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Roxane
Roxane

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Posted - 2003.07.05 09:57:00 - [1]

Can anyone give me detailed info on setting up my in game browser site to do the trusted site thingy :)

I've got the code but cant get it to work properly :(

Pls help
Roxane
Editor - Gallente Enquirer


Roxane
Roxane
Gallente

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.05 09:57:00 - [2]

Can anyone give me detailed info on setting up my in game browser site to do the trusted site thingy :)

I've got the code but cant get it to work properly :(

Pls help
Roxane
Editor - Gallente Enquirer


Dale Cussler
Dale Cussler

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Posted - 2003.07.05 22:48:00 - [3]

What language are you using? Would help :p


/Dale
Dale Cussler
Dale Cussler
Gallente
Sniggerdly
Pandemic Legion

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.05 22:48:00 - [4]

What language are you using? Would help :p


Roxane
Roxane

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Posted - 2003.07.06 09:55:00 - [5]

I've tried both the php and asp codes - neither seem to work. (for me - others use it fine)
I guess I'm making a simple mistake somewhere I'm no expert with these - fine with HTML tho :)
Roxane
Editor - Gallente Enquirer


Roxane
Roxane
Gallente

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.06 09:55:00 - [6]

I've tried both the php and asp codes - neither seem to work. (for me - others use it fine)
I guess I'm making a simple mistake somewhere I'm no expert with these - fine with HTML tho :)
Roxane
Editor - Gallente Enquirer


Dale Cussler
Dale Cussler

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Posted - 2003.07.08 20:18:00 - [7]

Well, the key is that first off, you should check the actual http headers that got sent along with the request - I'm not sure in PHP how to do it, but with mod_perl you do it like this:


my $r=Apache->request();
my $trusted=$r->header_in('eve.trusted') ? 1 : 0;


(i.e. you want the "eve.trusted" header. If it exists, you are on the trusted list, and you can look at the following headers to get some extra information:

(From http://www.mcdee.net/eve/headers.html)

# eve.charname - the name of the user's character (note that this is not the user's account name)
# eve.corpname - the name of the corporation of which the user is a member
# eve.corprole - the roles that the user has in the corporation. This is a numerical value which is the sum of the values of the roles which you have within the corporation. The values for the individual roles are as follows (note that you can carry out a bitwise AND operation to see if a user has a particular role or not)

* 1 - Director
* 128 - Personnel Manager
* 256 - Accountant
* 1024 - Factory Manager
* 2048 - Station Manager
* 4096 - Auditor
* 8192 - Security Group 1
* 16384 - Security Group 2
* 32768 - Security Group 3
* 65536 - Security Group 4
* 131072 - Security Group 5
* 262144 - Security Officer

# eve.regionname - the name of the region in which the user is currently located
# eve.constellationname - the name of the constellation in which the user is currently located
# eve.solarsystemname - the name of the solar system in which the user is currently located
# eve.stationname - the name of the station in which the user is currently located. If the user is not in a station at the time that the request is made then this header will report 'None'

Okay, now, suppose your site -isnt- on the trusted list, first thing you must do is send along an extra http header with the content of the page:

eve.trustme - the content should be "url of page to trust::message"

For example, on the fan site I run, the in-game part of it will add this header if the browser doesn't have the site on the trusted list:


unless($trusted>0) {
$r->header_out('eve.trustme' => 'http://ingame.eve-news.com/::Please put this site on the trusted list. Without trust, certain things do not work');
}


That should pop up the dialog in question. It's usually good to send along a plain HTML page with this header, that just contains the message that this is an in-game browser only site and that it requires trust.

