| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

fairimear
|
Posted - 2005.04.27 00:02:00 -
[1]
Edited by: fairimear on 27/04/2005 00:03:30 Please can zrakor or lemonde give us a reason why the travelling has gone up for 0.0 agent missions.
If it was intentional so we can moan for a good reason. Or if it was a follow on from the empire nerf and will be fixed.
because right now its impossible to do them without a high chance of a player ganking you. and it just serves to put more people off 0.0. as i would rather have the old system with less lp but all normal missions in system, to 1 jump max than this farce now.
If the aim was to pull people from empire to 0.0 for better agent this 1 thing has wrecked the plan imo.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
|

Ruffio Sepico
|
Posted - 2005.04.27 00:10:00 -
[2]
Originally by: fairimear Edited by: fairimear on 27/04/2005 00:03:30 Please can zrakor or lemonde give us a reason why the travelling has gone up for 0.0 agent missions.
If it was intentional so we can moan for a good reason. Or if it was a follow on from the empire nerf and will be fixed.
because right now its impossible to do them without a high chance of a player ganking you. and it just serves to put more people off 0.0. as i would rather have the old system with less lp but all normal missions in system, to 1 jump max than this farce now.
If the aim was to pull people from empire to 0.0 for better agent this 1 thing has wrecked the plan imo.
Well if I had been a ebil pie, I would said "But hey, you get better rewards, bonus's and LP's but the risk is greater, if you cant hack it in 0.0 space, go back to Empire"...
Just one problem about that. Even Empire agents find it funny to send high sec agent runners into lowsec and camped gates. Oh, and high sec agents doesnt dish out all that great rewards, bonus's and lp's compared to your agent. But when its coming to risk, a high trafficed 0.4-0.1 is more dangerous than 0.0 regarding ganks.
In my honest opinion, the reward for the mission should be tied to what system the mission take place in not where the agent is located.
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
|

Captin Biltmore
|
Posted - 2005.04.27 02:26:00 -
[3]
Originally by: fairimear Edited by: fairimear on 27/04/2005 00:03:30 Please can zrakor or lemonde give us a reason why the travelling has gone up for 0.0 agent missions.
If it was intentional so we can moan for a good reason. Or if it was a follow on from the empire nerf and will be fixed.
because right now its impossible to do them without a high chance of a player ganking you. and it just serves to put more people off 0.0. as i would rather have the old system with less lp but all normal missions in system, to 1 jump max than this farce now.
If the aim was to pull people from empire to 0.0 for better agent this 1 thing has wrecked the plan imo.
You're the member of an alliance....and a fairly large one. If u can't scare up a scout or some help then SE is pretty pittiful. I mean, hell, I have enough standings with Sanshas Nation to do lev 4's in Stain....and I had to sneek around your space to do it. I also have enough standings to do lev 4's with the Angel Cartel....and that's just plain silly because Curse is nothing but ebil ganking pir8's.
I have no sympathy for u.
|

Jiggy
|
Posted - 2005.04.27 10:40:00 -
[4]
In the last 24 hours more ships and pods have been destroyed in amamake then in the whole of stain controlled space and this is mostly due to agents sending people throught there, its sad really that 0.0 agents are safer then low level courier missions in empire.
|

fairimear
|
Posted - 2005.04.27 11:43:00 -
[5]
unfortunatly the point of how many gets lost and where is mute.
the idea was to get people into 0.0. now if they lose 1 bs wich is that much harder to replace in 0.0 they are gona be put off.
if they have to spend 2 hours per mission so they can't get a quick 1 in before work, they are put off.
and tbh im not to bothered. I have pleanty of bm's and time to do the missions. But others don't and im more intrested in getting som balance back and more people into 0.0 again.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
|

Joshua Foiritain
|
Posted - 2005.04.27 11:46:00 -
[6]
Originally by: Captin Biltmore
Originally by: fairimear Edited by: fairimear on 27/04/2005 00:03:30 Please can zrakor or lemonde give us a reason why the travelling has gone up for 0.0 agent missions.
If it was intentional so we can moan for a good reason. Or if it was a follow on from the empire nerf and will be fixed.
because right now its impossible to do them without a high chance of a player ganking you. and it just serves to put more people off 0.0. as i would rather have the old system with less lp but all normal missions in system, to 1 jump max than this farce now.
If the aim was to pull people from empire to 0.0 for better agent this 1 thing has wrecked the plan imo.
You're the member of an alliance....and a fairly large one. If u can't scare up a scout or some help then SE is pretty pittiful. I mean, hell, I have enough standings with Sanshas Nation to do lev 4's in Stain....and I had to sneek around your space to do it. I also have enough standings to do lev 4's with the Angel Cartel....and that's just plain silly because Curse is nothing but ebil ganking pir8's.
I have no sympathy for u.
Youre absolutly right. You forgot one thing, Risk went up by atleast 6 times (2x as much risk per extra jump) and the reward only went up by 1.5 or 2.
Risk Vs Reward my ass. If people can farm lvl 4's in empire space with concord watching their back then i want to be able to do my missions in system with 0.0 missions.
As it currently stands the already sucky 0.0 missions got nerfed down even further. ---------------------------
[Coreli Corporation Mainframe] |

