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YuuKnow
Inner 5phere
425
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Posted - 2012.11.02 00:51:00 -
[1] - Quote
I'm curious to how living in a C4 compares living in a C3. Since C3 and below have static K-space and low mass limits the play seems pretty tame. There's always an exit to Kspace, and the PvP is mostly BC and T3 and cruisers. How does that compare to living in a C4? Is the lack of a Kspace exit even more of a pain? Are the invaders more likely to be in bulk with Bships? Are the PI planets better?
yk |

Jack Miton
Aperture Harmonics K162
750
|
Posted - 2012.11.02 01:22:00 -
[2] - Quote
People will laugh at you more for living in a C4 *shrug* C4s will be more profitable since you'll have a real static that you can run sites in. Theyre basically C2s without a HS exit. |

Cybus Max
Bite Me inc
7
|
Posted - 2012.11.02 01:36:00 -
[3] - Quote
C4s aren't that bad jack as you say you can acces more sites and better sites.
The rotues to K space are most of the time fairly easy.
C4s are a good place for small wormhole corps to grow. |

Jack Miton
Aperture Harmonics K162
759
|
Posted - 2012.11.02 07:06:00 -
[4] - Quote
Cybus Max wrote:C4s are a good place for small wormhole corps to grow.
yes, that is true, but only because all the C2s are taken.
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Sandslinger
NorCorp Enterprise No Holes Barred
15
|
Posted - 2012.11.02 09:05:00 -
[5] - Quote
Jack Miton wrote:Cybus Max wrote:C4s are a good place for small wormhole corps to grow. yes, that is true, but only because all the C2s are taken.
C2's are more like low sec though lot's of HS and low sec entrances so constant stream of people running through
C4's are more like quiet corner very few C6 that go down via C4 as they tend to drop down to C3 quicker. So they're kinda more like far away ratting corners.
Least that's my take on em.... |

Durzel
The Xenodus Initiative. Ministry of Inappropriate Footwork
85
|
Posted - 2012.11.02 10:04:00 -
[6] - Quote
C4s are a terrible "no mans land" in w-space for three major reasons.
- The sites are too impractical to run solo, or require a silly expensive fit ship to do it. - No capital escalations, but using capitals in them is completely overkill - No k-space exits
Appreciate that a lot of people use their static for sites/pew, but C4s really feel like the red-headed stepchild in w-space terms.
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Ashimat
Reconfiguration Nation Transmission Lost
81
|
Posted - 2012.11.02 10:06:00 -
[7] - Quote
I would say the difference is quite big. A C2 or C3 is more or less the same as living in Empire, its just that the number of jumps to Jita vary :) People can live in a C2 for months and hardly having to scan at all.
A C4 is a "real" w-space system without a guaranteed empire-exit, I think that makes a lot of difference for a new, small w-space corp. http://rnat-postmortem.blogspot.se |

AP John
Lone Star Exploration Lone Star Partners
2
|
Posted - 2012.11.02 11:02:00 -
[8] - Quote
Yeah, Wh space is messed up, C4's are though, don't go there, stay in Empire space, or C1, C2.. what ever :D |

RingRaith
Lone Star Exploration Lone Star Partners
4
|
Posted - 2012.11.02 11:44:00 -
[9] - Quote
C4 sites (anoms, mags, radars) can be pretty annoying to run as the sleepers often spawn 100k+ from you. You burn over to them to kill them and the next spawn is again 100k+ away. This can be a pita for logi's and wreck salvage. The loot from radar/mag cans isn't all that good either compared to C5 and C6. If you have the people, C5's and C6's will be worth muuuuch more isk from sites and cap escalations.
Empire routes can also be a pita with some routes going through 4 or 5 systems before you hit empire. However, because of all of this and other things, you will generally find more C4's are empty as not many people want to live there so easier to find one to move in to. |

