
Selim
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Posted - 2005.04.19 13:04:00 -
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Edited by: Selim on 19/04/2005 13:09:16
Originally by: Ly'sol Viceroy,
They shouldnt be able to fight battleships. Thats the sad fact in the game that battleships are the "standard". And when a new ship comes out most people say "Well ****, it cant kill a battleship so it's gimped"
But to add my two cents mate. What would make them interesting is not to de-gimp (is that a word lol) thier sensor lock on time. But to give thier cloaks the ability to break locks. That would provide them with a worthwhile defensive advantage because from the time they decloak you have at minium a 30sec window to frag them to hell and eat thier babies. But once the cloak is avalible, no matter how many people got a lock on them *PoOf* gone.
Isn't killing battleships the POINT of a bomber? 
These things should be utterly lethal to a battleship in a group of two or three.
Personally, here is what I think they should be like:
- Able to use one special launcher that fires citadel torpedos - Gets no penalty to signature resolution from the cloak - No sensor recalibration time
Negatives:
- Totally crap locking range (15-20km). Would make the cloak useful for moving in range to fire. - Pathetic cargo bay, only enough to hold 5 or 6 torpoedos. - Very limited defense (oh wait they already added this!) - Very poor rate of fire... 20 seconds base
So they'd do maybe 2500 damage each per volley (kinda like a raven) with average skills. Essentially with skills they'd do 175 damage per second (comparable to taranis), but a very strong volley, enough to crippe a battleship quick enough for a cruiser or battlecruiser to deliver the finishing blows.
Essentially these things would be awesome against battleships, but they'd need ALOT of skill to use. You'd need to be really good at maneuvering while cloaked, you'd need to synchronize with your gangmates so you dont bump into eachother and uncloak eachother, and then time the first volley so the torps hit at once.
If they were like that they'd also give a reason to use destroyers and cruisers... to protect against bombers. And no, they wouldnt be overpowered... they are bombers, they're supposed to be uber against battleships but crap on anything smaller. These things are easy prey to anything that isnt a battleship.
Good bombers would be good for EVE, promoting more combined arms, both in attack (bring a friend in a cruiser to deliver the coup de grace, interceptors to protect the bombers from destroyers and interceptors) and defense (destroyers to protect against bombers).
Unfortunately CCP has no concept of combined arms warfare and this will never be done, because they will see 'OMG A FRIGATE THAT CAN HURT A BS... NERF!"
Ok what exactly would a bomber with these changes provide over a raven? Well... smaller target, can avoid BS fire up close. Cheaper to lose (Once they go down in price, dummies), quicker to lock and fire, but easy to kill
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