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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 03:34:00 -
[1] - Quote
Ares Desideratus wrote:Bane Necran wrote:Well Star Citizen it is, then.
When that lands in 2 years this game will become a ghost town, so everyone enjoy the population while you can. Star Citizen is just going to come out and be mediocre Just be happy with Eve cause it's the best video game ever created until 2014
Fixed R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 03:38:00 -
[2] - Quote
Arduemont wrote:For those of you interested in WiS content, like myself, you will be disheartened to find out that it seems CCP have pulled the plug on using Carbon as the engine for the World of Darkness game. http://www.wodnews.net/Home/tabid/41/Article/750/exclusive-incarnacarbon-forked-between-eve-and-wod-mmo.aspxNow, many of you will probably be thinking "What does that have to do with WiS?" Well, for a long time we had been under the impression that the World of Darkness team were developing gameplay using the Carbon engine, which meant animations, characters, environments etc would be getting worked on away from Eve so that eventually when they were better developed and would be able to get generalised to Eve to give us WiS content. Because they have stopped using Carbon, it means no one is working on it. The Eve Avatar team have been re-assigned to making UI changes a while ago which means that now NO ONE at CCP is working on anything resembling WiS. It has been completely and utterly dropped. Isn't this now the second engine you've completely dropped? Am I the only person who is more than a little pissed off about this?
Do you still find my latest post about WIS to negative? R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 03:43:00 -
[3] - Quote
Remiel Pollard wrote:Bane Necran wrote:Well Star Citizen it is, then.
When that lands in 2 years this game will become a ghost town, so everyone enjoy the population while you can. You mean that game made by the same dude that made Wing Commander? If you're expecting it to be anything like EVE, apart from the setting being in space, you're sadly mistaken.
Who knows , now CCP can,t deliver on their promises ,we are hoping another can.
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 17:20:00 -
[4] - Quote
Scatim Helicon wrote:Its always amusing to read the 'new game has spaceships, therefore EVE IS DYING' comments.
If you think the most significant thing about Eve is the spaceships, then you really haven't been paying attention.
why you think WIS is scrapped ? BC Some Idiots screaming EvE is Spaceships only. Even if some gameplay sharded when Star Citizen goes life,it will have the features WIS could have and with a great and above all tested game engine R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 17:21:00 -
[5] - Quote
Lady Spank wrote:If it doesn't add anything positive or worthwhile to the game then it is a waste of development time. When CCP can't even put together a decent number of people to re-balance game mechanics they certainly shouldn't be wasting time on worthless new 'features'.
Yeah only to get more whining on these Forums about CCP doing it wrong R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 17:37:00 -
[6] - Quote
Ghazu wrote:Hey TA please move the enter captain's quarter button to the esc menu I don't want to see it in hanger or in right-click menu thanks.
Why should we remove the biggest failure from CCP out of this game. Let it be ,so CCP remembers never to promise something they can,t handle ever again. R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 17:39:00 -
[7] - Quote
CCP Bayesian wrote:Just to answer a couple of points:
- Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.
- WoD is definitely still in development and development is split off from EVE so that they can concentrate on their game and making it awesome.
So we are going to show something at Fanfest and discuss this with real humans ,was another we show something promise? R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 19:19:00 -
[8] - Quote
Bagrat Skalski wrote:Quote:So we are going to show something at Fanfest and discuss this with real humans ,was another we show something promise? CCP - Certainly Can Procrastinate
You almost scared me with that word ,English is not my native language. Good that Google exist R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
742
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Posted - 2012.11.22 21:24:00 -
[9] - Quote
Darth Gustav wrote:Bane Necran wrote:Darth Gustav wrote:I think you should have chastized people who argued against multiple gigabytes of useless fluff being added to their clients. It's fine that people like yourself just want space combat and see anything else as 'fluff', but many people playing EVE hunger for more, and upcoming games are going to be offering the complete space experience EVE has always promised but never delivered. The violent opposition from people like yourself to everything except space combat may seem like fun and games now, but the reality of what you've been begging for will set in when all that's left are people like yourself. You'll probably end up leaving EVE to play one of the newer games yourself after hisec production grinds to a halt and there are no more 'carebears' to harass. "Violent opposition" huh? On internet forums we have "violent opposition?" Laughably and demonstrably false. The reality of what I've been "begging for" is that our clients are something like 3x the size they used to be, with no extra functionality whatsoever. If WiS development had been centered around more than just the virtual equivalent of $1k jeans, maybe your claims would have an iota of validity.
and there it is again !!!! the idiotic linking of the Nexfail to want to have WIS R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
745
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Posted - 2012.11.23 17:31:00 -
[10] - Quote
Sura Sadiva wrote:Vincent Gaines wrote: Can you really blame anyone for thinking this?
Over the past 15 or so years I've seen so many fly-by-night MMOs, and since joining eve in 2006 I've seen many "death knell" games that were supposed to kill eve.
Infinity Jump Gate: Evolution World of Tanks That robot one nobody plays anymore. Pirates of the Burning Sea (this game had SO much potential but they screwed it up) Matrix Online Starcraft 2
... And Black Profecy Star Trek Online SWTOR Planetside 2... And many other I can't even remember the title.... But this Star Citizen... come on... is not even at prototype stage. There's only a guy showing around a promo video and asking for money to start to work at it :) Work that, in the best case, would require 3-5 years to see something.
Who knows ,maybe he is the first one ,that does what he is promising. If he manage to make 50% of his vision real ,that game will be great.
Of course we can all listen to the promises CCP makes .
Oow and @ Bayasian that reply you made in this thread ,you could that do a lot earlier in that last thread you made. People were calling me an negative idiot after i said Team Avatar is gone(my wife is laughing and saying ,but you are you old.....) R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
745
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Posted - 2012.11.23 17:43:00 -
[11] - Quote
Fractal Muse wrote:
For those players who are not interested in WiS then, cool, they don't have to do it. Just like how current players who have no interest in 0.0 don't have to go there. Or wormhole space. Or low sec. Or high sec. Or incursions. Or missions. Or exploration. Or market trading. Or pirating. Or suicide ganking. Or hauling. Or mining. Or...
Nice post ,but saying this on a gaming forum where 90 % are screaming "you are not playing it my way,so you are an idiot" is a little useless.
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
745
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Posted - 2012.11.23 22:10:00 -
[12] - Quote
Ghazu wrote:oldbutfeelingyoung wrote:Fractal Muse wrote:
For those players who are not interested in WiS then, cool, they don't have to do it. Just like how current players who have no interest in 0.0 don't have to go there. Or wormhole space. Or low sec. Or high sec. Or incursions. Or missions. Or exploration. Or market trading. Or pirating. Or suicide ganking. Or hauling. Or mining. Or...
Nice post ,but saying this on a gaming forum where 90 % are screaming "you are not playing it my way,so you are an idiot" is a little useless. except that you may not do PI but the guns you fit on your ships were produced in a pos and its owner had to buy fuel that were made from PI. and nothing ever came out of dudes emoting each other Remember how we had to fight to get back ship spinning? once in a while i like to take a close look at my ship, same with how i paint and look at my model Panzer IVs, but most of the time I use the hanger view because it loads faster.
that emoting thing of yours is getting old
You like shipspinning ? stay with it ,nothing is gonna stop you using it. if you like to get the shipspin counter to a trillion ,go ahead i like to walk around, R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
745
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Posted - 2012.11.23 22:12:00 -
[13] - Quote
Borascus wrote:I think the best way to issue a rebuttal on this forum debate would be to wait until Retribution is live, let CCP Fozzie's balances take effect, bookmark the relevant "development requests" and see how the vocal members of "safest most enjoyable experience in EVE is in our null-sec, you should quit" crowd respond requesting more balance changes so they can spend 10mins changing their spreadsheets for "influence". This game wont get old, it's not only a classic but was and still is groundbreaking. Experience for internet gamers will make some people feel bored with any game, they either knuckle down IRL and forget they played games with massive internet trolls and stifled opportunity or they knuckle down IRL and pop in sparingly to enjoy their hobby. I stand by this, I expect certain members of the crowd to develop past their adolescence and whine about how the game is broken prior to getting a life-track that "takes them places" Having worked on some new build Factories as a security host / Site Administrator on over -ú100mil of project, reporting to BAE Systems, around the same time the RL Taranis came out I've got an experience affinity that I feel makes this a more enjoyable game for me than any other game possibly could be. The paragraph above might explain why I really can't stand excessive amounts of "insert random unmonitored program for communication" requirements and threads like this: regarding "Anonymous Members" playing EVE.
we can wait all we want ,but as Unifex stated ,even after this winter expansion ,Team Absent is not going to work on WIS R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
746
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Posted - 2012.11.23 22:36:00 -
[14] - Quote
Mara Rinn wrote:I'll be patiently waiting for CCP to roll out WiS when they're good and ready. I'm looking forward to the day we can meet Dust Bunnies helmet-to-helmet (it won't be face to face) regardless of the amount of shooting that may or may not be involved. Simply being able to talk to people face to face in stations will be a great advance over ship spinning.