Hope this helps
/Dale
Dale Cussler
Dale Cussler
Gallente
Sniggerdly
Pandemic Legion

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.08 20:18:00 - [8]

Well, the key is that first off, you should check the actual http headers that got sent along with the request - I'm not sure in PHP how to do it, but with mod_perl you do it like this:


my $r=Apache->request();
my $trusted=$r->header_in('eve.trusted') ? 1 : 0;


(i.e. you want the "eve.trusted" header. If it exists, you are on the trusted list, and you can look at the following headers to get some extra information:

(From http://www.mcdee.net/eve/headers.html)

# eve.charname - the name of the user's character (note that this is not the user's account name)
# eve.corpname - the name of the corporation of which the user is a member
# eve.corprole - the roles that the user has in the corporation. This is a numerical value which is the sum of the values of the roles which you have within the corporation. The values for the individual roles are as follows (note that you can carry out a bitwise AND operation to see if a user has a particular role or not)

* 1 - Director
* 128 - Personnel Manager
* 256 - Accountant
* 1024 - Factory Manager
* 2048 - Station Manager
* 4096 - Auditor
* 8192 - Security Group 1
* 16384 - Security Group 2
* 32768 - Security Group 3
* 65536 - Security Group 4
* 131072 - Security Group 5
* 262144 - Security Officer

# eve.regionname - the name of the region in which the user is currently located
# eve.constellationname - the name of the constellation in which the user is currently located
# eve.solarsystemname - the name of the solar system in which the user is currently located
# eve.stationname - the name of the station in which the user is currently located. If the user is not in a station at the time that the request is made then this header will report 'None'

Okay, now, suppose your site -isnt- on the trusted list, first thing you must do is send along an extra http header with the content of the page:

eve.trustme - the content should be "url of page to trust::message"

For example, on the fan site I run, the in-game part of it will add this header if the browser doesn't have the site on the trusted list:


unless($trusted>0) {
$r->header_out('eve.trustme' => 'http://ingame.eve-news.com/::Please put this site on the trusted list. Without trust, certain things do not work');
}


That should pop up the dialog in question. It's usually good to send along a plain HTML page with this header, that just contains the message that this is an in-game browser only site and that it requires trust.

Hope this helps
Roxane
Roxane

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Posted - 2003.07.12 13:15:00 - [9]

Got it going now - I hope

Thx for the help :)
Roxane
Editor - Gallente Enquirer


Roxane
Roxane
Gallente

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Posted - 2003.07.12 13:15:00 - [10]

Got it going now - I hope

Thx for the help :)
Roxane
Editor - Gallente Enquirer


Crypton
Crypton

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Posted - 2003.07.15 02:18:00 - [11]

for asp use this method:

checkfile basic layout:

<%
'Dim InGame 'In game browser
InGame=(instr(request.ServerVariables("HTTP_USER_AGENT"),"EVE-minibrowser")>0)
Char=""
Corp=""
CorpRole=""
Station=""
SolarStytem=""
Constellation=""
Region=""
Trusted=False
InStation=False
if InGame then
Trusted=(request.ServerVariables("HTTP_EVE.TRUSTED")="yes")
If Trusted then
Char=Trim(request.ServerVariables("HTTP_EVE.CHARNAME") & " ")
Corp=Trim(request.ServerVariables("HTTP_EVE.CORPNAME") & " ")
CorpTitle=Trim(request.ServerVariables("HTTP_EVE.CORPTITLE") & " ")
CorpRole=Trim(request.ServerVariables("HTTP_EVE.CORPROLE") & " ")
Station=Trim(request.ServerVariables("HTTP_EVE.STATIONNAME") & " ")
SolarStytem=Trim(request.ServerVariables("HTTP_EVE.SOLARSYSTEMNAME") & " ")
Constellation=Trim(request.ServerVariables("HTTP_EVE.CONSTELLATIONNAME") & " ")
Region=Trim(request.ServerVariables("HTTP_EVE.REGIONNAME") & " ")
If Station<>"None" then InStation=true
end if
end if
%>

-----------------------------------------------


include the checkfile at top of web document

<!--#include virtual="/checkfile.asp" -->

** Code for asking for trust in body of page **

<% if Trusted then %>
<% response.redirect "page.xxx" %>
<% else %>
<%
Response.AddHeader "eve.trustMe","http://www.yoursite.com/::Your reason for asking to be trusted, or other message here."
Response.Write(Request.ServerVariables("HTTP_EVE.TRUSTED"))
%>
<% end if %>

