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lis scope
Federal Navy Academy Gallente Federation
0
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Posted - 2012.11.17 14:53:00 -
[1] - Quote
Ice should disapier like the roids do, but not respawn till all ice in the region has been mined then the respawn should be random and in new locations and perhaps new systems ?? and return slowly
just a thought I had thought I might share :)
can you see the wars fighting over the last of the ice :) that would be sweet
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Ridic Poison
Alpha Strategy In Umbra Mortis
1
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Posted - 2012.11.17 14:54:00 -
[2] - Quote
Have you scanned one of the ice roids? |

lis scope
Federal Navy Academy Gallente Federation
0
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Posted - 2012.11.17 14:58:00 -
[3] - Quote
Ridic Poison wrote:Have you scanned one of the ice roids?
not in a few years anyway :)
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stoicfaux
1786
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Posted - 2012.11.17 15:23:00 -
[4] - Quote
The Ice Fields should be guarded by NPCs. The NPCs are trying to control access to the ice in order to manipulate the market and to charge "access fees" for players to mine ice unmolested. The NPCs should use Incursion mechanics and sleeper AI.
/d+¬j+á vu
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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lis scope
Federal Navy Academy Gallente Federation
0
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Posted - 2012.11.17 15:32:00 -
[5] - Quote
stoicfaux wrote:The Ice Fields should be guarded by NPCs. The NPCs are trying to control access to the ice in order to manipulate the market and to charge "access fees" for players to mine ice unmolested. The NPCs should use Incursion mechanics and sleeper AI.
/d+¬j+á vu
well kinda want it to get more difficult not easy'er to mine it
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Rengerel en Distel
Amarr Science and Industry
508
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Posted - 2012.11.18 13:39:00 -
[6] - Quote
lis scope wrote:Ice should disapier like the roids do, but not respawn till all ice in the region has been mined then the respawn should be random and in new locations and perhaps new systems ?? and return slowly
just a thought I had thought I might share :)
can you see the wars fighting over the last of the ice :) that would be sweet
Features and Ideas is a different forum. What problem are you exactly trying to solve?
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
18
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Posted - 2012.11.18 15:49:00 -
[7] - Quote
This should be in Features and Idea's, as has been pointed out already.
If Ice depleted like normal roids, this is what would happen:
All the bot miners would be out in force immediatly after downtime. They would take all the Ice. The reduced supply would not meet the demand and there would be massive shortages. The price of Ice would dramatically increase and the bot miners would be even richer.
Ice depeleting would make EVE so much worse... MODULAR DRONES
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Felicity Love
SIDERION JUMPSHIPS
15
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Posted - 2012.11.18 18:59:00 -
[8] - Quote
lis scope wrote:Ice should disapier like the roids do, but not respawn till all ice in the region has been mined then the respawn should be random and in new locations and perhaps new systems ?? and return slowly
Considering that CCP nerfed a bunch of High Sec ice fields (at least) once before, it`s more likely that they will remove all ice fields and replace them with some scannable source like COMETS... thereby allowing for both depleting ice sources and causing botters considerable fuss.
BTW, enjoy your afterlife in Doomheim... come back when you can stay awhile.