Keep up the good work, CCP.
keep up the good work ? the work on WIS is stopped and maybe even never started after Incarna. R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
746
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Posted - 2012.11.23 22:44:00 -
[15] - Quote
Arduemont wrote:Ghazu wrote: and nothing ever came out of dudes emoting each other
You really need to stop saying this. Your just making yourself look silly. CCP have already said irrefutably that any new WiS content that is added will have to contribute to core game-play. Everyone agrees that it should. Your saying this is literally without point and has nothing to do with the argument. It's just not relevant.
you guys must stop about content ,bc there is no content and that goes for lovers or haters Lets face it , there is nothing to show for. if i was a marketing guy , i would flood this forum with all the protoyping content i have and show some real nice stuff at a place like Fanfest. Team Absent can,t even show the prototyping here R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
746
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Posted - 2012.11.23 23:06:00 -
[16] - Quote
Kemonia wrote:Star Citizen, at this moment in time all it can offer is pipe dreams and promise's.
your are right ,but CCP offered some pipedreams and promises and failed in delivering
About Robertspaceindustries ,like i said before ,only 50 % of the features in vision realised that game would be great. But there is a thread about it in OOPE ,better stick to that one about that game in devolepment and lets not forget ,that this guy raised 6.5 mil ,only with crowdfunding and a existing game engine but enough of it ,go to OOPE R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
749
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Posted - 2012.11.24 07:59:00 -
[17] - Quote
Ghazu wrote:Hiram Alexander wrote: Well, for one, and it probably won't be 'popular' to say so; personally, I don't think that the Carbon engine is even remotely capable of delivering a multi-player experience - even solo 'play' is a killer for players on low-end machines.
The news that the WoD Team have actually dropped it, is quite probably, all the confirmation you need - unless a Dev feels like contradicting it.
What would be interesting to know is what 'Engine' are they using now...?
Props to CCP btw, for finally admitting that they've binned Team Avatar, (or Team Absent, as I've read them being called, lol...) - it was the exact confirmation I asked for, over a month ago in the 'other' thread... It's not news I wanted to hear, but as a paying customer, I don't think it should be kept 'secret' as such, either...
Again, as in other threads, there's a stream of Leet PVP'ers and Alts jumping in to claim this is a PVP game; and that WiS has no place here, yet from its inception, CCP has envisaged EVE as a Sci-Fi simulator - with the dream of developing it to encompass all that that entails.
I've done my fair share of PVP over the years on this and other accounts, be in WH space, Null Sov wars, or even FW and Piracy - but what drew me to EVE (and kept me paying) was the promise of watching it grow to be more than just 'pew pew'...
Currently, that dream's up in smoke, and a vocal minority would like to see it stay that way.
Hell, I might as well finish off with a semi-troll, just to bug them a bit...
CCP - Now that WoD have dumped Carbon, how about telling them to give us all the hairstyles they 'built'..? - ours are too few and far between...
See that Mr. Op? this guy just wants to emote.
Pls ,show me ,were he talked about emoting . R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
750
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Posted - 2012.11.24 16:14:00 -
[18] - Quote
Jonah Gravenstein wrote:Incarna was a kick to the gonads, the content was severely lacking and the initial release made Eve unplayable for a lot of players, but what really killed it as an expansion was the NEX debacle, the leaked emails, the greed is good memo, the dismissive response from certain devs and $1000 trousers.
The blockade of Jita wasn't about the lack of avatar gameplay, it was about the couldn't give a crap attitude towards the players perception of what the NEX store may have become. I was one of those beating the hell out of the memorial in Jita, 90% of the chat in the protest channels was about micro(lol)transactions and how we didn't want them. The monetisation of Eve and the downright blatant cash grab is what killed Incarna as an expansion, not the WiS content although that was severely disappointing, considering the amount of time that had been spent and the promises made it definitely did not meet expectations.
I love this game, it's the first MMO that I've played and it'll probably be the last. I want to see CCP succeed, I want to see the server population grow and IMHO WiS will help to do both of these things, but it should not have been released until it actually had content beyond a single room with a locked door.
you can explain this over and over again,believe me ,i tried so expect some trolls about barbies and emotes from now on R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
751
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Posted - 2012.11.25 07:33:00 -
[19] - Quote
Mars Theran wrote:
..or we could just have fountains in stations.
better then nothing after all this time R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
751
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Posted - 2012.11.25 17:18:00 -
[20] - Quote
well at least a good portion of our money went in to this failure called ambulation,something to be proud of
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
751
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Posted - 2012.11.25 17:20:00 -
[21] - Quote
Caliph Muhammed wrote:MotherMoon wrote:Caliph Muhammed wrote:I voted against WiS during the protest to poke a finger in the eye of the carebears that lobby for weak changes to Eve. Im glad to see I helped cause such angst. Have a cold cup of pee pee in your cheerios Mr. Spock. When is WiS coming? Never. *Nelson Laugh* The protests weren't anti WiS, they were a lashback lead by people like me who wanted WiS, we trusted all of these light expansions would all lead up to something. We waited 2 years, through light expansions, 2 fanfests, showing us more and more of WiS! OMG BARS! you can see the ships! Oh man you can play that cool board game and bet stuff. I know that's light on features, but it was a going to be a huge 1st step. And then after a demo 4 years ago and 3 years of waiting, A single , badly lit, minmatar only room comes out. It runs slow, it's ugly, like wait, we waited 2 years and this is what we get? BS, we wanted stations, stores. And all of the models were on the test server, I put up a bunch of screenshots of the bars. But after all of that time they took from space, we were mad. Being lied to kinda pisses people off. The WiS haters always hated WiS, but they never amounted to anything, untill all of the WiS lovers saw the minmatar room with a trash bag by the door. Like a trash bag CCP? seriously? going to make it that obvious? I thinkthe stations look good now, and I'm glad it's been fixed and worked on by a SMALL team. I don't want grand promises at the expensive of FiS. BUT, once EVE gets all of the new ships, and all of the new effects and drone controls. I WANT walking in stations, not walking in a room. Rumor is we'll get to met up with dustplayers face to face since that game will share the creator and CQs. Plus the plan to ad actully WiS combat is great. Honestly I'm happy They took a step back, I fear what they had planned sucked. And the fact that the door is shut might be a good thing. But by god do I want the day to come when A dev blog is released saying the door is opening. I think leaving the unfinished feature in the game only confuses new players, so the sooner it means something, the better. No, the reasons for the protest at its core was the release of the greed is good file and what everyone knew was coming with the store. WiS is dead. And its dead because for all the work theyll do to make that laggy crap work they still won't be able to make any money with it when they are done. The store for all intents and purposes has the reputation of the Black Plague and no serious number of EVE players are going to drop money on that crap.
another one who tries to speak for me R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
751
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Posted - 2012.11.26 00:27:00 -
[22] - Quote
Mars Theran wrote:Presumably in another 2 years or so, with alpha and beta expected ??
Star Citizen is a cool idea, but it's sort of like CoD in space with some added content and industry. It's a single player FPF with a number of missions and the option to play in a multi-player environment of about 100 systems at launch, with some exploration and an interactive market.
Beyond that, it's a shoot em' up game. Buy ships, run missions, do stuff, shoot stuff, and so on. How complex it is going to be remains to be seen, but with ~100 systems currently planned, and limited content in those systems, you can't expect it to be too much more than an open-ended extension of the single player model.
So buy ships ,do some shooting ,kill or be killed ,be a pirate a miner or the military man sounds like EvE with joystick control
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
755
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Posted - 2012.11.26 02:51:00 -
[23] - Quote
Oberine Noriepa wrote:Mars Theran wrote:oldbutfeelingyoung wrote:Mars Theran wrote:Presumably in another 2 years or so, with alpha and beta expected ??
Star Citizen is a cool idea, but it's sort of like CoD in space with some added content and industry. It's a single player FPF with a number of missions and the option to play in a multi-player environment of about 100 systems at launch, with some exploration and an interactive market.
Beyond that, it's a shoot em' up game. Buy ships, run missions, do stuff, shoot stuff, and so on. How complex it is going to be remains to be seen, but with ~100 systems currently planned, and limited content in those systems, you can't expect it to be too much more than an open-ended extension of the single player model. So buy ships ,do some shooting ,kill or be killed ,be a pirate a miner or the military man sounds like EvE with joystick control A little bit yes, but only at the most basic level. Furthermore, I highly doubt that Star Citizen will reach the player scale that EVE does on a regular basis. Not that I'm implying I'm not looking forward to playing Star Citizen. As for ambulation, I'm optimistic that CCP will return to it with a more solid vision all around once they finish revitalizing and polishing the spaceship side of things, which is a very much needed effort. DX11 implementation, I feel, will really boost the technological side of things as far as Carbon is concerned. I'm surprised that Team Avatar's reassignment is coming as a shock to some people. Their reassignment was mentioned months ago. I don't really mind this since the work they're doing is great and immediately apparent in Retribution. I'm sure they'll be back on the ambulation side of things in due time.
Raising 6.8 mil should remove any doubt on the the possible playerscale. That is,if Mr Roberts deliver .
Show me where they mentioned their reassignment between the promise of making a blog about prototyping and their last thread with Unifex in it .
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
762
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Posted - 2012.11.26 03:42:00 -
[24] - Quote
Mars Theran wrote: quotes
how many players had EvE in the first few weeks,any vet around that remembers ? R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
766
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Posted - 2012.11.27 02:09:00 -
[25] - Quote
Johan Civire wrote:Mashie Saldana wrote:Ah well, didn't want that avatar gameplay anyways. It was not a bad idea. Even with the "carbon engine" Just the need to relaxs it let a team handle the avatar game en the rest focus just the rest of eve.
