
NewGit
Distinguished Gentleman's Boating Club Test Alliance Please Ignore
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Posted - 2012.12.05 02:41:00 -
[1] - Quote
Wow - instead of "Retribution" you should call this expansion "Another gift to Gankers". And then change "Eve Online" to "We suck up to gankers online".
Let's see some recent changes. Unexplained, very lengthy delay in getting the right-click menu to open after undocking (yes, I've tested this on multiple computers, on different ISPs, even in different countries). A little "gift to gankers" by creating a delay that gives the gankers more time to lock up and scan you before you can do anything ? It seems all to often that by the time I can finally get the menu to open, I'm already outside of the docking ring. Pretty convenient for some people...........
When undocking the station is automatically zoomed in so close that when you can finally get the right-click menu to open, it is the "station information" one so you have to zoom (way) out to be able to open the menu that may have, oh I don't know, maybe your "insta-undock" BMs or something ? Poor gankers must have been whining about players undocking and insta-warping off before they could be locked/scanned.
Tier III Battle Cruisers - created (specifically it seems) to be the ultimate ganking machines.
Now you're changing the Orca hangars so they are scannable (because why, the poor gankers were whining about not knowing if they should try ganking more Orcas ?). Much easier (and cheaper) to ganker blockade runners than Orcas too ! The reasoning that the Orca's unscannable corp hangar was "essentially unfinished functionality" sounds like a load of BS being used to justify something that didn't need changing (except to please the gankers of course). I notice no mention was made regarding the corp hangars on ANY other ship (such as Rorquals and carriers of course, but then again, I guess the gankers in hisec don't see too many of those so they aren't a problem).
And then you note that you're "not making any changes to plastic wrap right now" but it will probably be reworked in the future ? In other words, when the gankers whine enough, you'll suddenly find that plastic wrap was "essentially unfinished functionality" as well and make it: a) impossible to double-wrap courier contracts, and/or b) make all plastic wraps scannable regardless of how embedded they are ?
What's on the "gifts to gankers" drawing board for the future, a right-click "show ship's detailed cargo" menu option so that gankers won't even have to lock/scan a ship to see if it's worth ganking ? I know ! How about a "Ship's Manifest" module that will instantly report the cargo of a ship when the pilot clicks "Undock" so gankers will be able to co-ordinate their ganks more efficiently. Maybe different modules could scan different classes of ships. You could make a new skill "Manifesting" where each level trained allows you to see an additional manifest. Rank 1 skill of course so the gankers won't whine too loudly about it. Then add a "Advanced Manifesting", "Master Manifesting" and "Executive Manifesting" with each level of progression enabling the pilot to instantly view even more manifests ! (Rank 2, 3 and 4 skills though I'm sure you'll still hear a lot of whining about them having to train anything, and about how it takes away from the limited time they have to train "throw-away" ganker alts on trial accounts and such.)
(To be fair, CCP did make it harder to gank Mackinaws, but that will no doubt change at some point in the future as well when someone decides that Macks are OP and it's too expensive to gank them anymore. I know ! How about a subtle little change that immobilizes the ship until it's mining lasers finish their current cycle ? Or change mining lasers so that when they are running, it reduces the ships resists and EHP ? I'm sure there are lots of ways being thought of about how to nerf mining ships in the future.)
I wonder, does ANYONE at CCP ever wonder at why they never seem to be able to get more than 50k users online at a time consistently ? They get their little spikes when new expansions come out, then things drop off again and go back to the usual 25-45k. I kinda wonder why after all this time we don't see 90-100k online all the time............ |