
Mutnin
SQUIDS.
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Posted - 2012.11.26 20:51:00 -
[1] - Quote
irishFour wrote:ChromeStriker wrote:irishFour wrote:Right now, I fly a near perfect HML drake. Its fairly effective in the engagements ive been in, admittedly very few, but still does the job as expected. With the up coming nerf to hmls (which im still unsure if the nerf is coming to t2 ammo) would it be wise to get HAM5 and spec'd out to 4.
With limited range is the HAM drake worth it? Idk, I know in other short range missiles its not worth it. Torp raven=NO If im already getting 450 dps out of my hml drake, How big of a difference will HAMs make.
Thanks irish
There isnt a nurf there is a balance. (important difference) Now HML's are going to be more in line with Arti's, Rails, and Beams HAM's are closer to Auto's, blasters and pulses. Note they are not the same as tracking weapons and still unique as missiles, its just now your going to have to choose just like the rest, do you want higher dps at lower range, or longer range at lower dps You bring up an interesting point. One thing I adore on these forums is how people use balance for or against their arguments. I often here, not everything in eve has to be the same, homogenized, in line with everything else. Here you feel weapon systems are needing to be in-line with one another (which means projectiles will be nerfed soon, cause my mach kills everything) but when I ***** up a storm about how ****** the drone regions are, I get told not all space is equal and to go conquor some other space. Id like to know more from more experienced pilots than I about the qualities of the HAM. I dont need to be told now i have to chose between arty and autocannon. Which by the way, there still is a rate of fire difference, that needs to be balanced if things are going to be in line.
I've flown every BC & weapon type for those BC quite a lot. I've always found that HML Drake are the most survivable BC's in the game for small gang PVP. This of course has scaled well and has been used to pretty good success with the Drake blobs of null. Really that's the biggest reason they are getting the nerf bat, is because they became too popular. (even though there are counters to them)
The difference in the uses of HML & HAM are simply what you intend to do with them. HAM's are pretty nasty up-close & personal, so they can be quite effective if you know you can get into close range of your target. (think gate camping or station fighting)
HML's on the other hand due to their range and slightly better ability to hit smaller sigs than HAM's, can have a broader spectrum of use. This is the trade off, you get a more all around weapon system that is easier to apply damage with, but you get lower damage amount.
HAMs on the other hand can put out a respectable amount of DPS in those up close entanglements. It's worth training them just to have them, but personally I use HML's almost 90% of the time on Drakes. However sometimes it's nice to have the option to switch to the HAM Drake for specific targets.
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