That is all what this topic is all about. Team Absent was that little team,but they decided to make it to Team Fiasco R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
767
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Posted - 2012.11.27 03:01:00 -
[26] - Quote
Johan Civire wrote:oldbutfeelingyoung wrote:Johan Civire wrote:Mashie Saldana wrote:Ah well, didn't want that avatar gameplay anyways. It was not a bad idea. Even with the "carbon engine" Just the need to relaxs it let a team handle the avatar game en the rest focus just the rest of eve. That is all what this topic is all about. Team Absent was that little team,but they decided to make it to Team Fiasco Not sure if trolling here. Why do you use your alt ? scared?
Sorry to say ,but this is my main and only char you fail R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
768
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Posted - 2012.11.27 03:20:00 -
[27] - Quote
Johan Civire wrote:
This is not youtube dude time to go read some eula... End of discuse now and in the future.
So its end of discussing ,if you a clearly wrong with a statement but you mentioned Eula ,so show me where i was wrong or break the eula R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
769
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Posted - 2012.11.27 18:25:00 -
[28] - Quote
Nick Rich wrote:All the same, I would like to repeat once again that it is time to create one CCP Official separate topic on Incarna where discussions would take place with the developers. And gave to understand is there a future Incarna, and if so, when it will be, what is planned in the first place, what points they would like to raise, think of them by players. For many, it's important. And it must be important by the developers.
do we really have to look up all the threads made by devs and players ,to show you ,that that is already tried?
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
769
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Posted - 2012.11.28 03:42:00 -
[29] - Quote
Nick Rich wrote:you did not understand me, I do not mean a simple new topic for discussion, I mean a complete relationship between the players and the developers, not 10-20-30 pages of questions, fantasies, discussion, debate, and one replica of CCP
i have already a complete relationship , i am married with the most lovely wife i know.
Discussing stuff with the devs here on the forums is good enough,if they want to discuss
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
769
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Posted - 2012.11.28 17:51:00 -
[30] - Quote
Koen L wrote:So no more dressing barbies and spin them inside a room with a door. Take out the code, not worth maintaining it. Play second life, if you liked it.
wow these barbie lovers keep showing up,man you have to stop playing with Dolls and admit that here
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
770
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Posted - 2012.11.28 22:04:00 -
[31] - Quote
Bane Necran wrote:Toku Jiang wrote:I think I have actually done the WiS thing once just to see what it was, I then quickly changed the option to not load the WiS. If they pull it out of the client, I'm perfectly fine with that I think pretty much everyone has the CQ disabled at this point. It's not a valid representation of the kind of WiS this thread is about. Even those who support WiS would agree the CQ is pointless.
in have it sometimes on ,sometimes not at this moment But even on that 1 room ,CCP promises and don,t deliver. Team Absent asked in features and ideas about ideas what to do with that one room. A lot of nice ideas came up ,like the ones to give those useless screens some function. They gave a lot of people ,the idea that they ware working on Avatar content. but i think CCP likes to promise and then hide it out and have a good laugh about it.
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
770
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Posted - 2012.11.28 22:06:00 -
[32] - Quote
KrakizBad wrote:Arduemont wrote:Snow Axe wrote:They're the ones with money and livelihoods on the line, so to look their decision in the eye and say "NUH-UH YOU TOTALLY COULD" is as ridiculous as it gets. You miss my point, I'm not saying they could have. I am saying they did, and I happen to be right. http://www.youtube.com/watch?v=Ajnxq65D220^^ Developed whilst Inferno was in production. KrakizBad wrote:Ignore causality much? So your saying that CCP lost staff, because they put 2 people to work on a prototype... after the staff was already lost.Do you even understand how time works? I'm sorry you're so confused. But keep talking about how everyone wants Space Barbie, I'm sure that will work.
i am sure there is a cure for that barbie obsession of yours R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
770
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Posted - 2012.11.29 03:51:00 -
[33] - Quote
Snow Axe wrote:Mars Theran wrote:You see what I'm getting at? It will never be acceptable in any degree for those particular members of the player base.
This is why I take CCP Unifex's post with a grain of salt. I know there is a very good chance he is just trying to placate that crowd and keep them from opening the gates of hell again, while trying to keep the hope alive for others that it might still happen one day. Maybe it will, if those players are finally satisfied.
They never will be of course, as it goes against their nature to be satisfied with anything. Oh I absolutely agree that at some point WiS will be at least seriously attempted again. That's why I quoted his last sentence - he wants to do it, CCP wants to do it, and this time around they'll know better than to think about a new revenue stream above gameplay. That being said, I don't think his stance is about placation, it's about acknowledging the very real baggage they have post-Incarna. They screwed that up so unbelievably bad that it effectively angered everyone - both the people who saw the FiS game suffer during development, and the WiS people who were no doubt hugely let down by the complete lack of everything outside of a doll to buy accessories for. They really can't afford to half-ass either part of the game anymore, and I think this hardline decision is reflecting that.
Most of the players were content with the decision that there was a need to put recourses more on the flying part in this game. But people who do Fly in space and also liked WIS were happy with only a few devs continuing on some Avatar stuff. At least ,they were happy ,with the promise of that. But there are people in this community ,who are never satisfied enough. Even the few Devs they had on team Absent had to do other things.
This resulted in a few hope giving promises
Prototyping ,there is nothing to show for CQ, asked by the devs for ideas on extra functionality,they never touched it. Tattoos ,nothing done with it.
When Team Avatar was announced ,those devs kept working on other things. A good example is CCP Karkur(no attack ,she did nice things )
i can reflect on a decision,but don,t give hope on something you won,t do
therefore Team Avatar is Team Absent
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oldbutfeelingyoung
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Posted - 2012.11.30 17:41:00 -
[34] - Quote
Ghazu wrote:[quote=CCP RedDawn]
However I am sure that the rest of us would like more details on WIS in form of an official devblog or presentation, please release those asap when you feel the time is right.
You have to buy fanfest tickets .we are not worthy to see what they have done so far until fanfest.
nice post mister RedDawn ,but you stil don,t show ,what you are talking about
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oldbutfeelingyoung
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Posted - 2012.11.30 22:11:00 -
[35] - Quote
J3ssica Alba wrote:KrakizBad wrote:Ghazu wrote:J3ssica Alba wrote:Why can't we have it all? The space barbie dress-up part and the going out to explore and shoot people in the face part. Can't go around abandoned, hostile sleeper space stations while wearing run-of-the-mill spacesuits now can we? Must have high heels and latex catsuits Victims of our own trolling? Can't even go a clean page without a barbie lover bleating. 4 so far on one page actually. I'm sure they will each pony up a couple hundred bucks to be able to dance. I might be bleating but then what about the constant moaning and whinging of the anti-anything-that-might-involve-avatar-gameplay types like you that keep posting in these threads?
Ghazu wants gameplay and i think everybody here wants some meaning to WIS. And yes there will be a sideaffect and that is people want to meet each ohter with avatars. Like every thing in EvE in the Fis part everybody looks for the things they like and in WIS some secret sort of gameplay or maybe socialysing To bad that Ghazu repeats himself in the wrong way and is not to take serious after the constant Barbie obsession
What sort of gameplay CCP thinks that it appeals the masses? As crazy as it sounds ,but we have to wait to fanfest. All the discussions about WIS here on these forums are ridiculed by discussing it with half drunk people at a festival.
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oldbutfeelingyoung
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Posted - 2012.12.13 23:16:00 -
[36] - Quote
Antisocial Malkavian wrote:Johan Civire wrote:Topic still alive and still kicking Yeah 4 ppl can really run a crusade sig
how hard is it nowadays ,when you are not able to count,pls tell me.
On the other hand ,this thread should not be in here ,CCP should have told us from the beginning that Team Absent was a tinfoil hat.
But relax everybody ,we have our snowballauncher back ,so there is still put some meaningful stuff put back into FIS R.S.I2014
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oldbutfeelingyoung
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775
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Posted - 2012.12.15 12:36:00 -
[37] - Quote
Vaju Enki wrote:Zimmy Zeta wrote:I think I just found the niche for WiS.
We need Walking in Ships, not stations...
I became so used to those mindnumbing 20-jump travels that I stoped questioning them.
But just imagine...20 jumps and CCP gives you something meaningful to do on board of your ships while you travel....
Something...fun.
Something... interesting. Maybe you missed the part of being a capsuleer? Flying ships inside a hydrostatic capsule? This game is not star trek, you don't walk inside the ship.
no it is not star trek online ,let us all gaze at our spaceship bumperstickers bc this game is only about spaceships R.S.I2014
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oldbutfeelingyoung
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Posted - 2012.12.15 12:40:00 -
[38] - Quote
[quote=CCP RedDawn
Thirdly, Team Avatar wished to publish a dev blog that showed the prototype that we worked on so that players who couldn't attend Fanfest got a chance to see it as well. This blog was delayed due to the team being re-focused and what eventually came out was a message from Unifex instead. It would be nice to still publish this at some point.
All the very best.[/quote]
So ,when ? after Fanfest or before?
