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Thread Statistics | Show CCP posts - 2 post(s) |

fukier
Flatline.
127
|
Posted - 2012.11.12 18:30:00 -
[1] - Quote
OK CCP you guys said that you were going to do something with the drones for retribution... like add mod drops or something like that...
Dec 4th is only 3 weeks away but yet we haven't heard anything about this other then there is a dev blog being written about it...
Any news on if/when this elusive blog will come out?
I just hope it does not take too long to get this out as i would like to try this out on the test server before release...
I am hopping for some cool stuff from faction drops and officer drones... At the end of the game both the pawn and the Queen go in the same box. |

DarthNefarius
Minmatar Heavy Industries
441
|
Posted - 2012.11.12 19:50:00 -
[2] - Quote
fukier wrote:OK CCP you guys said that you were going to do something with the drones for retribution... like add mod drops or something like that...
Dec 4th is only 3 weeks away but yet we haven't heard anything about this other then there is a dev blog being written about it...
Any news on if/when this elusive blog will come out?
I just hope it does not take too long to get this out as i would like to try this out on the test server before release...
I am hopping for some cool stuff from faction drops and officer drones...
Don't worry its slated to come out SOON(TM)  Meta-gaming for NULL SECCers: Whine on the forums until CCP gets sick of you and hands you everything you ask for just to shut you up. Typical NULL SEC arguement to NERF HI SEC: http://www.youtube.com/watch?v=csPPqdbcVwM |

Mars Theran
Tribal Liberation Force Minmatar Republic
399
|
Posted - 2012.11.12 20:35:00 -
[3] - Quote
DarthNefarius wrote:fukier wrote:OK CCP you guys said that you were going to do something with the drones for retribution... like add mod drops or something like that...
Dec 4th is only 3 weeks away but yet we haven't heard anything about this other then there is a dev blog being written about it...
Any news on if/when this elusive blog will come out?
I just hope it does not take too long to get this out as i would like to try this out on the test server before release...
I am hopping for some cool stuff from faction drops and officer drones... Don't worry its slated to come out SoonGäó  I wonder what a Drone Officers' name is? 000111000 ? Or better yet instead of binary use HEXIdecimal names for these Officer Drone mod's 
Humor? I certainly hope so, because that would not be fun to keep track of.  zubzubzubzubzubzubzubzub |

James Amril-Kesh
RAZOR Alliance
1218
|
Posted - 2012.11.12 20:38:00 -
[4] - Quote
There are drone officer mods coming. Placeholder for screenshot. http://themittani.com/features/local-problem
A simple fix to the local intel problem |

James Amril-Kesh
RAZOR Alliance
1218
|
Posted - 2012.11.12 20:49:00 -
[5] - Quote
Drone officer mods http://themittani.com/features/local-problem
A simple fix to the local intel problem |

Alundil
Seniors Clan Get Off My Lawn
179
|
Posted - 2012.11.12 20:51:00 -
[6] - Quote
Unit X-635 is far better than that one
 |

fukier
Flatline.
129
|
Posted - 2012.11.12 21:14:00 -
[7] - Quote
word... now only if they made faction drones worth using...
tbh i was hoping for drone missions too where they had thier own LP store... and you could get infested ships like the domi... At the end of the game both the pawn and the Queen go in the same box. |

Mortimer Civeri
Aliastra Gallente Federation
236
|
Posted - 2012.11.12 21:49:00 -
[8] - Quote
fukier wrote:word... now only if they made faction drones worth using... tbh i was hoping for drone missions too where they had thier own LP store... and you could get infested ships like the domi... Hey if you want a ship made by a rouge AI, far be it from me to stop you, but I'm affraid of this "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
|

Unsuccessful At Everything
The Troll Bridge
440
|
Posted - 2012.11.12 21:59:00 -
[9] - Quote
I still want an infested Domi as a pet. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Mars Theran
Tribal Liberation Force Minmatar Republic
399
|
Posted - 2012.11.13 00:53:00 -
[10] - Quote
Well, people were complaining that Null was unprofitable, and look, here's a little boost.  zubzubzubzubzubzubzubzub |

Julius Priscus
9
|
Posted - 2012.11.13 00:57:00 -
[11] - Quote
Mars Theran wrote:Well, people were complaining that Null was unprofitable, and look, here's a little boost. 
As long as the idiots keep thinking that I will remain happy.
|

