Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Bijuaru
|
Posted - 2005.04.11 04:34:00 -
[1]
I started out as an (Gallente) Intaki Scientist but I find myself mining more than anything else because I just wanna be able to afford the high level ships and upgrades for my self when I learn the skills for them. Am I doomed because of my starting career choice ?
For the moment I use my Gallente Imicus (445 capacity at the moment) and just mine and haul stuff back to station in high security areas. The most I've been getting now is about 40,000 ISK per run. Is this standard or is there a better way ? What steps should I take ?
I am using 2x Dual Diode (150,000 ISK) miner turrets and 2 Basic Mining Drones.
Thanks for any assistance you can provide. |
Khrystoff
|
Posted - 2005.04.11 04:38:00 -
[2]
It all comes down to your attribute levels, as long as your perception and intelligence are your two strong points then you can do damn near anything you want.
I've taken the same route, started out in an Imicus and am now in the mid-sized mining barge. 40,000 seems about right, but at a beginner's skill level Ore is much more profitable than refining due to the high percentage of waste.
Scordite is the new player's best friend. Trade runs are also quick entery-level cash machines.
|
Bijuaru
|
Posted - 2005.04.11 04:56:00 -
[3]
I was just told I should reroll =( My perception at 3 is too low.
Full Attributes:
INTELLECT.... 14 PERCEPTION.... 3 CHARISMA...... 6 WILLPOWER..... 6 MEMORY....... 13
I mainly want to do combat and mine a lot as well. Maybe get into other parts of the game later.
|
Khrystoff
|
Posted - 2005.04.11 05:05:00 -
[4]
I'd agree, perception's critical
charisma not so much
|
Bijuaru
|
Posted - 2005.04.11 07:40:00 -
[5]
Would there be a specific Race that is better at Mining mostly with promise for good combat abilities?
|
MachZERO
|
Posted - 2005.04.11 07:44:00 -
[6]
Edited by: MachZERO on 11/04/2005 07:49:54
With those stats you don't have the learning or advanced learning skills trained... (for your low stats)
Rather than reroll and loose all the progress so far just learn the adv learning skills and eventually get into a few missions and save up for a few implants.
edit: on second thought... maybe you should reroll...
Brutor can have extreme perception attribute with high learning skills... you can have 31 perception with learning lvl 5, Spacial awareness lvl 5, Clarity lvl 4, and a +4 perception implant.
--------------------------------------------- "Rang Rang" Something no one wants in eve. Pray that it never comes. They are locusts... You've been warned... ------------------------------------ |
H0ot
|
Posted - 2005.04.11 11:26:00 -
[7]
Don't reroll. If you want to mine, Perception is pretty useless anyways. With 13 base Int and Mem learning skills are a breeze, which means you catch up in the long run.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
MutationZ
|
Posted - 2005.04.11 11:39:00 -
[8]
I beg to differ, reroll.
If you ever want to get into a large barge then you need Perc as a main skill for training the large barge.
It will take FOREVER with low perception. And yours is LOW. You wont see a battleship until it nudges you
As a piece of advice, on character creation select "custom" and at each step of the process you can choose a path. Linked to that path are skills. With this its possible to get frig 4 or mining 4 straight away for example.
On top of this you can assign points to your attributes. Perc/Int are the most important. I would suggest weighting towards these.
Perc for gunnery/ship and int for other skills, decide where you want the most points. Secondary importance is mem/willpower. Charisma is the lost child of attrbutes.
|
Jim Steele
|
Posted - 2005.04.11 13:16:00 -
[9]
Its a good set of stats for an industry char but not much else, if you want to have fun with ships rather than sit in a station building stuff, get better perception ideally you want, in order of importance Intel, Percepion, Mem, Willpower, Charisma, for a well rounded character.
Death to the Galante |
H0ot
|
Posted - 2005.04.11 13:32:00 -
[10]
With learning skills and a +3 implant you're looking at 15-16 Perception. To be honest there is little to no reason to go any higher than that *JUST* so you can train a single skill (mining barges) slightly faster.
And restarting means you lose out on what you've already trained.
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
|
Asestorian
|
Posted - 2005.04.11 14:13:00 -
[11]
Originally by: Bijuaru
I mainly want to do combat and mine a lot as well. Maybe get into other parts of the game later.