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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
23
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Posted - 2012.11.18 19:56:00 -
[9] - Quote
Felicity Love wrote:lis scope wrote:Ice should disapier like the roids do, but not respawn till all ice in the region has been mined then the respawn should be random and in new locations and perhaps new systems ?? and return slowly
Considering that CCP nerfed a bunch of High Sec ice fields (at least) once before, it`s more likely that they will remove all ice fields and replace them with some scannable source like COMETS... thereby allowing for both depleting ice sources and causing botters considerable fuss. BTW, enjoy your afterlife in Doomheim... come back when you can stay awhile. 
I like the scannable option, but it would have to be able to provide a huge demand. As I write this post, EVE Central says there is just over 82k units of White Glaze available in Jita. There is a demand for over 100k units. And that demand doesn't even include Ice products.
If it can keep up with demand, I'm all for the scanning option. I would be up for all ore being scanned too tbf. MODULAR DRONES
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TheSkeptic
Federal Navy Academy Gallente Federation
62
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Posted - 2012.11.19 10:46:00 -
[10] - Quote
Hakan MacTrew wrote:If it can keep up with demand, I'm all for the scanning option. I would be up for all ore being scanned too tbf.
Have been thinking about this recently myself tbh
My thoughts are you can't just blanket remove ore belts and make them need to be scanned as you will just push noobies out of the profession if they need to train and learn to scan in order to mine.
Instead something like the following:
1. leave the current hi-sec belts in place 2. Remove all +5% and +10% ores from the current hi-sec belts 3. Make hi-sec scannable belts that contain the +5% and +10% ores that were removed in step 2. 4. No actual additional ore would be added to systems, it's just moving the (slightly) more valuable ore out of the beaconed belts.
Systems would contain an equal number of scannable belts as standard belts but they'd despawn and respawn elsewhere at DT. Also despawn if mined out, but as with current mechanics would not respawn until next downtime.
Lord Zim: I do the following in hisec, because it's less effort vs reward than doing the same in nullsec: - Ratting
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
24
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Posted - 2012.11.19 11:33:00 -
[11] - Quote
TheSkeptic wrote:Hakan MacTrew wrote:If it can keep up with demand, I'm all for the scanning option. I would be up for all ore being scanned too tbf. Have been thinking about this recently myself tbh My thoughts are you can't just blanket remove ore belts and make them need to be scanned as you will just push noobies out of the profession if they need to train and learn to scan in order to mine. Instead something like the following: 1. leave the current hi-sec belts in place 2. Remove all +5% and +10% ores from the current hi-sec belts 3. Make hi-sec scannable belts that contain the +5% and +10% ores that were removed in step 2. 4. No actual additional ore would be added to systems, it's just moving the (slightly) more valuable ore out of the beaconed belts. Systems would contain an equal number of scannable belts as standard belts but they'd despawn and respawn elsewhere at DT. Also despawn if mined out, but as with current mechanics would not respawn until next downtime. Now this sounds like it has potential! MODULAR DRONES
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Invictra Atreides
Toward the Terra
95
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Posted - 2012.11.19 12:35:00 -
[12] - Quote
TheSkeptic wrote:Hakan MacTrew wrote:If it can keep up with demand, I'm all for the scanning option. I would be up for all ore being scanned too tbf. Have been thinking about this recently myself tbh My thoughts are you can't just blanket remove ore belts and make them need to be scanned as you will just push noobies out of the profession if they need to train and learn to scan in order to mine. Instead something like the following: 1. leave the current hi-sec belts in place 2. Remove all +5% and +10% ores from the current hi-sec belts 3. Make hi-sec scannable belts that contain the +5% and +10% ores that were removed in step 2. 4. No actual additional ore would be added to systems, it's just moving the (slightly) more valuable ore out of the beaconed belts. Systems would contain an equal number of scannable belts as standard belts but they'd despawn and respawn elsewhere at DT. Also despawn if mined out, but as with current mechanics would not respawn until next downtime. Yes This !!!
Oh but give them a different signature filter ID. Don't wanna have 20 grav sites on screen when scanning for other stuff. Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |

TheSkeptic
Federal Navy Academy Gallente Federation
64
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Posted - 2012.11.19 12:51:00 -
[13] - Quote
In order not to hijack the thread to be about ore... Similar could be done with the ice belts, only reduce the qty of the ice so given enough people and enough time they do strip the belt. And when/if an ice belt does get mined out it'd respawn elsewhere in the system immediately.
Added bonus would be CCP could adjust the qty of ice spawning in belts to create a faster or slower belt turn over and make life much harder for the bots.
Lord Zim: I do the following in hisec, because it's less effort vs reward than doing the same in nullsec: - Ratting
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Christy D Floyd
Astra Research
100
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Posted - 2012.11.20 19:34:00 -
[14] - Quote
How about getting rid of ice belts completely and and making it so if you need fuel you need to pull it off of an Ice planet.
TLDR Make Ice a PI commodity. Money is better than poverty, if only for financial reasons. |

