Posted - 2012.11.21 21:32:00 -
[1] - Quote
Eight Two wrote:1.) Move 1&2/10s to the scanning system, remove 4/10s permanently from highsec space. Decrease the chance of high value faction loot dropping a bit to discourage professional farming. The first part has been being requested for a while and needs to be done. 4/10s are the main source of isk for highsec explorers and removing them might seriously damage the profession. It will discourage farming but also cause new explorers to drift away when they realise they can make more isk elsewhere.
Eight Two wrote:2.) Lock Acceleration Gates for anything higher than T2 and Faction Cruisers. High-end equipment belongs to high-end space, there's a reason why there's no Caps running lvl4s in highsec, there should be no reason for T3s running sites in highsec space. Experienced players with the right knowledge and tools will have an advantage over newer players in every area of Eve. This shouldn't be an auto win though. I don't know enough about highsec exploration to say if this is the case though or if new explorers still have a good chance.
Eight Two wrote:3.) Adjust trigger mechanics. What's the point in having 2-5 rooms per site only to allow players to kill the triggers/overseers and move on without bothering with the site. A single room with a container and no NPCs would do that job just as fine. Running a site should actually include running a site. I was going to agree with this but Mio makes a good point. Maybe change to something like a random trigger with a clue so it is no longer just a memory test/another advantage for experienced explorers.
Eight Two wrote:4.) Adjust profession sites in highsec space: radars offer great rewards whereas going for magnometric sites is next to pointless most of the time. Maybe even include Ladar Combat sites to make them useful. Rad/Mag sites need to be rebalanced in high/low but I think mags are actually better in 0.0/
These are all good points to raise and ccp needs to do a little work on exploration. They are trying though. Hopefully the exploration frig changes will help new explorers into the profession.
Risien Drogonne wrote:Kinda seems like if some people had their way, high-sec wouldn't have anything in it at all... Just endless empty systems with a station here and there. Maybe not even that. Not every change is a nerf, not every suggestion is a whine.
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