Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Andski
GoonWaffe Goonswarm Federation
5587
|
Posted - 2012.11.23 00:21:00 -
[1] - Quote
Hallvardr wrote:There is nothing PvP about the market, manufacturing, mining (although could be), invention, missions, etc.
are you trolling ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5587
|
Posted - 2012.11.23 00:22:00 -
[2] - Quote
Fluffy Sheep wrote:Quote:I guess i should elaborate. Being a highsec ganker, many people have killrights on me. After the new crimewatch system, anyone anywhere will be able to rightclick me > activate killright. I'm now killable by anyone/everyone. Consider a fleet of suicide battleships waiting for their freighter to jump through the gate. Players can safely rightclick>activate kill right, and gank our ships before the freighter is even decloaked. Highsec ganking is becoming harder and harder. So as a player who makes a living ganking other players who are mostly defensless against you, you are now complaining because other players will have the ability to gank you? Seriously? Adapt? ROFLOL!
yeah it's not like having a low sec status or GCC opens you up to player retaliation
NPC alts are wrong as always I guess ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5594
|
Posted - 2012.11.24 04:28:00 -
[3] - Quote
EVE will become a massive single player game whether we like it or not. Those are the types of players CCP wants - they want the commercial success of ToR, STO and SWG, all of which remain very active and have had steady subscriber growth without significant declines. ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5594
|
Posted - 2012.11.24 04:37:00 -
[4] - Quote
You see, most other games are very tolerant of incompetence. You can get by with gearing up with their equivalent of a dual-tanked Raven with lasers, which would obviously get you demolished in PvP but who cares, you're perpetually underskilled for it, and you're guaranteed to avoid it as long as you stay out of the PvP areas. The game's own content is very forgiving - the devs don't want you to feel challenged by their own content, now do they?
From now on, EVE will stand for "EVErybody wins!" ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5594
|
Posted - 2012.11.24 05:05:00 -
[5] - Quote
Vallista wrote:The thing I think is funny here is that you have been playing for two years, and yet you presume to tell the forums what Eve was like in its infancy. When I began, highsec was safe. You went to low sec if you wanted pvp. You went to null sec if you wanted wars.
I can't claim to know what Eve was like in the very beginning, but 6 years ago, there was little or no high sec piracy, except for can flippers and the like. It may be a nerf as you say, but it is a nerf of something that has grown, not something that was around since 2003.
hisec has always been "safe" for everyone when they began because newbies aren't worthwhile gank targets
i hope i have enlightened you with this shocking revelation ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5597
|
Posted - 2012.11.24 22:07:00 -
[6] - Quote
Destiny Corrupted wrote:Oh man, these people and their entitled "I pay for it, so I can use it any way I want to" attitudes. Their pride prevents them from even considering the possibility that some things were meant to be used in certain ways. Whether it's playing solo mission grind mode, or not tanking their barges, or carrying everything they own in unfit Badgers, they continue to claim that they have the right to immunity from interference.
This is the new generation of EVE players. They want instant gratification, rewards for no effort and the removal of anything that potentially inconveniences them. The lowest common denominator. CCP will change the game from the ground up to cater to them, even if they have to drive out the players that got EVE to where it is. Then some other WoW clone will come out and they'll flock there in droves. ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5597
|
Posted - 2012.11.24 22:08:00 -
[7] - Quote
Mars Theran wrote:I dont troll wrote:Funny how the gankers cry about CCP introducing risk into their zero risk high sec areas
At present when a ganker ganks a friegther or other indy ship the only risk is the gank ship will be destroyed by concord, kill rights are a joke whe you consider that its likely the pilot is a alt who has little more than freigther and trade skills...
What CCP have done is introduce actual risk to the gankers in that the ganker now has to watch their arse when they undock their next gank ship or their shiney L4 ship to grind more isk for their next gank ship.
