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chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
236
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Posted - 2012.11.09 21:13:00 -
[1] - Quote
Missions have a purpose - to pay a side that has won.
Make missions failable by the opposing faction in a reasonable timeframe (not I camped it for 13 hrs yay it expired).
Then you could possibly adjust the payout multiplier. But at least there's a chance it can be failed instead of "oh, moving on ignoring that missions for an hour will come back when pvper is bored while I do my other missions" advantage that missioning currently has. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
236
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Posted - 2012.11.10 17:38:00 -
[2] - Quote
IHaveCandyGetInTheVan69 wrote:X Gallentius wrote:The LP multiplier for missions is rubbish. And yes, making 310k LP/hour for an activity that doesn't help the occupancy war is not right. Ok accepting your first few points here, but this is just silly, what if 310k LP is only worth 10m? do you still have a problem with it then?
Yes - because mission running is a purely pve activity, no way for the opposing side to fail your mission (you can reject the one pickup missions that pays crap), and it makes far far more LP than the pvp activities (plexing).
It is EXACTLY because the market adjusts that this is a problem. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
236
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Posted - 2012.11.11 20:12:00 -
[3] - Quote
IHaveCandyGetInTheVan69 wrote:chatgris wrote:Yes - because mission running is a purely pve activity, no way for the opposing side to fail your mission (you can reject the one pickup missions that pays crap), and it makes far far more LP than the pvp activities (plexing). Fair enough, I always understood it as LP from kills and plexing where just to help you along with the intention of missions being an income source. I still maintain it would be better if none of it gave LP and missions were the only income source, funnily enough that was when plexing gave the best fights. At least then you could ignore people who were farming and you knew when someone was plexing they wanted a fight, now the two are far too blurred.
My ideal is not to have "farming" and "pvp" be separate activities, but to make ISK while pvping, so that boring farming isn't required (and farming is boring both the person farming, and the person who's trying to pvp).
It pretty much boils down to more people in pvp ships more of the time means more pvp. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
238
|
Posted - 2012.11.15 04:25:00 -
[4] - Quote
I took the X G challenge and took a break from WoT - in under 2 hours I got 10 kills, 8 of those were solo (one has a few people on the kill that ninja'd well before I was on grid), the other two had a friend in a thrasher with me.
All fights except one were in FW plexes. I only had to roam in a 2 jump radius of my home system.
Seems like FW is alive and kicking to me. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
238
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Posted - 2012.11.15 21:22:00 -
[5] - Quote
Cearain wrote:chatgris wrote:I took the X G challenge and took a break from WoT - in under 2 hours I got 10 kills, 8 of those were solo (one has a few people on the kill that ninja'd well before I was on grid), the other two had a friend in a thrasher with me. All just me in the ol trusty thrasher, no boosts.
All fights except one were in FW plexes. I only had to roam in a 2 jump radius of my home system.
Seems like FW is alive and kicking to me. Thats really excellent. I think I did something close to that once or twice but its excedingly rare. That is definitely not happening in the amarr minmatar front. How many different fights was it? BTW its not really XG challenge. He doesn't try to see how many fights he can get in 2 hours. He just gets a single kill and comes running to the forums to post it and says "see there is lots of pvp"
It was 6 different fights in two hours.
And to respond to your later comments - I didn't actually use any intel channels to find those fights (I was in comms listening for intel, but I found plenty of my own fights so I didn't move to assist with the intel that was being reported).
One of the fights (two kills) I saw an rvb gang on a gate and I convo'd them to meet me in a plex and they obliged. The rest were just people I stumbled across in my roaming (which was just a loop of a few systems. If I don't have to travel for my pvp, well, I don't :D ).
I admit this was a fairly active stretch of time, but it wasn't extraordinarily active.
Another tactic I use sometimes if it's slow (I didn't use it during this test) is to leave a 0 skill alt afk defensive plexing in a system on one screen while I play WoT on another screen. If a pirate comes in, let the pirate go gcc (keeping them in system for 15 minutes) which gives me time to finish my WoT game, hop into a ship the pirate will fight and go get a fight them return to WoT. Wt's will often stick around in local if you tell them your main is finishing a game of WoT and will log on shortly if they will just wait in the size of plex they wish to fight in. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
240
|
Posted - 2012.11.16 17:15:00 -
[6] - Quote
Cearain wrote:X Gallentius wrote:No wonder you're complaining so much. Come to Fliet for the next couple of days. The pirates here are very active and you can get fights within 10 minutes of logging on. Almost guaranteed. And there are plenty of FDU guys who will try to kill you as well.
I will do that. I am not that familiar with the area. So I will need to find a system close to the action I can put some ships in. Preferably one that is fw neutral so I can access them later if I want. High sec is fine I'm only -3.
Actee is high sec and it is adjacent for Fliet (a system which is the focus of a lot of plexing right now) and Heyd (one of the main gallente home systems: Also Nisuwa and Nennamaila are home systems for gallente).
I get most of my pew pew up around the Kedama area. If you are interested in that area, Rakapas is a very good system to base out of (the most powerful caldari alliance bases out of there). It has easy access to Nennamaila, Nisuwa AND Heyd.
I highly recommend Rakapas for your base of operations - it is a little bit out from Fliet (but only 5 jumps) but a lot of caldari base there, and it's central to the main gallente hubs. |

chatgris
Quantum Cats Syndicate Drunk 'n' Disorderly
241
|
Posted - 2012.11.16 18:26:00 -
[7] - Quote
Bad Messenger wrote:chatgris wrote:Cearain wrote:X Gallentius wrote:No wonder you're complaining so much. Come to Fliet for the next couple of days. The pirates here are very active and you can get fights within 10 minutes of logging on. Almost guaranteed. And there are plenty of FDU guys who will try to kill you as well.
I will do that. I am not that familiar with the area. So I will need to find a system close to the action I can put some ships in. Preferably one that is fw neutral so I can access them later if I want. High sec is fine I'm only -3. Actee is high sec and it is adjacent for Fliet (a system which is the focus of a lot of plexing right now) and Heyd (one of the main gallente home systems: Also Nisuwa and Nennamaila are home systems for gallente). I get most of my pew pew up around the Kedama area. If you are interested in that area, Rakapas is a very good system to base out of (the most powerful caldari alliance bases out of there). It has easy access to Nennamaila, Nisuwa AND Heyd. I highly recommend Rakapas for your base of operations - it is a little bit out from Fliet (but only 5 jumps) but a lot of caldari base there, and it's central to the main gallente hubs. i recommend Villore.
Do gallente still base there? If so, how many say during prime time EU/US are in system usually?
Honest question, haven't been to villore much since, well, 2009.
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