
Xearal
SOL Industries Black Thorne Alliance
18
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Posted - 2011.10.03 10:08:00 -
[1] - Quote
Whoever said you need 6 sccounts and 10 years of skillpoints on each and 20B isk to do industry is wrong.
I started my industry carreer as a miner, skilling up for the hulk, because I figured mining is a nice and easy form of getting money. And it is, it's just not that profitable. Hence I supplemented my income with exploration in high sec.
This got me a little starting capital, and I figured I'd try industry, as pew pew isn't something I am very fond of doing.
I skilled up my Production Efficiency skill to 4, and began making Scourge Missiles with the minerals I mined, then expanded into other little things. Soon my mineral requirements were getting far beyond what I could mine, and I fonud mining to be very boring, so was doing it less and less.
So I added some marketting skills, and began using buy orders like I was doing before for ore, using my refining skill to refine the ore and make profit, but instead of selling the minerals, I used them to manufacture things.
My manufacturing expanded, I began making more and more things, aquired soem nice new shiny BPO's, began making BCs and other nasty toys. Thus increasing yet again, my demand for minerals.
So in came the marketting skills again, now for buy orders for minerals as well. I also needed more orders because my repetoire of products was expanding and I didn't have enough orders to sell them all in my local hub.
Meanwhile, PE went to 5, as this is quite a requirement if you're serious about industry.
Then I started looking at T2 production and invention, I looked at my local market, saw there was a nice bare ground of stuff I could sell, and began getting the science skills for this.
Then I found that I needed more manufacturing slots because otherwise, production would be slowing down due to the expanded repetoire, so mass production went to 5, and advanced mass production came in.
Science skills continued to grow, adding more items to my lists of things I could invent and build. And my capital as well as my corp's capital both swelled.
As I wasn't doing any mining anymore except on corp mining ops to fuel our POS, all my minerals came from the market. THis required more time spent hauling things, and soon this started to get out of hand with the amounts I needed to moe. Hence I got myself an orca, and soon after, a freighter.
This gave me more time between hauling bauts again, to do other things. So I went exploring again, this time in low sec. I discovered the abundance of Ladar sites, and after a bit of research found them to be most profitable when combined with the proper skills ( which I had aquired at said ladars ), A POS, and my already impressive amount of industry skills.
Exploration will always be 'hit and miss', but if you do it often, there's some consistency in it. Usually an evening scanning nets me at least 1 gas site worth doing, and a few radars.(I don't do combat sites )
As it stands now, I've gotten into Capital construction, pooling resources together with some corpies, we aquired some BPO's, researched them and have begun our path on building bigger and bigger things.
All this I've done with a single toon, on a single account and I'm only 18 months old ( or around that time anyway.. hmm 18 months.... ) Yes, I have a 2nd account, with 2 toons on it. one with some marketting skills who I've put in Jita, and one who has recently finished training up for a Jump Freighter, which is making life MUCH easier for me, as now I can easily obtain things I need in empire, or export goods to empire.
Another good moneymaker I have is my PI which I do in nullsec, using a covert transport, manufacturing P1s which are processed on a 2nd toon into P2s, which I send off to Jita. This earns me about 400-500M a month as well.
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