Meytal
School of Applied Knowledge Caldari State
129
|
Posted - 2012.11.02 12:37:00 -
[10] - Quote
RingRaith wrote:Empire routes can also be a pita with some routes going through 4 or 5 systems before you hit empire. However, because of all of this and other things, you will generally find more C4's are empty as not many people want to live there so easier to find one to move in to. With a C4, C5, or C6 static, this is the case. However, C1, C2 and C3 always have k-space exits ... they just may not be convenient all of the time.
A C4 with static C3 is common for bear corps: you can solo farm your static, roll it easily and get a new one for new farming, and you're always a max of two jumps from empire. A static C2 is probably your best bet for living in a C4 and hunting for non-capital PvP because of its static connections. If you want to try to gank capital escalation fleets or hunt against the odds, a C5 or C6 static is your best bet; just don't expect easy (or safe) routes back to k-space.
No matter where you go the type of ship doesn't really matter, with a couple of distinctions: no roaming battleships or higher in C1, and no roaming caps below C5. T3s are powerful ships with a low mass and are very commonly used by w-space corps. Don't underestimate them, and expect to see a lot of them in w-space.
A good resource to use for planning where you want to live, who might visit you, and who you can visit is Arvash's static map.
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Kalel Nimrott
EG CORP Talocan United
74
|
Posted - 2012.11.02 14:04:00 -
[11] - Quote
Did you guys ever considered moving aroundbin a site? Firts it gets you off the spawn poin and random non cloaky/noob gankers that dont use hero tacklers/dictors. Second you can move towars the next sleepers spaw point vecinity (at least in c3 they were statics) so you are in shooting range. And third, it makes the salvaging a lot easier mostly couse you tend to put wrecks toghetes (my engrish sucks today) |

Bodega Cat
eXceed Inc. No Holes Barred
45
|
Posted - 2012.11.02 16:20:00 -
[12] - Quote
Living in a C4 has the benefit of remoteness, and its much more difficult to remove you from it should anyone end up having a grudge against you. If you actually build caps inside, you are practically invincible from removal.
The cons are no cap escalations, and you have to field semi-expensive ship/setups to run the sites inviting quality ganks with little chance that you'll escape. Siting in a C4 demands that you have complete coverage of all entrances at all times (and a probe out checking on the reg for new ones), and is very unforgiving if you don't. The Frontier barracks combat site however, is actually super good isk/per hour once you learn how to run them perfectly assuming you are doing it with just 2-3people.
Nevertheless, no one really makes their nut off their home system in anything less than a C5 down anyway, so it all depends on your statics. I say if you don't mind scanning your neighbor down to find exits, C4 life is great for new corps.
Mostly because like Jack Miton says, all the C2's and C3's are populated and trafficked annoyingly more. If you find one of these first, take it and learn the ropes in it instead, but don't pass on a choice C4 either if you are not completely turned off by the above because it provides slightly different benefits that are equally engaging. |

Svodola Darkfury
Heaven's End League of Infamy
81
|
Posted - 2012.11.02 21:24:00 -
[13] - Quote
Having lived in a C2 with C4/HS for the last 6 months I'm comfortable saying C4s are good money for people who don't have the manpower for/don't feel like running Capital Escalations in C5s.
You can expect about 100 million ISK per site. We run in 3-5 man gangs and this works out to about 5-10 sites completed per hour.
You will not be able to "solo" them efficiently in the traditional sense; if you run 3 accounts you can easily "solo box" them in 3 tengus, or 2 battleships with a Logistics.
They're quiet enough most of the time that you don't have to worry about incoming too much, but I have noticed in the last few months more corps moving into C5->C4s or C4->C4s to run down a chain looking for kills. Using any number of well-known survival tactics you can safely run sites in a C4 with as few as 3 people (sub-capitals) efficiently. If you run in the EU timezone, you don't want to do C4s; there are 3 or 4 huge Russian alliances that are buying up the C4/C3s and the C2/C4s and they're very active in that TZ in C4s. This has put a lot more traffic through C4s in the last 2 months or so during that time window.
Svo. |

Derath Ellecon
Washburne Holdings Situation: Normal
424
|
Posted - 2012.11.02 21:40:00 -
[14] - Quote
Svodola Darkfury wrote:Having lived in a C2 with C4/HS for the last 6 months I'm comfortable saying C4s are good money for people who don't have the manpower for/don't feel like running Capital Escalations in C5s.
You can expect about 100 million ISK per site. We run in 3-5 man gangs and this works out to about 5-10 sites completed per hour.
You will not be able to "solo" them efficiently in the traditional sense; if you run 3 accounts you can easily "solo box" them in 3 tengus, or 2 battleships with a Logistics.
They're quiet enough most of the time that you don't have to worry about incoming too much, but I have noticed in the last few months more corps moving into C5->C4s or C4->C4s to run down a chain looking for kills. Using any number of well-known survival tactics you can safely run sites in a C4 with as few as 3 people (sub-capitals) efficiently. If you run in the EU timezone, you don't want to do C4s; there are 3 or 4 huge Russian alliances that are buying up the C4/C3s and the C2/C4s and they're very active in that TZ in C4s. This has put a lot more traffic through C4s in the last 2 months or so during that time window.
Svo.
I have been quite successful so far running C4 sites dual boxing tengus. I have easily done 3 of the 4 anoms (haven't done integrated terminus yet). And I skip the radar/mag sites with the quad safeguard final wave. I can generally clear a site in about 18-20 minutes. I still prefer running in a fleet, but I also like being able to make isk when nobody is on.
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Svodola Darkfury
Heaven's End League of Infamy
81
|
Posted - 2012.11.03 08:31:00 -
[15] - Quote
Derath Ellecon wrote:Svodola Darkfury wrote:Having lived in a C2 with C4/HS for the last 6 months I'm comfortable saying C4s are good money for people who don't have the manpower for/don't feel like running Capital Escalations in C5s.
You can expect about 100 million ISK per site. We run in 3-5 man gangs and this works out to about 5-10 sites completed per hour.
You will not be able to "solo" them efficiently in the traditional sense; if you run 3 accounts you can easily "solo box" them in 3 tengus, or 2 battleships with a Logistics.
They're quiet enough most of the time that you don't have to worry about incoming too much, but I have noticed in the last few months more corps moving into C5->C4s or C4->C4s to run down a chain looking for kills. Using any number of well-known survival tactics you can safely run sites in a C4 with as few as 3 people (sub-capitals) efficiently. If you run in the EU timezone, you don't want to do C4s; there are 3 or 4 huge Russian alliances that are buying up the C4/C3s and the C2/C4s and they're very active in that TZ in C4s. This has put a lot more traffic through C4s in the last 2 months or so during that time window.
Svo. I have been quite successful so far running C4 sites dual boxing tengus. I have easily done 3 of the 4 anoms (haven't done integrated terminus yet). And I skip the radar/mag sites with the quad safeguard final wave. I can generally clear a site in about 18-20 minutes. I still prefer running in a fleet, but I also like being able to make isk when nobody is on.
Depending on the fit he's referring to, it's either remote rep shield fit, which is a little slow DPS wise, or local uber tank, which can be a bit expensive. Still good money though. Integrated Terminus' are the easiest btw; you'd roll them no problem, we used to do dual RR tengus for those.
Svo. |

Derath Ellecon
Washburne Holdings Situation: Normal
424
|
Posted - 2012.11.03 09:02:00 -
[16] - Quote
Svodola Darkfury wrote: Depending on the fit he's referring to, it's either remote rep shield fit, which is a little slow DPS wise, or local uber tank, which can be a bit expensive. Still good money though. Integrated Terminus' are the easiest btw; you'd roll them no problem, we used to do dual RR tengus for those.
Svo.
They are a little over a bil each, which IMO isn't terribly bad for a Tengu (certainly not a 2-3bil bling fit). As I said I can clear about 3 an hour with the setup. I still prefer running with friends, but I've never enjoyed living in any class WH where I couldn't do anything when nobody else was online. |

1c3crysta1
Unknown in the unknown
0
|
Posted - 2012.11.03 13:39:00 -
[17] - Quote
C4s could be described as a semi-difficult farm spots. With the magnetar anomaly their anomalies (except the sleeper information sanctums) can be farmed fairly quickly by using 2 remote-repping domis. This allows for soloing (when dual-boxing) without investing too much money. The only problem is the DPS of those domi without the magnetar, it's not like the sleepers are melting infront of you... Can't really say that there's the absolute need of always keeping track of everything, I think that it's worth the losses (atleast if you're keeping to cheap domis) to just farm away and take the losses. It's not like gankers are drawn to C4s  The PI is the same in all of WH-space, since they all have an effective security-standing of -1. |

Acac Sunflyier
Burning Star L.L.C.
261
|
Posted - 2012.11.11 15:49:00 -
[18] - Quote
A c4 is ideal for the real hermits of eve. It's a ***** to get around but the isk isbn't bad and people will probably be too lazy to try and pick on you. There just isn't anything intresting on the front page of the GD anymore. Yawn! |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
61
|
Posted - 2012.11.11 17:16:00 -
[19] - Quote
As several people hinted at about C4s are the sweet spot for 1-2 people with well rounded sub-cap skills (but don't have or aren't interested in moving into multiboxing capitals or joining a bigger corp). A small number of well organised/skilled characters can run thorugh C4s quite effectively without having to spread the payout over lots of people.
Routes to k-space are going to be an issue, a C3 static could potentially mean you can crash it constantly for 2 hours and find nothing but C3s with low/null links and incoming C4s before you find a d845, k162 from high or a low thats feasible for highsec logistics. But a C3 static gives you another chance to make ISK if your motivated as you won't have to crash many to find one with lots of sites built up.
There is apparently a wandering hole from C4/k-space, most people are of the opinion that it doesn't exist in the game, I'm not so sure myself as the chance of it appearing does mean you could sit in a C4 24x7 monitoring sigs for 2-3 years and never see one, but that does mean its pretty much irrelevant if it exists or not and no ones ever come forward and said they've seen one. |

Derath Ellecon
Washburne Holdings Situation: Normal
433
|
Posted - 2012.11.11 18:26:00 -
[20] - Quote
Rroff wrote:As several people hinted at about C4s are the sweet spot for 1-2 people with well rounded sub-cap skills (but don't have or aren't interested in moving into multiboxing capitals or joining a bigger corp). A small number of well organised/skilled characters can run thorugh C4s quite effectively without having to spread the payout over lots of people.
Routes to k-space are going to be an issue, a C3 static could potentially mean you can crash it constantly for 2 hours and find nothing but C3s with low/null links and incoming C4s before you find a d845, k162 from high or a low thats feasible for highsec logistics. But a C3 static gives you another chance to make ISK if your motivated as you won't have to crash many to find one with lots of sites built up.
There is apparently a wandering hole from C4/k-space, most people are of the opinion that it doesn't exist in the game, I'm not so sure myself as the chance of it appearing does mean you could sit in a C4 24x7 monitoring sigs for 2-3 years and never see one, but that does mean its pretty much irrelevant if it exists or not and no ones ever come forward and said they've seen one.
I'm not sure I buy all of this. A C4/C3 static could easily support a WH corp of the same size as a C2/C3, at least in terms of isk generation. Both can equally farm the static.
At least half of the inhabited C4's I have found recently have corps whos rosters are 30+. |
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Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
61
|
Posted - 2012.11.11 19:54:00 -
[21] - Quote
To a degree yes - tho a 30man active corp in a C4 is wasting their time when they could be pulling in far more in a C5/6. C2/3 is better for a casual corp with mixed skills tho than a C4/3 as when activity is light then they don't have the potential to run local sites so easily - theres going to be some crossover tho. i.e. if they are very active in running their static then a C4/3 could make more sense. |

