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Sirilonwe
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Posted - 2005.04.11 10:00:00 -
[1]
I'm thinking about the Raven. This is really a DOT (damage over time) ship, because missiles aren't a direct hit (torps can flight a long time before hitting the target).
Many people look this like a disavantage, cause the raven has to tank longer before starting doing damage.
Now, imagine a raven with a cloak. Jumping in, lock, spam missile, cloak. True damage over time: missiles are flying to the ennemy (when you lose your target, missiles have already acquired the target, so they continue hitting the ennemy, i think this work like a jam: launched missiles continues it's way).
I think this would overpower the raven... i'm looking to test this setup, in PVE and PVP. But I need an advice for this.  _______________________ DSU Recrute! Corporation PVP FR, nous formons les nouveaux joueurs. Travail salariÚ. Contactez moi ingame. Forums DSU |

Scorpyn
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Posted - 2005.04.11 10:04:00 -
[2]
While it's an interesting idea, caldari ships are slowest to get a lock and if there is a cruiser/frig among the opponents you're toast no matter what.
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Bad'Boy
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Posted - 2005.04.11 10:07:00 -
[3]
you get scan penalty when you fit cloak(slower lock time)+there is delay where you cant target right after you unclock and you cant cloak right away again and if you claok your missiles will loose target and if some1 locks you you cant claok
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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LUKEC
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Posted - 2005.04.11 10:28:00 -
[4]
it goes like this: fit mwd and you get like 12k dmg in 20s if you start at 15km
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Sirilonwe
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Posted - 2005.04.11 10:33:00 -
[5]
I'm not sure about missile lossing target after a cloak... i'd like someone to confirm, as missiles aren't loosing the lock when ships are jammed... _______________________ DSU Recrute! Corporation PVP FR, nous formons les nouveaux joueurs. Travail salariÚ. Contactez moi ingame. Forums DSU |

Bad'Boy
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Posted - 2005.04.11 10:46:00 -
[6]
Originally by: Sirilonwe I'm not sure about missile lossing target after a cloak... i'd like someone to confirm, as missiles aren't loosing the lock when ships are jammed...
they are when you get jammed 2....unless its F0F's
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Plastic
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Posted - 2005.04.11 11:14:00 -
[7]
Raven in npc = Any range. Any size. Same damage all the time. hit hit hit hit hit. While other might not be in range to track jack.
Nerf plz.
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Seramis
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Posted - 2005.04.11 12:26:00 -
[8]
Edited by: Seramis on 11/04/2005 12:46:48
Originally by: Sirilonwe ... Now, imagine a raven with a cloak. Jumping in, lock, spam missile, cloak. True damage over time: missiles are flying to the ennemy (when you lose your target, missiles have already acquired the target, so they continue hitting the ennemy, i think this work like a jam: launched missiles continues it's way). ...
What a stupid idea. It will work fine if you have only one enemy you can kill with one volley. But then it's not necessary to cloak, the time u need to kill him you can tank him. If you have more than one enemy (in PvE) the other enemies will target you, and afaik you cannot cloak if you are targetted. Also if you have more than one enemy in PvE you need a lot of time to target a ship after uncloaking (there is a recalibration time you cannot target, then the targetting time itself) you get such a lot of hits in that time that the advantage of the one killed ship (a frigg or a small cruiser, more u cannot kill with one volley) does not make a change in any way.
Originally by: Sirilonwe ... I think this would overpower the raven... ...
*Rotfl*, *Rotfl*, and onse again *Rotfl* Forget any kind of cloaking for a fighting ship. Cloaking is useful for espionage, scouting, covert ops, maybe for creating bookmarks or for flying cloaked to a camped gate with an industrial. For any kind if fighting it's useless because u get killed in small ships before the recalibration time of your sensor's is over, and in Large ships like BC or BS you will lose a lot of Shield/Armor before you are able to fire.
Originally by: Plastic Raven in npc = Any range. Any size. Same damage all the time. hit hit hit hit hit. While other might not be in range to track jack. Nerf plz.
Did you realize that 1. the DoT of missiles is worse compared to Guns 2. there are active defense mechanism to defend against missiles 3. Missiles don't go directly through a barrier (like an asteroid or something), Guns do it 4. If you are out of range of a missile you are safe. There is no possibility to change the range (like ammo in guns does) of your missiles.
i think you didn't realize that, otherwise you would not write such a ****.
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Sirilonwe
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Posted - 2005.04.11 12:27:00 -
[9]
Plastic, this isn't a topic for missiles whiners. This is a topic about this: "I want to use my ship in a DOT style".
Thanks to NOT polluting this thread. The missiles will get an overhaul the next patch. _______________________ DSU Recrute! Corporation PVP FR, nous formons les nouveaux joueurs. Travail salariÚ. Contactez moi ingame. Forums DSU |