Kusum Fawn
State War Academy Caldari State
224
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Posted - 2012.11.20 19:48:00 -
[15] - Quote
wow, its almost like some of you dont even play the game but sit on the forums and talk about stuff you have no idea about.
lets take the least appealing part of the game, and make it even harder and more annoying to do! capital idea. oh but wait, lets also reduce the supply of the commodity that makes empires run.
here is an even better idea. Make ice mining lasers use fuel/commodities to run Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
28
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Posted - 2012.11.20 21:00:00 -
[16] - Quote
Christy D Floyd wrote:How about getting rid of ice belts completely and and making it so if you need fuel you need to pull it off of an Ice planet.
TLDR Make Ice a PI commodity. Wow, yeah. Lets make it so you can get Ice without even being online... I'm so sure all the afk bot miners will hate that and will just rage quit...
...or not!
And as for you, Kusum Fawn, try reading the thread, not just bits of it. Also, try being a bit less vague about who your taking the **** out of.
Everyone agree's that demand is high and needs to be kept supplied. The idea's that we are batting around are to make Ice mining more involving and less boring. Get your head out of your ass and stop being a waste of genetic material. MODULAR DRONES
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Kusum Fawn
State War Academy Caldari State
224
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Posted - 2012.11.21 01:47:00 -
[17] - Quote
Oh, you thought that any part of this thread had merit?
I'm so sorry, I didn't realize you were that special.
I'm guessing that you are new here. I might be wrong, but thats my guess. Anything else is just too sad.
Absolutely none of the ideas in this thread have anything to do with making ice mining more interesting. They only make it more likely to be done by bots. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
28
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Posted - 2012.11.21 05:54:00 -
[18] - Quote
Troll MODULAR DRONES
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coty522
Iynx Teledyne Armory The Chogo Ri Commonwealth
0
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Posted - 2012.11.28 17:23:00 -
[19] - Quote
I think CCP should have the ice belt to where the disapper like roid belts and apper else where in the same system to keep the bot miners quessing but they have to figure a way so the bot miners programs wont be able to find the belt (meaning a patch for that program to scan and find the ice belt) |

LordSpock
Vherokior Death Squad
3
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Posted - 2012.11.30 12:45:00 -
[20] - Quote
People are realizing that the price of iceproducts is at this level because their are bots right?
If we can have all bots banned or all disappear, that would mean that the price of ice goes up as there is less supply against a similar demand. Automatically the price to jump freighters, jump capitals and jump BO-fleets will go up as well, but that isn't the worst part. Worst will be the price of fuelblocks going up. That means the price of running a POS will go up and the cost to produce whatever people are making in their POS's goes up. Everything gets more expensive if you ask me.
Ofcourse for all the people that are purely icemining as income it would be great, but in the long run, nothing much will be gained. |
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Rengerel en Distel
Amarr Science and Industry
527
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Posted - 2012.11.30 14:55:00 -
[21] - Quote
LordSpock wrote:People are realizing that the price of iceproducts is at this level because their are bots right?
If we can have all bots banned or all disappear, that would mean that the price of ice goes up as there is less supply against a similar demand. Automatically the price to jump freighters, jump capitals and jump BO-fleets will go up as well, but that isn't the worst part. Worst will be the price of fuelblocks going up. That means the price of running a POS will go up and the cost to produce whatever people are making in their POS's goes up. Everything gets more expensive if you ask me.
Ofcourse for all the people that are purely icemining as income it would be great, but in the long run, nothing much will be gained.
You really think people are botting ice when you don't have to do anything with it for 45 minutes? AFK != bot. I'd guess the real bots are still running the market or mining ore, which is orders of magnitude more valuable than ice.
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LordSpock
Vherokior Death Squad
3
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Posted - 2012.11.30 15:43:00 -
[22] - Quote
Rengerel en Distel wrote:LordSpock wrote:People are realizing that the price of iceproducts is at this level because their are bots right?
If we can have all bots banned or all disappear, that would mean that the price of ice goes up as there is less supply against a similar demand. Automatically the price to jump freighters, jump capitals and jump BO-fleets will go up as well, but that isn't the worst part. Worst will be the price of fuelblocks going up. That means the price of running a POS will go up and the cost to produce whatever people are making in their POS's goes up. Everything gets more expensive if you ask me.
Ofcourse for all the people that are purely icemining as income it would be great, but in the long run, nothing much will be gained. You really think people are botting ice when you don't have to do anything with it for 45 minutes? AFK != bot. I'd guess the real bots are still running the market or mining ore, which is orders of magnitude more valuable than ice.
And the people you are talking about will in no way be affected by these changes as proposed by OP and people in this thread. They just need 2 more minutes to scan a belt, warp to it and do the same trick. Which makes the whole pruposes of depleting/hidden belts obsolete. |

