Damage? It was powergrid (kind of) and capacitor (slightly), not damage being affected.

I can't believe somebody needs to point out that being able to fit bigger guns with more dmg mods (cos you don't need an RCU) = more damage.
Digi's right again here. Things are getting silly, and have been for some time now, with regard to damage output vs tanking ability. I wasn't the biggest fan of the HP changes when they were originally announced. I thought it was a half-assed measure which would screw up more situations than it would fix. Right now though, I'd take it as a step in the right direction. What's really needed though is a more holistic approach to balancing the game. Funnily enough the link in my sig is a thread about just such an idea by a very talented pilot (not that I'm biased ofc ).
My Thoughts on Game Balance |

LUKEC
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Posted - 2005.04.03 10:28:00 -
[55]
yupm hp change is needed: retribution: 933 armor, megathron= 5471 armor... kindda funny, isn't it?
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KamikazeHamster
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Posted - 2005.04.03 14:23:00 -
[56]
Personally, I'd have liked to see a tiny bit less PG usage on small rails (I don't use Medium/Large, so I wouldn't know about them)
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Letifer Deus
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Posted - 2005.04.03 16:31:00 -
[57]
Originally by: Meridius
Originally by: Letifer Deus The Taranis is fine, the Thorax is still overpowered, the Deimos is fine.
Stop whining ffs.
It was a simple state of opinion, not whining. Taranis is dangerous, but web it and it's pretty much worthless. Thorax is overpowered but it is not the only cruiser and I'm sure a grid reduction on heavy neuts/ions would help out the Brutix.
I am the OG PIIIIIMP
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Letifer Deus
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Posted - 2005.04.03 16:37:00 -
[58]
Originally by: El Yatta Cruisers are different,I'll grant you, but considering at least half thte thorax's already massive damage is from EIGHT heavy drones, uprgading it from the typical Light Neuts/ Heavy Elecs to Heavy Ions and Neutrons would make it.... boom. Narsty.
Yea, drop the dronebay to 1000 and lower heavy blaster PG.
I am the OG PIIIIIMP |

Arbenowskee
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Posted - 2005.04.03 17:00:00 -
[59]
Well cap reduction is not a good idea, i would prefer that we get more dmg for same amount of cap usage....
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Selim
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Posted - 2005.04.04 18:56:00 -
[60]
I really want to know why railguns got a powergrid use reduction.
Now you can fit SEVEN of them with plenty of powergrid to spare, while on a tempest, you can't even fit 6 without a powergrid enhancing mod!
7 is always better than 6. And the megathron has an obscene drone bay, as well as more cap than a tempest.
Since it doesnt need a lowslot with a rcu, it can fit more damage mods or tank better.
Not to mention that railguns hit further than artillery.
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