Felxia
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Posted - 2005.04.11 12:30:00 -
[10]
you forget about if the raven is too close to his target... uber dot with uber tank... - - - - - - - - - - - - - - I look at you with pity... |

Sun Ra
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Posted - 2005.04.11 12:42:00 -
[11]
Even if u manage to get 1 volly off and cloak when u uncloak again u wont be able to lock for 20s or something, and once they have a lock on you, you cant cloak
It just wont work!
Stealth bombers will have fast locktimes, lower cloaking penalties liek covert op frigs
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Sirilonwe
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Posted - 2005.04.11 12:57:00 -
[12]
Edited by: Sirilonwe on 11/04/2005 13:02:36 Ah I didn't know that when your are locked, you can't cloak... that sounds a bit stupid to me?!?
So now two people confirm this to me... i'm forget anything about my toughts, the cloaking was only here to permits to do damage while being not attainable by others ships...
Perhaps with no tanking and a lot of sensors boosters? Ah yes, missiles don't work cause they lost the target...
arhhhh will try something else . _______________________ DSU Recrute! Corporation PVP FR, nous formons les nouveaux joueurs. Travail salariÚ. Contactez moi ingame. Forums DSU |

Dashi
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Posted - 2005.04.11 13:00:00 -
[13]
btw, if you shot missiles, then cloak, missiles still go to target
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Gary Goat
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Posted - 2005.04.11 13:00:00 -
[14]
Is it possible to uncloak, lauch a load of FOF's while the sensors are being recalibrated and then recloak?
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Sirilonwe
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Posted - 2005.04.11 13:05:00 -
[15]
Edited by: Sirilonwe on 11/04/2005 13:06:58 Mmm the last 2 posts gave my ideas... uncloak Fire FOF, cloak... not a bad idea, but only good for support...
Like phase fairy dragoons in warcraft 3: Frozen throne: being hit, cloak, regen shields, uncloack, fire.
Sadly, this should be done real fast to break any locking attempt, but cloaks have recalibration times...
Can we use shield booster while cloaked? _______________________ DSU Recrute! Corporation PVP FR, nous formons les nouveaux joueurs. Travail salariÚ. Contactez moi ingame. Forums DSU |

Shirei
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Posted - 2005.04.11 13:07:00 -
[16]
Originally by: Sirilonwe Mmm the last 2 posts gave my ideas... uncloak Fire FOF, cloak... not a bad idea, but only good for support...
Like phase fairy dragoons in warcraft 3: Frozen throne: being hit, cloak, regen shields, uncloack, fire.
Can we use shield booster while cloaked?
FoFs only fire if someone is actually shooting at you though, which means you will be locked and can't re-cloak.
And no, you can't use any modules while cloaked.
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Grut
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Posted - 2005.04.11 14:12:00 -
[17]
A *FAR* better solution is to get a friend in a covert ops to park you 0-5k from your target Mostly harmless |

Hera III
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Posted - 2005.04.11 16:04:00 -
[18]
This whole topic reminds me of a bad Star Trek movie.
mmm EH.
 First and Former North American Director of <FROG MORTON IND.> |

Bobbeh
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Posted - 2005.04.11 17:34:00 -
[19]
Originally by: Seramis Edited by: Seramis on 11/04/2005 12:46:48 Did you realize that 1. the DoT of missiles is worse compared to Guns 2. there are active defense mechanism to defend against missiles 3. Missiles don't go directly through a barrier (like an asteroid or something), Guns do it 4. If you are out of range of a missile you are safe. There is no possibility to change the range (like ammo in guns does) of your missiles.
i think you didn't realize that, otherwise you would not write such a ****.
Torpedos in siege launchers on a raven outdamages any other gun on any other ship bar the neutron blaster cannon on a megathron, which is hardly every used and uses cap.
There are effective ways of stopping guns, ie target jamming, which does not work on missiles.
How often do you fire through barriers?
Large missiles have over 60km range. Any other combat above this the missiles become worthless but at least a raven can warp out.
So actually you are wrong. Mimiru > It'd be a tie, the monkies nerfed pooflinger wouldnt have enough tracking to hit the parrot orbiting him, but the parrot's beak is so small it couldnt break the monkey's fur tanking. |

lythos miralbar
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Posted - 2005.04.11 19:22:00 -
[20]
If ravens are soooo uber an awsome.. how come you hardly ever see them in pvp???
why is it all turrented ship hmmm?
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