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oldbutfeelingyoung
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Posted - 2012.12.15 22:10:00 -
[39] - Quote
Cipher Jones wrote:Quote:Where we stand right now is that we have a successful idea for WiS, a detailed pre-production plan and the right people to implement it properly into EvE. As I mentioned earlier, WiS is "shelved", not, and I re-iterate, not, completely and utterly abandoned to a dark depth that only Cthulhu could descend to. It was being worked on in 2008 when I started. 4 years with zero playable content is an utter failure, and categorizing it as anything else is either spin or rationalization. I genuinely appreciate the work that you and others have done on it, but the fact remains; nearly half a decade of development and nothing (playable) to show for it.
hey they promised an devblog about it , again R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
775
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Posted - 2012.12.16 09:38:00 -
[40] - Quote
Jim Luc wrote:psycho freak wrote:Tbh id pay -ú30 for a wis expansion becouse it would add content to my game play but i wouldnt pay for the expansions we been having in eve latly nurffs and balancing wouldnt pay for that type of expansion
i firmly belive wis with content would be major boost to ccp costumer numbers I'd throw down $100 if it meant actually getting finished. I like the kickstarter idea, or if CCP could release a crowd-funding wing, allowing people to contribute and vote on scoped additions to the EVE universe. This way every 6 months EVE will get its regularly-scheduled iteration "expansions", and extra funding for some of the more advanced things like walking in stations, walking in ships, celestial orbits, etc.
If our subscriptions are enough to build a consolecrap game ,they have enough money to add WIS R.S.I2014
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oldbutfeelingyoung
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Posted - 2012.12.16 14:22:00 -
[41] - Quote
Arduemont wrote:Scatim Helicon wrote:oldbutfeelingyoung wrote:If our subscriptions are enough to build a consolecrap game ,they have enough money to add WIS But are they enough to work on both at once? And WoD? And continued development on Eve as well? I think you missed his point. He meant if they hadn't split their resources to work on Dust and WoD simultaneously, they could have WiS content up and running. Working on two new games was a little ambitious. I am happy for Dust, and I am happy that it's CCP working on a WoD MMO (because I am a fan of the WoD games, and If anyone had to work on it I am glad it's CCP), but even some of the biggest games companies in the world will concentrate their efforts one or two games at a time.
And besides that ,the normal thing to do next was to open that door. For Ghazu and the other barbie obsessed people ,i want meaningful gameplay within WIS. but without opening that door ,WIS is useless. You can cry about gameplay all you want,but the door needs to have a function. And don,t come up with recourses,Dust has a lot of recourses directed from EvE already.
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oldbutfeelingyoung
Perkone Caldari State
778
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Posted - 2012.12.16 18:31:00 -
[42] - Quote
Ghazu wrote:oldbutfeelingyoung wrote:
And besides that ,the normal thing to do next was to open that door. For Ghazu and the other barbie obsessed people ,i want meaningful gameplay within WIS. but without opening that door ,WIS is useless. You can cry about gameplay all you want,but the door needs to have a function. And don,t come up with recourses,Dust has a lot of recourses directed from EvE already.
Open the door and do what?
what ever WIS makes possible and i am not talking about dancing R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
778
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Posted - 2012.12.16 23:00:00 -
[43] - Quote
Keav wrote:Just to add to the above:
Accepting the points I've made above, I'd probably accept the concept of a space elevator if it was between fixed peaceful parts of a planet.
DUST is about a planetary war zone though and I don't see a permanent structure and one as relatively delicate as a space elevator being practical in a war zone. It also lacks the flexibility of getting to different areas of the planet.
hmmm maybe not a permanent elevator ,but a ship with a elevator module . the elevator module would make this ship fragile to attacks and has to be protected Dreaming again on something that never will exist ,what a waist R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
884
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Posted - 2012.12.28 13:15:00 -
[44] - Quote
well at least they make a joke of it ,Christmas gifts included a fake key or bpo for it that much for CCP listening to at least a part of the community. i really hope it is a very small part of the community ,but reading the latest WIS related post about WIS,that part is a lot bigger then everybody expected R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
939
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Posted - 2013.01.04 15:16:00 -
[45] - Quote
CCP RedDawn wrote:Hello again,
Thirdly, Team Avatar wished to publish a dev blog that showed the prototype that we worked on so that players who couldn't attend Fanfest got a chance to see it as well. This blog was delayed due to the team being re-focused and what eventually came out was a message from Unifex instead. It would be nice to still publish this at some point.
So when? do we still have to wait ,until some drunk fest?
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oldbutfeelingyoung
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Posted - 2013.01.04 23:10:00 -
[46] - Quote
Ranger 1 wrote:Dersen Lowery wrote:DUST runs on the UNREAL engine, not Carbon. WoD runs on its own branch of Carbon now, quite possibly because avatar gameplay doesn't work well on an RTS engine with a 1 second tick.
In that case, we're looking at the completion of the WoD code branch, followed by the merging of that branch back into the EVE codebase (what could possibly go wrong, amirite?), followed by the inevitable round of server hardware upgrades that the new Carbon code will require. I'm not even going to try to put a timeline on that. But it makes sense: EVE developers concentrate on EVE-as-is, which is ships and stations, and WoD concentrates on WoD-as-is, which is avatar gameplay, and then when both teams have spiffy, fully functional codebases, the merge happens and EVE gets avatar gameplay (but WoD, presumably, does not get spaceships, unless CCP is really thinking big).
On the plus side, if this is what's actually going to happen, then the flying-in-space game will, in all, likelihood, become less soupy. Imagine your ship firing when you tell it to fire, and turning when you tell it to turn! The 1 second tick will likely stay for FIS activities, as it has to scale nicely for large fleet battles. However that is not to say that any Avatar related game play will need to abide by that. Keep in mind that DUST functions on the same servers as EvE, but follows it's own rules. There is nothing to stop an EvE character from docking his ship (which is on the standard EvE part of the server) and stepping out into the Incarna environment after a relatively seemless switch to a codebase very similar to what DUST uses. nice ,now show me where the devs told you ,this would be possible R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
939
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Posted - 2013.01.05 00:44:00 -
[47] - Quote
Anna Karhunen wrote:oldbutfeelingyoung wrote: nice ,now show me where the devs told you ,this would be possible
It is most certainly possible. While I am not programmer, I am familiar with QM/MM (theoretical only - never done it myself). That is simulation method where part of the simulated system (for example an enzyme) is handled with quantum mechanics (in the enzyme that would be the active site) and rest of it is handled with molecular mechanics (rest of the protein, water, ions and whatever else is put in the system). Now, both QM and MM both have different time step lengths and yet the method is able to handle them both quite well. I don't see any reason why EVE could not be programmed to handle different lengths when it has been done elsewhere for years.
i think you put to much trust into CCP R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
939
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Posted - 2013.01.05 00:54:00 -
[48] - Quote
Anna Karhunen wrote:Nice shifting of goalposts there. You spoke about something being possible, not whether CCP programmers are able to do it or not. I merely mentioned that yes, it has been done before and thus is possible, but I did not comment on the ability of CCP's programmers (because I don't know). No more, no less.
The only one that can tell is CCP,but for some mysterious reason,they won,t. Says enough about their abilities
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oldbutfeelingyoung
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939
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Posted - 2013.01.05 15:22:00 -
[49] - Quote
Anne-Louise Chasse wrote: And really have no plan nor have asked anyone what would want to do with their avatars apart from shooting each other, as if it were not enough with ships.
You must have missed a lot of discussions threads about WIS ,were the devs were asking for ideas themselves.
Only CCP decided to go silent after all those threads and promising blogs that never were published. Instead of continuing the discussion,they are giving that privilege to some drunk participants on some festival ,instead putting the info in the discussion threads .
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oldbutfeelingyoung
Perkone Caldari State
939
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Posted - 2013.01.05 16:31:00 -
[50] - Quote
[quote=Scatim Helicon] Here's a prediction: It will be at least two years before we see WiS revisited and done 'properly', and that will still be long before any competing product offers a remotely similar experience.
/quote]
You got very high hopes for a 10 year old game that does not evolve ,but i hope for EvE you are right. And if not ,missed chance from CCP, i guess
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oldbutfeelingyoung
Perkone Caldari State
941
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Posted - 2013.01.06 17:38:00 -
[51] - Quote
Quote:CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually).
I don,t and probably never will play console games ,so pls tell me what Dust will add to EvE. R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
941
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Posted - 2013.01.06 18:18:00 -
[52] - Quote
Scatim Helicon wrote:oldbutfeelingyoung wrote:Quote:CCP has all intentions of keeping Dust running indefinitely, even if that means switching consoles. And lets face it, it will add to Eve (Eventually). I don,t and probably never will play console games ,so pls tell me what Dust will add to EvE. Right now it means that if you're trying to take over factional warfare, then if your faction's Dust guys are winning it will be slightly easier. (in other words, effectively nothing)
So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened. R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
941
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Posted - 2013.01.06 18:48:00 -
[53] - Quote
Scatim Helicon wrote:oldbutfeelingyoung wrote:So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened. No, because Dust at least has gameplay.
Maybe for you . I guess ,you own a console
like i said ,i don,t play on console. I tried ,but i can not get myself used to the controls of it.
