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Toran Farol
Manticore Manufacturing
7
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Posted - 2012.11.15 20:36:00 -
[1] - Quote
Just a thought I had whilst being denied the pleasure of scanning down yet an other elusive Radar site.
Would a ganglink module that benefitted scanning probes interest players? Perhaps for a corp post-DT so a small group could go around local systems and scan down any sites of interest a little quicker, jus thinking that the bonus would help less-skilled players too with scanning down signatures too, and do so in a team environment.
Your thoughts? all I ask for is a bait ship, and a blob to sail her into! |

Jack Miton
Aperture Harmonics K162
807
|
Posted - 2012.11.15 21:03:00 -
[2] - Quote
train your astro skills above 2? |

Ginger Barbarella
State War Academy Caldari State
241
|
Posted - 2012.11.15 22:28:00 -
[3] - Quote
Easy Button. I love it. Gimme one, too. Sucks to actually have to work to get something around here. |

Paikis
Vapour Holdings
259
|
Posted - 2012.11.15 23:56:00 -
[4] - Quote
Scanning is hard now? Did this get patched in last night while I was asleep? |

Daniel Plain
Science and Trade Institute Caldari State
424
|
Posted - 2012.11.16 00:12:00 -
[5] - Quote
probing is fine, l2p.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Shaishi Otichoda
Science and Trade Institute Caldari State
3
|
Posted - 2012.11.16 21:25:00 -
[6] - Quote
Toran Farol wrote: jus thinking that the bonus would help less-skilled players too with scanning down signatures too, and do so in a team environment.
Your thoughts? I think it is fine just the way it is. Less-skilled players can already scan majority of the sites and you need to have a reason to train the skills further. If you want to make it a team effort, how about getting somebody who is more specialized in scanning into the team?
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Casirio
DEEP-SPACE CO-OP LTD Exhale.
135
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Posted - 2012.11.16 21:38:00 -
[7] - Quote
probing does not need to be made any easier, period. |

Gabrielle Lamb
Pator Tech School Minmatar Republic
53
|
Posted - 2012.11.16 23:01:00 -
[8] - Quote
IMO this would be excellent. This way you could either have gang links or implants to probe down "unprobable" fleet boosters. The problem IMO is what would happen if you have both. |

Fronkfurter McSheebleton
Squirrel Horde Habitat Against Humanity
119
|
Posted - 2012.11.16 23:14:00 -
[9] - Quote
Gabrielle Lamb wrote:IMO this would be excellent. This way you could either have gang links or implants to probe down "unprobable" fleet boosters. The problem IMO is what would happen if you have both. Those don't exist anymore....
Granted, you do need high skills and a fair bit of isk to find them, but all ships can be probed now. Triple rep Myrms are like what you'd get if you strapped a beehive to Robocop. |

Gabrielle Lamb
Pator Tech School Minmatar Republic
53
|
Posted - 2012.11.16 23:17:00 -
[10] - Quote
Fronkfurter McSheebleton wrote:Gabrielle Lamb wrote:IMO this would be excellent. This way you could either have gang links or implants to probe down "unprobable" fleet boosters. The problem IMO is what would happen if you have both. Those don't exist anymore.... Granted, you do need high skills and a fair bit of isk to find them, but all ships can be probed now.
You mean perfect skills and billions in implants I believe. Having an easier way of probing these ships down is only fair. |

Daniel Plain
Science and Trade Institute Caldari State
426
|
Posted - 2012.11.17 10:33:00 -
[11] - Quote
it would be a step in a right direction. certainly better than completely removing OGBs.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
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