Felicity Love
Occupational Hazard Sentinels of Sukanan Alliance
22
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Posted - 2012.12.18 20:02:00 -
[23] - Quote
Putting ice products on planets (ice, certainly -- oceanic, gas and plasma, possibilities) would mesh neatly with PI.
PI can always use another iteration.
But no, I wouldn't make PI the exclusive source.
Depleting belts and comets (both have their limitations) with really juicy and harder to find (read: high concentrations of products) for Low Sec comets and the usual PI (has it's own limitations) would be a better way to go.
And IIRC the prophetic words from CCP Soundwave at the last Fanfest (keynote speeches) then "ring mining" also stands a good chance of being a source.
 |

Zeko Rena
ENCOM Industries
43
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Posted - 2012.12.18 20:11:00 -
[24] - Quote
lis scope wrote:Ice should disapier like the roids do, but not respawn till all ice in the region has been mined then the respawn should be random and in new locations and perhaps new systems ?? and return slowly
just a thought I had thought I might share :)
can you see the wars fighting over the last of the ice :) that would be sweet
Ice should melt if you have it for to long, but if you have some plastic bottles in your hanger it should drip into those and then you have water bottles with minerals which your character can then drink ?? and gain stats bonuses to attributes
Can you see EVE characters being on the toilet more :) that would be sweet |

celebro
Perpetuum Industries
4
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Posted - 2012.12.18 20:13:00 -
[25] - Quote
Ice mining is fine , if its too unprofitable move to mining rocks, if you like to afk a lot mine ice and earn less, 2 options, nothing to change. |

Ireland VonVicious
Vicious Trading Company Alliance of Abandoned Cybernetic Rejects
87
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Posted - 2012.12.18 23:28:00 -
[26] - Quote
A mix of these ideas would be interesting.
PI avalible ice.
Ring ice belts that deplete and are low value.
Comets with higher quality ice that can be scanned down.
Static high sec ice belts removed but leave the lower sec ones and maybe add a few more.
All sounds like fun to me. CCP could adjust PI as needed to keep it inline with miners and could adust total avalible between them all to keep fuel cost for POS's at a reasonible level. |

celebro
Perpetuum Industries
4
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Posted - 2012.12.19 16:35:00 -
[27] - Quote
I personally never liked the PI, there is very little interaction needed in a sense it does not involve piloting space ships. Unlike mining, where you have to put your assets at a certain level of risk, aside from the odd hauling of planet materials. So moving ice mining to PI , would be something I won't think will improve the game.
What we have now is 2 options for mining :
Asteroid mining, requires average level of attention can be afk for a little while, depending on ship.
Ice mining, very low level of attention, highly afkable.
Now we could only think of another way, basically mining where afking is nearly impossible but very productive, covetor/hulk can achieve that option to an extent, anymore than that will make mining unbearable.
So what we have now works, any other ideas read so far are futile in actually improving the game, or giving more options.
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Miranda Starborn
Beehive Technologies
1
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Posted - 2012.12.19 20:53:00 -
[28] - Quote
lis scope wrote:can you see the wars fighting over the last of the ice :) that would be sweet
Perhaps, but, as I see it, such mechanism would cause far more problem for almost every eve player than it would creates benefits. |

Miranda Starborn
Beehive Technologies
1
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Posted - 2012.12.19 21:22:00 -
[29] - Quote
LordSpock wrote:People are realizing that the price of iceproducts is at this level because their are bots right?
This should come as no wonder, considering one need to spend insanely many mac hours mining for ice just to keep a L POS running for a year.
A Large POS consumes 400 units of isotopes per hour and, if I recall it right, a cube in empire yields 300 units. That means you need to mine almost 12 thousand cubes for a year. Considering one can mine like 60 cuber per hours this will take about 200 hours to mine. Spread out over a year it means an investment of 4 hours per week. Doesn't sound that much right? However, you also need 150 Heavy water and 150 liquid ozone from the ice (don't remember which one). One of these yield only 25 units per cube which means you need to multiply the time needed with a factor of 5. So you end up with having to mine ~20 hours per week for one L POS just to keep it running, which is equal to a half time work....
Now, one can always remark'; why not use the extra 40k cubes and sell the isotopes to buy the missing fuel to reduce the mining time? That is true and many do this, however this does not mean the missing stuff will magically appears on the market; it needs to be mined as well. That said, I leave it as an exercise to the reader to figured out who might be mining the majority of that stuff... |

