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Mistress Lilu
Science and Trade Institute Caldari State
133
|
Posted - 2012.11.03 22:10:00 -
[31] - Quote
Petrified wrote:Mistress Lilu wrote:... but if you are in the right ships, your weapons do not need the cap to run and you still do dps. Scared of being scrammed, use afterburner and so forth.... You answered your own question: it is a matter of having the right ship with the right fit for the right job. If you are being jammed you may simply need to leave the field of battle if your ship cannot handle it or have a fleet member who is not jammed take out the offending jammer. listen, when you are on a roam, you get perma jammed and scrammed web, i dont think you have the time and the ability to go change ships. No matter what ship you bring, nothing beats a falcon or a falcon alt, that perma jams you and you sit there while being perma jammed and the others apply dps. |

Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
188
|
Posted - 2012.11.04 10:55:00 -
[32] - Quote
"ECM ships should be nerfed."
Check out the changes proposed for retribution by our wonderful balance team. ECM is getting a range reduction, as well as the introduction of new skills that can improve specific sensor strengths by up to 25% when the skill is at 5. In conclusion? ECM is getting nerfed for winter xpack. |

Songbird
61
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Posted - 2012.11.04 17:34:00 -
[33] - Quote
so I was looking at at10 semi finals - http://www.youtube.com/watch?v=3n4dV2QrytI - widows - very very good jamming ships...vs vargurs - very very weak ecm ships well we all know how this ended.
I think a frigate with 3 remote eccm's can bring vargur's low strength (of 11) to over 80. But yeah - if you think rooks are too powerful - nothing's stopping you from flying 1 :)
Good luck with your eve experience. |

Max Khaos
Black Nova Corp.
10
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Posted - 2012.11.05 17:11:00 -
[34] - Quote
How many more times do you want them nerfed ... Falcons are already mouthballed and if show up are insta popped. ------------- Insert Goon Tears Here ------------- |

infra52x
University of Caille Gallente Federation
3
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Posted - 2012.11.07 02:02:00 -
[35] - Quote
Mistress Lilu wrote:I posted this topic before and it got locked. The reason why i feel ecm boats should be nerfed is because they are way way overpowered. A good skilled falcon pilot can perma jam at over 50km. I have been in fights(not with this toon) where a falcon is jamming over 90 to 110km. If this is a game of pvp, the pvp should be balanced. Lets take a look at nuets. A person could nuet you out, but if you are in the right ships, your weapons do not need the cap to run and you still do dps. Scared of being scrammed, use afterburner and so forth. Use Eccm you say, that stuff does not work, and if the falcon pilot has two ecm for your ship, you are still jammed up to 10 seconds or more. Flew a cyclone with eccm and jackal implants in one fight and still got jammed. How is this fair Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps. Why not make it so that when a falcon perma jamms or jams over x amount of seconds, it will have the chance of self destructing. Either nerf ecm boats or give more power to eccm, or have a special midslot for eccm.
Your Fooking face should be nerfed........ecm has been nerfed to death already u fooking noob!! |

Liang Nuren
Heretic Army Heretic Nation
2329
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Posted - 2012.11.07 08:33:00 -
[36] - Quote
Risien Drogonne wrote:Cephelange du'Krevviq wrote:Risien Drogonne wrote: There's nothing tactical about having to put up with pure 100% chance on whether your ship can ever contribute to the fight or not. "Tactical" implies meaningful choice and adaptation, not showing up in the wrong ship that can't contribute at all.
There's no such thing as 100% chance to jam; having flown ECM boats with very good skills, I can attest to that fact. Nobody said there was. You misunderstood the post.
Yes there is. When your jam strength is higher than their sensor strength and you are within optimal, you have a 100% chance to jam. Frigates are particularly vulnerable to this.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Brego Tralowski
Red Federation RvB - RED Federation
69
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Posted - 2012.11.07 17:35:00 -
[37] - Quote
ECM of Falcons etc is their tank/defense, if they don't jam you they're dead.
Nothing more to say me thinks........... well maybe to say fit your ships according if you know you're facing an ECM boat.
Yep, that's it.
Supplying Quality goods to the masses.
See 'T1 Module supplies' for all your T1 needs or T1.com in game chat. |