Spurty
V0LTA Verge of Collapse
562
|
Posted - 2012.11.13 01:01:00 -
[12] - Quote
Interesting ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Roll Sizzle Beef
Space Mutiny
1584
|
Posted - 2012.11.13 01:01:00 -
[13] - Quote
List of Drone officer mods |

Destination SkillQueue
Are We There Yet
2910
|
Posted - 2012.11.13 01:01:00 -
[14] - Quote
Mars Theran wrote:Well, people were complaining that Null was unprofitable, and look, here's a little boost. 
The complaint is actually, that the rogue drone faction in general lacks many of the content elements, that all other similar factions have. This addition is the initial steps of CCP starting to fill up that lack of content. All security zones will end up benefitting from this effort. |

fukier
Flatline.
130
|
Posted - 2012.11.13 03:56:00 -
[15] - Quote
Destination SkillQueue wrote:Mars Theran wrote:Well, people were complaining that Null was unprofitable, and look, here's a little boost.  The complaint is actually, that the rogue drone faction in general lacks many of the content elements, that all other similar factions have. This addition is the initial steps of CCP starting to fill up that lack of content. All security zones will end up benefitting from this effort.
yeah it seems they are on the right track...
i am interested in seeing what deadspace drone mods will look like...
also my rattlesnake is about to get alot more pimp...
damn i really wish we could get faction dreads and carriers... At the end of the game both the pawn and the Queen go in the same box. |

Rodtrik
Aphex Industries
0
|
Posted - 2012.11.13 05:08:00 -
[16] - Quote
Whoa there. New shinies you say? |

Rache Bartmoss
The Perfect Harvesting Experience
1
|
Posted - 2012.11.13 08:42:00 -
[17] - Quote
Rogue, not Rouge. C'mon peeps, it is not that hard. |

fukier
Flatline.
130
|
Posted - 2012.11.13 15:07:00 -
[18] - Quote
Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard.
thanks for the spelling correction...
do you have anthing constructive to add? At the end of the game both the pawn and the Queen go in the same box. |

Mallak Azaria
GoonWaffe Goonswarm Federation
1013
|
Posted - 2012.11.13 15:52:00 -
[19] - Quote
fukier wrote:Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard. thanks for the spelling correction... do you have anthing constructive to add?
How is improving your ability to speak your native language not constructive?
Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Demolishar
United Aggression
416
|
Posted - 2012.11.13 15:53:00 -
[20] - Quote
WTF is this legit? |

fukier
Flatline.
130
|
Posted - 2012.11.13 17:40:00 -
[21] - Quote
Mallak Azaria wrote:fukier wrote:Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard. thanks for the spelling correction... do you have anthing constructive to add? How is improving your ability to speak your native language not constructive?
I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods...
If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling... At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
130
|
Posted - 2012.11.13 17:42:00 -
[22] - Quote
Demolishar wrote:WTF is this legit?
Yes it is... I suspect we'll get the dev blog this week... At the end of the game both the pawn and the Queen go in the same box. |

ergherhdfgh
Imperial Academy Amarr Empire
65
|
Posted - 2012.11.13 18:47:00 -
[23] - Quote
fukier wrote:
tbh i was hoping for drone missions too where they had thier own LP store... and you could get infested ships like the domi...
That would not work from an RP standpoint. These are drones and things like loyalty are a trust building exercise between two beings with emotion and thought patterns that exist outside logic which computers do not have.
|

ergherhdfgh
Imperial Academy Amarr Empire
65
|
Posted - 2012.11.13 18:59:00 -
[24] - Quote
fukier wrote:Mallak Azaria wrote:fukier wrote:Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard. thanks for the spelling correction... do you have anthing constructive to add? How is improving your ability to speak your native language not constructive? I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods... If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
Different people have different types of thought patterns. Typically those who excel at logic tend to be lacking in language skills. There is a reason why the engineering departments at many colleges are loaded with Dyslexics who tend to score much higher in math and science and much lower in language. If language is easy for you then great but for other's a little misspelling here and there is not a big deal.
This is a forum and I think it's silly to expect people to have perfect grammar here. It would be different if we were writing a novel.
A buddy of mine who graduated at the top of his class and went to a very prestigious college once told me that there was bumper sticker available where he went to school that said " before I couldn't even spell engineer and now I are one". It was an on going joke due to the famously poor grammar of all the PHD engineers |