Miranda Starborn
Beehive Technologies
1
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Posted - 2012.12.19 21:59:00 -
[30] - Quote
Rengerel en Distel wrote:You really think people are botting ice when you don't have to do anything with it for 45 minutes? That is a feature that was introduced this year, but eve has a few years on the neck by now. But yes, if one needs to invest more exhummer hours per years than their is hour in a year to run a couple of POS's then you can safely bet on that some people will MM ice to cover the demand...
Rengerel en Distel wrote: AFK != bot. Nobody said that either. However, one is not supposed to be AFK mining either. And you know that to, right?
Rengerel en Distel wrote:I'd guess the real bots are still running the market or mining ore, which is orders of magnitude more valuable than ice. If your assumption is that higher profits is what drives boters activities then your guess should not be on mining at all. However I would say your assumption to start with is incorrect; boters runs bots on whatever can be boted for whatever reasons they might have to do it. |
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LordSpock
Vherokior Death Squad
9
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Posted - 2012.12.20 08:39:00 -
[31] - Quote
Miranda Starborn wrote:LordSpock wrote:People are realizing that the price of iceproducts is at this level because their are bots right? This should come as no wonder, considering one need to spend insanely many mac hours mining for ice just to keep a L POS running for a year. A Large POS consumes 400 units of isotopes per hour and, if I recall it right, a cube in empire yields 300 units. That means you need to mine almost 12 thousand cubes for a year. Considering one can mine like 60 cuber per hours this will take about 200 hours to mine. Spread out over a year it means an investment of 4 hours per week. Doesn't sound that much right? However, you also need 150 Heavy water and 150 liquid ozone from the ice. One of these (don't remember which one) yield only 25 units per cube which means you need to multiply the time needed with a factor of 5. So you end up with having to mine ~20 hours per week for one L POS just to keep it running, which is equal to a half time work....Now, one can always remark'; why not use the extra 40k cubes and sell the isotopes to buy the missing fuel to reduce the mining time? That is true and many do this, however this does not mean the missing stuff will magically appears on the market; it needs to be mined as well. That said, I leave it as an exercise to the reader to figured out who might be mining the majority of that stuff...
I made a calculation (love doing calculations) for fueling a Large Caldari Tower. You always have an excess of isotopes compared to the heavy water and ozone. So what my calculation is based on is actually mining the ice and selling the excess isotopes to buy all other materials to build the fuelblocks. This includes all PI materials.
If you would only depend on units of Ice, one would need (at current prices) to mine around 2450 units of ice per month on average. When you have planets doing PI for fuel as well, the need to mine this vast amount is not as high. |

Kusum Fawn
State War Academy Caldari State
262
|
Posted - 2012.12.30 00:33:00 -
[32] - Quote
LordSpock wrote:Miranda Starborn wrote: A Large POS consumes 400 units of isotopes per hour and, if I recall it right, a cube in empire yields 300 units. That means you need to mine almost 12 thousand cubes for a year. Considering one can mine like 60 cuber per hours this will take about 200 hours to mine. Spread out over a year it means an investment of 4 hours per week. Doesn't sound that much right? However, you also need 150 Heavy water and 150 liquid ozone from the ice. One of these (don't remember which one) yield only 25 units per cube which means you need to multiply the time needed with a factor of 5. So you end up with having to mine ~20 hours per week for one L POS just to keep it running, which is equal to a half time work....
Now, one can always remark'; why not use the extra 40k cubes and sell the isotopes to buy the missing fuel to reduce the mining time? That is true and many do this, however this does not mean the missing stuff will magically appears on the market; it needs to be mined as well. That said, I leave it as an exercise to the reader to figured out who might be mining the majority of that stuff...
I made a calculation (love doing calculations) for fueling a Large Caldari Tower. You always have an excess of isotopes compared to the heavy water and ozone. So what my calculation is based on is actually mining the ice and selling the excess isotopes to buy all other materials to build the fuelblocks. This includes all PI materials. If you would only depend on units of Ice, one would need (at current prices) to mine around 2450 units of ice per month on average. When you have planets doing PI for fuel as well, the need to mine this vast amount is not as high.
Using hisec ice as an example If you were to calculate this out for just the Liquid ozone need (25 per block/150 per 40 block run) you get 8,760 hours in a year 350,400 blocks consumed in a year
at 25 units a block (assuming perfect refine) for LO you require1,314,000 units of LO per year equaling 52,560 ice blocks or 876 hours of mining at 60 blocks per hour. which is 2.4 hours a day or 16.8 hours a week
this is just to run one large tower. with one person mining ice. just for one tower.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Felicity Love
War-Tech Inc. Black Core Alliance
134
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Posted - 2012.12.30 01:05:00 -
[33] - Quote
I guess we'll just have to wait and see what the big "POS revamp" brings -- and how it affects the isotope industry (or not).