De'Veldrin
East India Ore Trade Intrepid Crossing
469
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Posted - 2012.11.07 17:49:00 -
[38] - Quote
Mistress Lilu wrote: Why not make it so that when a falcon perma jamms or jams over x amount of seconds, it will have the chance of self destructing.
Absolutely, as soon as they add the timer to warp disruption, sensor dampening, target painting, etc.
"Why are your falcons exploding?" "We're using them for their intended purpose." "Oh....carry on."
How butt hurt are you that you need the ship to EXPLODE for being used to do its primary job? Unsub or don't.-á I don't care what your reasons are, and neither does anyone else.-á Just click the button and go away - or don't. |

Sunglasses At Midnight
Concordiat Tribal Band
0
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Posted - 2012.11.11 05:00:00 -
[39] - Quote
Mistress Lilu wrote: Why not make it so that when a falcon perma jamms or jams over x amount of seconds, it will have the chance of self destructing. .
Something makes me think that you've lost expensive ships recently because of Falcons...
Instead of taking a step back and a deep breath, you've made this public thread where you complain about an important and non- broken facet of the game and offer ridiculous "fixes" to a problem that really isn't as big as you're acting like it is. Self destruct chance? There would be no point to Ewar ships then. Who would want to spend time and money flying a ship that was quite likely to explode the moment they turned their offensive modules on? I'm sorry, but that was just a ridiculous suggestion. |

To mare
Advanced Technology
34
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Posted - 2012.11.11 06:00:00 -
[40] - Quote
Goldensaver wrote: But they do dislike the binary nature of ECM, or so I hear. And they do have plans to change up EWar in general... but nobody really knows how they intend to do it.
just got this idea: ECM stay chance based like its now, but what if ECM would just make you lose the lock and then put a delay on the timer you get to retarget another ship based on the difference between your ship strenght and opponent ecm power ?
this would lead when jamming a small ship the difference between ship strenght and ecm power is high so they ship stay jammed for the full 10 secs but when jamming a big ship or something with eccm the jamming time become significantly lower to the point it just break the lock (balanced by the fact big ships take more time to lock)
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Moonlit Raid
State War Academy Caldari State
45
|
Posted - 2012.11.11 13:18:00 -
[41] - Quote
ECM only jams someone from jamming your ship so they're quite capable of switching target. |

It'sNotMyFaultYourMother ThrewYouAway
University of Caille Gallente Federation
0
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Posted - 2012.11.11 13:38:00 -
[42] - Quote
Moonlit Raid wrote:ECM only jams someone from jamming your ship so they're quite capable of switching target.
WTF kind of bullshit is this? If you're jammed by ECM, you can't target anything period. |

It'sNotMyFaultYourMother ThrewYouAway
University of Caille Gallente Federation
0
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Posted - 2012.11.11 13:58:00 -
[43] - Quote
Meh, ECM jam chance could simply be based on the amount of ships targetted. Basically increasing the base sensor strength of all ships and if splitting the sensor strength in between them. That way if you're currently attempting to target more then one person or have one more then one person targetted. Perhaps even having a sensor strength pool would work, subtracting an amount from it based on your own scan resolution compared to the enemies signature radius. For instance target a frigate with a battleship = High chance to get jammed up, target a battleship with a frigate = low chance to get jammed up.
This way the presence of an ECM ship would simply mean that you had to decrease your own effectiveness by having to spend more time swapping targets and untargetting ships you don't intend to fire at. For instance you couldn't just simply target the entire enemy fleet at the same time and swap targets at will. You would have to choose 1 or 2 of them, making the fight more predictable for the enemy fleets logistics. Also a logistics cruiser would have to choose between having a high chance to get jammed and beeing able to respond instantly to someone taking damage. Or not targetting anyone, beeing unjammable and starting when someone takes a hit. Or just focusing on one or two targets that are more likely to get primaried then others. |

Moonlit Raid
State War Academy Caldari State
45
|
Posted - 2012.11.11 17:06:00 -
[44] - Quote
It'sNotMyFaultYourMother ThrewYouAway wrote:Moonlit Raid wrote:ECM only jams someone from jamming your ship so they're quite capable of switching target. WTF kind of bullshit is this? If you're jammed by ECM, you can't target anything period. A suggestion. |

Freundliches Feuer
Hivemind Defense
26
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Posted - 2012.11.11 18:44:00 -
[45] - Quote
nerf ecm, nerf drakes, nerf tengu, NERF EVERYTHING. So then we can all go and mine. |