** hijacked Stav excuse #101 **
Quote:
dude read my lips, the entirety of m0o (all like 2 of us) was playing homeworld 2 all weekend
Crypton
Crypton
Amarr
Ends Journey

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.15 02:18:00 - [12]

for asp use this method:

checkfile basic layout:

<%
'Dim InGame 'In game browser
InGame=(instr(request.ServerVariables("HTTP_USER_AGENT"),"EVE-minibrowser")>0)
Char=""
Corp=""
CorpRole=""
Station=""
SolarStytem=""
Constellation=""
Region=""
Trusted=False
InStation=False
if InGame then
Trusted=(request.ServerVariables("HTTP_EVE.TRUSTED")="yes")
If Trusted then
Char=Trim(request.ServerVariables("HTTP_EVE.CHARNAME") & " ")
Corp=Trim(request.ServerVariables("HTTP_EVE.CORPNAME") & " ")
CorpTitle=Trim(request.ServerVariables("HTTP_EVE.CORPTITLE") & " ")
CorpRole=Trim(request.ServerVariables("HTTP_EVE.CORPROLE") & " ")
Station=Trim(request.ServerVariables("HTTP_EVE.STATIONNAME") & " ")
SolarStytem=Trim(request.ServerVariables("HTTP_EVE.SOLARSYSTEMNAME") & " ")
Constellation=Trim(request.ServerVariables("HTTP_EVE.CONSTELLATIONNAME") & " ")
Region=Trim(request.ServerVariables("HTTP_EVE.REGIONNAME") & " ")
If Station<>"None" then InStation=true
end if
end if
%>

-----------------------------------------------


include the checkfile at top of web document

<!--#include virtual="/checkfile.asp" -->

** Code for asking for trust in body of page **

<% if Trusted then %>
<% response.redirect "page.xxx" %>
<% else %>
<%
Response.AddHeader "eve.trustMe","http://www.yoursite.com/::Your reason for asking to be trusted, or other message here."
Response.Write(Request.ServerVariables("HTTP_EVE.TRUSTED"))
%>
<% end if %>

** hijacked Stav excuse #101 **
Quote:
dude read my lips, the entirety of m0o (all like 2 of us) was playing homeworld 2 all weekend
BH Trimaster
BH Trimaster

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Posted - 2003.07.17 21:00:00 - [13]

Edited by: BH Trimaster on 08/10/2003 14:58:16
added new lines of code to make trust work, this message was updated on 8 October 2003:

for PHP use this:
<?php
ob_start(); //placed before any html is output, needed by trust header.
if (!$_SERVER['HTTP_EVE_TRUSTED'] ) {
print "You have reached an in game web page, please use the correct browser, thank you.<br>";
} else {
if ($_SERVER['HTTP_EVE_TRUSTED'] == 'no' ) {
//note don't include the actual page, just the top level dir where your pages are
header('eve.trustMe:http://your.website.here/::Please trust me, I\'m nice' );
print '<h1>Trust Required</h1>';
print 'I need to be trusted to work properly';
} else {
//success for the trusting, now you might want to check for a corpname if it's a private corp page
print '<html><title>Corporation blah blah</title><body>';
print '<h1>Welcome to Corp Blah Blah</h1><br>';
if ($_SERVER['HTTP_EVE_CORPNAME'] == 'Corp Blah Blah' ) {
//do other stuff here, like ask for a password to further secure it or whatever else comes to mind
print 'Welcome ' . $_SERVER['HTTP_EVE_CHARNAME'] . '<br>';
print 'You have been authorized. <br>';
} else {
//if it's not the corp you could tell them it's a private page.
print 'Sorry this is a private page. Please join Corp Blah Blah if you want access.<br>';
}
}
}
/*
//use this routine to see what ever passes to a trusted site
print '<h1>Eve Variables</h1>';
foreach ($_SERVER as $k=>$v)
{
if (preg_match('/^HTTP_EVE_/', $k))
{
print htmlentities($k) . ' is ' . htmlentities($v) . '<br>';
}
}
*/

print '</body></html>';

ob_end_flush(); //added after all html output is finished, needed by trust header.
?>
------------
As you can see what language you are using was a critical question...
BH Trimaster
BH Trimaster



Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.17 21:00:00 - [14]

Edited by: BH Trimaster on 08/10/2003 14:58:16
added new lines of code to make trust work, this message was updated on 8 October 2003:

for PHP use this:
<?php
ob_start(); //placed before any html is output, needed by trust header.
if (!$_SERVER['HTTP_EVE_TRUSTED'] ) {
print "You have reached an in game web page, please use the correct browser, thank you.<br>";
} else {
if ($_SERVER['HTTP_EVE_TRUSTED'] == 'no' ) {
//note don't include the actual page, just the top level dir where your pages are
header('eve.trustMe:http://your.website.here/::Please trust me, I\'m nice' );
print '<h1>Trust Required</h1>';
print 'I need to be trusted to work properly';
} else {
//success for the trusting, now you might want to check for a corpname if it's a private corp page
print '<html><title>Corporation blah blah</title><body>';
print '<h1>Welcome to Corp Blah Blah</h1><br>';
if ($_SERVER['HTTP_EVE_CORPNAME'] == 'Corp Blah Blah' ) {
//do other stuff here, like ask for a password to further secure it or whatever else comes to mind
print 'Welcome ' . $_SERVER['HTTP_EVE_CHARNAME'] . '<br>';
print 'You have been authorized. <br>';
} else {
//if it's not the corp you could tell them it's a private page.
print 'Sorry this is a private page. Please join Corp Blah Blah if you want access.<br>';
}
}
}
/*
//use this routine to see what ever passes to a trusted site
print '<h1>Eve Variables</h1>';
foreach ($_SERVER as $k=>$v)
{
if (preg_match('/^HTTP_EVE_/', $k))
{
print htmlentities($k) . ' is ' . htmlentities($v) . '<br>';
}
}
*/

print '</body></html>';

ob_end_flush(); //added after all html output is finished, needed by trust header.
?>
------------
As you can see what language you are using was a critical question...
BH Trimaster
BH Trimaster

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Posted - 2003.10.08 15:00:00 - [15]

the added code that makes the trust header work is:
ob_start();
ob_end_flush();

ob_start(); should be placed at the front of your php file before any html is output.

and

ob_end_flush(); should be placed at the end of your php file after all html is output.
BH Trimaster
BH Trimaster



Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.10.08 15:00:00 - [16]

the added code that makes the trust header work is:
ob_start();
ob_end_flush();

ob_start(); should be placed at the front of your php file before any html is output.

and

ob_end_flush(); should be placed at the end of your php file after all html is output.
Bane Sellante
Bane Sellante

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Posted - 2003.10.08 16:57:00 - [17]

Edited by: Bane Sellante on 08/10/2003 16:58:33
Well I must say that looking at that makes my eyes go nice and wide....

Looking at this I am wondering if it is possible to adapt the
PHP slightly so that if you access the webpage from the ingame browser
it will direct you to one page whilst any other browser will take you
on into the site?? Not really interested in the trusted stuff at the
moment (mostly because I cant get my head round it!)

Cheers,
-----------------------

Cold Fusion Inc. Website
Bane Sellante
Bane Sellante
Shiva

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.10.08 16:57:00 - [18]

Edited by: Bane Sellante on 08/10/2003 16:58:33
Well I must say that looking at that makes my eyes go nice and wide....

Looking at this I am wondering if it is possible to adapt the
PHP slightly so that if you access the webpage from the ingame browser
it will direct you to one page whilst any other browser will take you
on into the site?? Not really interested in the trusted stuff at the
moment (mostly because I cant get my head round it!)

Cheers,
-----------------------

Cold Fusion Inc. Website
Djarid
Djarid

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Posted - 2003.10.13 18:54:00 - [19]

Again it depends on the language you are using.

I do it with PHP (how I hate PHP, give me perl any day).