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Grombutz
Treasures Collectors Solar Citizens
47
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Posted - 2012.12.30 09:56:00 -
[34] - Quote
Let me ask a question dear OP:
Was it hard to flush your brain down the toilett?
And now more serious:
Ice-Miners don't need bots. What is all this white-knighting about? You want to earn more with your own ice? :D |

Krixtal Icefluxor
INLAND EMPIRE Operations
3203
|
Posted - 2012.12.30 15:15:00 -
[35] - Quote
lis scope wrote:
just a thought I had thought I might share :)
As many, many have over the past 10 years. Only the shallow can fully know themselves. - Oscar Wilde |

Toku Jiang
Jiang Laboratories and Discovery
66
|
Posted - 2012.12.31 16:35:00 -
[36] - Quote
The Isotope market is effected by more than just POS fuel. I burn more Isotopes jumping a freighter in a single day than the POS will burn in a month. Null sec ice is much better for getting large amounts of LO and HW, but a ton of that is used in jump gate networks. If you look at an isk per hour basis even the best null sec ice does not equal the isk per hour of the best null sec ores. Granted you can sit in one spot and mine Dark Glitter till your blue in the face, but with the size of grav sites in null sec and the many different ores that will reap larger benefits, your still better off mining ore unless your lazy or afk/bot mining.
Ice products have never kept up with minerals in grand scheme of things in regards to mining, so I've always questioned why ice products haven't balanced out in price compared with minerals. In high sec there is no reason at all to mine ice, the isk per hour is less than half of mining ores. I know that people bot ice, I get that, but even if botting for ice, whey would you sell it so cheap? The demand is always there for those products.
I'm not really sure what you do about it. You can make ice fields deplete or even scanable, but I'm not sure that would really change the ice market in a positive direction. Ice products will become extremely expensive for a spike, people will adapt and start mining ice, then the price will drop again when the market gets flooded, and it might even balance out, but the problem with ice is that not everybody uses it. High sec dwellers have no use for ice products at all, unless they have a high sec POS, but they only need what they need for fuel, which in the grand scheme of things isn't much. In my opinion mining is mining regardless if it is ice or ore, but at the end of the day it's about what product is going to give me the best bang for my buck (isk/hour), and the ability to turn minerals into a finished product you can make a profit on will always make minerals more attractive to mine. |

Lledrith
Ex Caminus
26
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Posted - 2013.01.01 06:08:00 -
[37] - Quote
stoicfaux wrote:The NPCs are trying to control access to the ice in order to manipulate the market and to charge "access fees" for players to mine ice unmolested.
NPC has no need to control or manipulate the market. since they dont suffer at all any of the resources depletion consequences.
stoicfaux wrote:The NPCs should use Incursion mechanics and sleeper AI.
for such complex idea to be used i think that then they should really push for mineral depletion. and we all know it wont happen. |

Katran Luftschreck
Royal Ammatar Engineering Corps
658
|
Posted - 2013.01.01 14:45:00 -
[38] - Quote
stoicfaux wrote:The Ice Fields should be guarded by NPCs. The NPCs are trying to control access to the ice in order to manipulate the market and to charge "access fees" for players to mine ice unmolested. The NPCs should use Incursion mechanics and sleeper AI
They already are, via James315 and his army of bot alts. EvE Forum Bingo |
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