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Thread Statistics | Show CCP posts - 7 post(s) |
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GM Karidor
Game Masters C C P Alliance
22

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Posted - 2011.10.03 18:35:00 -
[1] - Quote
The Mac section of the EVElopedia page for Multiple Clients now also contains instructions for a little tool that we have now made available, the EVE Clonemaker. With this, you should find it a lot easier to set up and use multiple EVE clients on your Mac, with no need to edit config files manually or firing off commands on the terminal.
However, there are some caveats with using this tool which are listed in the EVElopedia article, but I'll spell them out here as well for those that just download it through the link above:
* do not use this tool to create a client copy for use with test servers, see the manual installation instructions for how to set up a client for use with the test server
* only patch the original EVE Online application (with the exception of client updates)! The clones will always be the same version as the original. Patching a clone with anything other than a client update may result in unexpected client behavior and settings loss. Also, the clones will break if you move the original application in any way.
* if you start clients up in quick succession they will stall and only one will launch, so you have to launch a client, let it start up, then next client, etc.
* this tool as provided "as is" and Customer Support will not be able to offer troubleshooting for it. GM Karidor | Senior Game Master |
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GM Karidor
Game Masters C C P Alliance
22

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Posted - 2011.10.03 20:26:00 -
[2] - Quote
Each clone will use its own preferences folder, cache etc. within Application Support and you should find the according folders in there named after whatever name you gave to the clone after its first start up, alongside the "EVE Online" folder of the original.
The existing preferences of the original won't be copied by the tool, meaning that the clone will start with default settings the first time around. GM Karidor | Senior Game Master |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 11:04:00 -
[3] - Quote
I am looking into this, seems that info.plist did in fact change. I was not aware of these changes so I am querying TransGaming about them before starting any work on updating the clone maker tool.
Will keep this thread updated. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 17:08:00 -
[4] - Quote
As it turns out this is caused by a setting in TG's build system being wrong, expect to have this fixed in a patch before too long.
In the meantime I have been starting multiple clients by simply starting the same one multiple times, this used to be outlawed by Finder but since the launcher is now the first thing the EVE Online package starts up this is no longer an issue. As some have pointed out this will not give you the added benefit of separate settings but as a way to at least be able to run two instances of the client with limited hard drive space this should be a viable workaround for a couple of days.
If you however feel comfortable modifying the script of the clone maker or fiddling with info.plist files and .app packages yourself then you can also go that route.
I am terribly sorry for the inconvenience, the blame lies solely with myself since I made the last version of the clone maker and should be the one keeping an eye on it. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 17:17:00 -
[5] - Quote
Returnal wrote:Mara Rinn wrote:Goran Konjich wrote:ok, im new but why are you doing all this mumbo jumbo ? any particular reason ? i fire once EVE client log in ... alt+tab to desktop and fire again the EVE online client icon ... Doing things this way risks corrupting things like overview settings, bookmark folders, or any other locally saved configuration. It also avoids using an extra 11GB of disk space that the "create another copy of EVE Online" would do. 11 .. mines up to 14 GB now
The unexpected increase in size is due to a rather unfortunate oversight in the design of the launcher, it keeps patches after applying them. I am poking Team Special Circumstances about this on a regular basis. You can fix it yourself by following these steps:
1. right click the client and choose Show Package Contents. 2. Browse to: > Contents > Resources 3. Find files ending in .patch like "EVE_Online_351477-352940.patch" or "EVE_Online_367569-369870_mac.patch" and delete them. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
116

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Posted - 2012.05.30 20:15:00 -
[6] - Quote
This will be fixed with tomorrows (May 31) update, Inferno 1.0.5 after which the clone maker linked to from the OP (thanks Lexmana) should work again. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
117

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Posted - 2012.06.08 12:00:00 -
[7] - Quote
Zappa Beefheart wrote:Thank you for the update to the clone maker. However, the file given in the initial post (located here) gives a 0-byte file. Also, you mentioned running multiple instances via the launcher. Can you comment on the potential problems with caching and settings I've been hearing about when sharing preference directories?
Changed the link to point to the wiki page to reduce chance of missed link updates in future, thanks for the heads up.
Running multiple clients from the same settings is less likely to cause issues these days, there has been substantial work done to improve the way the client caches data. The main reason for having separate cache folders is to have settings saved for different playstyles. We want to include this as a feature in the launcher but it is unclear when we will be able to achieve this. Check out my EVE Gate broadcast log for semi-regular updates on various EVE development: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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