A simple check on the user_agent string will let you determine which browser is looking at the site, then it is just about branching.

the current useragent string is EVE-minibrowser/2.0a1

so the PHP code to check for that is

Quote:
<?php
if ($_SERVER['HTTP_USER_AGENT'] == "EVE-minibrowser/2.0a1") {
[ingame browser code]
} else {
[other browser code]
}
?>




Hope this helps

It is amazing what you can accomplish if you do not care who gets the credit.
Harry S Truman (1884 - 1972)
Djarid
Djarid
Caldari
Joint Espionage and Defence Industries

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.10.13 18:54:00 - [20]

Again it depends on the language you are using.

I do it with PHP (how I hate PHP, give me perl any day).

A simple check on the user_agent string will let you determine which browser is looking at the site, then it is just about branching.

the current useragent string is EVE-minibrowser/2.0a1

so the PHP code to check for that is

Quote:
<?php
if ($_SERVER['HTTP_USER_AGENT'] == "EVE-minibrowser/2.0a1") {
[ingame browser code]
} else {
[other browser code]
}
?>




Hope this helps

It is amazing what you can accomplish if you do not care who gets the credit.
Harry S Truman (1884 - 1972)
BH Trimaster
BH Trimaster

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Posted - 2003.10.14 15:16:00 - [21]

Edited by: BH Trimaster on 14/10/2003 15:17:40
Quote:
Again it depends on the language you are using.

I do it with PHP (how I hate PHP, give me perl any day).

A simple check on the user_agent string will let you determine which browser is looking at the site, then it is just about branching.

the current useragent string is EVE-minibrowser/2.0a1

so the PHP code to check for that is

Quote:
<?php
if ($_SERVER['HTTP_USER_AGENT'] == "EVE-minibrowser/2.0a1") {
[ingame browser code]
} else {
[other browser code]
}
?>




Hope this helps



that is actually too involved, should the user agent version change etc.

instead check for $_SERVER['HTTP_EVE_TRUSTED'] like I do in my sample script above. An
external browser will not be sending that setting whereas the eve browser will. That will
not change even tho use agent might change. Doing so will ensure that as the eve browser evolves that you won't have to needlessly
modify your packages at a later date.
BH Trimaster
BH Trimaster



Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.10.14 15:16:00 - [22]

Edited by: BH Trimaster on 14/10/2003 15:17:40
Quote:
Again it depends on the language you are using.

I do it with PHP (how I hate PHP, give me perl any day).

A simple check on the user_agent string will let you determine which browser is looking at the site, then it is just about branching.

the current useragent string is EVE-minibrowser/2.0a1

so the PHP code to check for that is

Quote:
<?php
if ($_SERVER['HTTP_USER_AGENT'] == "EVE-minibrowser/2.0a1") {
[ingame browser code]
} else {
[other browser code]
}
?>




Hope this helps



that is actually too involved, should the user agent version change etc.

instead check for $_SERVER['HTTP_EVE_TRUSTED'] like I do in my sample script above. An
external browser will not be sending that setting whereas the eve browser will. That will
not change even tho use agent might change. Doing so will ensure that as the eve browser evolves that you won't have to needlessly
modify your packages at a later date.
Shellion
Shellion

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.03.14 11:29:00 - [23]

Quote:

instead check for $_SERVER['HTTP_EVE_TRUSTED'] like I do in my sample script above. An
external browser will not be sending that setting whereas the eve browser will. That will
not change even tho use agent might change. Doing so will ensure that as the eve browser evolves that you won't have to needlessly
modify your packages at a later date.

