| Author |
Thread Statistics | Show CCP posts - 47 post(s) |

Dread Operative
Quantum Cats Syndicate Drunk 'n' Disorderly
32
|
Posted - 2012.11.21 18:50:00 -
[1] - Quote
Thank you for killing the ASB . Single ASB ships are now useless because of the huge reduction in charges and dual ASB's are so underwhelming that they will barely be used. Sold off all my Ab's as soon as I read about the change. Why does CCP never listen to us about these "fixes"? Limiting 1 ASB per ship would still make them useful but not OP with the original stats.
Stubborn hardheaded fools sometimes CCP.
PS I have been testing them on the test server, so I know they are le crap now. |

Dread Operative
Quantum Cats Syndicate Drunk 'n' Disorderly
32
|
Posted - 2012.11.21 18:59:00 -
[2] - Quote
Hans Jagerblitzen wrote: I still think reducing the capacity of ASB's only ensures that people will default to the dual-ASB tank, as it simply weakens the use of a solo ASB setup too much. As I've said internally, the problem isn't with single boosted setups near as much as the alternating dual booster fits, I'd much rather see a limit on the number of ASB's one can fit, and maintain their current capacity - than nerf them in this manner (especially since it impacts the smaller sizes more than larger sizes as there is currently no Navy cap booster 25's or 50's.) I really hope the team keeps an open mind here and continues to listen to the community, ASB's have a LOT of potential and are a lot of fun, I just think the path currently being taken to nerf them cuts way down on the number of ships that can use them to begin with by eating up more slots for a second booster.
This.
But CCP will go with their default "we know best" stance, and ignore its player and CSM's. |

Dread Operative
Quantum Cats Syndicate Drunk 'n' Disorderly
33
|
Posted - 2012.11.21 19:23:00 -
[3] - Quote
Michael Harari wrote:Dread Operative wrote:Thank you for killing the ASB  . Single ASB ships are now useless because of the huge reduction in charges and dual ASB's are so underwhelming that they will barely be used. Sold off all my Ab's as soon as I read about the change. Why does CCP never listen to us about these "fixes"? Limiting 1 ASB per ship would still make them useful but not OP with the original stats. Stubborn hardheaded fools sometimes CCP. PS I have been testing them on the test server, so I know they are le crap now. Thats really not true. A LASB with 7 charges gives 3003 shields (2700 without heat), a t2 LSE gives 2625. It might be a tad overnerfed, but its definitely not the same heavy handed super nerf other things are getting, like anything that wants to kite a battleship. Edit: Above numbers are without blue pill or crystals, which obviously make the ASB better.
I've tested it. On paper it still looks good. But in actual application it is extremely underwhelming. |
| |
|