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Face Lifter
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Posted - 2005.04.22 08:32:00 -
[1]
Those of you who played the game for over a year know that the price of zyd and especially mega has been falling rather low. This is despite the overall inflation in the economy.
I am fairly sure that the biggest reason for decreased value of mega and zyd is that we can get those minerals just by refining lots of loot.
My idea is to prevent refining facilities from giving out Mega in recycled modules. Refining facilities could have 50% "we take" on Zyd. Everything else stays the same.
This will undoubtedly drive the price of mega up considerably and have a weaker but still very noticeable boost to Zyd price.
Why is this a good idea? Partly cause right now 0.0 space needs to be boosted in profitability with respect to empire space. 0.0 should become more attractive to people wanting to make big money. This is the way it was meant to be from the start.
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Discorporation
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Posted - 2005.04.22 08:38:00 -
[2]
I think the main reason is a lack of GNW 
[Heterocephalus glaber]
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Riddari
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Posted - 2005.04.22 08:41:00 -
[3]
Zydrine is selling for 4-5x it's NPC value.
Megacyte is selling for about the same price now, which is still above the old NPC price.
So.. I've played this for a hair-whisker-short-of two years now and the prices are definately not low!
¼©¼ a history |

Chrimera
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Posted - 2005.04.22 08:52:00 -
[4]
I have been playing for around 2 years and prices are not low!!!!!!!!
Bring back zydrine prices of 1,400 per unit!
I no longer get involved in the manufactoring market as its just not viable with these inflated prices.
HUBRIS TECHNOLOGIES, SHAPING THE FUTURE |

Face Lifter
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Posted - 2005.04.22 08:53:00 -
[5]
The zyd price may be alright, but mega is too low.
What I really want to accomplish here is to boost 0.0 space relative to empire, which has become way too profitable with level 4 kill agents
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Kin Hanyerec
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Posted - 2005.04.22 08:56:00 -
[6]
Edited by: Kin Hanyerec on 22/04/2005 08:56:39
Originally by: Face Lifter The zyd price may be alright, but mega is too low.
What I really want to accomplish here is to boost 0.0 space relative to empire, which has become way too profitable with level 4 kill agents
well prices are in relation of offer/demand. a low price means that too many people mine megacyte and not enough people need more megacyte than zydrine.
kin
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theRaptor
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Posted - 2005.04.22 09:01:00 -
[7]
Originally by: Discorporation I think the main reason is a lack of GNW 
Methinks the parent is probably a PA alt.
More alliance indys full of mega and zyd makes me a happy camper. --------------------------------------------------
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Kin Hanyerec
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Posted - 2005.04.22 09:02:00 -
[8]
Edited by: Kin Hanyerec on 22/04/2005 09:02:57
Originally by: Discorporation I think the main reason is a lack of GNW 
Come back to the north ! Looks like your are leaving for empire 
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Killde
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Posted - 2005.04.22 09:05:00 -
[9]
Edited by: Killde on 22/04/2005 09:06:00 Zyd is currently at a good price. However mega is too low by far. I know it's at about old NPC price, but remeber there is alot more isk in circulation then at the start of the game. Which means everyone has alot of money to fling around and thus item in general are worth more isk. Megacyte meanwhile is lagging behind cause basicly only ship construction and turret construction use it, but alot of NPC drop items that hardely anyone uses recycle with it (crappy backup arrays). I know it might take abit of tweaking but you really shouldn't get any Megacyte or zyd for that matter off of items in .3 space or above. Prehapes on rare drop items that are actually useful (tracking computers damage mods) This way we won't have people just mining Kernite and Omber in .5 space blasting a hand ful of rats to get the mega they need (zyd is abit harder to get since you need alot more so alot of people buy it)to build any ship.
So in summary no mega should be obtainable (besides buying off a player that shipped in from low sectors) in secure sectors, you should atleast have to go into .4 space to get anything that drops megacyte recycable items (and even then rarely)
edit: Making vessals cost abit more megacyte to construct might help bolster the price . You really shouldn't see zydrine going for nearly the same price as Megacyte.
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Lorth
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Posted - 2005.04.22 09:20:00 -
[10]
One thing that I think has lead to this is...
I find you get a lot more megacyte then zyd when refining loot. Which maybe one consideration when comparing the current prices. I also think that Xetic does a fair bit more mining then anyone else. And since they have most of eve's megacyte bearing rocks this maybe anouther factor.
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Commoner
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Posted - 2005.04.22 09:30:00 -
[11]
Originally by: Lorth One thing that I think has lead to this is...
I find you get a lot more megacyte then zyd when refining loot. Which maybe one consideration when comparing the current prices. I also think that Xetic does a fair bit more mining then anyone else. And since they have most of eve's megacyte bearing rocks this maybe anouther factor.
I have exactly the opposite expirience, yesterday when i refined all my loot i got about 4 times as much zyd as mega. around 1000 zyd and 250 mega.
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Helmut 314
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Posted - 2005.04.22 09:46:00 -
[12]
Edited by: Helmut 314 on 22/04/2005 09:46:51 Ah, but this is the kind of thing you get when you have a market economy. The proliferation of alliances around eve is a good thing for the megacyte prices. The old oligopolic structures are under fire from many smaller entities that need to mine high end minerals to support their wars.
I would expect the prices to stabilize near the current level. Why ? Because they are at a level thats profitable for both 0.0 folks and builders in empire. Inflation has nothing to do with this. Ship building for instance is a very competitive market. The determining factor is mainly the prices of minerals, and those are set by demand and availability.
Mining has always been a profitable occupation and still is. It does have serious competition from mission running with the introduction of level 4 missions. Many of those who mined to support their PvP activities have switched over to mission running beacuse its a good way to earn cash money.
Of course, this also means that demand for low end minerals outstrips their availability at times. It started with nocxium going up, then followed by isogen. The last few months steady rise in tritanium and pyerite prices has made mining low ends more profitable, and able to compete with level 3 missions, and even some level 4 missions. Tritanium and pyerite will also balance out soon, probably with trit around 2.50 and pyerite between 7-8 isk per unit. Why ? Large barges are getting more and more prolific, and prices of strip miner II are dropping. Now all we need is for the prices of the low end t2 mining crystals to get to a reasonable level....
___________________________________
Trying is the first step of failure - Homer J Simpson |