You must check this carefully as the server often caches variables. For example, if you access the site from inside the game, then from a standard browser, the server can still remember the HTTP_EVE_TRUSTED variable although it won't have any value set. A safe way is to use the following:
$iAmTrusted=false;
$inGame=false;
if (isset($_SERVER['HTTP_EVE_TRUSTED'])) { // just because it is understood does not mean we are in the game !
if ($_SERVER['HTTP_EVE_TRUSTED'] == 'no' ) {
header('eve.trustMe:http://www.mysite.com/::Please trust this site if you wish to use the forums or post news/ announcements.' );
$inGame=true; // as HTTP_EVE_TRUSTED has a value we are in the game
}
elseif ($_SERVER['HTTP_EVE_TRUSTED'] == 'yes' ) {
$inGame=true;
$iAmTrusted=true; // we are in the game and trusted !
}
}

if (!$inGame) {
// out of game site...
}
elseif (!$iAmTrusted) {
// not trusted stuff...
}
else {
// trusted stuff...
}
_______________________________________________
(\_/)
(O.o)
(> <)
This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
Shellion
Shellion

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.03.14 11:29:00 - [24]

Quote:

instead check for $_SERVER['HTTP_EVE_TRUSTED'] like I do in my sample script above. An
external browser will not be sending that setting whereas the eve browser will. That will
not change even tho use agent might change. Doing so will ensure that as the eve browser evolves that you won't have to needlessly
modify your packages at a later date.

You must check this carefully as the server often caches variables. For example, if you access the site from inside the game, then from a standard browser, the server can still remember the HTTP_EVE_TRUSTED variable although it won't have any value set. A safe way is to use the following:
$iAmTrusted=false;
$inGame=false;
if (isset($_SERVER['HTTP_EVE_TRUSTED'])) { // just because it is understood does not mean we are in the game !
if ($_SERVER['HTTP_EVE_TRUSTED'] == 'no' ) {
header('eve.trustMe:http://www.mysite.com/::Please trust this site if you wish to use the forums or post news/ announcements.' );
$inGame=true; // as HTTP_EVE_TRUSTED has a value we are in the game
}
elseif ($_SERVER['HTTP_EVE_TRUSTED'] == 'yes' ) {
$inGame=true;
$iAmTrusted=true; // we are in the game and trusted !
}
}

if (!$inGame) {
// out of game site...
}
elseif (!$iAmTrusted) {
// not trusted stuff...
}
else {
// trusted stuff...
}
_______________________________________________
(\_/)
(O.o)
(> <)
This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
Shellion
Shellion

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Posted - 2005.03.14 12:36:00 - [25]

Forgot to mention, check this site out for everything you even wanted to know about the eve minibrowser....
http://www.mcdee.net/eve/html.html
_______________________________________________
(\_/)
(O.o)
(> <)
This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
Shellion
Shellion

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.03.14 12:36:00 - [26]

Forgot to mention, check this site out for everything you even wanted to know about the eve minibrowser....
http://www.mcdee.net/eve/html.html
_______________________________________________
(\_/)
(O.o)
(> <)
This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
MinorFreak
MinorFreak

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Posted - 2005.03.15 03:26:00 - [27]

i heard it was too easy to spoof the security around the IGB. Besides, why would you want "trusted" anyways, for it seems alot of bother for little reward?
MinorFreak
MinorFreak
Amarr
Ordo Ministorum

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Posted - 2005.03.15 03:26:00 - [28]

i heard it was too easy to spoof the security around the IGB. Besides, why would you want "trusted" anyways, for it seems alot of bother for little reward?
Mining Maxx
Mining Maxx

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Posted - 2005.03.21 22:55:00 - [29]

Edited by: Mining Maxx on 21/03/2005 22:58:12
Minorfreak:
well, trust offers some interesting options to websites if they make use of it.
i think the most obvious advantage of trust usage is database operations which are based e.g. on a player, his corp, his roles or the system he's in.
there are plenty of possible uses, its just up to you ;)

regards...

PS. can cussler or any moderator please edito or delete his post? its messing up the whole thread on my system due to some messed up font size, thanks
Mining Maxx
Mining Maxx
Caldari

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.03.21 22:55:00 - [30]

Edited by: Mining Maxx on 21/03/2005 22:58:12
Minorfreak:
well, trust offers some interesting options to websites if they make use of it.
i think the most obvious advantage of trust usage is database operations which are based e.g. on a player, his corp, his roles or the system he's in.
there are plenty of possible uses, its just up to you ;)

regards...

PS. can cussler or any moderator please edito or delete his post? its messing up the whole thread on my system due to some messed up font size, thanks
   
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