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Zimmy Zeta
Humanidyne Inc.
13
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Posted - 2011.10.04 16:58:00 -
[31] - Quote
Double post is double |

Avon
Versatech Co. Raiden.
72
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Posted - 2011.10.04 17:06:00 -
[32] - Quote
Rodj Blake wrote:Digital Messiah wrote:Kehro Urgus wrote:I've sometimes wondrered how you could have explosive (percussive) damage in a vacuum.  The force from the shock wave, and yes, I think they are supposed to be nuclear. You can't have a shockwave in a vacuum.
Depends how you define it Rodj mate. You don't get the usual atmospheric overpressure that people consider a shockwave, but the energy does propagate from the centre of effect.
Are we maybe confusing shockwaves with detonation or concussion waves? |

Kilrayn
Caldari Provisions
27
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Posted - 2011.10.04 17:06:00 -
[33] - Quote
Too many geeks here, no wonder I feel at home  In the beginning, the Universe was created. This has angered numerous people for many different reasons and is widely considered as a 'bad move'. |

Dorian Wylde
Imperial Academy Amarr Empire
14
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Posted - 2011.10.04 17:20:00 -
[34] - Quote
Kehro Urgus wrote:I've sometimes wondrered how you could have explosive (percussive) damage in a vacuum. 
The same way rocket engines work in space. Modern fuels contain their own oxygen.
This is also why flames in sci fi movies are not just for effect, the atmosphere inside a ship doesn't just disappear if there is a breach. |

Taedrin
Kushan Industrial
75
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Posted - 2011.10.04 18:07:00 -
[35] - Quote
EM damage: Electromagnetic pulse which fries electrical systems rendering your ship useless. Instead of damaging your ship directly, it causes equipment inside of the ship to malfunction which in turn causes physical damage to your ship. E.g. your capacitors short out, causing them to discharge, reactor safeties malfunction causing it to meltdown, and whatever other "rp magic" you need to make this work.
Thermal damage: A high amount of heat is applied which either causes the structure of your ship to melt, or possibly just warp/deform - thus compromising structural integrity.
Kinetic damage: kinetic energy is focused into a small area/single point so that the structural integrity of your hull is breached.
Explosive damage: 'even' application of kinetic energy across the entirety of the ship's structure, causing the structure to "buckle" under stress, thus compromising structural integrity. |

stoicfaux
256
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Posted - 2011.10.04 18:28:00 -
[36] - Quote
Taedrin wrote:EM damage:
Thermal damage: A high amount of heat is applied which either causes the structure of your ship to melt, or possibly just warp/deform - thus compromising structural integrity.
You can fly around, on, or into a star in Eve. I don't think EM or Thermal damage is a problem for Eve ships.
Quote: Kinetic damage: kinetic energy is focused into a small area/single point so that the structural integrity of your hull is breached.
If you don't buy into "emergency maneuvers" autopilot, then ships bounce off of each other and crews aren't killed by the sudden vector changes. Eve ships shrug off kinetic impacts.
Quote:Explosive damage: 'even' application of kinetic energy across the entirety of the ship's structure, causing the structure to "buckle" under stress, thus compromising structural integrity.
If a ship can shrug off kinetic collisions, heat from stars, and the pressures involved in diving into a star, then I don't see explosions as being relevant.
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Katrina Bekers
Fighters Squadron
21
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Posted - 2011.10.04 20:20:00 -
[37] - Quote
Foofad wrote:Chemical or nuclear explosions in space are much less spectacular than in an atmosphere. True.
Still, the rest of us call them stars. << THE RABBLE BRIGADE >> |
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