Derath Ellecon
Washburne Holdings Situation: Normal
433
|
Posted - 2012.11.11 20:36:00 -
[22] - Quote
Rroff wrote:To a degree yes - tho a 30man active corp in a C4 is wasting their time when they could be pulling in far more in a C5/6. C2/3 is better for a casual corp with mixed skills tho than a C4/3 as when activity is light then they don't have the potential to run local sites so easily - theres going to be some crossover tho. i.e. if they are very active in running their static then a C4/3 could make more sense.
True, Although as many have stated, it can be very difficult to find an available C2. Especially a C2/C3.
And an active corp could be making more in a C5/6 if they are a corp of vets with cap pilots. Granted I've never flown in a C5+ but it seems the money is better IF you can do the cap escalations. |

Sir Prometeus
Hole In The Space
0
|
Posted - 2012.11.12 13:33:00 -
[23] - Quote
My corp is looking for a new home. Ideally we want a C4->C3, but I have found a C4->C4 with extremely good PI and the cataclysmic effect (ideal for spider tanking)
At the moment, we are few players but good skilled. The only problem is reseting wormholes to arrive at k-space or getting a C3 (the best thing we can farm at the moment)
So our chances are: keep looking for a C4/3, or stay in our C4/4 and do the industrial stuff. What is your advice? (at the moment we can't fly tech III, but we are close though) |

YuuKnow
Inner 5phere
427
|
Posted - 2012.11.13 00:02:00 -
[24] - Quote
Sir Prometeus wrote:My corp is looking for a new home. Ideally we want a C4->C3, but I have found a C4->C4 with extremely good PI and the cataclysmic effect (ideal for spider tanking)
At the moment, we are few players but good skilled. The only problem is reseting wormholes to arrive at k-space or getting a C3 (the best thing we can farm at the moment)
So our chances are: keep looking for a C4/3, or stay in our C4/4 and do the industrial stuff. What is your advice? (at the moment we can't fly tech III, but we are close though)
I don't have any experience with a C4 to C4, but in a C3 to low sec even then the logistics is challenging. You're going to have a heck of a time getting anything into or out of the hole in a timely manner.
yk |

Sir Prometeus
Hole In The Space
0
|
Posted - 2012.11.14 08:31:00 -
[25] - Quote
YuuKnow wrote:Sir Prometeus wrote:My corp is looking for a new home. Ideally we want a C4->C3, but I have found a C4->C4 with extremely good PI and the cataclysmic effect (ideal for spider tanking)
At the moment, we are few players but good skilled. The only problem is reseting wormholes to arrive at k-space or getting a C3 (the best thing we can farm at the moment)
So our chances are: keep looking for a C4/3, or stay in our C4/4 and do the industrial stuff. What is your advice? (at the moment we can't fly tech III, but we are close though) I don't have any experience with a C4 to C4, but in a C3 to low sec even then the logistics is challenging. You're going to have a heck of a time getting anything into or out of the hole in a timely manner. yk
Thanks, in the end I sold my wormhole. We'll use that money to buy a C4->C3
I know about the logistics. We have mounted and de-mounted our POS in C2 through a lowsec (fortunately, the second time was a LS beside a High Sec system, and it took us the whole afternoon, even considering the POS was medium) |

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
229
|
Posted - 2012.11.14 10:34:00 -
[26] - Quote
I did C4 anomalies for a while, dualboxing with a Paladin and a Guardian, both t2-fitted. Could clear the sites in 16-20 minutes. So it was quite decent ISK, but barely better than what I pull solo in a C3 with cheaper ships. It was also a lot riskier; one mistake and you lose a ship to the sleepers.
But the worst thing about C4 sites really is the awfully long range those damned sleepers keep from you.
Although someone mentioned Russians roaming the C4s all day, I guess C4s are still the most quiet systems because relatively few people live in systems with static C4. That and the fact that there are not wandering holes and no k-space connections should be perfect for quiet farming. Even if you don't want to run the C4 combat sites and use your static for that, living in a C4 has the advantage that your resident ladar and grav sites are of higher quality than in C2s.
What ultimately discouraged me to ever set up shop in a C4 was the very lack of traffic... after all, no traffic means no pvp. . |

Sir Prometeus
Hole In The Space
0
|
Posted - 2012.11.14 16:11:00 -
[27] - Quote
Terrorfrodo wrote:I did C4 anomalies for a while, dualboxing with a Paladin and a Guardian, both t2-fitted. Could clear the sites in 16-20 minutes. So it was quite decent ISK, but barely better than what I pull solo in a C3 with cheaper ships. It was also a lot riskier; one mistake and you lose a ship to the sleepers.
But the worst thing about C4 sites really is the awfully long range those damned sleepers keep from you.
Although someone mentioned Russians roaming the C4s all day, I guess C4s are still the most quiet systems because relatively few people live in systems with static C4. That and the fact that there are not wandering holes and no k-space connections should be perfect for quiet farming. Even if you don't want to run the C4 combat sites and use your static for that, living in a C4 has the advantage that your resident ladar and grav sites are of higher quality than in C2s.
What ultimately discouraged me to ever set up shop in a C4 was the very lack of traffic... after all, no traffic means no pvp.
In terms of PVP, probably we are going to keep our exits to k-space |

NG4ge
Musculus Cremaster Illusion of Solitude
2
|
Posted - 2012.11.22 07:49:00 -
[28] - Quote
We live in a C4 with a Static C3 and are really enjoying it.
Our main source of income is the C3 static, we tend to take RR Tengu's into the sites and split the loot on a nifty spreadsheet.
There is a lot more scanning in a C4 but we have ways of doing the C4 sites pretty easily....it is a shame there is no small capital escelation...I think of C4's as the less loved middle child of the family...rarely noticed.
We also get a bit of pew in the form of ratters in the C3's and the odd lowsec roam here or there. I would say it's worth living in a C4 but the size of your corp should determine which static you chose to live in...
just my opinion :) |