Ninja Panda
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Posted - 2005.04.22 10:01:00 -
[13]
Its because some genius decided it was a great idea for Drones in Empire space missions to drop stuff which refines for insanes amounts of Mega and Zyd.
More people than ever are in Empire running agent missions and it only takes about 6 of those drone missions to have enough mega and zyd for a tier 2 BS.
There is one of your main reasons I beleive
Nubtastic Nubmen, to the Nubmobile
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MooKids
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Posted - 2005.04.22 11:43:00 -
[14]
Zydrine was 1024, Megacyte was 4096. If you think the prices are low, you are full of it. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Mebbe
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Posted - 2005.04.22 11:52:00 -
[15]
It's not the agent missions that are the main contributor of Zydrine into the market- at least drone missions are a random event.
The fact is that a single player in a HAC can farm obscene quantities of high end minerals from a drone complex that is always guaranteed to be there, fully stocked with helpless drones. I know of several players who do this whenever they are online.
By comparison, the quantities of Zydrine that can be gleaned from refining non-drone loot are insignificant. |

Ribbo
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Posted - 2005.04.22 12:16:00 -
[16]
there are loads of factors that determine prices, not enough of the moneymakers are out in 0.0 anymore, they're doing the shiney new lvl4's.
Everytime a load of new carebears go out and setup an alliance in 0.0 they get spanked by the latest and greatest roaming vet ganksquad and scared back into empire also you can make a lot of money in empire nowerdays so not many non pvp'rs are out in 0.0 which is a shame the risk/reward is a little screwed (especially with ships with so many battles being longranged)
these new gateways to 0.0 should spice things up a lot more, hopefully making smaller territories for lots more people to get out and experience the lonelyness and paranoya that is 0.0 :D
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Mr Crowley
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Posted - 2005.04.22 12:33:00 -
[17]
Originally by: Face Lifter Those of you who played the game for over a year know that the price of zyd and especially mega has been falling rather low. This is despite the overall inflation in the economy.
I am fairly sure that the biggest reason for decreased value of mega and zyd is that we can get those minerals just by refining lots of loot.
My idea is to prevent refining facilities from giving out Mega in recycled modules. Refining facilities could have 50% "we take" on Zyd. Everything else stays the same.
This will undoubtedly drive the price of mega up considerably and have a weaker but still very noticeable boost to Zyd price.
Why is this a good idea? Partly cause right now 0.0 space needs to be boosted in profitability with respect to empire space. 0.0 should become more attractive to people wanting to make big money. This is the way it was meant to be from the start.
I really do not know why you are crying over this.
I mean seriously, taking in the loot recycle and such, 90% of mega being used is coming from what 4 major alliances?
I think you should stop crying to CCP to help you out here, and instead figure out a way that you can increase the value yourselves. After all you guys all claim your all about PvP out there anyways.
Start selling yours for more, eliminate competition who does not comply.
I used to have a nice sig but it keeps getting removed by somone with no explanation. Typical isnt it. |

Wild Rho
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Posted - 2005.04.22 12:40:00 -
[18]
Welcome to a dynamic market.
Prices rise and fall based on player generated supply and demand, not by anything in the game being broken.
I have the body of a supermodel. I just can't remember where I left it... |

Jiggy
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Posted - 2005.04.22 13:09:00 -
[19]
Translation:I have a big stockpile of mega and zyd and I want more isk for it.
People are complaining that ships and mods are going up in price already and if mineral prices go up then stuff is only going to get more expensive, adding to inflation thats already in the game.
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ErrorS
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Posted - 2005.04.22 13:12:00 -
[20]
wtf? Zyd was expensive before LV4 missions came in..
what's wrong with people, it's like they just make **** up on the fly  ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Allen Deckard
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Posted - 2005.04.22 13:18:00 -
[21]