So ,Devs diverted to the DUST side of CCP gains me nothing. But ,i don,t whine and especially don,t ragequit about it. R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
941
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Posted - 2013.01.06 19:15:00 -
[54] - Quote
Lexmana wrote:oldbutfeelingyoung wrote:Scatim Helicon wrote:oldbutfeelingyoung wrote:So basically DUST is now ,what Incarna was for a few people ,when this so called Rage happened. No, because Dust at least has gameplay. Maybe for you . I guess ,you own a console like i said ,i don,t play on console. I tried ,but i can not get myself used to the controls of it. So ,Devs diverted to the DUST side of CCP gains me nothing. But ,i don,t whine and especially don,t ragequit about it. Dust will add gameplay to EVE players too.
So ,what gameplay ?
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oldbutfeelingyoung
Perkone Caldari State
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Posted - 2013.01.06 19:23:00 -
[55] - Quote
Ghazu wrote:
no emoting, sorry.
lol that was fast . i was just wondering how long it would take you to come in and come up with the same old routine. and that is a real story . R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
941
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Posted - 2013.01.06 21:47:00 -
[56] - Quote
Red Teufel wrote:Arduemont wrote:I think that introducing WiS content with modular units for the new POSes would be a fantastic idea. Really looking forward tot he new POS system. If it came with WiS stuff as-well that would be doubly awesome. and then you see the bulkheads burst as the pos gets destroyed when you are inside it....omg weeeeeeee
i would like to sse that ? R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
944
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Posted - 2013.01.08 16:17:00 -
[57] - Quote
Arduemont wrote:oldbutfeelingyoung wrote: So ,what gameplay ?
Orbital bombardment anyone? That's just one potential content generator, and it's not the only one. Orbital Bombardment will add quite a lot of content through sheer opportunity and player initiative. If it's in your interest that Dust bunnies on your side win a certain battle, then your going to want to be there for orbital support. And if it's in the interest of your enemies that they lose, then they will be there as well. More opportunity for PvP, which ever way you look at it.
https://forums.eveonline.com/default.aspx?g=posts&m=2430338#post2430338
So that is the gameplay EvE gets from Dust ,it is a joke ,really
Only FW ,and the DUSTmites have to aprove a strike
Firing a weapon ,nothings happens ,other then some damage notifications R.S.I2014
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oldbutfeelingyoung
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944
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Posted - 2013.01.08 16:34:00 -
[58] - Quote
Buzzy Warstl wrote:Dust is gameplay, and the market and social aspects are shared as well, so I fail to see what your gripe is here.
If they can come up with something for us to do that makes sense with WiS they should put more effort into it. If it's just going to be space poseurs in clothes more expensive than a battleship they can stuff it.
The WIS gameplay was prototyped ,But we don,t know how that prototype looks like. But if there was gameplay in WIS ,how many players of EvE would benefit from that, compared to camping a planet with an destroyer .
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oldbutfeelingyoung
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945
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Posted - 2013.01.08 23:54:00 -
[59] - Quote
Arduemont wrote:So much for Dust being a big drain on CCP resources and having another Incarna moment. The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources. http://community.eveonline.com/devblog.asp?a=blog&nbid=74180
At least with Incarna A devblog warnt us about an 18 month period that a lot of resources were taken away from the game
Here they do the same ,but hoping nobody will notices it.
After Incarnagate everybody raged for getting recourses back to the game,did that really happen? I often wonder why CCP failed on WIS ,with coming out with only 1 room. I don,t think WIS never had so much DEV resources as we thought all these years. I think the lack of resources was and always will be DUST R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
945
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Posted - 2013.01.09 03:18:00 -
[60] - Quote
Flamespar wrote:oldbutfeelingyoung wrote:Arduemont wrote:So much for Dust being a big drain on CCP resources and having another Incarna moment. The Dust bunnies are getting integrated with Tranquillity this Thursday, with little to no pomp or ceremony. Looks like it wont be taking up any summer expansion resources. http://community.eveonline.com/devblog.asp?a=blog&nbid=74180 At least with Incarna A devblog warnt us about an 18 month period that a lot of resources were taken away from the game Here they do the same ,but hoping nobody will notices it. After Incarnagate everybody raged for getting recourses back to the game,did that really happen? I often wonder why CCP failed on WIS ,with coming out with only 1 room. I don,t think WIS never had so much DEV resources as we thought all these years. I think the lack of resources was and always will be DUST I dunno why your whinging about Dust mate. If you think about it, Dust creates a strong reason for there to be shared environments in which Dust and EVE players can meet. Also some of the maps in Dust (like the one showed at fanfest) featured building interiors, which should ease the burden on EVEs art department when it comes to designing shared spaces as a lot of the modelling and texture work has already been done by Dust developers.
WIS development is stopped in EvE and you are talking about sharing art and textures in two completely different game engines
People were always whining about a 5 man dev team on the WIS part a lot of recourses is gone into DUST the so called revolution in the gaming world and all we see aim and fire at a planet ,the only shared aspect here is the chatbox R.S.I2014
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oldbutfeelingyoung
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946
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Posted - 2013.01.09 17:14:00 -
[61] - Quote
Arduemont wrote:Flamespar wrote: I dunno why your whinging about Dust mate.
Because he is one of the forum's most vocal pessimists.
That is bc the most of the pessimist people unsubbed at the time of some massive rage
Besides that i can almost safely say that after Incarna ,i have discussed and defended the idea of walking in stations in almost every thread about it. And after a lot of promises of CCP, 1 of them was the promise of Team Absent and the promise to discus WIS and afterwards give it to some drunk people at some fanfest ,indeed made me pessimistic .
And then you have the barbie and emote obsessed players ,whining about a 5 men team ,when the integration of Dust must be tenfold. Sure we have a separate Dust team,but it will have to take a lot of manpower of the EvE side as well .
If WIS would be implemented it benefits most of EvE ,Dust only a certain part of it.
So ,yes i am pessimistic about the WIS part of this game
R.S.I2014
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oldbutfeelingyoung
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946
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Posted - 2013.01.09 17:18:00 -
[62] - Quote
Thomas Gore wrote:God I thought I hated EVE resources being taken for DUST development, but it seems I was very conservative after all.
oldbutfeelingyoung you are one bitter man.
Only when i am butthurt and my old butt is hurting R.S.I2014
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oldbutfeelingyoung
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948
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Posted - 2013.01.12 12:45:00 -
[63] - Quote
Bagrat Skalski wrote:I believe you have seen where is DUST developed. Do you think, that they made it for a cup of rice? That would be ourageous. Time and money, that's what counts. WIS is dead (for now), but can be resuscitated when good wind will blow into CCP sails. What will happen ,if Dust fails? What will be the general reaction from everybody to such a failure ,if it should happen? R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
948
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Posted - 2013.01.12 18:10:00 -
[64] - Quote
Ghazu wrote: wow you literally want to emote with a bunch of dudes in a pretend bar on your computer screen gtfo.
Keep trying Ghazu ,maybe you succeed .
Maybe that i am the most pessimistic guy lately ,when it comes to WIS and Team Absent and their management ,but reading the different WIS threads lately ,it makes me clear that there are more Barbielovers as you call them ,then ever before.
So instead of saluting ,i emote you , Mr or Mrs Ghazu R.S.I2014
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oldbutfeelingyoung
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948
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Posted - 2013.01.14 16:48:00 -
[65] - Quote
Xylorn Hasher wrote:Asuka Solo wrote:This news makes me a very sad panda.
I guess I too will now be looking forward to games like Star citizen. And if that game gives me big ships, an economy to milk and awesome WiS content, I'll protest with my wallet. Dont get your pants wet yet. Star Citizen will be mission based single / multi player game. So all you can do will be take a mission, undock go to A kill B return dock. Repeat. 20 missions are planned. Also guy who wants to make this game is begging for money atm. Look at Star Citizen home page. It looks like it was made by some kind of editor (Spider?). I did similar quality web sites when i was in primary school. It's all looks like scam to me.
lol he raised more then 7 million ,you call that begging,i call it a crowd funding success R.S.I2014
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oldbutfeelingyoung
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948
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Posted - 2013.01.14 16:54:00 -
[66] - Quote
Welsige wrote:
Star cintzen will have a sandbox quality as well, not massive but people will be able to setup servers and invite other players to take part like DayZ.
Not to mention the ability to have a player co pilot as a gunner or fly a fighter that is in one of the ships bay
But 50 % of EvE community has overhauled calculators as a PC ,so at least 50 % will never play it and come with remarks like the begging one R.S.I2014
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oldbutfeelingyoung
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949
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Posted - 2013.01.14 17:16:00 -
[67] - Quote
Arduemont wrote:My god people, will you drop the emoting clap trap. It has nothing to do with this debate in any way, shape, or form. CCP have already said they won't be making emotes. "/waves" is never going to happen.
If bars are made they will include aspects that interact with the rest of the Eve universe. They have talked about having easy ways to buy and sell boosters in shady bays, a military style chess like game that you take bets on (and the bar can take a taxable % of the winnings), corp advertising on screens and more.
Now the specifics aren't there because these are just ideas CCP have been throwing around, but they and the the vast majority of the community agree that without content they shouldn't be created. Very very few of us are (or should be) arguing for empty content-less bars.
let them its the only thing left to say ,if you are against WIS.
A lot of reasons for WIS are given by a lot of people in the form of giving ideas and discuss about it. The only reason not to have WIS is the emoting thing ,so pls let them feel like they have a something meaningful to add to the WIS discussion.
R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.14 17:41:00 -
[68] - Quote
Ghazu wrote:oldbutfeelingyoung wrote:Arduemont wrote:My god people, will you drop the emoting clap trap. It has nothing to do with this debate in any way, shape, or form. CCP have already said they won't be making emotes. "/waves" is never going to happen.
If bars are made they will include aspects that interact with the rest of the Eve universe. They have talked about having easy ways to buy and sell boosters in shady bays, a military style chess like game that you take bets on (and the bar can take a taxable % of the winnings), corp advertising on screens and more.
Now the specifics aren't there because these are just ideas CCP have been throwing around, but they and the the vast majority of the community agree that without content they shouldn't be created. Very very few of us are (or should be) arguing for empty content-less bars. let them its the only thing left to say ,if you are against WIS. A lot of reasons for WIS are given by a lot of people in the form of giving ideas and discuss about it. The only reason not to have WIS is the emoting thing ,so pls let them feel like they have a something meaningful to add to the WIS discussion. Yes please, suggest some more awesome minigames so I'll never ever have to alt-tab out to any of those big games that come out every few months. You know what minigames are for? They are for hipsters and their iphones.
Never talked about mini games . Besides that, the FIS part of this game has his own minigame nowadays ,it is called shooting at a planet . R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.14 19:11:00 -
[69] - Quote
Ghazu wrote:Natsett Amuinn wrote:Ghazu wrote: Similarly you are not the end all here, so stop claiming that the majority want emoting. You need to decide man, I can't even tell if you are a closet rp-er or something, you keep on saying how important rp tools are but at every opportunity you are like I don't do rp. I don't want rp in eve, the cannons are not defined enough. You just can't compete with companies continuing the same stories since the 80s, if they didn't kill that Warhammer40k mmo I would be first to be rp-ing and saluting my NPC primarch.
I don't own a gun or have the desire to own one, but understand that it's important for peopel to own them. I don't drive anymore, or own a car, and I won't drive for my safety or others but I undrstand others like to. I hate brussel sprouts, but my dad loves them; so I understand that other people like things I don't. YOU not seeing the value in something you won't personally do is a failure on your part. If you don't understand that, then that's yet another failure on your part. Just because I don't RP, or have any interest in it doesn't mean that I can't see the value of such tools; I'm not that narrowminded or selfish. I don't do PvP, I've NEVER shot another player in EVE, never. I suppor the hell out of blowing up other peoples **** though. The only thing you've done in this entire thread is try to put people down who support something you don't. You're not helping your case by being beliigent to other people. No one, including CCP, is reading your responces and coming away with the impression that you have a point. You're just being a **** to people. You don't endear anyone to your possition when you treat people with a difference of opinion like an *******. Or is because you know it gets frustrating, so if you keep doing it maybe people that disagee with you will just shut up? I promise you, I won't; so why keep doing it? WiS will not hurt your gameplay. Social enviroments will not hurt your gameplay. It will bring more people to EVE, and that WILL improve your gameplay. Why are you so deadset against that, just because you don't want to do it. You're doing the same thing I saw people do repeatedly whenever someone suggest to Trion to add housing to Rift. Trion didn't listen to those people, why would CCP listen to you? I will get affected, you bet they going to make it mandatory, :shipspinning nevafoget: remember what Zulu said? jesus jumping christ,
now show me the link where CCP will make WIS mandatory again . I am sure CCP will keep that awesome Spincounter in the game R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.14 19:47:00 -
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Darth Gustav wrote:Natsett Amuinn wrote:Ghazu wrote: I will get affected, you bet they going to make it mandatory, :shipspinning nevafoget: remember what Zulu said? jesus jumping christ,
That sounds like paranioa though. It doesn't HAVE to be manditory. No one should be required to exit their ship. Locking us out of ship spinning when incarna released was stupid. That should always be an option. I'm not forced to undock, you shouldn't be forced to exit your pod. There's nothing wrong with taking the stance that social enviroments shouldn't be required to be utilized if you don't want to use them. I would never do the station exploration stuff, doesn't mean I don't want them to do it, but I would definately have an issue if they told me I HAD TO. What is wrong with putting the 5 or 6 guys, or however many it was, in Team Avatar on developming WiS beyond CQ now as aposed to year or two from now. Or letting those half dozen guys develop small feature that will eventually grow into station exploration. A few guys working on WiS isn't going to be a detriment to the rest of the game. It'll only mean we'll see something sooner than later. Except that if you assume that CCP has any development budget "x" and that development on WIS has a cost of "y" then you can assume very confidently that WIS development would have a negative impact on the rest of the game's development by precisely "y." Because the difference between what they could spend on FiS dev and what they then have left to do so is exactly "y."
So how much does Dust cost us Dev time ?
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oldbutfeelingyoung
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Posted - 2013.01.14 20:03:00 -
[71] - Quote
Darth Gustav wrote:Natsett Amuinn wrote:Darth Gustav wrote: Except that if you assume that CCP has any development budget "x" and that development on WIS has a cost of "y" then you can assume very confidently that WIS development would have a negative impact on the rest of the game's development by approximately "x - y."
Except it WILL happen. I'm saying stat now, not a year or two from now. WiS is where EVE is going in the future. it's always been intended. For as long as there has been EVE, there has been the intent to move to station based enviroments. I'm not sure that you can be certain about the inevitability of this (or any other) feature until it is announced in an expansion. See also: Ghost Training, another CCP promise gone south. EDIT: oldbutfeelingyoung wrote:So how much does Dust cost us Dev time ? Some value "z - pd" where "z" is the development cost and "pd" are returns on investment in the form of income.
I am not a fan of the console crap ,but i do hope there will be some form of income out of these nonsense called Dust I could go in every Dust thread ,responding over and over again with the same sentence ,but i wish every player who enjoys shooting at planets the best with it
And you forgot the fact that WIS could bring in more players and therefore get some more income. But i guess that you so anti WIS that you can,t see the possibility
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oldbutfeelingyoung
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Posted - 2013.01.15 16:51:00 -
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silens vesica wrote:Kinda amazed that this is still on-going. WiS is a stalled sideline, not terribly important, but there's no real reason to do anything about it - now, or in the imediate future. It's an artefact of financial and development constraints, and should be left as such.
At some future point, when Dust is solid, and WoD has been acted upon - either killed, or developed - WiS will be revisited. Until that time, why all the energy wasted on what is essentially a dead horse?
So its ok to put resources on a dead game like WOD and of course the console crap game called DUST (Ghazu ,a few post more and you can blame me for repeating sentences ) but not on something for EvE. As long you guys say this ,you all sound like idiots. Approving the shoot planet expansion and the almost dead vampire game opposed to some kind of real expansion to Eve is beyond me .
You like Wis or you don,t,i don,t care
But don,t talk about taking resources away from FIS,while WOD and DUST is still in development .
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oldbutfeelingyoung
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Posted - 2013.01.15 17:26:00 -
[73] - Quote
Ghazu wrote:
lol we are beginning to sound similar, it's just that you are crapping on fps whereas I am crapping on a bunch of dudes emoting each other. btw, the fps genre is dominating sales in the gaming industry, while wod has decades of tabletop gaming lore and content to back it up, the difficulty is in translating those elements into feasible pc gameplay. and wis is what? some unseemly 2nd life freakshow, useless.
Until I see a devblog with tangible wis gameplay it's essentially useless.
My intend is not crapping at an FPS game,actually i loved to play COD. Until the moment the young ones turned out to be a lot quicker then me ,i had a lot of fun in a few COD clans. I even paid for a few dedicated servers to play on ,until EvE came along
CCP stated to bring two platforms together . I don,t own a PS3 ,so i don,t know what the console kids experience is ,but the only thing i see on the EvE side is shooting at a planet getting some logs not even killmails and nothing else. To have to benefit from DUST ,you have to own a pc and the old ps3 and willing to play on both.
I know ,you don,t like WIS ,but at least with WIS ,all of the EvE community benefits or could benefit from WIS in some sort. And at least WIS is made for the EvE players
With DUST only the ones willing to play a console game does. With WOD only the ones who likes the genre benefit from this .
therefore i can,t understand ,why people are so concerned about a few people developing WIS,but don,t argue the fact that the so called integration of DUST must take the brunt of all Dev resources at the moment.
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oldbutfeelingyoung
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Posted - 2013.01.15 17:40:00 -
[74] - Quote
Varius Xeral wrote:Confirming WiS IS inevitable as long as Eve is a viable game. Now, whether that's one year or five, I have no idea. However, WiS has always been part of the vision for Eve, and likely always will be.
If that was the case,Team Avatar would still exist. Sorry to say to you ,but it seems that CCP adjusted their view of this great vision ,they had. R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.15 17:51:00 -
[75] - Quote
Varius Xeral wrote:I think using the term "shelved" makes it clear there is an intention to return to it, but no specified time line as of yet.
WIS was shelved ,when the so called summer rage came to life. If WIS was in the picture ,then that cell we live in would be expanded. I am not talking about the door here,but adding some function to the avatar in hiss cell for example ,remember the tattoos and what about the useless screens?
I know i am pessimistic again about WIS, but disbanding Team Whatever and going silent until Drunkfast made it clear.
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oldbutfeelingyoung
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Posted - 2013.01.15 18:02:00 -
[76] - Quote
The F Word wrote: and with EVE becoming the pillar for DUST .
So the mighty capsuleers are slaves now to the planet overlords? R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.15 18:13:00 -
[77] - Quote
Varius Xeral wrote:oldbutfeelingyoung wrote:If WIS was in the picture ,then that cell we live in would be expanded. Hey, I can just pull make-believe arguments from my butte and then deny them too. Shelved means shelved. Now, if you think they're lying to string people along, that would be a valid argument.
The promise of team Avatar would be such a lie ,until proven otherwise.
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oldbutfeelingyoung
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Posted - 2013.01.15 18:27:00 -
[78] - Quote
silens vesica wrote:Who talked about taking resources away from anything? Certainly not me. Again, stop reading the script in your own head - you're begining to sound not entirely connected to the real world.
My interest was why people are still beating this dead horse. Congratulations - You appear to have answered my question: Insanity.
silens vesica wrote:Kinda amazed that this is still on-going. WiS is a stalled sideline, not terribly important, but there's no real reason to do anything about it - now, or in the imediate future. It's an artefact of financial and development constraints, and should be left as such.
At some future point, when Dust is solid, and WoD has been acted upon - either killed, or developed - WiS will be revisited. Until that time, why all the energy wasted on what is essentially a dead horse?
not really ,but i bet you are happy with DUST ,good for you
Edit : i saw in another post you don,t play DusT ,sorry R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.16 00:18:00 -
[79] - Quote
silens vesica wrote: My interest was why people are still beating this dead horse. Congratulations - You appear to have answered my question: Insanity.
So i have my own shrink here on the forum ,so nice .
and about Dust, i know its real and i know that crap is coming
but i am willing to live with it.
Who knows maybe you could do the same if and when WIS comes to EvE
Fly safe Doc R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.16 17:50:00 -
[80] - Quote
Bagrat Skalski wrote:Who will wait for two years for a new pair of shoes, sitting in station? FIS is what makes this game, WIS was meant to be an expansion. Only problem is, it was spoiled by CCP in a way that trolls were happy everyone listened what they have to say.
Yeah ,we already know that. And now they abandoned it in favor for DUST,just before that stuff was integrated ,TA suddenly had to do other work. So even EvE balance and cosmetic expansions are low on manpower. But hey it is not so bad ,bc we really need Dust ,so EvE has a few years more. I bet all those console kiddies are gonna play EvE ,right?Or is it the other way around?
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oldbutfeelingyoung
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Posted - 2013.01.17 06:19:00 -
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Arduemont wrote:Ghazu wrote:Thomas Gore wrote:I'll just add my final words in this debate.
CCP needs to add something to EVE. And by adding I mean a whole new gameplay element. Be it Avatar Gameplay, be it something else, but it needs to be an addition and not tweaks and fixes, like the three last "expansions".
And they need to add them soon, within the next couple of years. Competition (whether or not it's direct) is knocking on the door. Several developers are "stealing" ideas from EVE and at least promising to deliver much more than just FiS, and if all CCP can come up with is lame orbital bombardment and tiericide, they will be in trouble.
I agree on brand new content, but I'd like just more fixes maybe 2 more fix expansions at most will do for the next few years. The trouble is, although people like you and I will hang around that long, a lot of people wont. "A few years" is a very long time in the gaming world. Maybe not for us, but for the rest of the gaming world it really is.
Well you still have people with old PC,s ,who can,t play a game that uses DX11 . Those players will keep EvE in the picture for a long time ,......right? . R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 06:38:00 -
[82] - Quote
Flamespar wrote: After reading the summit minutes I start to feel sorry for the players looking forward to the POS revamp.
CCP says they are going to update POSs, changes their mind. CCP says they are going to giv us WiS, changes their mind.
Bit of a pattern.
It's like CCP is terrified of achieving its own vision.
but they delivered DUST to all of us ,right?
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oldbutfeelingyoung
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Posted - 2013.01.17 06:50:00 -
[83] - Quote
Barrogh Habalu wrote:oldbutfeelingyoung wrote:but they delivered DUST to all of us ,right? Keeping in mind that that it wasn't entirely CCP's product, from developers to publishers...
So nobody at CCP is working on the integration of DUST? The magical crosshair on the planets that don,t suddenly rotate anymore,was put in by magic? Dust chat channels and EvE chat channels merging together was suddenly automaticly possible? Bring able to damage a player another platform was always possible? R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 09:37:00 -
[84] - Quote
Barrogh Habalu wrote:oldbutfeelingyoung wrote:So nobody at CCP is working on the integration of DUST? The magical crosshair on the planets that don,t suddenly rotate anymore,was put in by magic? Dust chat channels and EvE chat channels merging together was suddenly automaticly possible? Bring able to damage a player another platform was always possible? Nice word twisting skills right there, but okay. My point is that CCP didn't do that alone. And when they do something alone, they release a hotfix patch they call an expansion and it takes them time that is actually enough to bring real expansion together.
Sorry for twisting your words . i did mean to do that. But at least somebody mentioned ,that i have skills ,normally does not happen.
I know there was a team for making DUST work on the unreal Engine,but in order to make the integration working, a lot is done to EvE.It probably took more Dev time then we think to get the two platform communicating together.
And there is why i make sometimes negative comments ,WIS can,t have dev time ,but a feature used by 50 % of the playersbase can.if it will be used by 50 % at all.
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oldbutfeelingyoung
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Posted - 2013.01.17 15:00:00 -
[85] - Quote
The F Word wrote:The minutes make no mention of anything WiS related. Here's what to expect: more iteration, nerfs and buffs of current ships. Here's what not to expect:
- POS Revamp
- Anything WiS related
- New ship skins, custom textures, etc...
- Anything that would make PVE less tedious (drone AI just made it worse...)
The long and short of it is, if you're not enjoying the current game, there's nothing in the future that you should be looking forward to.
but we have DUST.................right? R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 17:23:00 -
[86] - Quote
Natsett Amuinn wrote:Ghazu wrote:wow take a look at the ongoing threadnaught, how many of those people crying for theme-park-rization of eve are emote loving barbie freaks? I'm going to write something I really hate. I don't agree with the post I quoted, but I think you're onto something with the second life stuff. After reading the CSM minuts, I got the distinct impression that the only way we'll ever see anything in EVE beyond FiS stuff is when it's made as a game that isn't EVE. Yes indeed, I feel like one day WiS will be EVE: Walking in stations (the game). As apposed to the virtual sci-fi simulator they always touted it to one day be. A bunch of seperate games, connected by a chat box, and maybe a gameplay connection that can be ignored, in the "EVE universe". And it's bullshit. yeah it is bullshit ,but according to most of the anti-WIS people ,this is just what we wanted. EvE is becoming a mission portal for another platform and the worst thing is ,we have to have approval from that other platform to shoot at a planet. So congrats to all anti-WIS people ,you got what you wanted. A big expansion for all of the EvE players that own a console.
I guess Ghazu owns a PS3 and he is happy R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 18:49:00 -
[87] - Quote
So WIS and Social ? does that have to be mandatory? maybe for some ,but not for all. R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 18:58:00 -
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Ghazu wrote: You guys keep on forgetting that I want wis, but on my terms
Your constant replies with the emoting thing made me think you don,t want to have WIS at all. So maybe instead making the emote replies ,you could add your ideas and terms you are referring to . And who knows ,maybe i could actually agree with you.
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oldbutfeelingyoung
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Posted - 2013.01.17 19:08:00 -
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Ghazu wrote:christ I told you, no starting with social environments.
That is the problem with anything added to EvE ,is it. In case of WIS some want combat ,others want social stuff . some just want to get out of that hull and walk around . i want a little bit of everything. But to abandon a feature bc it is not as expected or not entirely on your terms? If we do that, EvE does not evolve ever and even DUSTcrap would not exist
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oldbutfeelingyoung
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Posted - 2013.01.17 19:13:00 -
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Ghazu wrote:http://www.youtube.com/watch?v=SpevWBx5ees this is a complicated game, it has lots of factors, each factor could be a skill. you really need a ton of skills like in fis and a lot of depth. but for application in eve wis, it needs to be zoomed in, and presented 3rd person style (and not turn based) or something and beefed up with carbon graphics, i don't even know. this is what i mean about for wis to work meaningfully, ccp basically needs to invent it's own archetype, basically a new kind of game.