Did any of you read that?
He wants to do combat as well as mine!
You have no choice really but to re-roll, create a new character and transfer all your money over to him, then set up some escrows of what you already have ship and module wise and have your new character claim them (make sure the escrow can only be claimed by that character)
Like others have said, you need high perc and int then will and mem but charsima is pretty pointless.
Custom character set-up instead of predefined skill and attribute sets is the way to go.
Hope this helps. ----------------
|
MutationZ
|
Posted - 2005.04.11 18:16:00 -
[12]
Originally by: H0ot With learning skills and a +3 implant you're looking at 15-16 Perception. To be honest there is little to no reason to go any higher than that *JUST* so you can train a single skill (mining barges) slightly faster.
And restarting means you lose out on what you've already trained.
Im sorry but I strongly disagree. 16 perception with level 5 advanced skill and an implant is terrible. Its also a rank 3 skill so will take FOREVER just to train from level 4 to 5 advanced.
Reroll. It will hurt you now but pay off in the long run.
Finally, to re-iterate - PERC is key for all ship AND gunnery skills.
Good luck, whatever you do
|
Weston McArthur
|
Posted - 2005.04.11 18:32:00 -
[13]
Edited by: Weston McArthur on 11/04/2005 18:34:37 Re-roll. I did it and haven't looked back.
P.S. Keep your current character though, he will come in handy while you wait for your new one to train up.
|
Expendable Soldier
|
Posted - 2005.04.11 20:03:00 -
[14]
I have
int 25 perp 23 mem 23 will 22 charm 21
will full implants and adv learning to lvl 5.
is this good?
|
Nifel
|
Posted - 2005.04.11 20:28:00 -
[15]
Originally by: Expendable Soldier I have
int 25 perp 23 mem 23 will 22 charm 21
will full implants and adv learning to lvl 5.
is this good?
Yup... looks good :).
"We wield swords for the sound of laughter that used to be there long ago." |
Nifel
|
Posted - 2005.04.11 20:34:00 -
[16]
And for the original poster:
Races you wanna look at is: Ni-Kunni (Amarr) Brutor (Minmatar) Civire (Caldari) Deteis (Caldari)
Perception is THE attribute for fighters. Intelligence is the second most important attribute for fighters because all those pesky little skills that helps your ship in fitting, cap, shield recharge, armor tanking etc all have int as primary. Getting a semi-high memory isn't all that difficult with a fighter character and since so few skills for mining have memory as primary it doesn't really matter if you start kinda low on this one. Willpower is secondary in space command and gunnery. Primary in the assault ships. Charisma is the bastard child that you use as primary for social skills (agent running) and trading.
"We wield swords for the sound of laughter that used to be there long ago." |
Expendable Soldier
|
Posted - 2005.04.11 21:03:00 -
[17]
actually a minmatar sebiestor is the best.
Why? because sebiesters have the lowest starting charm and willpower... meaning less starting points have been wasted.
Sure Brutor has the high possible potential perception .. HOWEVER.. sebiestor has the fewest "wasted" starting points because they start out with the lowest charm and willpower.
|
Bijuaru
|
Posted - 2005.04.11 21:41:00 -
[18]
It's agreed that I will be rerolling but I am not sure how to go about creating my new character. I did some work and came up with the following templates that I thought would be ideal. What do you all think ?
CALDARI
--Deteis
INT: 10 CHA: 06 PER: 08 MEM: 10 WILL: 05
--Civire
INT: 08 CHA: 06 PER: 09 MEM: 10 WILL: 06
MINMATAR
--Sebiestor
INT: 09 CHA: 06 PER: 08 MEM: 09 WILL: 07
--Brutor
INT: 07 CHA: 06 PER: 09 MEM: 10 WILL: 07
AMARR
--Amarr
INT: 08 CHA: 04 PER: 07 MEM: 10 WILL: 10
--Ni-Kunni
INT: 07 CHA: 08 PER: 10 MEM: 09 WILL: 05
GALLENTE
--Gallente
INT: 08 CHA: 08 PER: 08 MEM: 10 WILL: 05
--Intaki
INT: 10 CHA: 06 PER: 06 MEM: 11 WILL: 06
INT: 08 CHA: 08 PER: 08 MEM: 09 WILL: 06
|
Weston McArthur
|
Posted - 2005.04.11 22:33:00 -
[19]
Edited by: Weston McArthur on 11/04/2005 22:37:44
Originally by: Bijuaru What do you all think ?