Originally by: Killde Edited by: Killde on 22/04/2005 09:06:00 Zyd is currently at a good price. However mega is too low by far. I know it's at about old NPC price, but remeber there is alot more isk in circulation then at the start of the game. Which means everyone has alot of money to fling around and thus item in general are worth more isk. (tracking quote]
Umm kinda getting tiard of all the statements by players saying that EVERYONE has more isk to fling about. Not everyone has more isk to fling about. Far as I know a new player still starts with the same isk as always and low end rats still pay out the same ect. The people with more isk to fling about are those that are already rich. Kinda like bill gates saying that computers need to cost twice as much cause it seems to him that everyone in the world is a billionair. Might just be those you hang with are rich thus you think everyone is.
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Thyro
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Posted - 2005.04.22 13:24:00 -
[22]
Originally by: Face Lifter Those of you who played the game for over a year know that the price of zyd and especially mega has been falling rather low. This is despite the overall inflation in the economy.
I am fairly sure that the biggest reason for decreased value of mega and zyd is that we can get those minerals just by refining lots of loot.
My idea is to prevent refining facilities from giving out Mega in recycled modules. Refining facilities could have 50% "we take" on Zyd. Everything else stays the same.
This will undoubtedly drive the price of mega up considerably and have a weaker but still very noticeable boost to Zyd price.
Why is this a good idea? Partly cause right now 0.0 space needs to be boosted in profitability with respect to empire space. 0.0 should become more attractive to people wanting to make big money. This is the way it was meant to be from the start.
Based in the following comment...
"Those of you who played the game for over a year know that the price of zyd and especially mega has been falling rather low."
Probably you have forgot that before you appeared on the game zyd was lower than 2100 Isk and mega was under 4500 Isk...
So that is all about that you are trying to say?
That you today are earning less Billions than one year ago? Well good!
No need to change then!
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Sarela
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Posted - 2005.04.22 13:26:00 -
[23]
Zyd prices are way too high!! 
Rather than trying to increase the value. I think CCP should have Crokite and other rare Ore brought closer to empire space like 0.1 - 0.4 space.
If you look at the break down for minrals in the EvE Ore database the Zydrine was originaly intended to sell for:
Zydrine = 2048 isk not at 4500 = 2452 <-- over inflated. http://www.eve-online.com/itemdatabase/manufactureresearch/materials/minerals/39.asp
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Thyro
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Posted - 2005.04.22 13:26:00 -
[24]
Originally by: Face Lifter The zyd price may be alright, but mega is too low.
What I really want to accomplish here is to boost 0.0 space relative to empire, which has become way too profitable with level 4 kill agents
Where you are selling Megacyte lower than 4500 or even 4000?
Well if you are not selling for those prices or even less than that ... then megacyte price is not lower!
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Scythmar
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Posted - 2005.04.22 13:44:00 -
[25]
Originally by: Face Lifter Those of you who played the game for over a year know that the price of zyd and especially mega has been falling rather low. This is despite the overall inflation in the economy.
I am fairly sure that the biggest reason for decreased value of mega and zyd is that we can get those minerals just by refining lots of loot.
My idea is to prevent refining facilities from giving out Mega in recycled modules. Refining facilities could have 50% "we take" on Zyd. Everything else stays the same.
This will undoubtedly drive the price of mega up considerably and have a weaker but still very noticeable boost to Zyd price.
Why is this a good idea? Partly cause right now 0.0 space needs to be boosted in profitability with respect to empire space. 0.0 should become more attractive to people wanting to make big money. This is the way it was meant to be from the start.
Get a clue...learn some economics...if you raise the price of Zyd...the value of your zyd goes up...but then the price of everything that includes zyd goes up, making the isk you make off of zyd sales worth less.
--------------- I guarantee that my opinions are the complete opposite of those of my corp and alliance. Get over it. |