Trinkets friend
Sudden Buggery Swift Angels Alliance
566
|
Posted - 2012.11.22 13:18:00 -
[29] - Quote
BUGRY lurked in a C4 Black hole for nigh on 12 months. We chose the C2 static for the pew, of which there was plenty. Plus plenty of tardPOSes and suchlike for me to work the TF Effect upon and get uber rich.
The C4/Blackhole was good. We would run 3-4 DPS battleships with MWD and 2 logi alts. You'd close the 100km to the sleepers in a minute and then vape them. We would average 40-60M ISK per hour. 80-100 with RR Domis.
The Black hole effect was also luls. Warriors were hopeless, which was fun when people would try PVPing with them and would land no damage. The extra align time was an absolute *****, though, for Orcas and caps (we built two; they got sold, stlen, sold, sold back to a member again). Ammo choie and fits had to change; we would roll no gyros and all TE's on canes and clones, and laugh hilariously at Cynabals who tried tackling us.
However, C4's are mostly uninhabited because the sites absolutely require teamwork or multi-boxing, and if you aren't multiboxing or pimping Tengus then the ISK/hr suffers. We would get better from C1's because the blue poo isn't worth much more than C3's and the wreck density isn't huge enough to make nanoribbon drops as lucrative.
Would I move back in? Probably.
C2 exits are for people who love to PVP. But these days, its a waste of time because most people are giant bears and watch too many tutorials and only bear it up weekly with all the salt pentagrams in place.
C3 exits are, as said, for bears. But I would also argue, having lived in all types of C3's, that the proper way to treat the C4/C3 is as a variety box of chocolates. One day, you go roaming in lowsec. The next day, you go annoy some bears in nullsec. Or repair the sec status you blew ganking idiots the day before. On another day, you do your hisec logistics.
C4/C4's are for hardcore antisocial neckbeards or people who like living in the wilderness eating backpackers. You are only going to encounter other C4s, at least half of which are empty. Then those may go up or down the spectrum, and your logistics chain will be only long enough to let your backpacker **** slave out of the basement. Then you eat her and howl at the moon.
C4/C5's are for people who can't figure out how to move into a C5.
C4/C1's are for perverted colorblind masochists who typed the J# wrong into wormnav and thought they were moving in to a giant sissy cloaca AKA C5/C1 or C6/C1, then only realised their mistake halfway through putting up the POS. Then they deluded themselves thinking only noobs live in C1's and there will be easy pickings...but to get any PVP you have to be like a pederast and stick a small sausage in a small hole a couple of dozen times to respawn it, and you just feel depressed afterwards and neck yourself.
And there you have it, C4 space explained. Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed.
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Amsterdam Conversations
Viziam Amarr Empire
127
|
Posted - 2012.11.26 17:12:00 -
[30] - Quote
I imagine living in a C4 is a nuisance. Rather hard to scan sites and randomness of empire exits (X877 statics, I'm talking to you) are annoying.
We used a C2 with C4 static for quite a while and it was enjoyable, but a lot of people are looking for ganks in that class. Last time we just put a small tower up in a C4/C4... If you do it on alts only and get enough fuel and ammo for weeks or even months, it's awesome.
C4 sites can be run triple boxing cheap tengus for about 4 sites an hour (or quad with noctis), it's easy to do and gives you a stable 400m/h until you run out of sites. Doing it with two people is a rather enjoyable carebearing experience, imo. Only 200m/h per player that way, which is still better than most of PVE activities and it's very unlikely to get killed due to two people spamming d-scan. |
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Khadrea Shakor
Shakor Freight and Mining Service
0
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Posted - 2012.11.27 13:27:00 -
[31] - Quote
Trinkets friend wrote: C4/C4's are for hardcore antisocial neckbeards or people who like living in the wilderness eating backpackers. You are only going to encounter other C4s, at least half of which are empty. Then those may go up or down the spectrum, and your logistics chain will be only long enough to let your backpacker **** slave out of the basement. Then you eat her and howl at the moon.
Now I am intrigued!
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Xen Solarus
Inner 5phere
190
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Posted - 2012.12.02 02:22:00 -
[32] - Quote
Personally i find that C4 tends to be the hunting grounds of the higher classes. Often unoccupied, they act as connecting systems used to farm sites and look for fleet combat. Most of the larger corps/alliances can handle living in the higher classes, and supporting large capital fleets to defend their space, so smaller corps looking to live in C4s run the risk of being attacked by a much larger force, potentially way larger than which they can handle.
Of course, these guys need a good reason to want to bash your POS in a C4, such as lots of SMAs potentially full of lots of tasty ships. Or perhaps they don't like you for some reason. Either way, i'd say that class 4 wormholes are pretty dangerous for small corporations that aren't willing and able to fight to defend their space. |

Gal'o Sengen
State War Academy Caldari State
20
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Posted - 2012.12.02 05:53:00 -
[33] - Quote
C4 is generally safer if you make an effort to make it not worth evicting you. I mean, who honestly wants to bash a Large PoS without Capitals (especially a Dickstar)? The only reason to do it is if you're made someone very angry or the profit earned isn't outweighed by just going back to your own C5/6 and doing anoms.
Or i suppose, if they want the Hole, but in that case they're more likely to go for a C3. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
145
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Posted - 2012.12.03 13:43:00 -
[34] - Quote
Trinkets friend wrote: Informative stuff
Confirming backpackers are the tastiest kind of packer. |
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