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1. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: ErrorS on 14/02/2011 07:15:19 Ok, I guess the small things.. I'm doing a mission, I right click to go to my agent home base and I get a 6 inch long line with the station name I have to keep my mouse on to move down the menu so I ca...
- by ErrorS - at 2011.02.14 07:14:00
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2. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
i hate turret visuals.. well, mainly rails. It's not fair, everyone has a cool looking gun except for me. fix some small effects, it's not that big of a deal. I need more immersion ________ I'm strict Caldari "The grass is always greener on t...
- by ErrorS - at 2011.02.14 06:02:00
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3. To all the newcomers who might take losing something too hard.... - in EVE General Discussion [original thread]
Some of us really, really hate losing ships. I've never blown up at someone for killing me (they didn't do anything wrong, I did) but trust me, if I could i'd reach through my screen and punch them in the face.. just for existing. I don't care if...
- by ErrorS - at 2011.02.14 05:43:00
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4. Petition: SAVE THE NEW NEOCOM! - in EVE General Discussion [original thread]
yes please, bring it back and stop playing with my emotions! "Look, this is cool, you want it? haha, too bad, we're just kidding" ________ I'm strict Caldari "The grass is always greener on the other side" - Maybe they're not as uber as you thi...
- by ErrorS - at 2011.02.13 13:12:00
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5. [Proposal] A fresh take on blasters - in Assembly Hall [original thread]
I think the idea is perfect ________ I'm strict Caldari "The grass is always greener on the other side" - Maybe they're not as uber as you think? -ErrorS
- by ErrorS - at 2011.02.11 18:11:00
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6. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
This thread was posted a year ago? Oh God, I'm screwed wish I hadn't put 7m SP in rails. They don't even look or sound as cool as the other guns. C'mon CCP, do something. ________ I'm strict Caldari "The grass is always greener on the other si...
- by ErrorS - at 2011.02.11 15:58:00
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7. What about no module stacking at all? - in Assembly Hall [original thread]
I just mean modules. I can fit one DCU, should be one hardener of each type (one kenetic, one em, etc), one invul field, one extender. Basically just the stat boosting modules. If you think about it, VERY few ship configurations would actually ch...
- by ErrorS - at 2011.02.11 15:43:00
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8. What about no module stacking at all? - in Assembly Hall [original thread]
It would make a lot people mad and ruin a lot of setups, but I feel like the game would be more fun. It would 'nerf' the overpowered ships to a normal level, and the rest of the ships would fit in place naturally. The only ships I think any of us ...
- by ErrorS - at 2011.02.10 15:24:00
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9. [Request] Release the Neo Neocom beta with the next patch - in Assembly Hall [original thread]
Edited by: ErrorS on 05/02/2011 10:27:13 Oh God, definitely.. when I first saw this I got pretty excited, but they shelved it? C'mon CCP, please? ________ I'm strict Caldari "The grass is always greener on the other side" - Maybe they're not...
- by ErrorS - at 2011.02.05 10:27:00
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10. Rokh? - in Ships and Modules [original thread]
Edited by: ErrorS on 05/02/2011 09:29:27 I'm running a Rokh in missions, it isn't bad and definitely has it's plusses, but I think the Raven is better. With less missile skills I have a higher DPS with the Raven with BS at level 5. Raven has ...
- by ErrorS - at 2011.02.05 09:25:00
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11. New graphics, new sound effects, please. - in Assembly Hall [original thread]
a lot of the changes talked about in that thread are difficult though.. i'm mentioning stuff that would take a single programmer almsot no time at all to sit and do. The point is, very little investment of time could make a HUGE impact on immersi...
- by ErrorS - at 2011.02.03 14:07:00
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12. New graphics, new sound effects, please. - in Assembly Hall [original thread]
Edited by: ErrorS on 03/02/2011 13:33:32 I don't mean ship graphics, space graphics, etc, they're all very pretty. Some of the effects are terrible though. Here is what I wish for, it would really improve immersion. For starters, I wish when...
- by ErrorS - at 2011.02.03 13:32:00
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13. Moving assembled ships in a freighter - in Ships and Modules [original thread]
That's great, thank you.. definitely getting a Charon now ________ I'm strict Caldari "The grass is always greener on the other side" - Maybe they're not as uber as you think? -ErrorS
- by ErrorS - at 2011.02.03 12:36:00
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14. Moving assembled ships in a freighter - in Ships and Modules [original thread]
I know it's been discussed a million times.. but can I make a contract, pick it up myself or cancle it and move the container (rigged/assembled ships) in a Charon? I saw the workaround was to make a courier mission, just don't know if it works fo...
- by ErrorS - at 2011.02.03 06:47:00
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15. Oh no CCP, we ARE discussing this. - in EVE General Discussion [original thread]
I don't know the offense and I don't care.. CCP shouldn't back down to a group of people, allowing some famous person on the forums and in-game to get away with breaking the rules just because they are well-liked. CCP is running this game, this uh...
- by ErrorS - at 2006.02.01 06:09:00
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16. 1600 plates vs Large Shield Extenders - in Ships and Modules [original thread]
I don't get the problem? We don't have "XL Extenders".. you get double the HP off your big 'extender' than we do ours? Give me an XL Extender with the specs (all around) of a 1600mm plate and I'd be ecstatic. ________ I'm strict Caldari "The g...
- by ErrorS - at 2006.01.31 02:06:00
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17. Can an anchored secure can at a moon prevent the anchoring of a POS? - in Science and Industry [original thread]
why not just put your POS out of range of the cans? or is it because they are anchored that you can't place your POS? ________ I'm strict Caldari "The grass is always greener on the other side" - Maybe they're not as uber as you think? -ErrorS
- by ErrorS - at 2006.01.30 16:14:00
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18. Damage per second. BS - in Ships and Modules [original thread]
Originally by: Nadec Ascand should i ansew this 320 dps with my cerberus... wish i had some BCU T2 (damn i miss money ... ) (dps depend of course of resistance and type of ship anything from cruise to Bs is around 300 with 390 dmg kineti...
- by ErrorS - at 2006.01.30 15:04:00
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19. your ships - in Ships and Modules [original thread]
Buzzard Manticore Raven Badger MK2 2 Blackbirds Ferox 4 Kestrels 4 Merlins Harpy Retriever I'm sure I have a dozen cruisers/frigs spread out throughout the Eve Universe, these are the ships i have in my station, fitted and ready to use for whatev...
- by ErrorS - at 2006.01.30 14:44:00
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20. Siege Launchers on a raven? - in Ships and Modules [original thread]
Edited by: ErrorS on 30/01/2006 14:38:42 Originally by: Martinsen HEy on my raven: 6 sige loucher 2 425 lage guns rels med 3 hardnos 1 lage t2 shill bouster 2 shill boust amp and in low 5 pds =) then you can tank and give dammage rerry...
- by ErrorS - at 2006.01.30 14:38:00
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