Borascus
Red Core Paradigm Shift Alliance
98
|
Posted - 2012.11.13 19:04:00 -
[25] - Quote
I think the real questions are: Will Yuni from Unit Commune be able to produce 1 Hobgoblin I whenever flying a carrier with full Officer Drone Control Unit fit? or should Yuni be forced to blow someone up for this reward? |

fukier
Flatline.
131
|
Posted - 2012.11.13 19:04:00 -
[26] - Quote
ergherhdfgh wrote:fukier wrote:
tbh i was hoping for drone missions too where they had thier own LP store... and you could get infested ships like the domi...
That would not work from an RP standpoint. These are drones and things like loyalty are a trust building exercise between two beings with emotion and thought patterns that exist outside logic which computers do not have.
you know i was thinking about this...
and tbh... the drones are gal tech...
what if some ancient tech melded with a terriforming unit to make the CAI... Central A.I.
which then hacked into the drones and took controll of them...
pretty much the hive mind queen of all rogue drones...
From a PR lore thing the gal drones were being used to explore the "drone regions" then became self aware and the gal had to shut off the regions they infected...
something around these lines to make rogue drones an actual factions... (the true aliens of eve)
At the end of the game both the pawn and the Queen go in the same box. |

James Amril-Kesh
RAZOR Alliance
1234
|
Posted - 2012.11.13 21:21:00 -
[27] - Quote
Well see, the officer DCU are fairly useless IMO, because the only difference between them and the standard DCU I is less CPU usage. http://themittani.com/features/local-problem A simple fix to the local intel problem |

fukier
Flatline.
131
|
Posted - 2012.11.13 21:27:00 -
[28] - Quote
James Amril-Kesh wrote:Well see, the officer DCU are fairly useless IMO, because the only difference between them and the standard DCU I is less CPU usage.
yeah i second that...
increased amount of active drones would have been better...
instead of 1 you could go up to 2 or something per unit At the end of the game both the pawn and the Queen go in the same box. |

Roll Sizzle Beef
Space Mutiny
1600
|
Posted - 2012.11.13 21:45:00 -
[29] - Quote
fukier wrote:James Amril-Kesh wrote:Well see, the officer DCU are fairly useless IMO, because the only difference between them and the standard DCU I is less CPU usage. yeah i second that... increased amount of active drones would have been better... instead of 1 you could go up to 2 or something per unit
Then they would have to limit the item. Its balanced at 1 extra drone per skill Advanced Drone Interfacing. Then they would have to make the fitting higher but less costly than x2 Drone Control Unit I. The payoff may be just as unbalanced with more highslots available. |

fukier
Flatline.
132
|
Posted - 2012.11.13 21:58:00 -
[30] - Quote
Roll Sizzle Beef wrote:fukier wrote:James Amril-Kesh wrote:Well see, the officer DCU are fairly useless IMO, because the only difference between them and the standard DCU I is less CPU usage. yeah i second that... increased amount of active drones would have been better... instead of 1 you could go up to 2 or something per unit Then they would have to limit the item. Its balanced at 1 extra drone per skill Advanced Drone Interfacing. Then they would have to make the fitting higher but less costly than x2 Drone Control Unit I. The payoff may be just as unbalanced with more highslots available.
i agree... there should be increased fittings...
correct me if i am wrong but dont most officer mods have higher fittings? At the end of the game both the pawn and the Queen go in the same box. |

Shingorash
S T R A T C O M The Unwilling.
33
|
Posted - 2012.11.15 13:47:00 -
[31] - Quote
Just me or is that Drone Control Unit just a little pointless. Seems to only help with fitting and nothing else. |
|

CCP Eterne
C C P C C P Alliance
457

|
Posted - 2012.11.15 14:00:00 -
[32] - Quote
Rouge Drones are what you get when a Gallente scientist gets very lonely.
As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them.
Though I'm sad one of the Rogue Drone officers isn't Orphyx. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Borascus
Red Core Paradigm Shift Alliance
102
|
Posted - 2012.11.15 14:04:00 -
[33] - Quote
Orphyx is probably digging somewhere, although I would have thought he would have made an impressive encounter in either Cache or? |
|

ISD Suvetar
ISD Community Communications Liaisons
1029

|
Posted - 2012.11.15 14:22:00 -
[34] - Quote
fukier wrote: If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
You can leave us out of this ...
ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
|

