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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Shingorash
S T R A T C O M The Unwilling.
33
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Posted - 2012.11.15 13:47:00 -
[31] - Quote
Just me or is that Drone Control Unit just a little pointless. Seems to only help with fitting and nothing else. |
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CCP Eterne
C C P C C P Alliance
457

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Posted - 2012.11.15 14:00:00 -
[32] - Quote
Rouge Drones are what you get when a Gallente scientist gets very lonely.
As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them.
Though I'm sad one of the Rogue Drone officers isn't Orphyx. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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Borascus
Red Core Paradigm Shift Alliance
102
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Posted - 2012.11.15 14:04:00 -
[33] - Quote
Orphyx is probably digging somewhere, although I would have thought he would have made an impressive encounter in either Cache or? |
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ISD Suvetar
ISD Community Communications Liaisons
1029

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Posted - 2012.11.15 14:22:00 -
[34] - Quote
fukier wrote: If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
You can leave us out of this ...
ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
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Shalia Ripper
211
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Posted - 2012.11.15 14:28:00 -
[35] - Quote
Demolishar wrote:WTF is this legit?
2Legit2Quit Why can't I just delete my signature CCP? WHYYYYYYY?
Signatures have consequences - Malcanis
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Vincent Athena
V.I.C.E.
1136
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Posted - 2012.11.15 14:38:00 -
[36] - Quote
I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. http://vincentoneve.wordpress.com/ |

Harvey James
Deep Core Mining Inc. Caldari State
116
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Posted - 2012.11.15 15:05:00 -
[37] - Quote
And how about telling us if you are planning on making a Drone tracking enhancer for the lows since even missiles will be getting one at some point? Drone improvements/ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&t=133767
Electronic Attack Frigate ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&m=1986048#post1986048 |

fukier
Flatline.
138
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Posted - 2012.11.15 15:35:00 -
[38] - Quote
CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx.
Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar...
Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans...
At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
138
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Posted - 2012.11.15 15:36:00 -
[39] - Quote
ISD Suvetar wrote:fukier wrote: If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
You can leave us out of this ...
will do... sorry  At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
138
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Posted - 2012.11.15 15:38:00 -
[40] - Quote
Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so.
yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness...
though vincent is right... 24.0455% is way way way too low...
At the end of the game both the pawn and the Queen go in the same box. |
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Roll Sizzle Beef
Space Mutiny
1635
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Posted - 2012.11.15 16:42:00 -
[41] - Quote
These are less like officer mods, and more like deadspace level. Yet since they drop from specific hosts, its the best way to classify them, specially when drone stuff isn't size related except DCUs. So standard variations like Gistii,Gistum,Gist wouldn't work.
One thing I wish they would do is offer augmented drone bpcs of logistic and e-war drones that are worth a damn. Imagine a web drone that's actually useful? |

Utremi Fasolasi
La Dolce Vita
105
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Posted - 2012.11.15 17:01:00 -
[42] - Quote
CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely.
Time to link to this looks like. truth is spoken here. |

Utremi Fasolasi
La Dolce Vita
105
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Posted - 2012.11.15 17:08:00 -
[43] - Quote
fukier wrote:CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx. Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar... Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans...
Legend has it they do use pod pilots.. by absorbing them and harvesting their organs.
And they aren't merely Gallente tech, they are hybridized with Sleeper drones and have Jove tech. Compare the giant drone hives with the Jovian Constructs for example. |

Alec Freeman
The Dark Space Initiative
143
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Posted - 2012.11.15 17:32:00 -
[44] - Quote
Name them in Russian. The rogue drones have evolved to mimic the capsuleers living in there space. |

Borascus
Red Core Paradigm Shift Alliance
102
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Posted - 2012.11.15 17:44:00 -
[45] - Quote
I'm led to believe that the fights over the drone regions were some of the best in EVE. I would have thought this was more likely with a "storyline aspect" and new Drone Mods.
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James Amril-Kesh
RAZOR Alliance
1242
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Posted - 2012.11.15 17:46:00 -
[46] - Quote
Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. Yeah, they're pretty terrible. I have a feeling the current values aren't exactly placeholder though... http://themittani.com/features/local-problem A simple fix to the local intel problem |

fukier
Flatline.
139
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Posted - 2012.11.15 18:35:00 -
[47] - Quote
Roll Sizzle Beef wrote:These are less like officer mods, and more like deadspace level. Yet since they drop from specific hosts, its the best way to classify them, specially when drone stuff isn't size related except DCUs. So standard variations like Gistii,Gistum,Gist wouldn't work.
One thing I wish they would do is offer augmented drone bpcs of logistic and e-war drones that are worth a damn. Imagine a web drone that's actually useful?
thats the thing though for me rogue drones mods should not be limited to just drone mods... Personally they should get some nifty implants and other usefull mods... like faction RR or something that currently is limited in variations.... like scripts... i think rogue drone scripts would be a great addition to the game... At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
139
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Posted - 2012.11.15 18:48:00 -
[48] - Quote
Utremi Fasolasi wrote:fukier wrote:CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx. Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar... Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans... Legend has it they do use pod pilots.. by absorbing them and harvesting their organs. And they aren't merely Gallente tech, they are hybridized with Sleeper drones and have Jove tech. Compare the giant drone hives with the Jovian Constructs for example.
you see they are truely the real Aliens in EVE... Completly hostile to our very existance... they use people for spare parts like we used to use thier alloys to build our ships...
I am sure there is some locutus out there running the show... And he is the one who is sending the drones all over the cluster to look for some tech left in space and planets to build some sort of machine for maniacal purposes... At the end of the game both the pawn and the Queen go in the same box. |