It'sNotMyFaultYourMother ThrewYouAway
University of Caille Gallente Federation
1
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Posted - 2012.11.11 19:49:00 -
[46] - Quote
Freundliches Feuer wrote:nerf ecm, nerf drakes, nerf tengu, NERF EVERYTHING. So then we can all go and mine.
Nerf veldspar! |

Val'Dore
PlanetCorp InterStellar
182
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Posted - 2012.11.11 22:22:00 -
[47] - Quote
Freundliches Feuer wrote:nerf ecm, nerf drakes, nerf tengu, NERF EVERYTHING. So then we can all go and mine.
The Drake would need a buff in that case... it has no turrets.
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Aralieus
Shadowbane Syndicate
21
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Posted - 2012.11.12 13:55:00 -
[48] - Quote
A Curse with 1 ECCM fitted will bring forth the tears of a Falcon pilot  Oderint Dum Metuant |

Robert Lefcourt
Audentia et Artis E.B.O.L.A.
11
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Posted - 2012.11.12 14:12:00 -
[49] - Quote
Mistress Lilu wrote: Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps.
And how much damage does the Falcon pilot do in 10 secs? He can't jam you into your pod, you know? It's just a ship that disables you instead of blow your ******* brains out with $guns. It all boils down to proper fleet composition. If the enemy brings falcons, bring Arazus/Lachesis. Damp has a 100% chance, not like the unreliable jammers. To be effective, the Falcon will then have to come in close range, where you don't want to be with a tank as thin as paper.
regards,
rob |

Morrigan LeSante
The Lost and Forgotten Troopers
59
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Posted - 2012.11.12 15:27:00 -
[50] - Quote
Robert Lefcourt wrote:Mistress Lilu wrote: Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps.
And how much damage does the Falcon pilot do in 10 secs?
300-400 dps depending on fit/heat/balls of steel status of pilot (who will be sitting on a 8-9k EHP wet paper bag about 3km from the 'cane).
Falcon PvP - the coin toss game. |
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Iyacia Cyric'ai
Red Federation RvB - RED Federation
5
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Posted - 2012.11.13 02:49:00 -
[51] - Quote
Val'Dore wrote:I think ECM should stop being a Caldari specialization. Rather each race should have ECM bonuses for their racial enemy's ships:
Minmatar get Radar ECM bonuses Gallente get Gravimetric ECM bonuses Caldari get Megnetometric ECM bonuses Amarr get Ladar ECM bonuses
As for the other forms of EW, simply give each race a different way to make use of it:
Caldari: EW Optimal (not ECM) Gallente: EW Cap Use Amarr: EW Duration Minmatar: EW Falloff
This would affect all TP, RSD, TDs, etc.
ECM would have similar bonuses on all current EW ships.
This makes ECM less about spamming Falcons and more about actual tactical target counter jamming
The only major change to ships needed for this to work is a remastery of the Scorpion. Ideas on how to handle that are many. My thought is make it like the old Typhoon with 8 hi slots, and a hybrid damage bonus and a missile RoF bonus 4/4 turret/launcher split. Remove two midslots. Increase fittings 40%. If that's the case then Sensor Damps shouldn't be a Gallante thing, Target Painting shouldn't be a Minmatar thing and Tracking Disruptors shouldn't be an Amarr thing.
Alternatively, just do what everyone else does - cross train. |

Mistress Lilu
Science and Trade Institute Caldari State
133
|
Posted - 2012.11.15 17:35:00 -
[52] - Quote
Nerf the falcon to its proper place, and not an OP ship. Everyone knows ecm is overpowered. CCP needs to fix the problem. And maybe, maybe, CCP should sit and think of how they can better solo pvp while at it. |

Mistress Lilu
Science and Trade Institute Caldari State
133
|
Posted - 2012.11.15 17:36:00 -
[53] - Quote
Morrigan LeSante wrote:Robert Lefcourt wrote:Mistress Lilu wrote: Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps.
And how much damage does the Falcon pilot do in 10 secs? 300-400 dps depending on fit/heat/balls of steel status of pilot (who will be sitting on a 8-9k EHP wet paper bag about 3km from the 'cane). Falcon PvP - the coin toss game. 3k? Are you in a special eds class in your corp. If a falcon gets 3k, they must be a tard. Falcons can jam over 50-90km |

Myrkala
Royal Robot Ponies Happy Cartel
33
|
Posted - 2012.11.15 17:57:00 -
[54] - Quote
Nobody remembers Falcons jamming from 200km? |

