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Filiberto
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Posted - 2005.04.06 19:41:00 -
[1]
hi this was my alt by the way.
I don't want to train caldari. there sansha rats I used to hunt them up to 750k in 0.0 and that went fine as far as I know.
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Filiberto
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Posted - 2005.04.06 21:16:00 -
[2]
Edited by: Filiberto on 06/04/2005 21:18:51
Originally by: Goewyn Ravenclaw
Quote: Shield tanking + cap relays = Very bad
She's armour tanking
I think that was aimed at Recnac and yes shield tanking and relays don't really work well.
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Filiberto
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Posted - 2005.04.07 10:04:00 -
[3]
is it possible that the character sheet on eve-o is not up-to date with in-game skills? I'm not at home now so I can't check.
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Filiberto
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Posted - 2005.04.07 12:56:00 -
[4]
Originally by: Mikelangelo
In no particular order, just from looking at your skills.
1) Your sharpshooter skill leaves something to be desired. Believe it or not it is important. 2) Your Rapid firing skills leaves something to be desired. DOT is proportional to it. 3) Hull upgrades, which is your armor hit points (while not all that important, it can be) blows 4) Your repair systems skill absolutely blows, you NEED that at level 4 minimum to armor tank decently. 5) Get energy grid upgrades up also, it helps with ease the CPU load. 6) Weapons upgrades absolutely needs to be higher, agains helps with CPU load. 7) Trajectory analysis needs to be WAY higher.
Then again, you could just go with missiles, train up an alt to 2 mil skill points and torpedoes 5....and not worry about gunnery. 
1) sharpshooter is at lvl 4 what is there to be DEISRED about? I bet lots of people only have it at lvl 4 and do lvl 4 missions.
2) same as 1) it is at lvl 4.
3) WHAT blows about lvl4 your saying only lvl5 is decent?
4) Quote: Operation of armor/hull repair modules. 5% reduction in repair systems duration
it's not that big a difference ok it's at lvl3 it should be lvl4(training that now)
5)I don't have a CPU problem. do you see a co-processor fitted?
6)again no CPU problem there also both at lvl4
7) Quote: Advanced understanding of zero-G physics. 5% Bonus turret accuracy falloff.
I'm hitting the battleship at my optimum fall-off not really into play here.
Quote: All of what I call "gunnery support skills", like trajectory analysis, sharpshooter, surgical strike absolutely NEED to be at level 4 or 5 to get decent performance out of a gunship.
so you see they are at lvl 4 for the exeption of trajectory analysis at wich can't be the core of my problem
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Filiberto
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Posted - 2005.04.07 16:47:00 -
[5]
Edited by: Filiberto on 07/04/2005 16:48:09 ahh yes the fitting
high: 8 standard t1 pulses
medium: 3 fb10 and 1 euticic(sp?) it seems to me that I can't get below 200 unless I buy t2 cap rechargers?
low: named hardners 2 large inef reppers and the relays.
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