No ,when CCP invents another game in WIS ,it will have no meaning with the FIS action of this game. It will be another DUST ,were you have to have approval to shoot WIS could be tied into EvE a lot more,being it is social and/or combat R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.17 20:09:00 -
[91] - Quote
Jame Jarl Retief wrote:oldbutfeelingyoung wrote:Ghazu wrote:http://www.youtube.com/watch?v=SpevWBx5ees this is a complicated game, it has lots of factors, each factor could be a skill. you really need a ton of skills like in fis and a lot of depth. but for application in eve wis, it needs to be zoomed in, and presented 3rd person style (and not turn based) or something and beefed up with carbon graphics, i don't even know. this is what i mean about for wis to work meaningfully, ccp basically needs to invent it's own archetype, basically a new kind of game. No ,when CCP invents another game in WIS ,it will have no meaning with the FIS action of this game. I don't get why so many people insist FiS and WiS are separate things. Go play Pirates of the Burning Sea (MMO from early 2008). You sail ships around the Caribbean (FiS), ships shoot each other, etc., just like in EVE. BUT if you manage to slow down the enemy enough to get grappling hooks going, you can board his ship and duke it out crew vs crew (WiS), where captains are player controlled and the crews are NPCs that obey basic commands, all in real time. Captains can be trained in various fencing styles (3 at launch). So instead of sinking the ship, you could board it and just stick your sword into the other guy's gullet and win that way, keeping the ship intact. If you were a pirate or a privateer class, you could even take that ship for yourself ("trade" it for your current one) and sail away in it. Though boarding was always risky because either of the ships could be destroyed while melee was happening, and thus led to a loss. But with line of sight mechanics (which EVE doesn't have) and other features (such as wind and sail configuration affecting ship speed depending on direction) you could set up grappling action in such a way that your victim's friends couldn't really help (their friends' ship body would block you from their fire, and it would take too long to sail around against the wind). There were tactics involved. Unlike EVE where you can shoot through other ships, stations and stuff without any issues. It was an MMO in which WiS and FiS worked beautifully together. Back in 2008. Why can't the same be done in EVE?
If WIS had nothing to do with the FIS part ,WIS will fail Or CCP has to come up with some gameplay ,we only want to connect bc of WIS and i hope this is not going to happen. WIS could be social,but other actions in WIS must have consequences like in EvE
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oldbutfeelingyoung
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Posted - 2013.01.18 17:00:00 -
[92] - Quote
Mackenzie Hawkwood wrote:Arduemont wrote:Qvar Dar'Zanar wrote: So? Did people stop talking at all in the forums after the Incarna release? Were they abduced by Sansha, and angry anti-WiS zombies placed in their stead?
No they didn't. And for a long time objection and praise for Avatar content have been roughly 50/50. Times change though, and now with the greed is good and $80 manacle massacre a distant memory, as far as I can tell, there is a strong majority in favour of Avatar based content. Most of the objections you hear now are from people trying to make sure that if it does happen that it wont be just dressing up dolls and emoting to each other with no actual content linking it to the Eve universe. Which is where CCPs ideas for Avatar based wreckage exploration comes in. I don't think anyone really objects to that, because it's a fantastic idea. Even the most hardcore of anti-Avatar content posters can't find a good reason to say no to that. I do feel as though there is something we should be doing to grab CCPs attention. "I'll get to it later" is something we've been hearing from CCP since 2006, and frankly, if we keep letting them say it, we will never get the content they have very close to promised us. The popularity of the issue must be obvious to CCP, they can't be that ignorant, so now we have to show that this majority is willing to do something about it. Something needs to happen. I feel I fall into the bring it on if it can be a meaningful addition to the game, the suggestion of Corp/Alliance Boardrooms/War rooms and the exploration come under meaningful. Bars don't in my opinion. There have been numerous posts in this thread asking for these, so people can run their bar and make isk from the house take of the gambling mini games and black market trade. How much do you expect to make with the other 1000+ bars jammed into Jita 4-4 all expecting to do the same thing? I haven't fully read the latest CSM minutes, but it seems that if Twostep's 'I am a small portion of the community" POS revamp thread can get 100+ pages in 48hrs compared to this thread, I could possibly draw the conclusion that a wider portion of the forum denizens are more in favour of resources being put into a POS revamp than into WIS. WIS had its big threads ,but i think people had enough of giving ideas and discuss this. CCP does not participate into these discussions anymore ,so why discuss this if CCP does not even read this stuff. The POS subject will probably have the same outcome. R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.19 10:54:00 -
[93] - Quote
Arduemont wrote:silens vesica wrote: The Devs have deigned to post in that threadnaught - I would suspect that they'll be watching for at least a while yet. Burnout and boredom shouldn't kick in for a few more days. Which means probably another fifteen or twenty pages-worth.
They posted in this one as well. Little good that has done us.
So basically ,we want CCP come out and state what is possible at this moment and what is not.
Keep in mind we are running a game that is still using DX9.
What if CCP developed Carbon to run DX11 but are afraid to loose the people not being able to upgrade their rigs. What will happen to Carbon if it was be able to use DX11,would carbon still fry our video cards? R.S.I2014
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oldbutfeelingyoung
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Posted - 2013.01.19 12:06:00 -
[94] - Quote
Scatim Helicon wrote:Thomas Gore wrote:As I've said before, CCP has got two, maybe three years to come up with something really new in their game or competition will go zooming past them like an interceptor racing a hulk. We've been waiting for this competition to materialise for years now. "Eve is dying because Jumpgate Evolution is on the way". "Eve is dying because Black Prophecy is on the way". "Eve is dying because SWTOR is on the way". And today, it's "Eve is dying because Star Citizen and Elite Dangerous are on the way". It would be before my time, but I'm pretty sure I could dig back through the forum archives to 2003 and see "Eve is dying because (subsequently failed game project or vapourware) is on the way". When Star Citizen and Elite Dangerous come out and completely fail to impact Eve (or spiral into development hell and are cancelled), I wonder what the next "Eve is dying because _____ " will be? The fact is, Eve still has no real competition, and nothing even in development, for the things that actually make Eve what it is. Nobody out there is working on another single-shard sandbox with a no-holds-barred approach to player interaction and a player-driven economy and industry, whether featuring spaceships, land vehicles, or humanoid avatars. Okay, Perpetuum, but that's essentially an Eve clone with mechs and is so virtually non-existent in terms of subbed players or media coverage I can only assume it must be some sort of front organisation for money launderers. So where is this 'competition zooming past them' if they don't drop everything to spend another 18 months on Incarna 2.0 going to appear from? we wait and see when how long ccp.s luck is going out ,but it will happen. the worst thing is we wanted them stall on development and go on to the dx11 tech. how many people will still play dx9 games in about 2 years from now?
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oldbutfeelingyoung
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Posted - 2013.01.19 14:07:00 -
[95] - Quote
Vaju Enki wrote:Typherian wrote:Star citizen is going to end up being another carebear paradise Star Trek online type failure. Any game with a PvP switch cannot compete with eve simple as that. Speaking of Star Trek it had wis and look how it turned out. If wis isn't PvP related its not worth it. PvP is what makes eve different not more carebear PvE stuff. The game is just world of warcraft in space, it's just trash. another remark about a game that is still in development . Why would any game developer make a game to be as EvE? Would be a dumb idea to get those few away from EvE.
R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
979
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Posted - 2013.01.19 21:47:00 -
[96] - Quote
Vaju Enki wrote:oldbutfeelingyoung wrote:Vaju Enki wrote:Typherian wrote:Star citizen is going to end up being another carebear paradise Star Trek online type failure. Any game with a PvP switch cannot compete with eve simple as that. Speaking of Star Trek it had wis and look how it turned out. If wis isn't PvP related its not worth it. PvP is what makes eve different not more carebear PvE stuff. The game is just world of warcraft in space, it's just trash. another remark about a game that is still in development . Why would any game developer make a game to be as EvE? Would be a dumb idea to get those few away from EvE. I only enjoy sandbox mmo-rpg games, that game is a themepark mmo-rpg advertised as a sandbox game. So it is trash.
Again ,it is a game under development ,nothing is for sure yet. lets wait and see ,what this game will be offering. at least it got me interested and maybe it will be great and maybe it does not. who knows ,time will tell . R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
980
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Posted - 2013.01.22 20:17:00 -
[97] - Quote
Bagrat Skalski wrote:They have not removed NeX store and Aurum from the game. They have stopped WIS development. What else have they made? Promises? CCP will not pay attention to what you do, to what you say. CSM was passive and eated from their hands. You don't like game in its current form? You can always unsub. Because unsubscribing is the ONLY thing CCP will listen to. Then they will make more promises. Or you know what? POSes. They didn't promised anything with POSes right? Are you surprised? It's CCP all the time, the same, again and again. ..and really, i don't think, they will be working simultanously an ALL those features you ALL think about. WiS, FiS, POS? Remember that new chart? That's ridiculous. I didn't fall for that. I made mistake with believing in WIS and POSes. Third time I will not be fooled. But you know what? I would like this game even if CCP would leave me only with Hawk and anomalies. I now leave "EVE OnlineGÇÖs world of lies, corporations, and deceit" to you all.
They work on DUST right now .must be something big R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
980
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Posted - 2013.01.22 22:19:00 -
[98] - Quote
Nah let us all trust CCP ,DUST is the best thing happened to EvE R.S.I2014
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oldbutfeelingyoung
Perkone Caldari State
985
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Posted - 2013.01.31 21:44:00 -
[99] - Quote
Cassius Marcellus wrote:arcca jeth wrote:lol well it's free for potential new subscribers. Fixed it. (I am fine with the other idea; it would be nice if you could have one account subscription that had both EVE Online and DUST 514 characters.)
you mean ,dust is free to play now on the console ,but when it could come to PC we have to pay extra ? and pay for some aurum item on top of that?
i think ,you work at Sony
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