Shalia Ripper
211
|
Posted - 2012.11.15 14:28:00 -
[35] - Quote
Demolishar wrote:WTF is this legit?
2Legit2Quit Why can't I just delete my signature CCP? WHYYYYYYY?
Signatures have consequences - Malcanis
|

Vincent Athena
V.I.C.E.
1136
|
Posted - 2012.11.15 14:38:00 -
[36] - Quote
I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. http://vincentoneve.wordpress.com/ |

Harvey James
Deep Core Mining Inc. Caldari State
116
|
Posted - 2012.11.15 15:05:00 -
[37] - Quote
And how about telling us if you are planning on making a Drone tracking enhancer for the lows since even missiles will be getting one at some point? Drone improvements/ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&t=133767
Electronic Attack Frigate ideas for improvement https://forums.eveonline.com/default.aspx?g=posts&m=1986048#post1986048 |

fukier
Flatline.
138
|
Posted - 2012.11.15 15:35:00 -
[38] - Quote
CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx.
Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar...
Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans...
At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
138
|
Posted - 2012.11.15 15:36:00 -
[39] - Quote
ISD Suvetar wrote:fukier wrote: If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
You can leave us out of this ...
will do... sorry  At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
138
|
Posted - 2012.11.15 15:38:00 -
[40] - Quote
Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so.
yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness...
though vincent is right... 24.0455% is way way way too low...
At the end of the game both the pawn and the Queen go in the same box. |

Roll Sizzle Beef
Space Mutiny
1635
|
Posted - 2012.11.15 16:42:00 -
[41] - Quote
These are less like officer mods, and more like deadspace level. Yet since they drop from specific hosts, its the best way to classify them, specially when drone stuff isn't size related except DCUs. So standard variations like Gistii,Gistum,Gist wouldn't work.
One thing I wish they would do is offer augmented drone bpcs of logistic and e-war drones that are worth a damn. Imagine a web drone that's actually useful? |

Utremi Fasolasi
La Dolce Vita
105
|
Posted - 2012.11.15 17:01:00 -
[42] - Quote
CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely.
Time to link to this looks like. truth is spoken here. |

Utremi Fasolasi
La Dolce Vita
105
|
Posted - 2012.11.15 17:08:00 -
[43] - Quote
fukier wrote:CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx. Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar... Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans...
Legend has it they do use pod pilots.. by absorbing them and harvesting their organs.
And they aren't merely Gallente tech, they are hybridized with Sleeper drones and have Jove tech. Compare the giant drone hives with the Jovian Constructs for example. |

Alec Freeman
The Dark Space Initiative
143
|
Posted - 2012.11.15 17:32:00 -
[44] - Quote
Name them in Russian. The rogue drones have evolved to mimic the capsuleers living in there space. |

Borascus
Red Core Paradigm Shift Alliance
102
|
Posted - 2012.11.15 17:44:00 -
[45] - Quote
I'm led to believe that the fights over the drone regions were some of the best in EVE. I would have thought this was more likely with a "storyline aspect" and new Drone Mods.
|

James Amril-Kesh
RAZOR Alliance
1242
|
Posted - 2012.11.15 17:46:00 -
[46] - Quote
Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. Yeah, they're pretty terrible. I have a feeling the current values aren't exactly placeholder though... http://themittani.com/features/local-problem A simple fix to the local intel problem |

fukier
Flatline.
139
|
Posted - 2012.11.15 18:35:00 -
[47] - Quote
Roll Sizzle Beef wrote:These are less like officer mods, and more like deadspace level. Yet since they drop from specific hosts, its the best way to classify them, specially when drone stuff isn't size related except DCUs. So standard variations like Gistii,Gistum,Gist wouldn't work.
One thing I wish they would do is offer augmented drone bpcs of logistic and e-war drones that are worth a damn. Imagine a web drone that's actually useful?
thats the thing though for me rogue drones mods should not be limited to just drone mods... Personally they should get some nifty implants and other usefull mods... like faction RR or something that currently is limited in variations.... like scripts... i think rogue drone scripts would be a great addition to the game... At the end of the game both the pawn and the Queen go in the same box. |