I think you should pick whatever you think would be best from an RP standpoint race-wise.
EDIT: Clarification... if you are an oppressive slave owner at heart, choosing Minmatar would be a bit awkward.
|
VossKarr
|
Posted - 2005.04.12 07:43:00 -
[20]
Originally by: Expendable Soldier I have
int 25 perp 23 mem 23 will 22 charm 21
will full implants and adv learning to lvl 5.
is this good?
Holy cr*p! That's my stats as well! Except subtract 1 point from memory and add it to charisma. Looks like this:
25 23 22 22 22
The ultimate balanced character!
|
|
Bijuaru
|
Posted - 2005.04.13 01:09:00 -
[21]
thanks for the feedback. I wanted to go with Gallante from the beginning. Right or wrong I started with a very balanced:
INT: 8 CHA: 8 PER: 8 MEM: 8 WIL: 8
|
MutationZ
|
Posted - 2005.04.13 01:16:00 -
[22]
Why the hell do you ask for advice and once you have it, ignore it?
Theres 10 things you did wrong with that but damned if I'm going to waste more time on you.
|
Bijuaru
|
Posted - 2005.04.13 01:32:00 -
[23]
Edited by: Bijuaru on 13/04/2005 01:36:21 I took advice into consideration and decided I would make my character more balanced. I was not ordered to do anything, hence why I can make my own decisions. I appreciate the help.
EDIT: I took the advice of keeping my current character and not getting rid of him, for I may use him in other endeavors later on and he's almost at the point where I can mine quite efficiently and I can bring in cash for my new balanced character. I saw the feedback from this very post about the attributes attained and realized I would rather make this NEW character more balanced.
I am sorry if I offended you but I do greatly appreciate you taking the time to assist me. I thought long and hard, read other forums and did my own calculations for a full day atleast. Again I apologize for any offense you have taken from my actions. Thanks again.
|
MutationZ
|
Posted - 2005.04.13 02:07:00 -
[24]
Originally by: Bijuaru Edited by: Bijuaru on 13/04/2005 01:36:21 I took advice into consideration and decided I would make my character more balanced. I was not ordered to do anything, hence why I can make my own decisions. I appreciate the help.
EDIT: I took the advice of keeping my current character and not getting rid of him, for I may use him in other endeavors later on and he's almost at the point where I can mine quite efficiently and I can bring in cash for my new balanced character. I saw the feedback from this very post about the attributes attained and realized I would rather make this NEW character more balanced.
I am sorry if I offended you but I do greatly appreciate you taking the time to assist me. I thought long and hard, read other forums and did my own calculations for a full day atleast. Again I apologize for any offense you have taken from my actions. Thanks again.
Apologies, im a bit tetchy
Still having perc and int higher than mem/willpower is a winning formula
|
Expendable Soldier
|
Posted - 2005.04.13 06:41:00 -
[25]
Edited by: Expendable Soldier on 13/04/2005 06:41:25 your charm is a bit too high... yes i know you wanted a balanced character but it would have been better if you had about 4 points less in charm and had them distributed elswhere. Only trade and social really use charm.
|
Emeline Cabernet
|
Posted - 2005.04.13 10:49:00 -
[26]
Edited by: Emeline Cabernet on 13/04/2005 10:50:18
Originally by: H0ot Don't reroll. If you want to mine, Perception is pretty useless anyways. With 13 base Int and Mem learning skills are a breeze, which means you catch up in the long run.
This is wrong, barge skills has perc as primary. High intel you need anyway, memory isn't that important since all you need it for is the industry skills which are rank1 skills.
|
ElDiablo
|
Posted - 2005.04.13 14:13:00 -
[27]
this thread is ghey!
|
MutationZ
|
Posted - 2005.04.13 18:49:00 -
[28]
Originally by: ElDiablo this thread is ghey!
Take one to spot one huh
|
|
|
|
Pages: 1 :: [one page] |