Dionysus Davinci
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Posted - 2005.04.22 13:57:00 -
[26]
Edited by: Dionysus Davinci on 22/04/2005 13:58:24
Originally by: Sarela Zyd prices are way too high!! 
Prices change via supply and demand and with the majority of people (even those with easy 0.0 access) have turned to Mission running since it is currently the bigger money maker.
The result is less people mining and supply dwindling where the mass production corps are left craving for ore high and espically low. So you got lows raising extreamly fast and the high ends slowly rising because they are in fact so they are not as used often in the quanties that lows are. Eventually, low end mining will become more profitable then doing level four missions. Even if it means we end up spending 10+isk for a piece of trit.
Of course, summer vaction might also balance out mineral prices and cause prices to drop mad like they did last summer with the kiddies out of school. Of course, lvl 4 missions didn't exist then though, so instead it could actually make mineral prices sky rocket instead as tons of people needing BS on a regular basis start doing lvl 4 missions. I am betting that they will in fact rise this summer instead. Which can be nice knowing that considering how quickly my 5,000 isk per a unit of zydrine was bought up last night.
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Gilbert Drillerson
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Posted - 2005.04.22 13:59:00 -
[27]
Nerf Crokite, its been way to profiable for too long... every time i checked isk/hr in the last 6 months Crokite has been the best ore to mine... I suggest reducing the zydrine content in Crokite by approx 25%. It would increase the price on zyd.. and make the current deep space regions more equal in terms of isk pr. hour spent mining.
/Gil
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Hawk Firestorm
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Posted - 2005.04.22 14:05:00 -
[28]
Biggest factors that changed this was the introduction of Barges and pos by far.
Unfortunately CCP didn't change manufacture to reflect the massive surplus so the market crashed.
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CaldariCitizen 9735
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Posted - 2005.04.22 14:45:00 -
[29]
Mega prices are still above what they used to be.. Zyd prices are WAAAY above their old 1200isk NPC price.. GeezLouise Man. how expensive do you want them to be?
Prices for rares should come down a bit further imo.. You want high prices so the single digit reprocess of zydrine and mega from loot nets you more money.. I can understand the desire... but it would kill the builders even more than they are already. Cloune d'Que!! zhey iss all ze Cloune d'que!! |

Dionysus Davinci
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Posted - 2005.04.22 14:48:00 -
[30]
Originally by: kneelandbob Prices for rares should come down a bit further imo..
No they shouldn't. Remember, we have lvl 4 mission runners making mad cash raising inflation. Let alone now less miners. Also, how does it kill the builders? They just increase their asking price and it would only kill you if they are somehow getting minerals way below your cost.
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