gfldex
|
Posted - 2005.04.27 12:13:00 -
[7]
I got myself an lvl4 agent in empire that never send me to <0.5 so far. And the map tells me that he will not do so in future.
Right, agent missions are dangerous in empire now -- for ppl that are to lazy to invest 2 weeks to get access to a usable agent.
have fun
|

X'Alor
|
Posted - 2005.04.27 15:26:00 -
[8]
If it's a question about traveling from lvl 4's ....I'd have to agree. Get the travel for the mission to fit the type of ship most will be using.
Oh noes the common sense factor.
Most people that are running lvl 4's are doing so with uber tanked BS's.
How well do uber tank BS's travel. not at all.
As I recall. they(ccp) moved gate locations to help fit travel needs of tanked BS's on lvl 4's multi jump missions. then they add 4 or more jumps to lvl 4's. ....... why move the dang gates in the first place then? Come on.
LvL 1's should require the most travel time. Most people do them in frigates
LvL 2's a bit less. some frigates/cruisers/BC .....no need for a BS.
Lvl 3's a bit less than that. BC/cruisers/BS
Lvl 4.'s and lvl 5's NO TRAVELING. People need to build and set up their BS's for lvl 4's and whenever 5's come in to TANK not to travel.
lvl 1,2,and 3's been that way since start but the traveling aspect of tanked BS's should be taken into account on lvl 4's and 5's.
|

Joshua Foiritain
|
Posted - 2005.04.27 22:06:00 -
[9]
Originally by: X'Alor If it's a question about traveling from lvl 4's ....I'd have to agree. Get the travel for the mission to fit the type of ship most will be using.
Oh noes the common sense factor.
Most people that are running lvl 4's are doing so with uber tanked BS's.
How well do uber tank BS's travel. not at all.
As I recall. they(ccp) moved gate locations to help fit travel needs of tanked BS's on lvl 4's multi jump missions. then they add 4 or more jumps to lvl 4's. ....... why move the dang gates in the first place then? Come on.
LvL 1's should require the most travel time. Most people do them in frigates
LvL 2's a bit less. some frigates/cruisers/BC .....no need for a BS.
Lvl 3's a bit less than that. BC/cruisers/BS
Lvl 4.'s and lvl 5's NO TRAVELING. People need to build and set up their BS's for lvl 4's and whenever 5's come in to TANK not to travel.
lvl 1,2,and 3's been that way since start but the traveling aspect of tanked BS's should be taken into account on lvl 4's and 5's.
Travelling in empire or low sec empire isnt a bad change, the risk is a lot lower there. Having to travel several jumps trough 0.0 is a HUGE increase in risk and a step in the wrong direction for 0.0 missions.
They where finnaly getting some loving and getting closer to the point where one can say omg wow 0.0 agents pwn empire agents. This change however nerfed them back to stonage.
I know where my raven is going, back to empire so i can farm missions in a 0.4 system where i dont have to worry about station camping or Large Warp Bubbles. Hell i even make more money of the bounties there and with some luck half the missions will end up in +0.5 since i now get to travel a lot. ---------------------------
[Coreli Corporation Mainframe] |

Mephistos
|
Posted - 2005.04.28 07:48:00 -
[10]
That's odd Fairimear, the level 4 agent I've been using in Venal rarely sends me outside of his home system. And the times that I do get sent out it's only 1 jump.
|

VortiK
|
Posted - 2005.04.28 07:52:00 -
[11]
Originally by: Mephistos That's odd Fairimear, the level 4 agent I've been using in Venal rarely sends me outside of his home system. And the times that I do get sent out it's only 1 jump.
Have you used this agent since last week' patch ? I used to have all my missions 0 jumps away, but now it can be up to 4 jumps away. 
What is a life, devoid of strife ?  Glorious Furture |

MrMorph
|
Posted - 2005.04.28 12:08:00 -
[12]
We've had a few inidents were mission-runners have lost their goods to us the last few days.
I kinda agree, a mission-runner in a hauler aint gonna get in/out or between well-known 0.0 systems without getting ganked no matter what he does. Fix it for them CCP ---------------------------------------------- Trishys cookies they are !
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |