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Derisor
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Posted - 2005.04.24 23:25:00 -
[1]
Over the last couple of months I have been playing EQ2. As usual SOE has dumbed down the game to idiocy level so I am back at Eve once more. However, during the ride I have seen some gems amidst the rubble of another SOE game. The epic quests are something that I just have loved to do.
As a casual player I cant always log in to play. This makes my play time sporadic and so there needs to be something more than warping to yet another complex and blowing away yet more rats. In EQ2 my guild centered around something called Heritage quests. These, translated into Eve speak would be missions that take weeks, even months to complete.
The epic mission in Eve could be a great way to encourage people to come together. You would be able to do a chain of missions, create some items (or buy them) and work through the mission. The epic missions would put a whole series of story lines into the game to focus the game on more than just accumulating credits and waitign for your skills to ramp up.
You may start out by killing a few rats but then you inspect a dropped item to find a serpentis log. Reading that log you find the location of a base and warp there to take care of the pirates. Quickly you warp out because there are far too many for you. After gaining some friends you warp in again and save a dignitary from certain death. He then tells you about a secret base and gives you plans to make a device that can locate the base. After equipping to your ship, you go find the base with a few of your friends and fight a named pirate.
These kinds of quests are great and if done right, they can be assembled so that there will be soem that can be mapped out but others that cant. It would introduce something to the game that is lackign right now, namely randomness.
As rewards, you could award skill points packs, rare skills, or even just trophys and medals that are totally non functional. The amount of work people will do for bragging rights of displaying a medal on their character sheet is amazing. In the meantime they will be having fun.
There could be exploration epics and deep space runs and so on. There could even be epics involving pvp. The opportunities are endless. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |

aeti
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Posted - 2005.04.25 00:13:00 -
[2]
nice idea 
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Valan
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Posted - 2005.04.25 00:28:00 -
[3]
I've often thought 'quests' would be a good idea. With medals for participants at the end that actually go into your bio or corp description. Such as a 'Saviour of the empire medal'. Bit of roleplaying never did any harm. More content without too much more coding, but wouldn't hold your breath. Not sure if this is a level 5 mission thing.
Oh yeh make them with no financial reward, giving us an ISK sink at the same time and so people cannot moan.
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Doc Brown
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Posted - 2005.04.25 01:14:00 -
[4]
Originally by: Valan I've often thought 'quests' would be a good idea. With medals for participants at the end that actually go into your bio or corp description. Such as a 'Saviour of the empire medal'. Bit of roleplaying never did any harm. More content without too much more coding, but wouldn't hold your breath. Not sure if this is a level 5 mission thing.
Oh yeh make them with no financial reward, giving us an ISK sink at the same time and so people cannot moan.
These are already present...sorta. There are galaxy wide events that are open to all, however these events rarly have a unique identifing reward (i.e. a savior of the empire medal).
To my knowledge, there are only 2 totally unique ships out there. I don't know how many unique items there are. It would be nice if there was a selection of unique stuff, some very unique (ala a low slot AB or something similarly different).
_________________________________________________
There are no bad ideas, only bad implementations. |

Frank Horrigan
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Posted - 2005.04.25 01:54:00 -
[5]
Yeah these "events" that do happen are extremely rare... ive only attended a few since i joined.. witch was august 2003
and not really even a few.. sometimes i end up not getting there in time, or ending up having a pirate blockade in the way, and then some stupid 0.0 hears about it and runs and pwns the event.. and were all in empire border going WTF HAPPEND?
and your chain of missions is a good idea..
Originally by: Oveur
Originally by: Bhaal What has turned out better than expected?
Everything. Remember, we're from Iceland.
(\_/) (O.o) (> <) This i |

Valan
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Posted - 2005.04.25 01:55:00 -
[6]
Edited by: Valan on 25/04/2005 01:55:24 Yeh the organised events are pretty good. But they are a strain on the CCP team and ultimately end up having a handful of players involved even when they were open to all.
Be nice to have some proper storyline missions or 'quests' at some point. It would align people to the races and factions at a personal or corp level. Maybe it could be implemented for player alliances as well.
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Selena D'Kree
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Posted - 2005.04.25 02:53:00 -
[7]
I wish we could get the old Gallente/Caldari/Amarr/Minmatar chats back the way they used to be. Before you could see everyone in there, now it just looks empty and you actually have to poke around to see if anyone is alive. *sighs*
So now I don't go in these rooms anymore, so I have no idea if they hold events. Though I used to remember a few events that took place that way. ISD ppl would come in and start things up, was lots of fun. 
~Selly
It is not the path we chose but the direction in which we chose to travel upon it.
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Derisor
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Posted - 2005.04.25 21:31:00 -
[8]
Well, if all they do is add some ribbons to your profile, that would be cool and totally undamaging to the game. People will go to great lengths for such braggign rights. =) I know Id start collecting. It would renew my interest in the game. Right now its "yeah im too small to pvp and oh my god not another mission!" Just sort off grinding right now. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |

Joshua Foiritain
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Posted - 2005.04.25 22:53:00 -
[9]
Originally by: Valan 'Saviour of the empire medal'
Question is; What are we going to do 5 months from now when every Amarrian and his mom is wearing a saviour of the empire medal?
I do agree medals should be added, but they should only be given out trough major CCP organized events. NPC's are never challenge, CCP can spawn as many as they want because players will always find ways to out smart the npcs. For example, the Mighty 10/10 angel shipyards has already fallen. How long did it take those Xetic guys/gals to figure out the right setup and tactics? ---------------------------
[Coreli Corporation Mainframe] |

Lisa S
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Posted - 2005.04.25 22:53:00 -
[10]
have you ever tried to go to the places in the logs? It won' take weeks to finish off, but at least the bases and stuff is where the logs say.
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Derisor
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Posted - 2005.04.25 23:01:00 -
[11]
Originally by: Lisa S have you ever tried to go to the places in the logs? It won' take weeks to finish off, but at least the bases and stuff is where the logs say.
Ya but if you do it then there isnt anything to show for it. I think non functional ribbons would inject some serious fun into such things. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |

Derisor
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Posted - 2005.04.25 23:01:00 -
[12]
Originally by: Joshua Foiritain
Originally by: Valan 'Saviour of the empire medal'
Question is; What are we going to do 5 months from now when every Amarrian and his mom is wearing a saviour of the empire medal?
I do agree medals should be added, but they should only be given out trough major CCP organized events. NPC's are never challenge, CCP can spawn as many as they want because players will always find ways to out smart the npcs. For example, the Mighty 10/10 angel shipyards has already fallen. How long did it take those Xetic guys/gals to figure out the right setup and tactics?
Who says there has to be only one kind of medal and one kind of difficulty? Perhaps some medals let you go for other medals. Who knows. Some could require months to finish and some only days. I think you are thinking too narowly. Think out of the box.
As for players defeating the content, I was under the impression that that is what the content was there for. Correct me if im wrong but isnt the whole idea to have players defeat content here and there? If so, then what is your problem with it? Is it because it wasnt you that defeated it?
I just think this sort of thing would lead to long term goals, focus and more cooperation. besides, it would be fun to have 25 military ribbons show on my profile. =)
--------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |

Miner's Bane
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Posted - 2005.04.26 00:13:00 -
[13]
I thought you quit forever because people here were too mean to you. ------------------------------------------------------------------
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Ayaka Komatsu
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Posted - 2005.04.26 00:22:00 -
[14]
Am I the only one who thinks that its wierd that this expansion is called "Exodus" when most of the new content is in Empire? Didn't think so. Let's fix some of the glaring design bugs in the current Empire "features", before adding the Eve equivilent of colored armor. ---- Why is it so easy to steal ore ? |

Question2
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Posted - 2005.04.26 07:57:00 -
[15]
Storylines are supposed to be like this actually.......or they were.
As it is now though.......well take a look at them yourself.
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Discorporation
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Posted - 2005.04.26 08:05:00 -
[16]
Migrating certain agents to something like this could improve immersion. As long as the rewards are non-monetary, I'm all for it 
[Heterocephalus glaber]
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Raem Civrie
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Posted - 2005.04.26 08:27:00 -
[17]
Edited by: Raem Civrie on 26/04/2005 08:28:56 I'd like to see two things. Specifically, proper implementation of medals into the character bio (you'd "plug them in" much like implants, but they wouldn't be lost by ship death) so that they would be displayed there. I bet Golan Trevize would love that.
Then, allow registered Alliances to create their own sets of medals. Of course, it'd be up to the alliance itself to, well, limit the flow of medals, so that the star-spangled general is actually a pretty rare sight, as opposed to every member of the alliance wearing fifty-plus medals for posterity alone. Maybe make it relatively hard to create these medals, although that may seem a wee bit unrealistic. But at least limit them to registered in-game alliances.
P.S. They should of course be somehow seperated from "empire" medals in the "awards" tab on the character bio. Previously mentioned Golan Trevize and his lil' medallion would be seperated from the plethora of medals CVA would be sure to create; doesn't make sense that ol' Trevize would hide his emperor-awarded medal behind a jungle of CVA metal.
Food for the RP folk, in any case.
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The Enslaver
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Posted - 2005.04.26 08:28:00 -
[18]
EVE already has far too much PvE. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Alexi Borizkova
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Posted - 2005.04.26 09:37:00 -
[19]
Originally by: The Enslaver EVE already has far too much PvE.
It has been my experience that msot PvPers have no interest in roleplay, so for the RP contingent of eve players they have to fight NPCs, because they "play along" by their very nature.
OF course RP is not a very important aspect of eve, as it is an MMOG not an MMORPG, a designation clearly set out time and time again.
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Gungankllr
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Posted - 2005.04.26 09:46:00 -
[20]
Edited by: Gungankllr on 26/04/2005 09:46:20
Originally by: The Enslaver EVE already has far too much PvE.
PVE = Larger and more diverse player base.
The more content you make for PVE, the more subscribers you are going to gain and keep.
Not everyone is into PVP. If you don't enjoy playing, then you're going to move on to something else.
I think we can all agree that keeping players is important. Even smacktards that make us cringe every time they post on the forums is $15 a month to CCP that they use for their company.
One of the main staples nowadays in MMOG's is individuality. People like having Rare items, medals and whatnot. It shows progress, and makes you feel as if you've accomplished something.
PVPers get the same thing from killmails and corpses, albeit in a lesser sense.
Eve cannot be all things to all people. If PVE is boosted one patch, the PVPers will cry foul. Same goes for PVP.
Take a look at L4 missions, for instance. When they were created, all the PVE players were very happy. The PVP community was not, as all of their "targets" were now no longer available.
www.hadean.org
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The Enslaver
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Posted - 2005.04.26 09:48:00 -
[21]
PVP isn't just about killing, its also about interaction and competition on markets, etc.
NPC interaction has no place in a game like this, and should be minimalised. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Hast
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Posted - 2005.04.26 10:34:00 -
[22]
Originally by: Gungankllr
Take a look at L4 missions, for instance. When they were created, all the PVE players were very happy. The PVP community was not, as all of their "targets" were now no longer available.
Has nothing to do with that. The reason most people hate lvl4 missions is because its.
A) doesent fit into the game. (how do you explain that a uber 4.5mill angel BS can sit on a gate in Rens wich is high security?)
B) Ruining the game balance by dishing out rewards while you sit in a safespot of choice with concord watching your back. While us 0.0 players still have to watch our own backs. lvl4 missions are more like a give me money button.
C) the mineral market is going to hell now since its more profitable to do lvl4 missions in high sec space then to mine scordite.
I'm sure I could come up with more reasons that lvl4 missions are not good, but I wont bother now.
This could be good for people that like PVE aslong as it entail some risk and is not just a high security isk milking cow.
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Handon Guild
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Posted - 2005.04.26 10:55:00 -
[23]
I truly agree to the part about more unique events.
A month after I started playing eve, some of my corp mates started babbling in corp chat about hunting some guy. I tagged along without knowing anything, until I found out that we were participating in an event, where a GM was a bad guy, who had a bounty on his head, in form of a +4 Ocular Filter.
I think about 170 people participated in the hunt, and I was extremely lucky to be right next to "Caleb's" ship when a more experienced player blew it up. I managed to scoop his corpse, and score the Ocular filter. But as 2 other guys had taken down his ship in the first place, 3 implants were given. I sold the implant for the 45 mil it was worth at the time, and that's what gave me the boost to keep playing eve.
Now what have become of these events? They were AWESOME, but now they're gone! GM's - COME, AMUSE US!!!
- just a thought - ------------------------------------------------
A day of fun in Denmark |

Gungankllr
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Posted - 2005.04.26 12:07:00 -
[24]
Edited by: Gungankllr on 26/04/2005 12:19:03
Quote:
A) doesent fit into the game. (how do you explain that a uber 4.5mill angel BS can sit on a gate in Rens wich is high security?)
With that same thinking, Concord would kill NPC's anywhere in high sec space. A 2k frigate would be out of place in highsec space.
Quote:
B) Ruining the game balance by dishing out rewards while you sit in a safespot of choice with concord watching your back. While us 0.0 players still have to watch our own backs. lvl4 missions are more like a give me money button.
You choose to play in 0.0, whereas empire players choose to play in empire. It gives people who aren't into PVP something to do other than mine or haul.
Quote:
C) the mineral market is going to hell now since its more profitable to do lvl4 missions in high sec space then to mine scordite.
If mining was in any way fun, or profitable, then people would mine. People do what is fun for them. In your case, you have fun PVPing in 0.0. If people don't have fun or enjoy what they do, they will quit and do something else. What you're asking (Nerfing L4 agents) is akin to an empire side player demanding that PVPers be forced to mine.
I haven't heard a single person make an argument that the PVP community should do anything other than what they want to do, which is PVP.
The ultimate solution to the ore shortages is to find a way to make mining enjoyable.
And to say that your complaints aren't due to less targets, may not be your personal reason.
Generally however, 95% of everyone saying that L4 missions need to be nerfed have been saying all along that they should be moved to low security space.
Why does everyone want them to move to lowsec space, instead of making L4 missions more difficult?
Simple. The PVP folks want more people to shoot at.
PVP players shouldn't be forced to mine, and PVE players shouldn't be forced to PVP.
If you're so concerned about mineral prices, then maybe the PVP folks should try mining sometime. No you say? Mining sucks?
No kidding. That's how PVE players mostly feel about PVP.
www.hadean.org
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Joshua Foiritain
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Posted - 2005.04.26 12:29:00 -
[25]
Originally by: Derisor Who says there has to be only one kind of medal and one kind of difficulty? Perhaps some medals let you go for other medals. Who knows. Some could require months to finish and some only days. I think you are thinking too narowly. Think out of the box.
As for players defeating the content, I was under the impression that that is what the content was there for. Correct me if im wrong but isnt the whole idea to have players defeat content here and there? If so, then what is your problem with it? Is it because it wasnt you that defeated it?
I just think this sort of thing would lead to long term goals, focus and more cooperation. besides, it would be fun to have 25 military ribbons show on my profile. =)
If everyone and their mom can become the 'saviour of the empire', 'ruler of the universe' or 'ultimate night elf of total and complete' redemption.
Whatever the medals are called or how special they might be; theyre worthless if anyone can easily get them. Medals should be special and rare so you can actually say 'wow look at me ive gotten a unique medal from the emperor and i actually had to do something for it'.
'l33t' medals from majopr CCP events and smaller medals from Aurora events are a good idea though. But those have been planned for a while.
Last but not least; 'Saviour of the empire' and similar titles should never make it into the game. One of the things i like about eve is that you dont poor story about how forces of darkness have taken over the land and everyone gets to be the new hero. Like in most of those other crappy Massive Solo Player NPC Grinding Games. ---------------------------
[Coreli Corporation Mainframe] |

Derisor
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Posted - 2005.04.26 21:44:00 -
[26]
Originally by: Miner's Bane I thought you quit forever because people here were too mean to you.
Ahh some things never change. The game still is the best sci fi game out there and you are still an a**hole. Ahh ... the nostalgia of it all. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |

Derisor
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Posted - 2005.04.26 21:47:00 -
[27]
Originally by: The Enslaver PVP isn't just about killing, its also about interaction and competition on markets, etc.
NPC interaction has no place in a game like this, and should be minimalised.
Good god! Do you have to try to turn every thread into a pvp/non pvp argument? Variety is the spice of life. There is a time for pvp and a time not to. There are those of us who would like to pvp but dont have a chance. Now I know you want us to come into 0.0 so you can gank us and think you are all hot **** for blowing up a rifter with your battleship but it just isnt appealing to us. Weird that way *shrug*
Go be leet, elsewhere. Im not interested in youre measurements of your various body parts. --------- The words "Exciting" and "Safe" are mutually exclusive; pick one. |
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