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Meridius
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Posted - 2005.04.27 20:36:00 -
[1]
Originally by: Alyth
Originally by: Akaviri Sometimes I think that whoever is coding is playing around with all sorts of numbers that really don't have to do with the problem at hand. Then that person does the work he is supposed to and forgets to undo his changes to other stuff. Patch goes out and there are hidden nerfs.
/me wonders why this is still being called a nerf seeing as the stat was wrong in the first place.
Radio does only 1 damage type, that must be wrong because no other ammo is constricted to 1 damage type.
Good logic there buddy 
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Meridius
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Posted - 2005.04.27 20:55:00 -
[2]
Originally by: Weirda The armor is upped by 10 on the natural enemy of the race (i.e. Amarr have 20 explosive, and Minmatar have 70 EM) - but the relative averages are all the same.
So you're saying that a flat 10% flat armor res gain on 10% base is the same as 10% flat on 60% base?
Minmatar suck at math
100dmg to Base 60% EM res: 100 * 0.4 = 40 100dmg to Base + 10% racial bonus: 100 * 0.3 = 30
That is a 33.3% reduction in damage.
100dmg to Base 10% EXP res: 100 * 0.9 = 90 100dmg to Base + 10% racial bonus: 100 * 0.8 = 80
That is a 12.5% reduction in damage.
The same pattern continues with tech 2 resists (+20% flat).
There is a reason why armor hardners do not give flat bonus's. Why racial bonus's are not calculated in the same (balanced) fashion is completely beyond me.
Further more, i'm pretty sick of hearing how good EM is. It's not even constricted to Amarr to begin with so the point is totally moot.
EMP, the most *****d out ammo type by minmatar does primarily EM damage. 45% of the damage coming out of EMP is EM. Yeah, that really makes sense
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Meridius
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Posted - 2005.04.27 23:25:00 -
[3]
Originally by: Weirda
On the whole - Explosive is the most used damage in all Projectile, and Kinetic is second (this is even more pronounced with the ammo changes).
Illogical. The most common damage type found in projectiles is irrelevent. The most commonly used ammo type is EMP. EMP has a 45.4% EM output.
When i see a Tempest, the average explosive content of all projectile ammo does not enter my mind, EMP does
Originally by: Weirda
EDIT - in spite of all of our bickering - Weirda still have best damned sig in EvE, from you no less!
It's not bickering, it's arguing. Arguing is healthy. It keeps the mind strong and you learn new things (mostly when you're wrong) ________________________________________________________
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Meridius
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Posted - 2005.04.28 19:51:00 -
[4]
Originally by: Reite
Originally by: Gariuys Against any proper tank EM is the best damage type around. And so crystals where pulled in line with the same range modifiers as projectile and hybrid ammo.
/me agrees with Weirda... scary.
Ohh, so 3 or 4 energized plates arent a "proper tank"? im really sorry for not playing the game YOUR way.
And btw, against suck an armor tank, EM is the worst possible dmg u can do.
Heh yeah. It's also a shame that 'proper' tanks are not allowed to tank EM even though it's far more common then explosive.

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