Risk vs Reward.... gotta love it That is all it really is that we're talking about here. It's simply the addition of risk, (however small), to a previously zero risk, (virtually anyway), activity. The only risk before this, was that you might not gank the ship in time, and thus waste your cheap fit gank ship in the process. Even that is only a risk if you don't have more numbers to throw at it. One other risk that remains a possibility, is the gank that doesn't involve first checking your target. Even then, usually the Killboard outweighs the loss significantly, even if nothing drops. Not that gankers won't try to tell you it's risky, but it really isn't. It's a calculated cost against a much higher potential gain. Sure, it may be nothing drops, but you've succeeded in your objective, got the killboard, and you did it with what you were willing to sacrifice in the process. Risk requires something to lose that you were not willing to.
wow thank you for your insights, if only they were accurate ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5598
|
Posted - 2012.11.25 06:25:00 -
[8] - Quote
Mars Theran wrote:I'm just going to have to ask how exactly everybody else is supposed to or expected to avoid similar instances of unintended PvP?
"unintended PvP?" ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5598
|
Posted - 2012.11.25 06:53:00 -
[9] - Quote
The changes themselves aren't really a big deal, other than making those who loot wrecks totally FFA (which is dumb)
It's the spirit of these changes. CCP is selling out to the lowest common denominator - those who feel that they should be able to autopilot their 10b ISK freighters without any risk, those who feel that they should be able to macromine. They'll just keep nerfing everything that can potentially pose a challenge to a hisec carebear, even if they have to make scamming, theft and in-corp ganking bannable offenses.
Then they'll have their carebear paradise that they want, just without the massive player intake they're hoping for (because it's a really terrible game once you peel off all of the player interaction, you see) ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5600
|
Posted - 2012.11.25 07:57:00 -
[10] - Quote
Vaerah Vahrokha wrote:CCP needs to shuffle and redo stuff in nullsec, it's that place that can make EvE inviting again. CCP needs to implement mechanics that make the huge blue balls break and conflict born again.
it's almost like we've been asking for this through revamps to sovereignty mechanics and POS, which CCP neglect in favor of carebear nonsense like incursions, WiS and crimewatch 2.0 ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5600
|
Posted - 2012.11.25 08:07:00 -
[11] - Quote
Risien Drogonne wrote:Oh knock it off. CCP has not taken away your ability to gank freighters in any way.
Actually, these changes are almost certainly meant to curb freighter ganking. Trying to deny that is just silly.
CCP understands: freighter pilots are dumb, they want to autopilot their net worth between market hubs and straight through choke points. They shouldn't be inconvenienced when somebody smarter than they are decides to take them out. It's an acceptable tradeoff: make the game more idiot-friendly, cross your fingers for new subscriptions, nerf other things or declare them exploits when it doesn't work out the way you hoped. ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5600
|
Posted - 2012.11.25 08:31:00 -
[12] - Quote
Jimmy Gunsmythe wrote:The problem isn't the PvE player, the problem is the players with a lack of balance, wanting ++ber-easy kills for no other reason than to pad a KB and grief others.
Um, what? Freighter ganking is pretty balanced - it takes several players working in near-unison to pull it off. ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5601
|
Posted - 2012.11.25 10:01:00 -
[13] - Quote
The intent of these changes is to curb hisec ganking. Pretending otherwise is silly. ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:06:00 -
[14] - Quote
LHA Tarawa wrote:What I do not understand is why those that want to PVP insist on being able to PVP against those players that have no interest in PVP. What's that matter? You really suck at PVP, so can't win a fight against someone that is ready and looking for a fight... so you prefer to only PVP against those with no interest in PVP, that are not ready for or looking for a fight?
it's very simple, you see, those who are ready and looking for a fight can take a loss so they don't make a pleasurable squeal when they do get killed, and they're not normally autopiloting haulers loaded to the brim with the entirety of their life's worth ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:10:00 -
[15] - Quote
Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in.
yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing ~*a-áproud belligerent undesirable*~
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Andski
GoonWaffe Goonswarm Federation
5607
|
Posted - 2012.11.26 09:42:00 -
[16] - Quote
March rabbit wrote:Andski wrote:Risien Drogonne wrote:CCP understands: gankers want guaranteed, easy profit with no risk other than losing your cheap ship, like a car trade-in. yeah uh the cost of a failed freighter gank is upwards of a billion, thanks for playing which some alliances compensate to it's failed players. 
yeah not being poor is great  ~*a-áproud belligerent undesirable*~
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