Mallak Azaria
GoonWaffe Goonswarm Federation
1039
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Posted - 2012.11.16 11:53:00 -
[49] - Quote
fukier wrote:I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods...
If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
Rouge & rogue are seperate words entirely. Pointing out the error & helping you as a result is not trolling at all. He did you a favour & you should be thanking him you nasty troll. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Julius Priscus
9
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Posted - 2012.11.16 12:45:00 -
[50] - Quote
fukier wrote:Mallak Azaria wrote:fukier wrote:Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard. thanks for the spelling correction... do you have anthing constructive to add? How is improving your ability to speak your native language not constructive? I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods... If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
no its not trolling of any sort, if anything its post whoring . |
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BinaryData
Kleinrock Heavy Industries Kleinrock Group
7
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Posted - 2012.11.17 20:54:00 -
[51] - Quote
I'm sorry, but this is awesome.
Minus the "Officer Drone Control Unit". I understand why CCP didn't give them +2 drones per unit, cause well lets face it, 5 turns into 10, and 30 Fighter Bombers per Supercap would just be a bit op.
I suggest that since these Officer mods don't affect capitals that CCP add Fighter Bonuses & Fighter Bomber Bonuses to them.
Increase to speed, damage, agility, sig reduction, etc.
It's high time CCP actually balanced the Fighters & Fighter Bombers. The Shadow Fighter Bomber is actually not that great, especially for the cost of building 20 of them. You'll pay nearly 4billion for BPC runs, each drone is worth 300m.
So, what say you, CCP? Release Skills, modules, etc that will give supers & carriers the ability to increase their drone dependency.
Also, since drone mechanics suck balls, fix those too.
Last but not least, I wouldn't mind two modules being added in.
Drone Link Extender - Increases the amount of bandwidth you can have (Cruiser Class - battleship class). Drone Bay Extender - Increases your drone bay (IF you have one to start with). Rig Versions as well please.
These items would be beneficial, it would change fits, etc.. |

Sobaan Tali
Caldari Quick Reaction Force
84
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Posted - 2012.11.18 00:52:00 -
[52] - Quote
CCP, give Gearbox/2K a call and ask if we can name them after CL4P-TP  |

Julius Priscus
9
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Posted - 2012.11.18 01:50:00 -
[53] - Quote
fukier wrote:Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness... though vincent is right... 24.0455% is way way way too low...
how is it too low? faction damage mods for guns. 12.5% & officer damage mods a whole whopping 15%. turret damage mods get a 2.5% range of from faction to tier 14 ( officer )
drone damage mods out do that full stop. |

Julius Priscus
9
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Posted - 2012.11.18 01:51:00 -
[54] - Quote
BinaryData wrote:
Last but not least, I wouldn't mind two modules being added in.
Drone Link Extender - Increases the amount of bandwidth you can have (Cruiser Class - battleship class). Drone Bay Extender - Increases your drone bay (IF you have one to start with). Rig Versions as well please.
These items would be beneficial, it would change fits, etc..
these should be rigs not mods. |

Roll Sizzle Beef
Space Mutiny
1658
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Posted - 2012.11.18 01:57:00 -
[55] - Quote
Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change. |

Julius Priscus
9
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Posted - 2012.11.18 01:59:00 -
[56] - Quote
Roll Sizzle Beef wrote:Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change.
would be nice.. as some rigs use up too much calibration and cant fit 3 of. |

James Amril-Kesh
RAZOR Alliance
1279
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Posted - 2012.11.18 02:17:00 -
[57] - Quote
Roll Sizzle Beef wrote:Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change. I'd forgotten about those. I wonder if CCP has. |

SmilingVagrant
GoonWaffe Goonswarm Federation
873
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Posted - 2012.11.18 02:24:00 -
[58] - Quote
fukier wrote:OK CCP you guys said that you were going to do something with the drones for retribution... like add mod drops or something like that... Dec 4th is only 3 weeks away but yet we haven't heard anything about this other then there is a dev blog being written about it... Any news on if/when this elusive blog will come out? I just hope it does not take too long to get this out as i would like to try this out on the test server before release... I am hopping for some cool stuff from faction drops and officer drones... edit: here is the List of new Drone mods
I hate to say it but I don't think they really thought these mods through properly.
Lets go down the list by type:
Drone Link Augmentor: Who cares, these are virtually never used.
Drone Control Unit: The ships that primarily fit these have plenty of powergrid and CPU, so buying a super expensive one is a non starter.
Drone Navigation Computer: See Drone Link Augmentor
Drone Damage Amp: This may actually be useful, but I could see it never being used due to high costs and the future drone changes making PVE drones a giant pain in the ass. The ships that these would do well on regardless tend to use a type of drone that isn't affected by amps: Fighters and Fighter Bombers.
Omnidirectional Tracking Link: These on the other hand are the mods I think that will end up getting the best sales.
I'm going to pitch my hat into the ring with some of the others and say that drones should drop interesting meta rigs in their complexes. |

Julius Priscus
9
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Posted - 2012.11.18 02:59:00 -
[59] - Quote
living in the drone regions my self.
me and at least two others in corp all think the same thing
these "changes" will not do a damn thing for the drone regions because ccp will fail at buffing drone space.
its in need of the following.
random loot drops in wrecks better complex's namely 1,4, 6, 7, 8, 9 and 10 ded ratings. with some semi good drops to make up for the lack of dead space mods. escalations that are similar to other null sec regions.
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Herzog Wolfhammer
Sigma Special Tactics Group
1885
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Posted - 2012.11.18 03:24:00 -
[60] - Quote
I just looked at that list of modules and now I gotta change my shorts.
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