fukier
Flatline.
139
|
Posted - 2012.11.15 18:48:00 -
[48] - Quote
Utremi Fasolasi wrote:fukier wrote:CCP Eterne wrote:Rouge Drones are what you get when a Gallente scientist gets very lonely. As for a Rogue Drone LP store and missions, well... They're AIs with a completely alien mindset who do things like wear people as flesh costumes. I don't think you'd be able to get along with them. Though I'm sad one of the Rogue Drone officers isn't Orphyx. Thats sad i was hopping they would be like the Cylons in BSG where the lonely scientist acts like Baltar... Something like the drones want to use pod pilots to help them get some ancient tech that will let them unleash thier maniacal plans... Legend has it they do use pod pilots.. by absorbing them and harvesting their organs. And they aren't merely Gallente tech, they are hybridized with Sleeper drones and have Jove tech. Compare the giant drone hives with the Jovian Constructs for example.
you see they are truely the real Aliens in EVE... Completly hostile to our very existance... they use people for spare parts like we used to use thier alloys to build our ships...
I am sure there is some locutus out there running the show... And he is the one who is sending the drones all over the cluster to look for some tech left in space and planets to build some sort of machine for maniacal purposes... At the end of the game both the pawn and the Queen go in the same box. |

Mallak Azaria
GoonWaffe Goonswarm Federation
1039
|
Posted - 2012.11.16 11:53:00 -
[49] - Quote
fukier wrote:I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods...
If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
Rouge & rogue are seperate words entirely. Pointing out the error & helping you as a result is not trolling at all. He did you a favour & you should be thanking him you nasty troll. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |

Julius Priscus
9
|
Posted - 2012.11.16 12:45:00 -
[50] - Quote
fukier wrote:Mallak Azaria wrote:fukier wrote:Rache Bartmoss wrote:Rogue, not Rouge. C'mon peeps, it is not that hard. thanks for the spelling correction... do you have anthing constructive to add? How is improving your ability to speak your native language not constructive? I speak English just fine... Its writing it where I lack... Also you know I meant being constuctive to the op wich is about new officer mods... If rache wants to correct spelling and grammar let him join ccl and go nuts... But posting that you found a spelling error is borderline trolling...
no its not trolling of any sort, if anything its post whoring . |

BinaryData
Kleinrock Heavy Industries Kleinrock Group
7
|
Posted - 2012.11.17 20:54:00 -
[51] - Quote
I'm sorry, but this is awesome.
Minus the "Officer Drone Control Unit". I understand why CCP didn't give them +2 drones per unit, cause well lets face it, 5 turns into 10, and 30 Fighter Bombers per Supercap would just be a bit op.
I suggest that since these Officer mods don't affect capitals that CCP add Fighter Bonuses & Fighter Bomber Bonuses to them.
Increase to speed, damage, agility, sig reduction, etc.
It's high time CCP actually balanced the Fighters & Fighter Bombers. The Shadow Fighter Bomber is actually not that great, especially for the cost of building 20 of them. You'll pay nearly 4billion for BPC runs, each drone is worth 300m.
So, what say you, CCP? Release Skills, modules, etc that will give supers & carriers the ability to increase their drone dependency.
Also, since drone mechanics suck balls, fix those too.
Last but not least, I wouldn't mind two modules being added in.
Drone Link Extender - Increases the amount of bandwidth you can have (Cruiser Class - battleship class). Drone Bay Extender - Increases your drone bay (IF you have one to start with). Rig Versions as well please.
These items would be beneficial, it would change fits, etc.. |

Sobaan Tali
Caldari Quick Reaction Force
84
|
Posted - 2012.11.18 00:52:00 -
[52] - Quote
CCP, give Gearbox/2K a call and ask if we can name them after CL4P-TP  |

Julius Priscus
9
|
Posted - 2012.11.18 01:50:00 -
[53] - Quote
fukier wrote:Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness... though vincent is right... 24.0455% is way way way too low...
how is it too low? faction damage mods for guns. 12.5% & officer damage mods a whole whopping 15%. turret damage mods get a 2.5% range of from faction to tier 14 ( officer )
drone damage mods out do that full stop. |

Julius Priscus
9
|
Posted - 2012.11.18 01:51:00 -
[54] - Quote
BinaryData wrote:
Last but not least, I wouldn't mind two modules being added in.
Drone Link Extender - Increases the amount of bandwidth you can have (Cruiser Class - battleship class). Drone Bay Extender - Increases your drone bay (IF you have one to start with). Rig Versions as well please.
These items would be beneficial, it would change fits, etc..
these should be rigs not mods. |

Roll Sizzle Beef
Space Mutiny
1658
|
Posted - 2012.11.18 01:57:00 -
[55] - Quote
Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change. |