Ashterothi
Aideron Robotics
52
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Posted - 2012.11.15 18:38:00 -
[55] - Quote
Freundliches Feuer wrote:nerf ecm, nerf drakes, nerf tengu, NERF EVERYTHING. So then we can all go and mine. I sense a Caldari pilot. |

Maeltstome
Imperium Technologies Get Off My Lawn
119
|
Posted - 2012.11.16 12:31:00 -
[56] - Quote
ECM drones are about the only problem right now. The intended changes to ECM are a good way of countering it - although having the skills being racial makes no sense. Should be 1x rank 5 skill, not 4x rank 3/ |

Morrigan LeSante
The Lost and Forgotten Troopers
74
|
Posted - 2012.11.16 12:40:00 -
[57] - Quote
Mistress Lilu wrote:Morrigan LeSante wrote:Robert Lefcourt wrote:Mistress Lilu wrote: Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps.
And how much damage does the Falcon pilot do in 10 secs? 300-400 dps depending on fit/heat/balls of steel status of pilot (who will be sitting on a 8-9k EHP wet paper bag about 3km from the 'cane). Falcon PvP - the coin toss game. 3k? Are you in a special eds class in your corp. If a falcon gets 3k, they must be a tard. Falcons can jam over 50-90km
The post related to maximum damage. That means blasters and >gasp< that means low ranges. And I'm the special one eh....? Context, comprehension. Learn these then get back to me. |

Mistress Lilu
Science and Trade Institute Caldari State
133
|
Posted - 2012.11.16 16:23:00 -
[58] - Quote
Morrigan LeSante wrote:Mistress Lilu wrote:Morrigan LeSante wrote:Robert Lefcourt wrote:Mistress Lilu wrote: Say I am flying a hurri, which does around 600dps, being jammed for 10 seconds is alot of dps.
And how much damage does the Falcon pilot do in 10 secs? 300-400 dps depending on fit/heat/balls of steel status of pilot (who will be sitting on a 8-9k EHP wet paper bag about 3km from the 'cane). Falcon PvP - the coin toss game. 3k? Are you in a special eds class in your corp. If a falcon gets 3k, they must be a tard. Falcons can jam over 50-90km The post related to maximum damage. That means blasters and >gasp< that means low ranges. And I'm the special one eh....? Context, comprehension. Learn these then get back to me. Edit: Or just as comically, tell us about the horrible, scary DPS a falcon puts out at 90km LOOOOOOOOOOOOOOOL. Its not about how much damage a falcon puts out tard. Its their ecm, and how far they can jam and how long they can jam. I guess you either fly a falcon, and not a good one if you get 3km range, or have a falcon alt. Are you one of those loosers that flies a sabre and your alt a falcon. |

Kn1v3s 999
Aliastra Gallente Federation
27
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Posted - 2012.11.17 12:34:00 -
[59] - Quote
Broken mechanic. The range nerf was bullshit. Nerf to the doom falcons and ecm drones. Rook is ok, since you will find the faggotry in scan/grid and you will not engage the baddies
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Val'Dore
PlanetCorp InterStellar
200
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Posted - 2012.11.17 16:00:00 -
[60] - Quote
Iyacia Cyric'ai wrote:Val'Dore wrote:I think ECM should stop being a Caldari specialization. Rather each race should have ECM bonuses for their racial enemy's ships:
Minmatar get Radar ECM bonuses Gallente get Gravimetric ECM bonuses Caldari get Megnetometric ECM bonuses Amarr get Ladar ECM bonuses
As for the other forms of EW, simply give each race a different way to make use of it:
Caldari: EW Optimal (not ECM) Gallente: EW Cap Use Amarr: EW Duration Minmatar: EW Falloff
This would affect all TP, RSD, TDs, etc.
ECM would have similar bonuses on all current EW ships.
This makes ECM less about spamming Falcons and more about actual tactical target counter jamming
The only major change to ships needed for this to work is a remastery of the Scorpion. Ideas on how to handle that are many. My thought is make it like the old Typhoon with 8 hi slots, and a hybrid damage bonus and a missile RoF bonus 4/4 turret/launcher split. Remove two midslots. Increase fittings 40%. If that's the case then Sensor Damps shouldn't be a Gallante thing, Target Painting shouldn't be a Minmatar thing and Tracking Disruptors shouldn't be an Amarr thing.
That was my intention.
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