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Thread Statistics | Show CCP posts - 9 post(s) |

MainDrain
7th Deepari Defence Armada The Veyr Collective
4
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Posted - 2012.11.28 11:23:00 -
[1] - Quote
CCP Affinity wrote:Good news - team Trilambda have worked on the clouds for retribution and they will no longer have the same framerate hit they did before. I have also worked on reducing cloud numbers in dungeons... let's see how this helps things out and we can always take another look next release if things aren't improved.
Could you not just replace them with gas harvestable clouds, its would introduce new players/mission runners to gas harvesting. They could just be the lowest of low end clouds |

MainDrain
7th Deepari Defence Armada The Veyr Collective
16
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Posted - 2012.12.04 22:44:00 -
[2] - Quote
Love the new clouds! good job guys
http://i.imgur.com/gQ141.jpg
http://i.imgur.com/XpCsy.jpg |

MainDrain
7th Deepari Defence Armada The Veyr Collective
16
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Posted - 2012.12.06 10:35:00 -
[3] - Quote
CCP Affinity wrote:Sobaan Tali wrote:Sarmatiko wrote:CCP Affinity wrote:Good news - team Trilambda have worked on the clouds for retribution and they will no longer have the same framerate hit they did before. I have also worked on reducing cloud numbers in dungeons... let's see how this helps things out and we can always take another look next release if things aren't improved. Framerate improvements are nice, but will they still look overbrightly painfully unpleasant? It was so bad sometimes: http://i.imgur.com/XvbKL.jpg Is that what Heaven looks like? Oh, wait, no that's....World's Collide.....never mind. If you file bug reports on things like this I can replace the cloud with something not as bright or remove it :)
All the new clouds ive come across have been a vast improvement on the old ones, Trilambda have done good :D
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MainDrain
7th Deepari Defence Armada The Veyr Collective
16
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Posted - 2012.12.06 12:11:00 -
[4] - Quote
CCP Affinity wrote:Glad they are improved :)
Any clouds you come across that are too bright/cause FPS spikes or anything else that annoys you - file a bug report with detailed information on the mission/location/room number etc and I will take a look. I don't guarantee I will always agree with you, but I will at least look them over and if I notice the same issue I will fix it.
Will do
On another note, was there any consideration given to introducing harvestable gas clouds into these mission sites. I understand this may not fall under your or your teams remit |

MainDrain
7th Deepari Defence Armada The Veyr Collective
17
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Posted - 2012.12.06 20:29:00 -
[5] - Quote
CCP Affinity wrote:Glad they are improved :)
Any clouds you come across that are too bright/cause FPS spikes or anything else that annoys you - file a bug report with detailed information on the mission/location/room number etc and I will take a look. I don't guarantee I will always agree with you, but I will at least look them over and if I notice the same issue I will fix it.
Loving the clouds in the Blockade (Sansha) i would say the apex of the clouds though is just a little too bright though |

MainDrain
7th Deepari Defence Armada The Veyr Collective
20
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Posted - 2012.12.08 13:17:00 -
[6] - Quote
Not having any major framerate issues with the new clouds
However have spotted a particularly bright one in mission Ritualistic Raids that forced me to turn the camera away
images linked below
http://imgur.com/a/Gy9DM |

MainDrain
7th Deepari Defence Armada
115
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Posted - 2013.01.22 10:09:00 -
[7] - Quote
Things have improved massively in recent years, and with the way things are going they likely will again.
CCP is working on setting this game up for the next 10 years, testing things on a gfx card that is nearly 6 years old, and even then wad only mid range is very counter productive. The majority of people have more modern card, and I would expect that is what they test their software too. |

MainDrain
7th Deepari Defence Armada
115
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Posted - 2013.01.22 11:23:00 -
[8] - Quote
Tiger Armani wrote:MainDrain wrote:Things have improved massively in recent years, and with the way things are going they likely will again.
CCP is working on setting this game up for the next 10 years, testing things on a gfx card that is nearly 6 years old, and even then wad only mid range is very counter productive. The majority of people have more modern card, and I would expect that is what they test their software too. Well, they could easily give us the easy solution for these graphical problems. Give us option to disable drawing these objects (clouds, wh effects etc.)
But looking at the steam hardware survey (generally an accurate metric to go by) almost 50% of users have a direct 11 capable graphics card. I dont think its worth the hours and expense in introducing this option, man hours that could be much better spent on either reducing the impact the clouds (and other effects) have or iterating/developing content for the rest of the game.
Regarding owners of low end graphics cards (i.e the 8600GT mentioned) you can purchase much more suitable graphics cards to run Eve and anything else you want for relatively low cost . -ú50 will get you one that will massively improve your experience.
Edit - for reference i do not have a super high end card, the clouds etc do impact me in terms of FPS, but in those situations I just turn down the graphics settings to minimise the impact. |

MainDrain
7th Deepari Defence Armada
115
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Posted - 2013.01.22 11:27:00 -
[9] - Quote
steffijade d'vaper wrote:I've actually had my computer shut down through overheating of the gpu when zoomed in at a cloud heavy location a few times.
Yes, it's not a top end build...quad core AMD cpu, 8gb ram and single hd 7770 but it runs rest of the game pretty well.
After the latest crash, I decided to actually go for it and do a new build (been saving some cash for a build and this actually pushed me to order the bits...waiting for em to be delivered).
The thing is, in difficult economic times, not everyone actually has cash to spend on upgrades... especially if the rest of the game runs fine.
It would be nice to have an option to turn clouds off if at all possible.
Sounds like you need to clean your graphics card fan :P |

MainDrain
7th Deepari Defence Armada
166
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Posted - 2013.03.24 17:30:00 -
[10] - Quote
CCP Paradox wrote:Just to add a couple of little bits of info to this. Team Trilambda's aim was to refactor the cloud system so that in the future they could work with it easier and be able to progress that system technically. Meaning newer effects, more awesome looking clouds, and a lot of other surprises there. Maybe you'll see something at Fanfest.  Of course the benefits of refactoring, included increased performance gains. Not only the cloud system, but they also managed to alter performance hits for a lot of other areas in the game's graphic engine too. You know those spotlights on some ships? Those used to be pretty expensive in terms of performance, now less so!
That comment from back in November may give people some hope, it looks like there will be something appearing about this at fanfest.
For the record im still against the on/off button
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