Julius Priscus
9
|
Posted - 2012.11.18 01:59:00 -
[56] - Quote
Roll Sizzle Beef wrote:Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change.
would be nice.. as some rigs use up too much calibration and cant fit 3 of. |

James Amril-Kesh
RAZOR Alliance
1279
|
Posted - 2012.11.18 02:17:00 -
[57] - Quote
Roll Sizzle Beef wrote:Julius Priscus wrote: these should be rigs not mods.
Like super rigs they mentioned ages ago. Taking up all your calibration for one BIG change. I'd forgotten about those. I wonder if CCP has. |

SmilingVagrant
GoonWaffe Goonswarm Federation
873
|
Posted - 2012.11.18 02:24:00 -
[58] - Quote
fukier wrote:OK CCP you guys said that you were going to do something with the drones for retribution... like add mod drops or something like that... Dec 4th is only 3 weeks away but yet we haven't heard anything about this other then there is a dev blog being written about it... Any news on if/when this elusive blog will come out? I just hope it does not take too long to get this out as i would like to try this out on the test server before release... I am hopping for some cool stuff from faction drops and officer drones... edit: here is the List of new Drone mods
I hate to say it but I don't think they really thought these mods through properly.
Lets go down the list by type:
Drone Link Augmentor: Who cares, these are virtually never used.
Drone Control Unit: The ships that primarily fit these have plenty of powergrid and CPU, so buying a super expensive one is a non starter.
Drone Navigation Computer: See Drone Link Augmentor
Drone Damage Amp: This may actually be useful, but I could see it never being used due to high costs and the future drone changes making PVE drones a giant pain in the ass. The ships that these would do well on regardless tend to use a type of drone that isn't affected by amps: Fighters and Fighter Bombers.
Omnidirectional Tracking Link: These on the other hand are the mods I think that will end up getting the best sales.
I'm going to pitch my hat into the ring with some of the others and say that drones should drop interesting meta rigs in their complexes. |

Julius Priscus
9
|
Posted - 2012.11.18 02:59:00 -
[59] - Quote
living in the drone regions my self.
me and at least two others in corp all think the same thing
these "changes" will not do a damn thing for the drone regions because ccp will fail at buffing drone space.
its in need of the following.
random loot drops in wrecks better complex's namely 1,4, 6, 7, 8, 9 and 10 ded ratings. with some semi good drops to make up for the lack of dead space mods. escalations that are similar to other null sec regions.
|

Herzog Wolfhammer
Sigma Special Tactics Group
1885
|
Posted - 2012.11.18 03:24:00 -
[60] - Quote
I just looked at that list of modules and now I gotta change my shorts.
|

Vincent Athena
V.I.C.E.
1156
|
Posted - 2012.11.18 15:55:00 -
[61] - Quote
Julius Priscus wrote:fukier wrote:Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness... though vincent is right... 24.0455% is way way way too low... how is it too low? faction damage mods for guns. 12.5% & officer damage mods a whole whopping 15%. turret damage mods get a 2.5% range of from faction to tier 14 ( officer ) drone damage mods out do that full stop. I only listed the damage increase of a gyro. I did not include the rate of fire increase. Taken together, The dps boost is:
Gyrostabilizer mod: T1: +15.03%, T2: +21.55%, Best Faction: +24.31%, Best Officer: +27.08% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
Now that I have done this properly, I revise my proposal:
Drone damage amp: T1: +16%, T2: +23%, Best faction: 25%, Best Officer: +28%
http://vincentoneve.wordpress.com/ |

fukier
Flatline.
146
|
Posted - 2012.11.18 16:51:00 -
[62] - Quote
Vincent Athena wrote:Julius Priscus wrote:fukier wrote:Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness... though vincent is right... 24.0455% is way way way too low... how is it too low? faction damage mods for guns. 12.5% & officer damage mods a whole whopping 15%. turret damage mods get a 2.5% range of from faction to tier 14 ( officer ) drone damage mods out do that full stop. I only listed the damage increase of a gyro. I did not include the rate of fire increase. Taken together, The dps boost is: Gyrostabilizer mod: T1: +15.03%, T2: +21.55%, Best Faction: +24.31%, Best Officer: +27.08% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455 Now that I have done this properly, I revise my proposal: Drone damage amp: T1: +16%, T2: +23%, Best faction: 25%, Best Officer: +28%
pretty much this... though i would not mind meta levels between tech II and officer... can someone explain why there is no dead space drops from drone rats? At the end of the game both the pawn and the Queen go in the same box. |

Julius Priscus
11
|
Posted - 2012.11.18 17:35:00 -
[63] - Quote
fukier wrote:Vincent Athena wrote:Julius Priscus wrote:fukier wrote:Vincent Athena wrote:I just looked at the Officer drone damage amplifier. The T2 version now does +23% damage. The officer ones top out at +24.0455%. The gain it tiny. As such they will have a value that is only a little higher than the T2 version. Not much of a boost for Null sec.
Lets compare that to another damage mod: Gyrostabs
Gyro: T1: +7%, T2: +10%, Best Faction: +12.5%, Best Officer: +15% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455
For a similar progression the best officer one should be at +32% or so. yeah i second that... any news on when we can test these? i know they are on bucki but they are not seeded to the market... so its hard to test thier effectiveness... though vincent is right... 24.0455% is way way way too low... how is it too low? faction damage mods for guns. 12.5% & officer damage mods a whole whopping 15%. turret damage mods get a 2.5% range of from faction to tier 14 ( officer ) drone damage mods out do that full stop. I only listed the damage increase of a gyro. I did not include the rate of fire increase. Taken together, The dps boost is: Gyrostabilizer mod: T1: +15.03%, T2: +21.55%, Best Faction: +24.31%, Best Officer: +27.08% Drone damage amp: T1: +16%, T2: +23%, Best faction: N/A, Best Officer: +24.0455 Now that I have done this properly, I revise my proposal: Drone damage amp: T1: +16%, T2: +23%, Best faction: 25%, Best Officer: +28% pretty much this... though i would not mind meta levels between tech II and officer... can someone explain why there is no dead space drops from drone rats?
because ccp never got around to it let alone thought of it.. but seriously...
dead space drone mods would be nice. |

Ginger Barbarella
State War Academy Caldari State
242
|
Posted - 2012.11.18 19:10:00 -
[64] - Quote
More kewl lootz for the big alliances... Nice.  |

Julius Priscus
11
|
Posted - 2012.11.18 19:35:00 -
[65] - Quote
Ginger Barbarella wrote:More kewl lootz for the big alliances... Nice. 
it all goes back to high sec to be sold, so why do you care? |

fukier
Flatline.
147
|
Posted - 2012.11.18 20:37:00 -
[66] - Quote
ok how about this officer drone control units increase damage for fighters and decreases explosion radius for fighter bombers?
that would actually make them usefull... At the end of the game both the pawn and the Queen go in the same box. |

Jeremy Soikutsu
Homeworld Republic Intrepid Crossing
20
|
Posted - 2012.11.19 01:12:00 -
[67] - Quote
Ginger Barbarella wrote:More kewl lootz for the big alliances... Nice.  A) There's only like 3 big alliances in the Drone Regions, us, ED, and Solar, and Solar is more than half renters. B) And more importantly, everyone here, except Solar becuase of renters, are apart of some of the poorest organizations in the game. Like almost any Incursion group is better off than us.
Really I'm taking the long way around to say ******* cram it. CCP is finally starting to make the Drone Lands worth a ****, even if these mods alone will change nothing, but it's a start and that's what matters. |

Mirima Thurander
The 8th Tribe Seraphim Dragoons.
405
|
Posted - 2012.11.19 01:49:00 -
[68] - Quote
Fuuuuuuuuuuuuuuuu
Nurf carriers and super carrier's useing these mods there to op111!!!!!!one one one!!!!!!11111 A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |

Barrogh Habalu
Imperial Shipment Amarr Empire
53
|
Posted - 2012.11.19 05:28:00 -
[69] - Quote
Julius Priscus wrote:because ccp never got around to it let alone thought of it.. but seriously...
dead space drone mods would be nice. I believe it belongs to "must have" rather than to "would be nice".
I hope everyone understand that adding officer stuff alone won't do s*** to drone regions. |

SmilingVagrant
GoonWaffe Goonswarm Federation
883
|
Posted - 2012.11.19 05:36:00 -
[70] - Quote
Ginger Barbarella wrote:More kewl lootz for the big alliances... Nice. 
More risk should equal more reward. I've killed two ratting carriers within the last two months that were running complexes that would escalate into sites that would drop mods like these. The average NPC corp mission runner puts literally nothing on the line, ever.
The Drone regions need buffs, bad. |
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